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<rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:podcast="https://podcastindex.org/namespace/1.0" xmlns:media="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Tarot.</title><link>https://euram-radio.blogspot.com/</link><description><![CDATA[Tarot.  <br />Tarot, first known as trionfi and later as tarocchi or tarocks) is a set of playing cards used in tarot games and in fortune-telling or divination. From at least the mid-15th century, the tarot was used to play trick-taking card games such as Tarocchini. From their Italian roots, tarot games spread to most of Europe, evolving into new forms including German Grosstarok and modern examples such as French Tarot and Austrian Königrufen.  <br />Tarot is commonly found in many countries, especially in English- and Spanish-speaking countries where tarot games are not as widely played, in the form of specially designed cartomantic decks used primarily for tarot card reading, in which each card corresponds to an assigned archetype or interpretation for divination, fortune-telling or for other non-gaming uses.  <br />The emergence of custom decks for use in divination via tarot card reading and cartomancy began after French occultists made elaborate, but unsubstantiated, claims about their history and meaning in the late 18th century. Thus, there are two distinct types of tarot packs in circulation: those used for card games and those used for divination. However, some older patterns, such as the Tarot de Marseille and the Swiss Tarot, originally intended for playing card games, are also used for cartomancy.  <br />Tarot has four suits that vary by region: French suits are used in western, central and eastern Europe, and Latin suits in southern Europe. Each suit has 14 cards: ten pip cards numbering from one (or Ace) to ten; and four face cards: King, Queen, Knight, and Jack/Knave/Page. In addition, the tarot also has a separate 21-card trump suit and a single card known as the Fool. Depending on the game, the Fool may act as the top trump or may be played to avoid following suit. These tarot cards are still used throughout much of Europe to play trick-taking card games.  <br />]]></description><atom:link href="https://www.spreaker.com/show/7111145/episodes/feed" rel="self" type="application/rss+xml"/><language>en</language><category>Physics</category><copyright>Copyright Popular Culture and Religion.</copyright><image><url>https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg</url><title>Tarot.</title><link>https://euram-radio.blogspot.com/</link></image><lastBuildDate>Sat, 29 Aug 2026 18:14:29 +0000</lastBuildDate><itunes:author>Popular Culture and Religion.</itunes:author><itunes:owner><itunes:name>Popular Culture and Religion.</itunes:name><itunes:email>feeds@spreaker.com</itunes:email></itunes:owner><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:subtitle>Tarot.  
Tarot, first known as trionfi and later as tarocchi or tarocks) is a set of playing cards used in tarot games and in fortune-telling or divination. From at least the mid-15th century, the tarot was used to play trick-taking card games such as...</itunes:subtitle><itunes:summary><![CDATA[Tarot.  <br />Tarot, first known as trionfi and later as tarocchi or tarocks) is a set of playing cards used in tarot games and in fortune-telling or divination. From at least the mid-15th century, the tarot was used to play trick-taking card games such as Tarocchini. From their Italian roots, tarot games spread to most of Europe, evolving into new forms including German Grosstarok and modern examples such as French Tarot and Austrian Königrufen.  <br />Tarot is commonly found in many countries, especially in English- and Spanish-speaking countries where tarot games are not as widely played, in the form of specially designed cartomantic decks used primarily for tarot card reading, in which each card corresponds to an assigned archetype or interpretation for divination, fortune-telling or for other non-gaming uses.  <br />The emergence of custom decks for use in divination via tarot card reading and cartomancy began after French occultists made elaborate, but unsubstantiated, claims about their history and meaning in the late 18th century. Thus, there are two distinct types of tarot packs in circulation: those used for card games and those used for divination. However, some older patterns, such as the Tarot de Marseille and the Swiss Tarot, originally intended for playing card games, are also used for cartomancy.  <br />Tarot has four suits that vary by region: French suits are used in western, central and eastern Europe, and Latin suits in southern Europe. Each suit has 14 cards: ten pip cards numbering from one (or Ace) to ten; and four face cards: King, Queen, Knight, and Jack/Knave/Page. In addition, the tarot also has a separate 21-card trump suit and a single card known as the Fool. Depending on the game, the Fool may act as the top trump or may be played to avoid following suit. These tarot cards are still used throughout much of Europe to play trick-taking card games.  <br />]]></itunes:summary><itunes:category text="Science"><itunes:category text="Physics"/></itunes:category><itunes:category text="Science"><itunes:category text="Astronomy"/></itunes:category><itunes:category text="Religion &amp; Spirituality"><itunes:category text="Spirituality"/></itunes:category><itunes:explicit>false</itunes:explicit><podcast:guid>e4914aa1-bd2f-52db-a11a-e188ef34097f</podcast:guid><podcast:txt purpose="ai-content">true</podcast:txt><itunes:type>episodic</itunes:type><item><title>23 - Cartomancy. (part 3).  </title><link>https://www.spreaker.com/episode/23-cartomancy-part-3--72603284</link><description><![CDATA[Cartomancy. (part 3).  <br />Cultural and Social Impact.  <br />Traditional and Folkloric Roles.  <br />In Romani traditions, cartomancy formed an integral part of cultural practices, primarily conducted by women known as drabardi who used playing cards alongside methods like palmistry and tea-leaf reading to provide insights for non-Romani clients. These readings often intertwined with oral storytelling, drawing on ancestral narratives to interpret cards as guides for survival and decision-making during the Romani migrations from India through Europe beginning in the 14th century. Taboos governed the practice, including prohibitions against divining for fellow Romani to avoid invoking misfortune within the community, reflecting a broader ethic of protecting internal harmony amid external persecution.   <br />During the 18th century, cartomancy embedded itself in rural European folk practices, particularly in France where it gained widespread popularity as a tool for personal guidance amid social upheavals. In agrarian communities, readings with standard playing cards offered solace and foresight.  <br />Cartomancy also held symbolic roles in rites of passage across European folklore, serving as a medium for divinations related to love, marriage, or career transitions at local fairs and markets. In 18th-century France, itinerant practitioners at these gatherings used cards to ritually mark life changes, providing symbolic affirmation for young adults navigating betrothals or apprenticeships, thus reinforcing community bonds through predictive rituals. This folkloric application emphasized cartomancy's function as a bridge between the mundane and the mystical in everyday transitions.<br /> <br />Representations in Literature and Media.  <br />Cartomancy has appeared in literature as a symbol of introspection and fate, often intertwined with modernist narratives. In James Joyce's Ulysses (1922), a tarot reading occurs in the "Penelope" episode, where Molly Bloom reflects on fortune-telling by cards, drawing from contemporary guides like P.R.S. Foli's Fortune-Telling by Cards (1904) to evoke themes of destiny and femininity. This scene underscores cartomancy's role in exploring psychological depth and cultural mysticism within the novel's stream-of-consciousness style. Similarly, H. Rider Haggard's adventure novels, such as She (1887), incorporate elements of exotic divination to heighten the aura of ancient secrets and imperial intrigue in non-Western settings.   <br />In film and television, cartomancy frequently serves as a narrative device for suspense and supernatural elements, portraying cards as conduits for prophecy and witchcraft. The James Bond film Live and Let Die (1973) features the character Solitaire, a psychic who uses a custom tarot deck—the "Tarot of the Witches" designed by Fergus Hall—for divination, linking the practice to voodoo mysticism and plot foreshadowing through card readings that predict Bond's encounters. Likewise, in the Netflix series The Chilling Adventures of Sabrina (2018–2020), tarot cards are integral to witchcraft rituals, as seen in episodes like "Chapter Fifteen: In the Cards," where readings by characters such as Mrs. McGarvey reveal hidden truths and guide moral dilemmas, emphasizing cartomancy's ties to dark magic and adolescent rebellion.  <br />Artistic representations of cartomancy blend divination with avant-garde expression, transforming decks into cultural artifacts. Salvador Dalí's Tarot Universel de Salvador Dalí (1971) exemplifies this through surrealist collages and paintings overlaid on classical tarot imagery, merging mysticism with dreamlike symbolism to critique rationality and explore the subconscious, as evidenced in cards like The Magician that fuse Renaissance art with psychedelic elements. This deck, initially conceived for broader cultural projects, highlights cartomancy's evolution as a medium for artistic innovation beyond mere fortune-telling.  <br /><br />Contemporary Usage and Communities.  <br />In the New Age movement, cartomancy has become integrated into wellness and spiritual retreats, where tarot readings serve as tools for personal transformation and introspection. For instance, events like the Masters of the Tarot Conference held at the Omega Institute July 18–20, 2025, featured workshops on tarot interpretation alongside meditation and energy work, attracting participants seeking holistic guidance. Digital platforms further democratize access, with apps like Labyrinthos—launched in 2016—offering interactive tarot lessons, daily readings, and journaling features that combine traditional card meanings with user-friendly interfaces for beginners and practitioners alike.  <br />Online communities play a central role in contemporary cartomancy, enabling enthusiasts to share interpretations, seek advice, and build supportive networks. Platforms such as Reddit's r/tarot facilitate discussions on card symbolism and personal experiences, contributing to a vibrant digital ecosystem that reflects the practice's mainstream appeal. Influencers and educators, including Lindsay Mack and Chris Corsini, lead virtual workshops and produce content like annual tarot forecasts, helping participants develop intuitive skills through structured online programs. Events like the North West Tarot Symposium held September 5–7, 2025, further strengthen these communities by hosting in-person and hybrid gatherings focused on divination techniques.  <br />Globally, cartomancy adapts to cultural contexts, particularly within the African diaspora, where it merges with ancestral spiritual traditions like Hoodoo and Yoruba Ifá for empowerment and healing. Decks such as the AfroTarot incorporate African symbolism to honor heritage, allowing practitioners to connect with ancestors through readings that emphasize protection and communal wisdom. In Asian fusions, tarot evolves through decks inspired by regional myths, as seen in Japanese adaptations that blend Western card structures with local folklore and aesthetics, creating culturally resonant tools for introspection. These innovations highlight cartomancy's flexibility in diverse spiritual landscapes.  <br /><br />Criticism and Perspectives.  <br />Skeptical and Scientific Critiques.  <br />Skeptics and scientists argue that cartomancy lacks empirical support for its claims of predicting future events or revealing hidden knowledge through cards. Controlled studies on fortune-telling practices, including card readings, consistently show results no better than random chance. For example, an experimental study involving participants rating the accuracy of both real and fabricated fortunes found nearly identical perceived accuracy levels (M = 2.59 for true fortunes versus M = 2.61 for false ones), linking this perception to prior beliefs in the paranormal rather than genuine predictive ability. The Committee for Skeptical Inquiry (CSI), founded in 1976, has examined numerous paranormal claims through rigorous scientific testing and found no verifiable evidence of supernatural efficacy in such divinations.  <br />Critics highlight psychological and performative techniques used in cartomancy to simulate insight. Cold reading involves delivering broad, ambiguous statements that apply to many individuals, then adjusting based on the querent's verbal and nonverbal feedback to create an illusion of specificity. Psychologist Ray Hyman, in his analysis of these methods, described how cold readers employ high-probability guesses—such as references to common life experiences—and exploit confirmation bias, where clients focus on hits while ignoring misses. Hot reading, a related tactic, entails secretly obtaining background information on the querent beforehand, often through accomplices or research, and presenting it as divinely revealed knowledge. These strategies, common in mentalism and pseudopsychic performances, account for reported successes without requiring paranormal mechanisms.  <br />In the 19th century, magician and inventor John Nevil Maskelyne actively debunked fraudulent spiritualists and mediums. Maskelyne began his career in 1865 by publicly replicating the "spirit cabinet" illusions of the Davenport Brothers, demonstrating them as mechanical tricks rather than supernatural feats. In his 1876 book Modern Spiritualism: A Short Account of Its Rise and Progress, with Some Exposures of So-Called Spirit Media, he systematically exposed techniques used by mediums, asserting that all such practices relied on deception and showmanship.  <br /><br />Psychological and Cultural Analyses. <br />Cartomancy, including practices like tarot reading, leverages psychological mechanisms such as the Barnum effect to facilitate self-reflection, where individuals tend to accept vague or general descriptions as personally applicable, thereby encouraging introspection into life themes like relationships or personal growth. This effect, named after showman P.T. Barnum, enhances the perceived relevance of card interpretations, allowing users to project their own experiences onto ambiguous symbols and derive meaningful insights without requiring supernatural validation.  <br />In therapeutic settings, cartomancy serves as a projective technique in counseling, where clients select and arrange cards to externalize unconscious thoughts and emotions, mirroring established methods like the Rorschach inkblot test to reduce defensiveness and foster insight. Therapists use spreads, such as the Celtic Cross, to explore narratives, drawing on Jungian archetypes or narrative therapy principles to reframe personal stories and develop treatment plans, ultimately promoting empowerment through heightened self-awareness and emotional clarity. Research highlights its role in providing comfort during uncertainty and aiding goal-setting by offering symbolic perspectives on challenges.  <br />From a cultural anthropological viewpoint, cartomancy has functioned..<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72603284</guid><pubDate>Fri, 19 Jun 2026 17:47:12 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72603284/ttsol_en_us_christopher_20260619_124459.mp3" length="4635792" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/07e5ec30-e0f8-4e11-80ea-43a828fba557/07e5ec30-e0f8-4e11-80ea-43a828fba557.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/07e5ec30-e0f8-4e11-80ea-43a828fba557/07e5ec30-e0f8-4e11-80ea-43a828fba557.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/07e5ec30-e0f8-4e11-80ea-43a828fba557/07e5ec30-e0f8-4e11-80ea-43a828fba557.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Cartomancy. (part 3).  
