005 - Psychology and Game AI
Sign up for free
Listen to this episode and many more. Enjoy the best podcasts on Spreaker!
Download and listen anywhere
Download your favorite episodes and enjoy them, wherever you are! Sign up or log in now to access offline listening.
Description
Playing with and against other humans is great in many ways (and not so great in others) but the fact is that gamers spend a lot of time interacting with...
show moreBut to make something inhuman act human, you have to know something about how our fleshy meat brains work. You have to know a thing or two about human psychology. Humans don't always act rationally. They take social information like reputation into account when dealing with people. They use mental shortcuts in their decision making that produce weird results. Their perception of a scene can be affected by their attentional resources and the contextual baggage their puny minds bring with them. Can you teach a computer to emulate all that?
My guest on this episode of the podcast thinks so. His name is David Mark and he's an expert on developing AI for video games. Mark has also made it a point of studying psychology and applying its lessons to creating AI that seems human if you're willing to suspend a bit of disbelief.
Audio Credits:
Robot Motivation by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0Winner Winner! by Kevin MacLeod Licensed under Creative Commons: By Attribution 3.0
Information
Author | Jamie Madigan |
Organization | Jamie Madigan |
Website | - |
Tags |
-
|
Copyright 2024 - Spreaker Inc. an iHeartMedia Company