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062: Component Psychology

062: Component Psychology
Jun 27, 2018 · 17m 21s

Brendan discusses some of our thinking about which components to include in a game and how the components, box size, and ideas about how the production of a game shapes...

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Brendan discusses some of our thinking about which components to include in a game and how the components, box size, and ideas about how the production of a game shapes how we understand it.

Games discussed during the podcast:

The Grimm Forest
Cromlech
In The Loop (no BGG page yet)
Elder Sign
Century: Spice Road
What games have you played that have a disconnect between what they look like and how they play? What was it that shaped that disconnect for you?  Let us know in our BoardGame Geek guild, #3269.
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Author Rattlebox Games- Network Feed
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