Cultural and Social Impact.  
Traditional and Folkloric Roles.  
In Romani traditions, cartomancy formed an integral part of cultural practices, primarily conducted by women known as drabardi who used playing cards alongside...</itunes:subtitle><itunes:summary><![CDATA[Cartomancy. (part 3).  <br />Cultural and Social Impact.  <br />Traditional and Folkloric Roles.  <br />In Romani traditions, cartomancy formed an integral part of cultural practices, primarily conducted by women known as drabardi who used playing cards alongside methods like palmistry and tea-leaf reading to provide insights for non-Romani clients. These readings often intertwined with oral storytelling, drawing on ancestral narratives to interpret cards as guides for survival and decision-making during the Romani migrations from India through Europe beginning in the 14th century. Taboos governed the practice, including prohibitions against divining for fellow Romani to avoid invoking misfortune within the community, reflecting a broader ethic of protecting internal harmony amid external persecution.   <br />During the 18th century, cartomancy embedded itself in rural European folk practices, particularly in France where it gained widespread popularity as a tool for personal guidance amid social upheavals. In agrarian communities, readings with standard playing cards offered solace and foresight.  <br />Cartomancy also held symbolic roles in rites of passage across European folklore, serving as a medium for divinations related to love, marriage, or career transitions at local fairs and markets. In 18th-century France, itinerant practitioners at these gatherings used cards to ritually mark life changes, providing symbolic affirmation for young adults navigating betrothals or apprenticeships, thus reinforcing community bonds through predictive rituals. This folkloric application emphasized cartomancy's function as a bridge between the mundane and the mystical in everyday transitions.<br /> <br />Representations in Literature and Media.  <br />Cartomancy has appeared in literature as a symbol of introspection and fate, often intertwined with modernist narratives. In James Joyce's Ulysses (1922), a tarot reading occurs in the "Penelope" episode, where Molly Bloom reflects on fortune-telling by cards, drawing from contemporary guides like P.R.S. Foli's Fortune-Telling by Cards (1904) to evoke themes of destiny and femininity. This scene underscores cartomancy's role in exploring psychological depth and cultural mysticism within the novel's stream-of-consciousness style. Similarly, H. Rider Haggard's adventure novels, such as She (1887), incorporate elements of exotic divination to heighten the aura of ancient secrets and imperial intrigue in non-Western settings.   <br />In film and television, cartomancy frequently serves as a narrative device for suspense and supernatural elements, portraying cards as conduits for prophecy and witchcraft. The James Bond film Live and Let Die (1973) features the character Solitaire, a psychic who uses a custom tarot deck—the "Tarot of the Witches" designed by Fergus Hall—for divination, linking the practice to voodoo mysticism and plot foreshadowing through card readings that predict Bond's encounters. Likewise, in the Netflix series The Chilling Adventures of Sabrina (2018–2020), tarot cards are integral to witchcraft rituals, as seen in episodes like "Chapter Fifteen: In the Cards," where readings by characters such as Mrs. McGarvey reveal hidden truths and guide moral dilemmas, emphasizing cartomancy's ties to dark magic and adolescent rebellion.  <br />Artistic representations of cartomancy blend divination with avant-garde expression, transforming decks into cultural artifacts. Salvador Dalí's Tarot Universel de Salvador Dalí (1971) exemplifies this through surrealist collages and paintings overlaid on classical tarot imagery, merging mysticism with dreamlike symbolism to critique rationality and explore the subconscious, as evidenced in cards like The Magician that fuse Renaissance art with psychedelic elements. This deck, initially conceived for broader cultural projects, highlights cartomancy's evolution as a medium for artistic innovation beyond mere fortune-telling.  <br /><br...]]></itunes:summary><itunes:duration>773</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>22 - Cartomancy. (part 2).  </title><link>https://www.spreaker.com/episode/22-cartomancy-part-2--72603145</link><description><![CDATA[Cartomancy. (part 2).  <br />Tarot Card Systems.  <br />Tarot decks are structured around a standard composition of 78 cards, comprising the 22 Major Arcana and 56 Minor Arcana, a format that emerged in 15th-century Italy and became foundational for divinatory practices. The Major Arcana cards illustrate an archetypal journey through life's transformative stages, with each card embodying symbolic figures or events; for instance, The Fool represents innocence, new beginnings, and the leap into the unknown. These cards, often called trumps, depict universal themes influenced by Renaissance humanism and Christian iconography, serving as a narrative arc from potential to enlightenment in cartomantic interpretations.  <br />The Minor Arcana, mirroring aspects of everyday existence, are organized into four suits—Wands (fire, creativity), Cups (water, emotions), Swords (air, intellect), and Pentacles (earth, material concerns)—each containing 14 cards: ten numbered pips (ace through ten) and four court cards (page, knight, queen, king). This suit-based division draws from Italian playing card traditions, with the pips illustrating escalating intensities within their elemental domains, while court cards personify roles or personalities in relational dynamics. In divination, the Minor Arcana provide practical insights into mundane challenges and opportunities, contrasting the Major Arcana's broader existential focus.  <br />Among the earliest surviving examples is the Visconti-Sforza deck, commissioned around 1450 in Milan for the noble Visconti and Sforza families, featuring hand-painted gold-leaf illustrations by artist Bonifacio Bembo; approximately 61 to 69 cards remain, preserved across institutions like Yale University's Beinecke Rare Book &amp; Manuscript Library and the Morgan Library &amp; Museum. This deck established the iconic imagery, such as triumphant allegorical figures in the Major Arcana, though it was originally used for gaming rather than fortune-telling. By the 17th and 18th centuries, the Tarot de Marseille emerged in southern France as a printed standard, adapting Italian designs with simplified, bold woodblock illustrations that emphasized numerological and symbolic clarity, making it a benchmark for traditional European cartomantic readings.  <br />In cartomantic applications, particularly those evolving from 18th-century occult traditions, tarot cards are often interpreted based on their orientation: upright for direct manifestation of the card's energy or reversed for internalized, blocked, or inverted expressions. This dual reading, pioneered by French occultist Jean-Baptiste Alliette (Etteilla) around 1780, adds nuance to interpretations; for example, The Tower upright signifies abrupt upheaval or revelation, whereas reversed it may indicate delayed crisis or personal avoidance of necessary change. Such positional meanings enhance the deck's versatility in exploring subconscious patterns, though traditional Marseille-style readings sometimes forgo reversals in favor of contextual suit interactions.  <br /><br />Specialized Decks (Lenormand and Oracle).  <br />The Lenormand deck, consisting of 36 cards, emerged in early 19th-century Germany as a specialized tool for cartomancy, distinct from both playing cards and tarot systems. Named after the renowned French fortune-teller Marie Anne Adelaide Lenormand (1772–1843), who was celebrated for her consultations with figures such as Napoleon Bonaparte and Empress Joséphine, the deck draws its association from her legacy rather than direct authorship, as no evidence confirms she created it.  Each card features simple, symbolic imagery paired with a corresponding playing card inset, such as the Rider representing news or movement and the House symbolizing home or security. Interpretations in Lenormand emphasize card combinations over individual meanings, where proximity or sequences in a layout—often arranged in a Grand Tableau of all 36 cards—create contextual narratives, such as the Rider preceding the House to indicate incoming domestic news.  <br />Oracle decks represent a highly flexible category of cartomancy tools, typically comprising 30 to 50 cards with custom designs tailored to specific themes, allowing for intuitive guidance rather than rigid structures. Unlike the fixed symbolism of tarot, oracle cards feature thematic imagery—such as angels for spiritual messages or animals for instinctual wisdom—to evoke personal insights during readings, often without predefined spreads. These decks proliferated in the 20th century amid the New Age movement, which popularized esoteric practices for self-reflection and healing, leading to diverse creations like Doreen Virtue's angel oracles that emphasize uplifting, affirmative interpretations.  <br />While influenced by broader cartomantic traditions including tarot, both Lenormand and oracle decks prioritize practical, everyday divination over archetypal exploration. Their rise reflects a shift toward accessible, thematic fortune-telling in modern esoteric communities.  <br /><br />Methods and Techniques.  <br />Preparation and Card Handling.  <br />In cartomancy, selecting an appropriate deck is the foundational step, guided by the specific tradition and purpose of the reading. Early practitioners, such as the French occultist Etteilla (Jean-Baptiste Alliette), preferred a 78-card tarot deck adapted from the Tarot de Marseille, featuring custom designs with Egyptian-inspired symbolism to align with esoteric interpretations. For simpler forms like playing card cartomancy, a standard 52-card deck suffices, sometimes augmented with a significator card representing the querent.  <br />Preparation emphasizes creating a conducive atmosphere for divination, including a quiet environment and mental focus to ensure clarity of intent. The querent is instructed to concentrate deeply on their question or concern, fostering a personal connection with the cards before handling begins. This ritualistic mindset, introduced in structured cartomancy by Etteilla in the late 18th century, transforms the deck from a mere tool into a conduit for insight.  <br />Shuffling infuses the deck with the querent's energy and randomizes the cards, a practice central to traditional methods. The querent typically shuffles thoroughly, using techniques such as the overhand shuffle—pulling small packets from the top with the thumb—or the riffle shuffle, which interleaves the two halves of the deck for even distribution. In Etteilla's system, the shuffled deck is then cut into three piles by the querent, with the central pile selected to proceed, symbolizing a balance of past, present, and future influences. Incantations or silent affirmations may accompany shuffling to embed intent, though historical accounts stress the querent's direct involvement over elaborate ceremonies.  <br />Drawing cards follows shuffling and cutting, with methods varying by tradition for quick or detailed insights. Single card pulls provide rapid guidance, drawn from the top of the deck after focus is established. For selection-based draws, the deck may be fanned out, allowing the querent to choose intuitively. In tarot-based cartomancy, reversals—cards appearing upside down—are integral, a innovation by Etteilla that doubles interpretive layers by denoting blocked, internalized, or contrary energies to the upright meaning. This orientation-based handling, formalized in his 1783–1785 works, requires careful placement to preserve card direction during the session.  <br /><br />Common Spreads and Layouts.  <br />In cartomancy, spreads are deliberate arrangements of cards following the shuffling and cutting process, designed to organize the reading around a querent's question or general life inquiry by assigning positional meanings to reveal temporal, situational, or relational insights. These layouts provide a structured framework that varies by deck tradition, enabling diviners to navigate the cards' collective narrative while adapting to the query's scope. Common across practices, they range from simple linear patterns for quick guidance to complex grids for holistic overviews.  <br />For playing card cartomancy, the three-card spread serves as an accessible entry point, involving the selection and placement of three cards in a horizontal line to denote the past, present, and future, thereby offering a streamlined temporal progression of influences or events. A more expansive option is the horseshoe spread, which draws seven cards arranged in a downward-curving arc resembling a horseshoe; this layout encompasses the recent past at the starting position, the immediate present, concealed influences, obstacles, external factors, recommended attitudes or actions, and the probable outcome, providing a multifaceted life overview suitable for broader queries. Both spreads leverage the standard 52-card deck and emphasize progression and balance in their design.  <br />Tarot-specific spreads often employ more intricate formations to capture nuanced layers of a situation. The Celtic Cross, a ten-card pattern dating back to at least the early 20th century as documented in Arthur Edward Waite's writings, consists of a central cross of six cards—central (heart of the matter), crossing (challenges), above (crown or goal), below (subconscious root), left (recent past), right (near future)—flanked by a vertical staff of four cards for the querent's self or attitude, environment or surroundings, hopes and fears, and ultimate outcome. For relational inquiries, the relationship cross spread utilizes six cards configured in a cross shape to probe partnership dynamics, with positions typically covering one partner's viewpoint, the other's perspective, the connection's foundation, current energies, obstacles, and evolving potential.  <br />In Lenormand cartomancy, the Grand Tableau represents the pinnacle of elaborate layouts, incorporating all 36 cards into a large grid—commo<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72603145</guid><pubDate>Fri, 19 Jun 2026 17:29:58 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72603145/ttsol_en_us_christopher_20260619_122648.mp3" length="5845536" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/2a9bcf8a-780f-43a0-b149-219a8831408e/2a9bcf8a-780f-43a0-b149-219a8831408e.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/2a9bcf8a-780f-43a0-b149-219a8831408e/2a9bcf8a-780f-43a0-b149-219a8831408e.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/2a9bcf8a-780f-43a0-b149-219a8831408e/2a9bcf8a-780f-43a0-b149-219a8831408e.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Cartomancy. (part 2).  
Tarot Card Systems.  
