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181. The Divergence of AR and VR and Connectivity, Collaboration and Entertainment in a Post COVID World | Tony Parisi

181. The Divergence of AR and VR and Connectivity, Collaboration and Entertainment in a Post COVID World | Tony Parisi
Apr 20, 2020 · 39m 31s

Tony Parisi (@auradeluxe) is a virtual reality pioneer, serial entrepreneur, and angel investor. He co-created several, 3D graphics standards, is Head of AR/VR Ad Innovation at Unity Technologies, and author...

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Tony Parisi (@auradeluxe) is a virtual reality pioneer, serial entrepreneur, and angel investor. He co-created several, 3D graphics standards, is Head of AR/VR Ad Innovation at Unity Technologies, and author several O’Reilly Media books on virtual reality and WebGL.

Today, Tony is has a leading spokesman for the immersive industry and was recently named one of Next Reality’s 30 People to Watch in Augmented Reality in 2019.

In today’s episode we discuss:
- Where are we on the AR and VR adoption cycle
- What the future of AR/VR holds and why they will diverge
- How COVID-19 is pushing us towards an immersive future
- The big differences between consumer and enterprise VR adoption
- Why Facebook and Oculus are well-placed to dominate virtual reality
- Which sci-fi inspirations are most realistic for augmented and virtual reality
- What’s the future look like for the entertainment industry
- Why Tony isn’t all that worried about any future tech
- How tech life cycles are accelerating and what it all means
- Why we have reached a tipping point in consumer VR adoption
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