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Episode 66 - Procedural Rhetoric

Episode 66 - Procedural Rhetoric
Jan 10, 2021 · 56m 38s

When games have a message that they try to convey through systems and gameplay, do players listen? Do they hear what the designers expect? Does anything tend to change as...

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When games have a message that they try to convey through systems and gameplay, do players listen? Do they hear what the designers expect? Does anything tend to change as a result?

Audio Credits:

“Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0 http://freemusicarchive.org/music/The_Polish_Ambassador/Diplomatic_Immunity/05_Robot_Motivation

Satisfactory Dev Highlight Music by Sleeper's Delight https://soundcloud.com/sleepersdelight/satisfactory-dev-highlight-music
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Author Jamie Madigan
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