Tarot decks are structured around a standard composition of 78 cards, comprising the 22 Major Arcana and 56 Minor Arcana, a format that emerged in 15th-century Italy and became foundational for divinatory...</itunes:subtitle><itunes:summary><![CDATA[Cartomancy. (part 2).  <br />Tarot Card Systems.  <br />Tarot decks are structured around a standard composition of 78 cards, comprising the 22 Major Arcana and 56 Minor Arcana, a format that emerged in 15th-century Italy and became foundational for divinatory practices. The Major Arcana cards illustrate an archetypal journey through life's transformative stages, with each card embodying symbolic figures or events; for instance, The Fool represents innocence, new beginnings, and the leap into the unknown. These cards, often called trumps, depict universal themes influenced by Renaissance humanism and Christian iconography, serving as a narrative arc from potential to enlightenment in cartomantic interpretations.  <br />The Minor Arcana, mirroring aspects of everyday existence, are organized into four suits—Wands (fire, creativity), Cups (water, emotions), Swords (air, intellect), and Pentacles (earth, material concerns)—each containing 14 cards: ten numbered pips (ace through ten) and four court cards (page, knight, queen, king). This suit-based division draws from Italian playing card traditions, with the pips illustrating escalating intensities within their elemental domains, while court cards personify roles or personalities in relational dynamics. In divination, the Minor Arcana provide practical insights into mundane challenges and opportunities, contrasting the Major Arcana's broader existential focus.  <br />Among the earliest surviving examples is the Visconti-Sforza deck, commissioned around 1450 in Milan for the noble Visconti and Sforza families, featuring hand-painted gold-leaf illustrations by artist Bonifacio Bembo; approximately 61 to 69 cards remain, preserved across institutions like Yale University's Beinecke Rare Book &amp; Manuscript Library and the Morgan Library &amp; Museum. This deck established the iconic imagery, such as triumphant allegorical figures in the Major Arcana, though it was originally used for gaming rather than fortune-telling. By the 17th and 18th centuries, the Tarot de Marseille emerged in southern France as a printed standard, adapting Italian designs with simplified, bold woodblock illustrations that emphasized numerological and symbolic clarity, making it a benchmark for traditional European cartomantic readings.  <br />In cartomantic applications, particularly those evolving from 18th-century occult traditions, tarot cards are often interpreted based on their orientation: upright for direct manifestation of the card's energy or reversed for internalized, blocked, or inverted expressions. This dual reading, pioneered by French occultist Jean-Baptiste Alliette (Etteilla) around 1780, adds nuance to interpretations; for example, The Tower upright signifies abrupt upheaval or revelation, whereas reversed it may indicate delayed crisis or personal avoidance of necessary change. Such positional meanings enhance the deck's versatility in exploring subconscious patterns, though traditional Marseille-style readings sometimes forgo reversals in favor of contextual suit interactions.  <br /><br />Specialized Decks (Lenormand and Oracle).  <br />The Lenormand deck, consisting of 36 cards, emerged in early 19th-century Germany as a specialized tool for cartomancy, distinct from both playing cards and tarot systems. Named after the renowned French fortune-teller Marie Anne Adelaide Lenormand (1772–1843), who was celebrated for her consultations with figures such as Napoleon Bonaparte and Empress Joséphine, the deck draws its association from her legacy rather than direct authorship, as no evidence confirms she created it.  Each card features simple, symbolic imagery paired with a corresponding playing card inset, such as the Rider representing news or movement and the House symbolizing home or security. Interpretations in Lenormand emphasize card combinations over individual meanings, where proximity or sequences in a layout—often arranged in a Grand Tableau of all 36 cards—create contextual...]]></itunes:summary><itunes:duration>975</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>21 - Cartomancy. (part 1).  </title><link>https://www.spreaker.com/episode/21-cartomancy-part-1--72601532</link><description><![CDATA[Cartomancy. (part 1).  <br />Cartomancy is a form of divination that involves interpreting a deck of cards, typically playing cards or specialized decks like tarot, to gain insights into personal circumstances, future events, or spiritual matters. The practice relies on symbolic meanings assigned to individual cards or combinations, often arranged in spreads or layouts to form narratives or predictions.  <br />The origins of cartomancy trace back to Europe in the 14th century, shortly after playing cards were introduced from the Islamic world, with early divinatory uses documented in the 15th century through simple fortune-telling books that paired card draws with pre-written interpretations. By the early 16th century, tarot cards—initially developed in Italy around 1450 as a card game—began to be adapted for esoteric purposes, as evidenced in Teofilo Folengo's 1527 work, which described using them to derive destinies. The practice gained significant traction in late 18th-century France amid social upheavals like the Revolution, where it served both as entertainment and a tool for navigating uncertainty.  <br />Key developments include the formalization of card meanings by Jean-Baptiste Alliette, known as Etteilla, who in 1770 published the first book on cartomancy and created dedicated divination decks blending Egyptian symbolism with playing cards. Prominent figures such as Marie Anne Lenormand further elevated its status; arriving in Paris in 1786, she practiced cartomancy for over 40 years, advising elites including Napoleon and Robespierre, and her fame led to decks named after her, such as the 36-card Petit Lenormand.[4] In the 19th century, occultists like Éliphas Lévi integrated cartomancy with Kabbalistic and Hermetic traditions, transforming tarot into a cornerstone of Western esotericism.  <br />Today, cartomancy encompasses diverse traditions, from traditional playing card readings to modern oracle decks, and remains popular in spiritual and self-reflective practices worldwide, though it has historically faced skepticism and legal restrictions in various cultures.  <br /><br />Definition and Overview.  <br />Etymology and Terminology.  <br />The term cartomancy derives from the combining form carto-, ultimately from the Greek khártēs, meaning "leaf of paper" or "papyrus sheet," and -mancy, from the Greek manteía, meaning "divination" or "prophecy." This etymological structure reflects the practice's reliance on paper cards as a medium for prophetic insight, blending Latin influences via carta (paper) with Greek divinatory roots. The word first entered the English language in 1852, denoting "divination by means of playing cards."  <br />Early variants of the term appeared in European languages prior to its English adoption; for instance, the Italian cartomanzia is attested as early as 1450 in references to using playing cards for fortune-telling and revealing hidden matters such as fate or destiny. These initial uses often described informal, ad hoc practices rather than formalized systems, evolving from broader folk traditions of cleromancy (divination by lots).  <br />Key terminology in cartomancy includes cartomancer, referring to the practitioner who interprets cards for divination purposes.  A significator is a designated card selected to represent the querent (the person seeking the reading) or a specific aspect of their inquiry, often chosen from court cards based on age, gender, or personality traits. These terms establish a foundational vocabulary that distinguishes cartomancy from related practices like tarot divination.  <br /><br />Core Principles and Practices.  <br />Cartomancy operates on the core principle that card symbols serve as conduits to the practitioner's intuition, enabling access to psychological or spiritual insights that illuminate aspects of the past, present, or future. Unlike deterministic forecasting, this divinatory art emphasizes reflective guidance, where cards act as projective tools for self-exploration and meaning-making rather than fixed prophecies. The practice draws on the symbolic richness of decks to evoke subconscious associations, fostering a dialogue between the conscious mind and deeper layers of awareness.  <br />The basic process of a cartomancy reading typically begins with the querent formulating a clear question or focusing intent on a life matter, followed by the cartomancer shuffling the deck to infuse it with energy. Cards are then drawn and arranged in a spread, such as a linear layout representing temporal progression, with interpretations derived from the interplay of suits (symbolizing elemental or thematic domains like emotions or challenges), numerical values (indicating stages or intensities), and evocative imagery (prompting personal symbolic resonance). This methodical yet flexible approach relies heavily on the reader's intuitive synthesis to tailor meanings to the querent's circumstances, transforming abstract symbols into relevant counsel.  <br />The cartomancer's role is pivotal, blending symbolic knowledge with intuitive discernment to provide transformative insights.  <br /><br />History.  <br />Origins and Early Development.  <br />The origins of cartomancy trace back to the broader history of playing cards, which emerged in China during the Tang Dynasty (618–907 CE) as narrow slips of paper resembling dominoes, inspired by printed paper money used in gambling games. These early cards spread westward through trade routes, reaching Persia and eventually the Mamluk Sultanate in Egypt by the 13th century, where they evolved into structured decks known as "na'ib" or Mamluk cards.  <br />By the mid-14th century, Mamluk playing cards featured four suits—coins, cups, swords, and polo sticks—each with 10 numbered cards and three court cards (king, deputy, and second deputy), reflecting Islamic cultural elements like the polo sticks symbolizing aristocratic sports. These suits served as direct precursors to European designs, with coins becoming pentacles or diamonds, cups remaining as a suit symbol, swords staying similar, and polo sticks transforming into batons, clubs, or wands to suit local familiarity. Arab traders and sailors introduced these cards to European ports in Italy and Spain around the 1370s, marking their rapid proliferation across the continent by the late 14th century, initially for gaming but soon adapting to other uses.  <br />The earliest documented instances of cartomancy, or divination using playing cards, appeared in Europe in the late 15th century, with cards employed for moral guidance and predictive fortune-telling in Italy. Works like Lorenzo Spirito Gualtieri's Libro delle Sorti (Book of Lots), completed as a manuscript in 1482, reflected the Renaissance cultural shift toward using chance and prophecy for divination, paralleling emerging card-based sortilege practices. This work, later printed in multiple editions starting around 1488, built on the moralistic tone of earlier lot books while incorporating visual elements that echoed card imagery.  <br /><br />European Popularization.  <br />The popularization of cartomancy in Europe gained momentum during the 16th century, particularly through the dissemination of printed fortune-telling books in Germany and France, which transformed informal card-reading practices into more accessible and structured methods. These early publications, such as Teofilo Folengo's 1527 work documenting tarot divination, introduced systematic interpretations of cards drawn from standard playing decks introduced to Europe in the previous century. In these texts, suits were often associated with social classes, reflecting the hierarchical structure of Renaissance society—for instance, hearts symbolizing the clergy or nobility, diamonds the merchant class, clubs the peasantry, and spades the military or laborers—allowing readers to predict outcomes related to status, relationships, and daily affairs.  <br />Romani communities played a pivotal role in spreading these practices across Europe starting from the 15th century, as they migrated from Eastern Europe and integrated divination traditions into their nomadic lifestyles, adapting card-based fortune-telling to local customs and popularizing it among both rural and urban populations. Arriving in Western Europe around 1417, Romani women in particular were noted in historical records for employing cards alongside palmistry and other forms of prognostication, often as a means of livelihood amid marginalization, which embedded cartomancy deeper into folk culture despite associations with superstition and occasional persecution. This dissemination helped bridge early Italian and German card games with broader European adoption, fostering oral and printed traditions that emphasized intuitive readings over gaming.  <br />By the 18th century, during the Enlightenment, cartomancy evolved with more esoteric refinements, exemplified by the work of Jean-Baptiste Alliette, known as Etteilla, who published Manière de se récréer avec le jeu de cartes nommées tarots in 1783—the first dedicated guide to tarot cartomancy. This treatise outlined specific spreads, upright and reversed meanings, and correspondences between cards, astrology, and the four classical elements (e.g., hearts or cups linked to water and emotions), shifting interpretations from mere social omens to psychological and spiritual insights. In 1789, Etteilla released the first esoteric tarot deck, Livre de Thot, explicitly designed for divination rather than play, complete with Egyptian-inspired symbolism and a 78-card structure, marking a seminal advancement that professionalized the practice and influenced subsequent European occult traditions.  <br /><br />Modern Evolution.  <br />In the 19th century, cartomancy experienced a significant occult revival, particularly through the works of French esotericist Éliphas Lévi, who profoundly influenced tarot interpretation by.....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72601532</guid><pubDate>Fri, 19 Jun 2026 15:21:42 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72601532/ttsol_en_us_christopher_20260619_101851.mp3" length="6665040" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/91317083-a592-474b-9660-4f71e72a5fdc/91317083-a592-474b-9660-4f71e72a5fdc.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/91317083-a592-474b-9660-4f71e72a5fdc/91317083-a592-474b-9660-4f71e72a5fdc.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/91317083-a592-474b-9660-4f71e72a5fdc/91317083-a592-474b-9660-4f71e72a5fdc.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Cartomancy. (part 1).  
