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090: New Verbs in Game Design

090: New Verbs in Game Design
Sep 16, 2018 · 16m 21s

Brendan talks about the idea of building a game around a “verb,” and of how those verbs can be used to expand the possibilities for where a game design can...

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Brendan talks about the idea of building a game around a “verb,” and of how those verbs can be used to expand the possibilities for where a game design can go.

Show notes:

Shipyard
3G summit
Dungeon Petz
Pursuit of Happiness
…and Then We Held Hands
Fog of Love
Alchemists
[redacted]
Euphoria
Through the Ages
Anachrony
Sherlock Holmes: Consulting Detective
Deadline
What are some verbs I missed? What else are we trying to do? Pop over to our guild, #3269, and let us know!
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Author Rattlebox Games- Network Feed
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