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GDC and Meaningful Student Engagement

GDC and Meaningful Student Engagement
Jun 12, 2018 · 27m 24s

In our latest episode, Brian welcomes Director of ST Math Content Ki Karou to the show for a discussion on game design, student engagement and more. Ki shares some of...

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In our latest episode, Brian welcomes Director of ST Math Content Ki Karou to the show for a discussion on game design, student engagement and more. Ki shares some of his experience from this year’s Game Developers Conference, and the unique and often challenging place that educational games hold in the industry. He and Brian then talk about some of the ways educators and administrators can ascertain whether an educational product is offering a true game-based learning experience, as opposed to a layer of gamification.

Topics Covered in the Podcast:

0:45 Intro
3:00--GDC and what sets it apart
5:15--Educational Games place in the industry
7:30--Gamification vs. Meaningful Engagement
13:45--Putting on learning goggles
15:30--What thinking does the student have to do?
19:00--Lessons from GDC
21:30--Scaffolding Paths for Students

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Author MIND Research Institute
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