Cartomancy is a form of divination that involves interpreting a deck of cards, typically playing cards or specialized decks like tarot, to gain insights into personal circumstances, future events, or spiritual matters. The...</itunes:subtitle><itunes:summary><![CDATA[Cartomancy. (part 1).  <br />Cartomancy is a form of divination that involves interpreting a deck of cards, typically playing cards or specialized decks like tarot, to gain insights into personal circumstances, future events, or spiritual matters. The practice relies on symbolic meanings assigned to individual cards or combinations, often arranged in spreads or layouts to form narratives or predictions.  <br />The origins of cartomancy trace back to Europe in the 14th century, shortly after playing cards were introduced from the Islamic world, with early divinatory uses documented in the 15th century through simple fortune-telling books that paired card draws with pre-written interpretations. By the early 16th century, tarot cards—initially developed in Italy around 1450 as a card game—began to be adapted for esoteric purposes, as evidenced in Teofilo Folengo's 1527 work, which described using them to derive destinies. The practice gained significant traction in late 18th-century France amid social upheavals like the Revolution, where it served both as entertainment and a tool for navigating uncertainty.  <br />Key developments include the formalization of card meanings by Jean-Baptiste Alliette, known as Etteilla, who in 1770 published the first book on cartomancy and created dedicated divination decks blending Egyptian symbolism with playing cards. Prominent figures such as Marie Anne Lenormand further elevated its status; arriving in Paris in 1786, she practiced cartomancy for over 40 years, advising elites including Napoleon and Robespierre, and her fame led to decks named after her, such as the 36-card Petit Lenormand.[4] In the 19th century, occultists like Éliphas Lévi integrated cartomancy with Kabbalistic and Hermetic traditions, transforming tarot into a cornerstone of Western esotericism.  <br />Today, cartomancy encompasses diverse traditions, from traditional playing card readings to modern oracle decks, and remains popular in spiritual and self-reflective practices worldwide, though it has historically faced skepticism and legal restrictions in various cultures.  <br /><br />Definition and Overview.  <br />Etymology and Terminology.  <br />The term cartomancy derives from the combining form carto-, ultimately from the Greek khártēs, meaning "leaf of paper" or "papyrus sheet," and -mancy, from the Greek manteía, meaning "divination" or "prophecy." This etymological structure reflects the practice's reliance on paper cards as a medium for prophetic insight, blending Latin influences via carta (paper) with Greek divinatory roots. The word first entered the English language in 1852, denoting "divination by means of playing cards."  <br />Early variants of the term appeared in European languages prior to its English adoption; for instance, the Italian cartomanzia is attested as early as 1450 in references to using playing cards for fortune-telling and revealing hidden matters such as fate or destiny. These initial uses often described informal, ad hoc practices rather than formalized systems, evolving from broader folk traditions of cleromancy (divination by lots).  <br />Key terminology in cartomancy includes cartomancer, referring to the practitioner who interprets cards for divination purposes.  A significator is a designated card selected to represent the querent (the person seeking the reading) or a specific aspect of their inquiry, often chosen from court cards based on age, gender, or personality traits. These terms establish a foundational vocabulary that distinguishes cartomancy from related practices like tarot divination.  <br /><br />Core Principles and Practices.  <br />Cartomancy operates on the core principle that card symbols serve as conduits to the practitioner's intuition, enabling access to psychological or spiritual insights that illuminate aspects of the past, present, or future. Unlike deterministic forecasting, this divinatory art emphasizes reflective guidance, where cards act as...]]></itunes:summary><itunes:duration>1111</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>20 - Tarot Cartomancy. (part 4).  </title><link>https://www.spreaker.com/episode/20-tarot-cartomancy-part-4--72600012</link><description><![CDATA[Tarot Cartomancy. (part 4).  <br />Professional vs. Personal Readings<br />Professional tarot readings typically involve structured sessions lasting 30 to 60 minutes, with fees ranging from $50 to $200 depending on the reader's experience and location. These sessions often occur in person, via phone, or online, allowing the reader to guide the querent through card interpretations tailored to specific questions. Professional readers adhere to established codes of ethics, such as maintaining client confidentiality, providing honest interpretations without judgment, and avoiding fear-mongering or unsubstantiated predictions of doom. To support their practice, many professionals use dedicated journals or record-keeping tools to document client details, session notes, and reading outcomes for reference and ethical record-keeping.  <br />In contrast, personal tarot readings are self-directed practices where individuals perform readings for themselves, often using solo journaling to record card draws, interpretations, and reflections for daily guidance or introspection. Mobile apps, such as those offering digital card decks and prompt-based readings, facilitate this process by providing accessible tools for on-the-go self-exploration. The primary benefits include fostering self-reflection, enhancing personal intuition, and avoiding external biases from a reader's perspective, thereby promoting independent emotional processing and growth.  <br />Individuals pursuing professional tarot reading often follow structured training paths, including certifications from institutions like The Tarot School, founded in 1995 by Wald and Ruth Ann Amberstone, which offers courses emphasizing ethical and interpretive skills. Online communities, such as the Aeclectic Tarot forums established in 1996, provide platforms for learners to discuss techniques, share experiences, and build networks without formal accreditation.  <br />Legally, in the United States, tarot readings are frequently classified as entertainment to mitigate liability, with practitioners required to include disclaimers stating that services are "for entertainment purposes only" since the 1980s to comply with regulations against fortune-telling fraud. This approach protects readers under First Amendment free speech protections while ensuring clients understand the non-predictive nature of the practice.  <br /><br />Cultural Impact and Modern Use.  <br />Influence in Literature and Media.  <br />Tarot card reading has profoundly influenced literature, often serving as a symbol of mysticism, fate, and psychological depth. In T.S. Eliot's modernist poem The Waste Land (1922), the character Madame Sosostris conducts a reading with a "wicked pack of cards," referencing specific Tarot trumps like the drowned Phoenician Sailor (aligned with The Hanged Man) to evoke themes of fragmentation and spiritual desolation in post-World War I society. This integration draws on the Tarot's esoteric symbolism to underscore the poem's prophetic and apocalyptic tone, as analyzed in scholarly examinations of Eliot's sources. In contemporary fiction, Erin Morgenstern's The Night Circus (2011) employs Tarot cards as a motif for foreshadowing and character revelation; for instance, the Le Bateleur (The Magician) card unveils protagonist Marco's magical identity, while readings by fortune-teller Isobel predict relational tensions and the circus's fate, blending divination with narrative enchantment.  <br />In film and television, Tarot readings frequently heighten dramatic tension and supernatural elements. The 1973 James Bond film Live and Let Die features the villain's psychic aide Solitaire using a custom Tarot deck—originally designed by Salvador Dalí but replaced due to production issues—for prophetic visions that guide the plot, including foretelling Bond's arrival and actions in a voodoo-infused thriller. Similarly, the supernatural series Charmed (1998–2006) incorporates Tarot in multiple episodes for divination and plot propulsion; in season 4's "Marry-Go-Round," Phoebe gifts Paige a deck that yields cards like The Lovers, Despair, and Death, symbolizing personal and familial crises among the witch sisters.  <br />Tarot's presence extends to music and visual arts, where it inspires thematic and aesthetic explorations. Artists like Lana Del Rey have woven Tarot symbolism into lyrics and album artwork, evoking archetypes of mystery and introspection in contemporary pop genres. In visual art, illustrator Matt Hughes reinterprets traditional Tarot through an Art Nouveau lens in his Ethereal Visions Tarot deck (2018), featuring ornate, ethereal figures that blend historical iconography with modern gothic romanticism, influencing digital and print media aesthetics.  <br />Pop culture representations of Tarot have evolved from 19th-century stereotypes associating it with "mystical gypsy" fortune-tellers—rooted in anti-Romani prejudices portraying them as occult nomads using cards for deception or curses—to 21st-century depictions as empowering tools for self-reflection in diverse narratives. These tropes, originating in European folklore and literature, persist in media but increasingly challenge exoticization by highlighting Tarot's broader cultural and psychological roles.  <br /><br />Contemporary Therapeutic and Spiritual Applications.  <br />In the mid-20th century, particularly from the 1950s onward, Jungian psychology began incorporating Tarot cards as a medium for exploring archetypes and facilitating shadow work, the process of integrating unconscious aspects of the psyche into conscious awareness. Carl Jung himself expressed interest in Tarot's symbolic depth during this period, viewing the cards as visual representations of universal archetypes that could aid individuation, though he did not develop a formal system. Sallie Nichols' influential 1980 book, Jung and Tarot: An Archetypal Journey, expanded this framework by mapping the Major Arcana to Jungian concepts, such as the Fool representing the nascent self and the Devil embodying repressed shadows, thereby promoting personal development through reflective interpretation.  <br />Contemporary therapeutic applications of Tarot emphasize its role in counseling as a projective technique, where clients project unconscious emotions onto card imagery to enhance self-reflection and decision-making, functioning similarly to bibliotherapy by using symbolic narratives for emotional processing. Tarot readings can address specific questions such as "What do I project to someone else?", which explores psychological projection—the unconscious attribution of one's own repressed qualities, emotions, fears, or desires to another person. Such readings use the cards to reveal hidden aspects of the self mirrored in perceptions of others, thereby fostering self-reflection, greater empathy, and healthier relationships, rather than providing literal predictions. This aligns with tarot's use as a projective tool in therapeutic contexts, building on Jungian applications and counseling studies that highlight the externalization of unconscious material, including shadow elements projected onto others. For instance, spreads like the Celtic Cross help clients organize concerns across past, present, and future dimensions, fostering clarity and empowerment, as demonstrated in case studies where 13 out of 15 participants reported improved insight after readings. In the 2010s, research such as Semetsky's analysis highlighted Tarot's alignment with narrative therapy, enabling clients to reframe personal stories and address emotional blocks without reliance on verbal articulation alone.   Additionally, mindfulness applications like Labyrinthos Tarot integrate daily card pulls with journaling prompts to cultivate inner awareness and navigate life challenges, blending Tarot with reflective practices for ongoing personal growth.  <br />Within spiritual communities, Tarot has been integrated into neo-pagan and Wiccan rituals since the post-1970s resurgence of these movements, serving as a divinatory tool alongside herbs, crystals, and invocations to symbolize natural cycles and spiritual energies. In Wiccan practice, cards such as the Ace of Cups represent elemental forces like water for emotional rebirth, enhancing ceremonial focus and group meditations. This adoption aligns with the broader neo-pagan emphasis on feminist and environmental themes, where Tarot facilitates intuitive guidance in solitary or coven-based rites. Furthermore, Tarot is often combined with meditation and yoga for deepened spiritual exploration; for example, daily card pulls can set intentions for yoga sessions, promoting mindfulness and emotional integration as seen in practices that link card symbolism to asanas for holistic alignment.  <br />Empirical research on Tarot's therapeutic benefits remains limited, with most evidence drawn from small-scale studies and surveys in the 2020s indicating potential for reducing anxiety through reflective engagement. A 2023 study found that Tarot readings leveraging the Barnum effect—generalized interpretations perceived as personal—improved adolescent mental health and ego identity by alleviating uncertainty. Similarly, a case study involving 20 participants showed post-reading reductions in anxiety and depressive symptoms, attributed to the cards' provision of intuitive guidance and positive reframing. However, experts caution that while Tarot can complement therapy by easing worry associated with ambiguity, excessive reliance may exacerbate issues like obsessive tendencies, underscoring the need for ethical, moderated use.  <br /><br />Global Variations and Accessibility.  <br />Tarot card reading has adapted to diverse cultural contexts beyond its European origins, incorporating local spiritual traditions and artistic styles. In Japan, manga-inspired decks emerged in the 2000s, blending the traditional Rider-Waite-Smith structure with vibrant....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72600012</guid><pubDate>Fri, 19 Jun 2026 13:15:18 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72600012/ttsol_en_us_christopher_20260619_081256.mp3" length="8457552" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/343677e2-0f41-4818-bfd6-3b64913a9022/343677e2-0f41-4818-bfd6-3b64913a9022.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/343677e2-0f41-4818-bfd6-3b64913a9022/343677e2-0f41-4818-bfd6-3b64913a9022.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/343677e2-0f41-4818-bfd6-3b64913a9022/343677e2-0f41-4818-bfd6-3b64913a9022.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarot Cartomancy. (part 4).  
