Inevitable Game Art Design E31

Apr 15, 2019 · 12m 59s
Inevitable Game Art Design E31
Chapters

01 · Discussing Inevitable Trends

Discussing Inevitable Trends

17s

02 · Neil Nolan Explains

Neil Nolan Explains

25s

03 · Is print dying

Is print dying

1m 54s

04 · Digital Bus Ads

Digital Bus Ads

4m 41s

05 · Adam Mullen Explains

Adam Mullen Explains

5m 22s

06 · Procedural Generation Assets

Procedural Generation Assets

7m 14s

07 · Stylized Game Assets

Stylized Game Assets

8m 25s

08 · Rafal Radziwill Explains

Rafal Radziwill Explains

9m 49s

09 · Sharing on Social Media Platforms

Sharing on Social Media Platforms

10m 13s

10 · Sharing Your Digital Goods for other People

Sharing Your Digital Goods for other People

11m 57s

11 · Listen on Spotify

Listen on Spotify

12m 52s

Description

Hear three game art designers discuss screening, cognifying, and sharing--three inevitable trends. Then see the work of Neil Nolan on Wix.com, and the work of Rafal Radziwill and Adam Mullen...

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Hear three game art designers discuss screening, cognifying, and sharing--three inevitable trends. Then see the work of Neil Nolan on Wix.com, and the work of Rafal Radziwill and Adam Mullen on Artstation.com. Backing track by Andre Louis. More at https://www.educasting.ie/2019/04/screening-cognifying-and-sharing.html
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Information
Author Heritage & Stories
Organization Bernie Goldbach
Website -
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