Simulation Theory Part II: Holographic Universe

Explicit Simulation Theory Part II: Holographic Universe

0 2 3 months ago
In the conclusion of our series on Simulation Theory, we discuss some proponents of Sim Theory argue that our scope of vision is akin to the graphics rendering techniques of modern day games. Essentially, that the processor that 'runs' our program renders only what's in front of us, in our line of sight. Plus another Simulation Theory and Quantum Physics adjacent theory is the Holographic Universe theory or Holographic Theory. “The idea isn't that the universe is some sort of fake simulation ... See More

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