Professional vs. Personal Readings
Professional tarot readings typically involve structured sessions lasting 30 to 60 minutes, with fees ranging from $50 to $200 depending on the reader's experience and location. These...</itunes:subtitle><itunes:summary><![CDATA[Tarot Cartomancy. (part 4).  <br />Professional vs. Personal Readings<br />Professional tarot readings typically involve structured sessions lasting 30 to 60 minutes, with fees ranging from $50 to $200 depending on the reader's experience and location. These sessions often occur in person, via phone, or online, allowing the reader to guide the querent through card interpretations tailored to specific questions. Professional readers adhere to established codes of ethics, such as maintaining client confidentiality, providing honest interpretations without judgment, and avoiding fear-mongering or unsubstantiated predictions of doom. To support their practice, many professionals use dedicated journals or record-keeping tools to document client details, session notes, and reading outcomes for reference and ethical record-keeping.  <br />In contrast, personal tarot readings are self-directed practices where individuals perform readings for themselves, often using solo journaling to record card draws, interpretations, and reflections for daily guidance or introspection. Mobile apps, such as those offering digital card decks and prompt-based readings, facilitate this process by providing accessible tools for on-the-go self-exploration. The primary benefits include fostering self-reflection, enhancing personal intuition, and avoiding external biases from a reader's perspective, thereby promoting independent emotional processing and growth.  <br />Individuals pursuing professional tarot reading often follow structured training paths, including certifications from institutions like The Tarot School, founded in 1995 by Wald and Ruth Ann Amberstone, which offers courses emphasizing ethical and interpretive skills. Online communities, such as the Aeclectic Tarot forums established in 1996, provide platforms for learners to discuss techniques, share experiences, and build networks without formal accreditation.  <br />Legally, in the United States, tarot readings are frequently classified as entertainment to mitigate liability, with practitioners required to include disclaimers stating that services are "for entertainment purposes only" since the 1980s to comply with regulations against fortune-telling fraud. This approach protects readers under First Amendment free speech protections while ensuring clients understand the non-predictive nature of the practice.  <br /><br />Cultural Impact and Modern Use.  <br />Influence in Literature and Media.  <br />Tarot card reading has profoundly influenced literature, often serving as a symbol of mysticism, fate, and psychological depth. In T.S. Eliot's modernist poem The Waste Land (1922), the character Madame Sosostris conducts a reading with a "wicked pack of cards," referencing specific Tarot trumps like the drowned Phoenician Sailor (aligned with The Hanged Man) to evoke themes of fragmentation and spiritual desolation in post-World War I society. This integration draws on the Tarot's esoteric symbolism to underscore the poem's prophetic and apocalyptic tone, as analyzed in scholarly examinations of Eliot's sources. In contemporary fiction, Erin Morgenstern's The Night Circus (2011) employs Tarot cards as a motif for foreshadowing and character revelation; for instance, the Le Bateleur (The Magician) card unveils protagonist Marco's magical identity, while readings by fortune-teller Isobel predict relational tensions and the circus's fate, blending divination with narrative enchantment.  <br />In film and television, Tarot readings frequently heighten dramatic tension and supernatural elements. The 1973 James Bond film Live and Let Die features the villain's psychic aide Solitaire using a custom Tarot deck—originally designed by Salvador Dalí but replaced due to production issues—for prophetic visions that guide the plot, including foretelling Bond's arrival and actions in a voodoo-infused thriller. Similarly, the supernatural series Charmed (1998–2006) incorporates Tarot in multiple episodes...]]></itunes:summary><itunes:duration>1410</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>19 - Tarot Cartomancy. (part 3).  </title><link>https://www.spreaker.com/episode/19-tarot-cartomancy-part-3--72599753</link><description><![CDATA[Tarot Cartomancy. (part 3).  <br />Methods and Practices.  <br />Common Spreads and Layouts.  <br />Tarot card reading often employs specific layouts, known as spreads, to position cards in relation to a querent's question, providing structured insights into various life aspects. These configurations assign distinct meanings to each card's location, facilitating a positional interpretation that reveals temporal, emotional, or relational dynamics. Common spreads vary in complexity, from simple single-card draws to more elaborate ten-card arrangements, allowing readers to adapt to the depth required for a session.  <br />The Celtic Cross spread, a ten-card layout, is one of the most widely used configurations, featuring a central cross formation overlaid by a staff of four cards. It originated in the late 19th century through influences from the Hermetic Order of the Golden Dawn, an occult society that integrated tarot into esoteric practices, and was formalized by member A.E. Waite in his 1911 publication The Pictorial Key to the Tarot. The spread gained broader popularity in the 1970s amid the New Age revival, as tarot entered mainstream spiritual exploration. Positions typically include: the present situation (card 1), crossing obstacle (card 2), subconscious foundation (card 3, below), recent past (card 4, left), potential future or conscious goals (card 5, above), near future (card 6, right), querent's attitude (card 7, bottom of staff), external influences (card 8), hopes or fears (card 9), and overall outcome (card 10, top of staff). This structure offers a comprehensive view of influences surrounding a query, balancing internal and external factors.  <br />For simpler inquiries, the three-card spread provides an accessible entry point, particularly for beginners, due to its linear format and minimal cards, which reduce interpretive overwhelm while building foundational skills. Common variations include the past-present-future layout, where the first card reflects recent influences, the second the current state, and the third potential developments, offering a timeline-based overview. Another variant, body-mind-spirit, assigns positions to physical well-being (first card), mental or emotional state (second), and spiritual alignment (third), promoting holistic self-reflection. These spreads emphasize narrative flow, connecting cards sequentially to form coherent guidance without requiring advanced expertise.  <br />The Horseshoe spread, a seven-card arc-shaped layout, is favored for exploring interpersonal dynamics, such as in relationships, by mapping evolving influences in a curved progression reminiscent of a protective emblem. Positions generally cover: past influences (card 1), present circumstances (card 2), near future (card 3, about 3-4 months), the querent's attitude or key advice (card 4, center), surrounding energies or others' perceptions (card 5), hopes and fears (card 6), and probable outcome (card 7). This configuration highlights relational tensions and resolutions, with the central card often serving as a pivotal insight into personal stance amid external factors.  <br />Custom layouts allow flexibility beyond fixed spreads, accommodating daily or thematic needs. A particularly simple and popular method is the one-card draw, also known as Single Intention Tarot, which uses a single card to provide direct guidance or an answer to a specific question or intention, such as matters of love, decisions, or yes/no queries. It is valued for its speed and simplicity, offering fast insights, and is commonly performed online through virtual card selection. Readings are typically regarded as tools for entertainment and personal reflection.  <br /><br />To perform a one-card draw:  <br />- Calm your mind with deep breaths and create a quiet space.  <br />- Clearly define your intention or question (e.g., "What should I know about my relationship?").  <br />- Shuffle the Tarot deck while focusing on your intention.  <br />- Draw one card.  <br />- Interpret the card's meaning in relation to your question, using standard Tarot symbolism, intuition, or guides.  <br />The one-card draw can also be used for quick daily guidance, selecting a single card to represent the day's overarching theme and encouraging focused awareness on its energy throughout routine activities. For broader annual overviews, the 12 Houses spread draws one card per astrological house, arranged in a circle to forecast developments across life sectors: self and identity (house 1), finances (house 2), communication (house 3), home and family (house 4), creativity and romance (house 5), health and routines (house 6), partnerships (house 7), shared resources (house 8), travel and learning (house 9), career (house 10), community (house 11), and spirituality (house 12). This method provides a yearly panorama, integrating tarot with astrological frameworks for contextual depth.  <br /><br />Step-by-Step Guide for Beginners.  <br />For those new to tarot seeking to read independently, the following steps offer a foundational process drawn from widely recommended practices in tarot education. This approach prioritizes simplicity to build familiarity and confidence.  <br />- Choose a beginner-friendly deck, such as the Rider-Waite-Smith Tarot, renowned for its clear symbolic illustrations that aid in learning traditional meanings.  <br />- Study the 78 cards: the 22 Major Arcana, which represent significant life themes and archetypal experiences, and the 56 Minor Arcana, organized into four suits (Cups, Pentacles, Swords, Wands) addressing everyday matters and practical concerns.  <br />- Cleanse the deck (e.g., with incense, moonlight, knocking, or other methods) and connect with it through meditation, frequent handling, or intentional bonding to establish a personal relationship with the cards.  <br />- Formulate a clear, open-ended question, avoiding yes/no formats to allow for nuanced guidance (see Interpretation Principles for question-framing details).  <br />- Shuffle the deck while focusing on the question; optionally cut the deck afterward.  <br />- Use a simple spread: start with a one-card draw for direct insight or a three-card spread (e.g., past-present-future or situation-advice-outcome; see above for spread details).  <br />- Lay out the cards in the chosen positions, noting upright or reversed orientations.  <br />- Interpret using traditional meanings, the significance of each card's position, intuition, and relationships among surrounding cards. Record the reading in a journal for later reflection and pattern recognition.  <br />- Practice daily or regularly to develop confidence, refine intuition, and deepen understanding over time.  <br />Tarot interpretation is inherently personal and subjective, with no universal "right" way to read. Beginners benefit from starting simply, focusing on upright meanings first, and avoiding heavy reliance on reversals until more experienced.  <br /><br />Interpretation Principles.  <br />A typical tarot reading begins with the querent formulating a clear question or focus area while the reader prepares the deck, often by cleansing it (e.g., with smoke, intention, or crystals such as selenite or smoky quartz) to clear prior energies absorbed from previous readings or emotions. In esoteric traditions, such crystals are believed to remove negative energy, recharge and amplify positive vibrations for greater sensitivity, provide protection against adverse influences and grounding, balance the deck's energies, and enhance intuition, sometimes through associations with chakras like the third eye. The querent or reader then shuffles the deck, concentrating on the query, and may cut the deck before drawing cards for the chosen spread.  Interpretation in Tarot card reading relies on assigning meanings to drawn cards based on their orientation, symbolism, and relationships within a spread. A common principle used by many readers is the distinction between upright and reversed positions, though some practitioners do not use reversals and instead derive nuance from card positions, surrounding cards, or intuition. Upright cards typically represent the direct, unhindered expression of their core energy, such as sudden upheaval or revelation in The Tower, symbolizing disruption that leads to necessary transformation, as well as anxiety, hopelessness, and intense mental anguish in the 9 of Swords; intellectual authority, clear thinking, logic, and fairness in the King of Swords; fulfillment, harmony, completion, and integration in The World; surrender, letting go, new perspective, and voluntary sacrifice in The Hanged Man; self-sufficiency, abundance, independence, and enjoying the rewards of hard work in the 9 of Pentacles; and balance, moderation, harmony, and blending opposites in Temperance. These are standard Rider-Waite upright interpretations, serving as foundational examples even as actual readings blend traditional symbolism with intuition and contextual factors. Reversed cards, by contrast, indicate blocked, delayed, or internalized aspects of that energy; for The Tower reversed, this might manifest as oppression or prolonged avoidance of change rather than abrupt crisis. This orientation affects interpretation by highlighting whether forces are flowing freely or encountering resistance, with reversals often suggesting a need for introspection or resolution of internal conflicts. <br />For beginners, interpretation often starts with learning keywords and basic meanings for each card, focusing on the standard Rider-Waite-Smith deck. Meanings depend on context, the card's position (upright or reversed), and the reader's intuition. Beginners should practice with simple spreads to build skills and familiarity. Reliable resources provide detailed upright and reversed interpretations for each of the 78 cards.  <br />Tarot is not ideally suited for strict yes/no questions, as it provides nuanced.....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72599753</guid><pubDate>Fri, 19 Jun 2026 12:46:15 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72599753/ttsol_en_us_christopher_20260619_074323.mp3" length="7158672" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/aeb34b9d-16c8-408a-a370-4ae8d04def1c/aeb34b9d-16c8-408a-a370-4ae8d04def1c.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/aeb34b9d-16c8-408a-a370-4ae8d04def1c/aeb34b9d-16c8-408a-a370-4ae8d04def1c.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/aeb34b9d-16c8-408a-a370-4ae8d04def1c/aeb34b9d-16c8-408a-a370-4ae8d04def1c.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarot Cartomancy. (part 3).  
Methods and Practices.  
Common Spreads and Layouts.  
Tarot card reading often employs specific layouts, known as spreads, to position cards in relation to a querent's question, providing structured insights into various...</itunes:subtitle><itunes:summary><![CDATA[Tarot Cartomancy. (part 3).  <br />Methods and Practices.  <br />Common Spreads and Layouts.  <br />Tarot card reading often employs specific layouts, known as spreads, to position cards in relation to a querent's question, providing structured insights into various life aspects. These configurations assign distinct meanings to each card's location, facilitating a positional interpretation that reveals temporal, emotional, or relational dynamics. Common spreads vary in complexity, from simple single-card draws to more elaborate ten-card arrangements, allowing readers to adapt to the depth required for a session.  <br />The Celtic Cross spread, a ten-card layout, is one of the most widely used configurations, featuring a central cross formation overlaid by a staff of four cards. It originated in the late 19th century through influences from the Hermetic Order of the Golden Dawn, an occult society that integrated tarot into esoteric practices, and was formalized by member A.E. Waite in his 1911 publication The Pictorial Key to the Tarot. The spread gained broader popularity in the 1970s amid the New Age revival, as tarot entered mainstream spiritual exploration. Positions typically include: the present situation (card 1), crossing obstacle (card 2), subconscious foundation (card 3, below), recent past (card 4, left), potential future or conscious goals (card 5, above), near future (card 6, right), querent's attitude (card 7, bottom of staff), external influences (card 8), hopes or fears (card 9), and overall outcome (card 10, top of staff). This structure offers a comprehensive view of influences surrounding a query, balancing internal and external factors.  <br />For simpler inquiries, the three-card spread provides an accessible entry point, particularly for beginners, due to its linear format and minimal cards, which reduce interpretive overwhelm while building foundational skills. Common variations include the past-present-future layout, where the first card reflects recent influences, the second the current state, and the third potential developments, offering a timeline-based overview. Another variant, body-mind-spirit, assigns positions to physical well-being (first card), mental or emotional state (second), and spiritual alignment (third), promoting holistic self-reflection. These spreads emphasize narrative flow, connecting cards sequentially to form coherent guidance without requiring advanced expertise.  <br />The Horseshoe spread, a seven-card arc-shaped layout, is favored for exploring interpersonal dynamics, such as in relationships, by mapping evolving influences in a curved progression reminiscent of a protective emblem. Positions generally cover: past influences (card 1), present circumstances (card 2), near future (card 3, about 3-4 months), the querent's attitude or key advice (card 4, center), surrounding energies or others' perceptions (card 5), hopes and fears (card 6), and probable outcome (card 7). This configuration highlights relational tensions and resolutions, with the central card often serving as a pivotal insight into personal stance amid external factors.  <br />Custom layouts allow flexibility beyond fixed spreads, accommodating daily or thematic needs. A particularly simple and popular method is the one-card draw, also known as Single Intention Tarot, which uses a single card to provide direct guidance or an answer to a specific question or intention, such as matters of love, decisions, or yes/no queries. It is valued for its speed and simplicity, offering fast insights, and is commonly performed online through virtual card selection. Readings are typically regarded as tools for entertainment and personal reflection.  <br /><br />To perform a one-card draw:  <br />- Calm your mind with deep breaths and create a quiet space.  <br />- Clearly define your intention or question (e.g., "What should I know about my relationship?").  <br />- Shuffle the Tarot deck while focusing on your intention....]]></itunes:summary><itunes:duration>1194</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>18 - Tarot Cartomancy. (part 2).  </title><link>https://www.spreaker.com/episode/18-tarot-cartomancy-part-2--72581768</link><description><![CDATA[Tarot Cartomancy. (part 2).  <br />Post-1970 Global Spread.  <br />The post-1970 era marked a significant democratization of Tarot card reading, driven by the New Age movement's emphasis on personal spirituality and self-reflection, which shifted Tarot from esoteric circles to mainstream accessibility. Eden Gray's books, such as The Tarot Revealed (1960) and A Complete Guide to the Tarot (1970), played a pivotal role by presenting Tarot as a tool for psychological insight rather than strict fortune-telling, influencing a broad audience during the 1970s countercultural surge.  This approach aligned with New Age ideals of holistic growth, making Tarot appealing to those seeking empowerment amid social upheavals.  <br />In the 1980s and 1990s, feminist and queer communities further adapted Tarot to reflect marginalized perspectives, fostering decks that centered women's spirituality and non-normative identities. The Daughters of the Moon Tarot (1984), created by Ffiona Morgan, exemplifies this by featuring all-female imagery and round cards symbolizing equality, drawing from goddess archetypes to support lesbian and feminist spiritual practices. Such innovations challenged traditional gender roles in Tarot iconography, promoting inclusivity and self-affirmation within women's and queer circles.  <br />The 1990s onward saw digital technologies propel Tarot's global expansion, enabling online readings and apps that transcended geographical barriers. The Labyrinthos Tarot app, launched in the mid-2010s, offers interactive learning and virtual readings, amassing millions of users by integrating gamified lessons with traditional symbolism. Concurrently, multicultural decks emerged, incorporating diverse symbols; for instance, the Sacred Roots Tarot blends Afro-Indigenous ancestral motifs with Tarot structure, while the Chinese Tarot (1993) fuses Eastern philosophy and artwork. These adaptations reflect Tarot's internationalization, appealing to global audiences seeking culturally resonant divination.  <br />Commercialization accelerated this spread, with Tarot festivals and celebrity involvement boosting visibility since the 2000s. Events like the Los Angeles Festival of Tarot (inaugurated in 2025) and earlier conventions such as TarotCon (starting in the 1990s but expanding post-2000) gather practitioners for workshops and vendor expos, fostering community and commerce.  Celebrities including Jada Pinkett Smith and Beyoncé have publicly endorsed Tarot for guidance, amplifying its cultural cachet.  The global Tarot cards market, valued at approximately $1.3 billion in 2023, underscores this growth, projected to rise with increasing digital and inclusive offerings.  <br /><br />The Tarot Deck.  <br />Structure of Major and Minor Arcana.  <br />The standard Tarot deck consists of 78 cards, divided into the Major Arcana and the Minor Arcana. This structure, while rooted in 15th-century Italian playing cards, was formalized for occult purposes in the 19th century.  <br />The Major Arcana comprises 22 cards, often referred to as trumps, numbered from 0 to 21. The sequence begins with The Fool (0), symbolizing the start of a journey, and culminates with The World (21), representing completion. These cards depict archetypal figures and concepts, such as The Magician, The Lovers, and Death, and were originally added as special trumps to the Italian tarocchi game's suits in the 1440s. The term "Major Arcana" was coined by French occultist Éliphas Lévi in his 1856 work Dogme et Rituel de la Haute Magie, emphasizing their significance in esoteric traditions.  <br />The Minor Arcana includes 56 cards, organized into four suits, each containing 14 cards: numbered cards from Ace to 10, plus four court cards (Page, Knight, Queen, and King). The suits are Wands (or Batons), Cups, Swords, and Pentacles (or Coins), derived from the Latin-suited playing cards of 15th-century Italy. In occult interpretations, these suits correspond to the classical elements: Wands to fire (creativity and action), Cups to water (emotions and intuition), Swords to air (intellect and conflict), and Pentacles to earth (materiality and stability). This elemental association was elaborated in early 20th-century esoteric texts, such as P.D. Ouspensky's The Symbolism of the Tarot (1913), which linked the suits to elemental spirits like salamanders for fire.  <br />Historically, the Tarot deck evolved from the tarocchi packs of northern Italy in the 1440s, used primarily for card games without a fixed divinatory sequence. By the 19th century, occultists like Lévi standardized the numbering and arcana divisions, integrating Kabbalistic and astrological influences to create a cohesive esoteric framework. This shift marked the transition from gaming to symbolic divination.  <br />In Tarot readings, the Major Arcana cards address overarching life themes and spiritual lessons, while the Minor Arcana provide insights into daily events and practical matters.[46] This distinction allows readers to balance profound archetypes with situational details.  <br />The Rider-Waite-Smith deck, published in 1909 and widely regarded as the standard for modern tarot practice and beginners, features detailed pictorial scenes on all 78 cards that support intuitive interpretation. The Major Arcana represent major life events, spiritual lessons, and archetypes—for example, The Fool signifies new beginnings, The Lovers represent relationships and significant choices, and Death indicates transformation and endings that lead to renewal rather than literal mortality. The Minor Arcana cover everyday situations, divided into four suits: Wands (fire) associated with action, creativity, and energy; Cups (water) associated with emotions, relationships, and intuition; Swords (air) associated with intellect, challenges, and conflict; and Pentacles (earth) associated with the material world, finances, and the physical body. Card meanings depend on context within the spread, position (upright or reversed, where reversed often suggests blocked, internalized, or opposite energies), surrounding cards, and the reader's intuition. Beginners should start by learning key words and phrases for each card and practice with simple spreads to develop familiarity.  <br /><br />Symbolism and Iconography.  <br />Tarot cards are replete with symbolic elements that convey layered meanings through visual motifs, drawing from diverse esoteric traditions. Common motifs include colors, numbers, and archetypal figures, each contributing to interpretive depth. For instance, red often symbolizes passion and energy, as seen in the Justice card's gown, while blue represents intuition and the feminine, evident in the High Priestess's robes. Numbers carry numerological significance, such as the number three denoting growth and creativity in cards like the Empress, and seven implying spiritual introspection in the Chariot. Figures like Death embody transformation rather than literal mortality, depicted as a skeletal rider to signify renewal, while the Fool represents naive beginnings and potential, often shown with a bindle and a cliff-edge journey. These elements, including suits' icons like wands for fire and creativity or cups for water and emotion, form a universal language independent of specific historical contexts.  <br />Esoteric correspondences further enrich Tarot iconography, linking cards to astrological, Kabbalistic, and alchemical frameworks. Astrologically, the Emperor corresponds to Aries, embodying structured authority and initiative, while the High Priestess aligns with the Moon, symbolizing subconscious wisdom. In Kabbalah, the Major Arcana map onto the 22 paths of the Tree of Life, a diagrammatic representation of divine emanations; for example, the Fool connects Path 11 between Kether (crown) and Chokmah (wisdom), illustrating the soul's initiatory descent. Alchemical stages are reflected in the cards' progression, with the Major Arcana paralleling the Great Work: the Magician initiates calcination (purification by fire), Temperance embodies conjunction (balancing opposites), and the World signifies coagulation (spiritual completion). The suits correspond to alchemical elements—wands to fire, cups to water—mirroring processes of transmutation from base to enlightened states.  <br />The evolution of Tarot imagery shifted from sparse, unillustrated designs in 17th-century decks like the Tarot de Marseille to richly narrative scenes in the 1909 Rider-Waite-Smith (RWS) deck. Marseille cards featured minimalist woodcut-style illustrations primarily in the 22 Major Arcana, with Minor Arcana pips (e.g., unadorned swords or coins) relying on numerical symbolism for interpretation, evoking a sense of ancient, unrefined wisdom through bold colors like sky blues and earthy greens. In contrast, the RWS deck, designed by Pamela Colman Smith under A.E. Waite's guidance and influenced by the Hermetic Order of the Golden Dawn, illustrated all 78 cards with detailed, Art Nouveau-inspired scenes, enhancing symbolic accessibility; for example, the Three of Cups depicts celebratory figures to visually convey communal joy, absent in Marseille's abstract pips. This transition democratized esoteric meanings, making iconography more intuitive for modern users.  <br />Cultural adaptations in non-Western Tarot decks reinterpret core symbols to resonate with local traditions, fostering hybrid iconographies. In Japanese decks, such as those by artists like Akatsuki Reika, European figures are replaced with indigenous motifs—Himiko as the High Priestess or Abeno Seimei as the Magician—integrating Shinto mythology and kawaii aesthetics, where animals like rabbits substitute human archetypes for relatable, non-anthropocentric symbolism. Similarly, Native American-inspired decks, like the Medicine Wheel Tarot, adapt suits to tribal elements—e.g., pipes for wands symbolizing vision quests—and incorporate animal totems such as the eagle..<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72581768</guid><pubDate>Thu, 18 Jun 2026 15:53:24 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72581768/ttsol_en_us_christopher_20260618_104930.mp3" length="5205024" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/315e2b12-24f6-46eb-a1ce-c40ab3c12dd8/315e2b12-24f6-46eb-a1ce-c40ab3c12dd8.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/315e2b12-24f6-46eb-a1ce-c40ab3c12dd8/315e2b12-24f6-46eb-a1ce-c40ab3c12dd8.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/315e2b12-24f6-46eb-a1ce-c40ab3c12dd8/315e2b12-24f6-46eb-a1ce-c40ab3c12dd8.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarot Cartomancy. (part 2).  
Post-1970 Global Spread.  
The post-1970 era marked a significant democratization of Tarot card reading, driven by the New Age movement's emphasis on personal spirituality and self-reflection, which shifted Tarot from...</itunes:subtitle><itunes:summary><![CDATA[Tarot Cartomancy. (part 2).  <br />Post-1970 Global Spread.  <br />The post-1970 era marked a significant democratization of Tarot card reading, driven by the New Age movement's emphasis on personal spirituality and self-reflection, which shifted Tarot from esoteric circles to mainstream accessibility. Eden Gray's books, such as The Tarot Revealed (1960) and A Complete Guide to the Tarot (1970), played a pivotal role by presenting Tarot as a tool for psychological insight rather than strict fortune-telling, influencing a broad audience during the 1970s countercultural surge.  This approach aligned with New Age ideals of holistic growth, making Tarot appealing to those seeking empowerment amid social upheavals.  <br />In the 1980s and 1990s, feminist and queer communities further adapted Tarot to reflect marginalized perspectives, fostering decks that centered women's spirituality and non-normative identities. The Daughters of the Moon Tarot (1984), created by Ffiona Morgan, exemplifies this by featuring all-female imagery and round cards symbolizing equality, drawing from goddess archetypes to support lesbian and feminist spiritual practices. Such innovations challenged traditional gender roles in Tarot iconography, promoting inclusivity and self-affirmation within women's and queer circles.  <br />The 1990s onward saw digital technologies propel Tarot's global expansion, enabling online readings and apps that transcended geographical barriers. The Labyrinthos Tarot app, launched in the mid-2010s, offers interactive learning and virtual readings, amassing millions of users by integrating gamified lessons with traditional symbolism. Concurrently, multicultural decks emerged, incorporating diverse symbols; for instance, the Sacred Roots Tarot blends Afro-Indigenous ancestral motifs with Tarot structure, while the Chinese Tarot (1993) fuses Eastern philosophy and artwork. These adaptations reflect Tarot's internationalization, appealing to global audiences seeking culturally resonant divination.  <br />Commercialization accelerated this spread, with Tarot festivals and celebrity involvement boosting visibility since the 2000s. Events like the Los Angeles Festival of Tarot (inaugurated in 2025) and earlier conventions such as TarotCon (starting in the 1990s but expanding post-2000) gather practitioners for workshops and vendor expos, fostering community and commerce.  Celebrities including Jada Pinkett Smith and Beyoncé have publicly endorsed Tarot for guidance, amplifying its cultural cachet.  The global Tarot cards market, valued at approximately $1.3 billion in 2023, underscores this growth, projected to rise with increasing digital and inclusive offerings.  <br /><br />The Tarot Deck.  <br />Structure of Major and Minor Arcana.  <br />The standard Tarot deck consists of 78 cards, divided into the Major Arcana and the Minor Arcana. This structure, while rooted in 15th-century Italian playing cards, was formalized for occult purposes in the 19th century.  <br />The Major Arcana comprises 22 cards, often referred to as trumps, numbered from 0 to 21. The sequence begins with The Fool (0), symbolizing the start of a journey, and culminates with The World (21), representing completion. These cards depict archetypal figures and concepts, such as The Magician, The Lovers, and Death, and were originally added as special trumps to the Italian tarocchi game's suits in the 1440s. The term "Major Arcana" was coined by French occultist Éliphas Lévi in his 1856 work Dogme et Rituel de la Haute Magie, emphasizing their significance in esoteric traditions.  <br />The Minor Arcana includes 56 cards, organized into four suits, each containing 14 cards: numbered cards from Ace to 10, plus four court cards (Page, Knight, Queen, and King). The suits are Wands (or Batons), Cups, Swords, and Pentacles (or Coins), derived from the Latin-suited playing cards of 15th-century Italy. In occult interpretations, these suits correspond to the classical...]]></itunes:summary><itunes:duration>868</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>17 - Tarot Cartomancy. (part 1).  </title><link>https://www.spreaker.com/episode/17-tarot-cartomancy-part-1--72580979</link><description><![CDATA[Tarot Cartomancy. (part 1).  <br />Tarot card reading.  <br />Tarot card reading is a form of cartomancy, or divination using cards, in which a practitioner interprets a deck of 78 illustrated cards to provide insights into a querent's past, present, future, or personal circumstances. The practice draws on the symbolic meanings of the cards, often arranged in specific layouts known as spreads, to facilitate self-reflection, guidance, or prediction of events, with ethical guidelines often advising against readings that seek information about third parties without their consent. While rooted in esoteric traditions, it is also employed for psychological exploration and therapeutic purposes, helping individuals process emotions and motivations without relying on supernatural claims.  <br />The Tarot deck originated in 15th-century northern Italy as a playing card game called tarocchi, with the earliest known decks dating to the 1440s in cities like Milan and Ferrara. These early decks were commissioned by wealthy families, such as the Visconti-Sforza, and featured hand-painted artwork by artists like Bonifacio Bembo, emphasizing themes from classical mythology, virtues, and cosmology. The association with fortune-telling emerged much later, in the late 18th century, when French occultists like Antoine Court de Gébelin proposed mystical origins linking the cards to ancient Egyptian wisdom, though historical evidence supports only the gaming roots. By the 19th century, Tarot had become integrated into Western esotericism, influencing movements like the Hermetic Order of the Golden Dawn and inspiring modern decks such as the Rider-Waite-Smith, which standardized symbolic imagery for divinatory use.  <br />Structurally, the Tarot consists of two main divisions: the Major Arcana, 22 cards representing archetypal life themes and spiritual lessons (e.g., The Fool symbolizing new beginnings, The Hanged Man representing surrender and new perspectives, Temperance embodying balance and moderation, The World signifying fulfillment and completion, or The Tower denoting upheaval), and the Minor Arcana, 56 cards divided into four suits—Wands (fire, creativity), Cups (water, emotions), Swords (air, intellect), and Pentacles (earth, material matters)—each containing numbered cards from Ace to 10 and four court cards (Page, Knight, Queen, King); for instance, in the Swords suit, the 9 of Swords symbolizing anxiety and despair, the King of Swords representing intellectual authority and logic, and in the Pentacles suit, the 9 of Pentacles signifying self-sufficiency and abundance. In a reading, the querent typically shuffles the deck while focusing on a question, after which the reader lays out cards in spreads ranging from simple one-card draws to more complex spreads like the Celtic Cross (10 cards) to interpret their upright or reversed positions relative to the query. Interpretations blend card symbolism, numerology, astrology, and intuition, with psychological explanations attributing efficacy to phenomena like the Barnum effect, where vague statements feel personally applicable.  <br />In contemporary contexts, Tarot reading spans entertainment, spirituality, and therapy, with decks adapted for diverse cultural and social applications, including social justice and personal development. Studies highlight its role in fostering self-awareness, as practitioners use it to externalize inner conflicts and gain perspective, supported by its multi-sensory engagement through visuals and narrative. Despite skepticism from scientific communities regarding predictive accuracy, its enduring popularity underscores its value as a reflective tool rather than a literal oracle.  <br /><br />Origins and History.  <br />Early Associations with Divination.  <br />The origins of cartomancy trace back to the introduction of playing cards to Europe, which derived from Mamluk decks originating in the Islamic world of Egypt and Syria during the 13th and 14th centuries. These early cards featured suits such as cups, coins, swords, and polo sticks, as evidenced by a preserved 15th-century deck in the Topkapi Sarayi Museum in Istanbul.  Traders and sailors brought these cards to European ports, particularly in Italy and Spain, around the 1370s, where they were adapted with local suits like batons replacing polo sticks. Initially used exclusively for gaming, these cards laid the groundwork for later divinatory practices by providing a medium for chance-based interpretation.  <br />The first documented associations between cards and divination emerged in late 15th-century Europe, amid growing moral and religious opposition. Sermons in German-speaking regions during the 1480s explicitly condemned the use of cards for fortune-telling, portraying such predictions as sinful inventions linked to gambling and superstition. These prohibitions, including early bans in Switzerland from 1377 that extended to predictive uses, reflected broader ecclesiastical concerns over cards as tools for glimpsing the future. By this period, rudimentary forms of cartomancy appeared in lotbooks (Losbücher), where drawn cards or dice determined verses for prophetic readings, marking an initial shift from mere entertainment.  <br />In Renaissance Italy and France, the transition from gaming to divination gained traction through textual references and cultural adaptation. Bavarian physician Johannes Hartlieb's 1456 treatise Das Buch aller verbotenen Kunst (The Book of All Forbidden Arts) critiqued card-based prophecy as a forbidden art, describing methods where cards were drawn to select interpretive verses from fortune books, thus documenting early predictive techniques. This evolution occurred alongside the spread of tarocchi cards in northern Italy, where decks like those commissioned by the Visconti family in Milan around 1440 served primarily as games but occasionally inspired reflective or omen-based consultations. In France, cards arrived via diplomatic exchanges, such as a 1449 tarocchi deck gifted to Queen Isabella, fostering similar experimental uses amid Renaissance humanism.  <br />While tarocchi remained a popular trick-taking game throughout the 15th and 16th centuries, distinct from its emerging divinatory role, cartomancy solidified as a separate practice by the mid-18th century, when occultists began attributing esoteric meanings to the cards.  <br /><br />Key Figures in 18th-19th Century Development.  <br />Antoine Court de Gébelin, a French Protestant pastor and Freemason, played a foundational role in establishing Tarot's esoteric significance through his multi-volume work Le Monde Primitif, analysé et comparé avec le monde moderne (The Primitive World, Analyzed and Compared to the Modern World), published starting in 1773 and including a key section on Tarot in Volume VIII in 1781. In this text, de Gébelin posited that the Tarot originated as an ancient Egyptian book of wisdom, with the 22 Major Arcana cards representing hieroglyphic symbols encoding profound philosophical and mystical knowledge that had been preserved through gypsy migrations to Europe. Although his claims of Egyptian origins were later debunked as speculative, de Gébelin's writings sparked widespread interest in Tarot as a divinatory and symbolic system, shifting perceptions from mere playing cards to a repository of hidden truths.  <br />Building on de Gébelin's ideas, Jean-Baptiste Alliette, known by his pseudonym Etteilla (his surname spelled backward), emerged as the first documented professional Tarot reader in the late 1770s and 1780s in Paris. A former merchant and hairdresser, Alliette published Manière de se récréer avec le jeu de cartes nommées Tarots in 1770, outlining a structured method for Tarot divination, and followed with Etteilla, ou manière de lire dans l'avenir in 1776, which formalized card interpretations. In 1783, he created the first Tarot deck specifically designed for fortune-telling, the Grand Etteilla or Livre de Thot, featuring renamed cards, associations with zodiac signs, and the introduction of reversed meanings to indicate negative or blocked energies, thereby professionalizing Tarot as a predictive tool. Etteilla's approach emphasized timing, planetary influences, and combinations, influencing subsequent cartomantic practices in France.  <br />Marie Anne Adélaïde Lenormand (1772–1843), a renowned French clairvoyante and cartomancer active from the 1790s through the early 19th century, further popularized Tarot in elite and political circles despite the illegality of fortune-telling under French law. Operating from her Paris salon, Lenormand used a modified version of the Etteilla Tarot deck, adapting it with intuitive overlays and astrological elements to deliver predictions that attracted figures like Empress Joséphine and other revolutionaries. Her forecasts, including warnings of Napoleon's downfall and the rise of Marie Louise, gained legendary status, enhancing Tarot's reputation as a medium for political and personal prophecy, though she did not create her own deck—later "Lenormand" oracle cards were posthumously named in her honor. Lenormand's dramatic style and accuracy stories cemented her as a cultural icon, bridging esoteric Tarot with public fascination during the Revolutionary and Napoleonic eras.  <br />In the mid-19th century, Alphonse Louis Constant, writing as Éliphas Lévi, synthesized Tarot with Western occult traditions in his seminal Dogme et Rituel de la Haute Magie (Dogma and Ritual of High Magic), published in two volumes from 1854 to 1856. A former Catholic seminarian turned occultist, Lévi portrayed the 22 Major Arcana as an archetypal "wheel of life" mirroring the Kabbalistic Tree of Life and Hermetic principles, explicitly assigning each trump a corresponding Hebrew letter from the Sephiroth to unlock mystical correspondences. This integration transformed Tarot from a mere divinatory aid into a philosophical mandala for meditation....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72580979</guid><pubDate>Thu, 18 Jun 2026 15:09:19 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72580979/ttsol_en_us_christopher_20260618_100617.mp3" length="5744880" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/457f39fa-c650-4673-b0b8-c608bf6dfcd0/457f39fa-c650-4673-b0b8-c608bf6dfcd0.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/457f39fa-c650-4673-b0b8-c608bf6dfcd0/457f39fa-c650-4673-b0b8-c608bf6dfcd0.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/457f39fa-c650-4673-b0b8-c608bf6dfcd0/457f39fa-c650-4673-b0b8-c608bf6dfcd0.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarot Cartomancy. (part 1).  
Tarot card reading.  
Tarot card reading is a form of cartomancy, or divination using cards, in which a practitioner interprets a deck of 78 illustrated cards to provide insights into a querent's past, present, future, or...</itunes:subtitle><itunes:summary><![CDATA[Tarot Cartomancy. (part 1).  <br />Tarot card reading.  <br />Tarot card reading is a form of cartomancy, or divination using cards, in which a practitioner interprets a deck of 78 illustrated cards to provide insights into a querent's past, present, future, or personal circumstances. The practice draws on the symbolic meanings of the cards, often arranged in specific layouts known as spreads, to facilitate self-reflection, guidance, or prediction of events, with ethical guidelines often advising against readings that seek information about third parties without their consent. While rooted in esoteric traditions, it is also employed for psychological exploration and therapeutic purposes, helping individuals process emotions and motivations without relying on supernatural claims.  <br />The Tarot deck originated in 15th-century northern Italy as a playing card game called tarocchi, with the earliest known decks dating to the 1440s in cities like Milan and Ferrara. These early decks were commissioned by wealthy families, such as the Visconti-Sforza, and featured hand-painted artwork by artists like Bonifacio Bembo, emphasizing themes from classical mythology, virtues, and cosmology. The association with fortune-telling emerged much later, in the late 18th century, when French occultists like Antoine Court de Gébelin proposed mystical origins linking the cards to ancient Egyptian wisdom, though historical evidence supports only the gaming roots. By the 19th century, Tarot had become integrated into Western esotericism, influencing movements like the Hermetic Order of the Golden Dawn and inspiring modern decks such as the Rider-Waite-Smith, which standardized symbolic imagery for divinatory use.  <br />Structurally, the Tarot consists of two main divisions: the Major Arcana, 22 cards representing archetypal life themes and spiritual lessons (e.g., The Fool symbolizing new beginnings, The Hanged Man representing surrender and new perspectives, Temperance embodying balance and moderation, The World signifying fulfillment and completion, or The Tower denoting upheaval), and the Minor Arcana, 56 cards divided into four suits—Wands (fire, creativity), Cups (water, emotions), Swords (air, intellect), and Pentacles (earth, material matters)—each containing numbered cards from Ace to 10 and four court cards (Page, Knight, Queen, King); for instance, in the Swords suit, the 9 of Swords symbolizing anxiety and despair, the King of Swords representing intellectual authority and logic, and in the Pentacles suit, the 9 of Pentacles signifying self-sufficiency and abundance. In a reading, the querent typically shuffles the deck while focusing on a question, after which the reader lays out cards in spreads ranging from simple one-card draws to more complex spreads like the Celtic Cross (10 cards) to interpret their upright or reversed positions relative to the query. Interpretations blend card symbolism, numerology, astrology, and intuition, with psychological explanations attributing efficacy to phenomena like the Barnum effect, where vague statements feel personally applicable.  <br />In contemporary contexts, Tarot reading spans entertainment, spirituality, and therapy, with decks adapted for diverse cultural and social applications, including social justice and personal development. Studies highlight its role in fostering self-awareness, as practitioners use it to externalize inner conflicts and gain perspective, supported by its multi-sensory engagement through visuals and narrative. Despite skepticism from scientific communities regarding predictive accuracy, its enduring popularity underscores its value as a reflective tool rather than a literal oracle.  <br /><br />Origins and History.  <br />Early Associations with Divination.  <br />The origins of cartomancy trace back to the introduction of playing cards to Europe, which derived from Mamluk decks originating in the Islamic world of Egypt and Syria during the 13th and 14th...]]></itunes:summary><itunes:duration>958</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>16 - Tarot card reading. (part 2).  </title><link>https://www.spreaker.com/episode/16-tarot-card-reading-part-2--72578329</link><description><![CDATA[Tarot card reading. (part 2).  <br />Waite and Crowley.  <br />The Rider–Waite–Smith deck, released in 1909, was the first complete cartomantic tarot deck other than those derived from Etteilla's Egyptian tarot. (Oswald Wirth's 1889 deck had only depicted the major arcana.) The deck, designed by Arthur Edward Waite, was executed by Pamela Colman Smith, a fellow Golden Dawn member, and was the first tarot deck to feature complete scenes for each of the 36 suit cards between 2 and 10 since the Sola Busca tarot of the 15th century, with certain designs likely based in part on a number of photographs of them held by the British Museum. The deck followed the Golden Dawn in its choice of suit names and in swapping the order of the trumps of Justice and Strength, but essentially preserved the traditional designations of the court cards. The deck was followed by the release of The Key to the Tarot, also by Waite, in 1910.  <br />The Thoth deck, first released as part of Aleister Crowley's The Book of Thoth in 1944, represent a somewhat different evolution of the original Golden Dawn designs. The deck, executed by Lady Frieda Harris as a series of paintings between 1938 and 1942,  owes much to Crowley's development of Thelema in the years following the dissolution of the Hermetic Order. While the deck follows Golden Dawn teachings with respect to the zodiacal associations of the major arcana and the associations of the minor arcana with the various astrological decans, it also:<br />- reverted to the traditional Marseille numbering of Justice and Strength as arcana 8 and 11, respectively (though it retained the swapped associations with respect to the Hebrew alphabet).  <br />- swapped the Hebrew alphabet associations of the fourth and seventeenth arcana (The Emperor and The Star, respectively), in accordance with Crowley's Liber Legis of 1913.  <br />- renamed several of the major arcana.  <br />- renamed the suits of Batons and Coins to Wands and Disks (the latter instead of the Golden Dawn's "Pentacles"), and,  <br />- adopted the Golden Dawn's court cards, except that the Knight was not renamed.  <br />While Crowley managed to print a partial test run of the standalone deck using seven color plates included in The Book of Thoth, it was not until the 1960s, after Crowley and Harris's deaths, that the deck was first printed in its entirety.  <br /><br />Tarot divination in the United States.  <br />Two of the earliest publications on tarot in the English language were published in the United States, including a book by Madame Camille Le Normand entitled Fortune-Telling by Cards; or, Cartomancy Made Easy, published in 1872, and an anonymous American essay on the tarot published in The Platonist in 1885 entitled "The Taro". The latter essay is implied by Decker and Dummett to have been written by an individual with a connection to the occult order known as the Hermetic Brotherhood of Luxor. While it is not clear to what extent the Hermetic Brotherhood used tarot cards in its practices, it influenced later occult societies such as Elbert Benjamine's Church of Light, which had tarot practices (and an accompanying deck) of its own.  <br />Adoption of the esoteric tarot practices of the Golden Dawn in the United States was driven in part by the American occultist Paul Foster Case, whose 1920 book An Introduction to the Study of the Tarot made use of the Rider–Waite–Smith deck and assorted esoteric associations first adopted by the Golden Dawn. By the 1930s, however, Case had formed his own occult order, the Builders of the Adytum, and began to promote the Revised New Art Tarot,[m] by Manly P. Hall with art by J. Augustus Knapp, as well as Case's own deck. Executed by Jessie Burns Parke, the artwork of Case's deck, the B.O.T.A. Tarot, generally resembles that of the Rider–Waite–Smith deck, but the deck also shows influences from Oswald Wirth and the original design of the Hermetic Order of the Golden Dawn tarot. Case promoted the deck in his 1947 book The Tarot: A Key to the Wisdom of the Ages, which also marked one of the first references to the work of Carl Jung by a tarotist.  <br />Esoteric use of the Rider–Waite–Smith Tarot was also promoted in the works of Eden Gray, whose three books on the tarot made extensive use of the deck. Gray's books were adopted by members of the 1960s counter-culture as standard reference works on divinatory use of tarot cards, and her 1970 book A Complete Guide to the Tarot was the first work to use the metaphor of the "Fool's Journey" to explain the meanings of the major arcana.  <br /><br />Tarot divination since 1970.  <br />The work of Eden Gray and others in the 1960s led to an explosion of popularity in tarot card reading beginning in 1969. Stuart R. Kaplan's U.S. Games Systems, which had been founded in 1968 to import copies of the Swiss 1JJ Tarot, was well positioned to take advantage of this explosion and reissued the then out-of-print Rider–Waite–Smith Tarot in 1970, which has not gone out of print since. Tarot card reading quickly became associated with New Age thought, signaled in part by the popularity of David Palladini's Rider–Waite–Smith-inspired Aquarian Tarot, first issued in 1968. Artists soon began to create their own interpretations of the tarot for artistic purposes rather than purely esoteric ones, such as the Mountain Dream Tarot of Bea Nettles, the first photographic tarot deck, released in 1975.  <br />The 1980s and 1990s saw the rise of a new generation of tarotists, influenced by the writings of Eden Gray and the work of Carl Jung and Joseph Campbell on psychological archetypes. These tarotists sought to apply tarot card reading to personal introspection and growth, and included Mary K. Greer, the author of Tarot for Your Self: A Workbook for the Inward Journey (1984), and Rachel Pollack, the author of Seventy-Eight Degrees of Wisdom (1980/1983). Tarot cards also began to gain popularity as a divinatory tool in countries like Japan, where hundreds of new decks have been designed in recent years. The democratization of digital publishing in the 2000s and 2010s led to a new explosion of tarot decks as artists became increasingly able to self-publish their own.  <br /><br />Use.  <br />Tarot is often used in conjunction with the study of the Hermetic Qabalah. In these decks all the cards are illustrated in accordance with Qabalistic principles, most being influenced by the Rider–Waite deck. Its images were drawn by artist Pamela Colman Smith, to the instructions of Christian mystic and occultist Arthur Edward Waite, and published in 1911.  <br />A difference from Marseilles-style decks is that Waite and Smith use scenes with esoteric meanings on the suit cards. These esoteric, or divinatory meanings were derived in great part from the writings of the Hermetic Order of the Golden Dawn group, of which Waite had been a member. The meanings and many of the illustrations showed the influence of astrology as well as Qabalistic principles.  <br /><br />Personal use.  <br />Next to the usage of tarot cards to divine for others by professional cartomancers, tarot is also used widely as a device for seeking personal guidance and spiritual growth. Practitioners often believe tarot cards can help the individual explore one's spiritual path. A 2025 Pew Research Center survey found that 11% of U.S. adults consult tarot cards at least once a year, with most saying they do so primarily for fun rather than for guidance.  <br />People who use the tarot for personal divination may seek insight on topics ranging widely from health or economic issues to what they believe would be best for them spiritually. Thus, the way practitioners use the cards in regard to such personal inquiries is subject to a variety of personal beliefs. For example, some tarot users may believe the cards themselves are magically providing answers, while others may believe a supernatural force or a mystical energy is guiding the cards into a layout.  <br />Alternatively, some practitioners believe tarot cards may be utilized as a psychology tool based on their archetypal imagery, an idea often attributed to Carl Jung. Jung wrote, "It also seems as if the set of pictures in the Tarot cards were distantly descended from the archetypes of transformation, a view that has been confirmed for me in a very enlightening lecture by Professor Bernoulli." During a 1933 seminar on active imagination, Jung described the symbolism he saw in the imagery:  <br />The original cards of the Tarot consist of the ordinary cards, the king, the queen, the knight, the ace, etc., only the figures are somewhat different, and besides, there are twenty-one [additional] cards upon which are symbols, or pictures of symbolical situations. For example, the symbol of the sun, or the symbol of the man hung up by the feet, or the tower struck by lightning, or the wheel of fortune, and so on. Those are sort of archetypal ideas, of a differentiated nature, which mingle with the ordinary constituents of the flow of the unconscious, and therefore it is applicable for an intuitive method that has the purpose of understanding the flow of life, possibly even predicting future events, at all events lending itself to the reading of the conditions of the present moment.  <br /><br />Criticism.  <br />Skeptic James Randi once said that:  <br />For use as a divinatory device, the tarot deck is dealt out in various patterns and interpreted by a gifted "reader." The fact that the deck is not dealt out into the same pattern fifteen minutes later is rationalized by the occultists by claiming that in that short span of time, a person's fortune can change, too. That would seem to call for rather frequent readings if the system is to be of any use whatsoever.  <br />Tarot historian Michael Dummett similarly critiqued occultist uses throughout his various works, remarking that "the history of the esoteric use of Tarot cards is an oscillation between the two....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72578329</guid><pubDate>Thu, 18 Jun 2026 12:31:35 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72578329/ttsol_en_us_christopher_20260618_072840.mp3" length="4167360" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/5bb35c09-06ac-42cb-b25c-d19107140a84/5bb35c09-06ac-42cb-b25c-d19107140a84.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/5bb35c09-06ac-42cb-b25c-d19107140a84/5bb35c09-06ac-42cb-b25c-d19107140a84.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/5bb35c09-06ac-42cb-b25c-d19107140a84/5bb35c09-06ac-42cb-b25c-d19107140a84.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarot card reading. (part 2).  
Waite and Crowley.  
The Rider–Waite–Smith deck, released in 1909, was the first complete cartomantic tarot deck other than those derived from Etteilla's Egyptian tarot. (Oswald Wirth's 1889 deck had only depicted the...</itunes:subtitle><itunes:summary><![CDATA[Tarot card reading. (part 2).  <br />Waite and Crowley.  <br />The Rider–Waite–Smith deck, released in 1909, was the first complete cartomantic tarot deck other than those derived from Etteilla's Egyptian tarot. (Oswald Wirth's 1889 deck had only depicted the major arcana.) The deck, designed by Arthur Edward Waite, was executed by Pamela Colman Smith, a fellow Golden Dawn member, and was the first tarot deck to feature complete scenes for each of the 36 suit cards between 2 and 10 since the Sola Busca tarot of the 15th century, with certain designs likely based in part on a number of photographs of them held by the British Museum. The deck followed the Golden Dawn in its choice of suit names and in swapping the order of the trumps of Justice and Strength, but essentially preserved the traditional designations of the court cards. The deck was followed by the release of The Key to the Tarot, also by Waite, in 1910.  <br />The Thoth deck, first released as part of Aleister Crowley's The Book of Thoth in 1944, represent a somewhat different evolution of the original Golden Dawn designs. The deck, executed by Lady Frieda Harris as a series of paintings between 1938 and 1942,  owes much to Crowley's development of Thelema in the years following the dissolution of the Hermetic Order. While the deck follows Golden Dawn teachings with respect to the zodiacal associations of the major arcana and the associations of the minor arcana with the various astrological decans, it also:<br />- reverted to the traditional Marseille numbering of Justice and Strength as arcana 8 and 11, respectively (though it retained the swapped associations with respect to the Hebrew alphabet).  <br />- swapped the Hebrew alphabet associations of the fourth and seventeenth arcana (The Emperor and The Star, respectively), in accordance with Crowley's Liber Legis of 1913.  <br />- renamed several of the major arcana.  <br />- renamed the suits of Batons and Coins to Wands and Disks (the latter instead of the Golden Dawn's "Pentacles"), and,  <br />- adopted the Golden Dawn's court cards, except that the Knight was not renamed.  <br />While Crowley managed to print a partial test run of the standalone deck using seven color plates included in The Book of Thoth, it was not until the 1960s, after Crowley and Harris's deaths, that the deck was first printed in its entirety.  <br /><br />Tarot divination in the United States.  <br />Two of the earliest publications on tarot in the English language were published in the United States, including a book by Madame Camille Le Normand entitled Fortune-Telling by Cards; or, Cartomancy Made Easy, published in 1872, and an anonymous American essay on the tarot published in The Platonist in 1885 entitled "The Taro". The latter essay is implied by Decker and Dummett to have been written by an individual with a connection to the occult order known as the Hermetic Brotherhood of Luxor. While it is not clear to what extent the Hermetic Brotherhood used tarot cards in its practices, it influenced later occult societies such as Elbert Benjamine's Church of Light, which had tarot practices (and an accompanying deck) of its own.  <br />Adoption of the esoteric tarot practices of the Golden Dawn in the United States was driven in part by the American occultist Paul Foster Case, whose 1920 book An Introduction to the Study of the Tarot made use of the Rider–Waite–Smith deck and assorted esoteric associations first adopted by the Golden Dawn. By the 1930s, however, Case had formed his own occult order, the Builders of the Adytum, and began to promote the Revised New Art Tarot,[m] by Manly P. Hall with art by J. Augustus Knapp, as well as Case's own deck. Executed by Jessie Burns Parke, the artwork of Case's deck, the B.O.T.A. Tarot, generally resembles that of the Rider–Waite–Smith deck, but the deck also shows influences from Oswald Wirth and the original design of the Hermetic Order of the Golden Dawn tarot. Case promoted the deck...]]></itunes:summary><itunes:duration>695</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>15 - Tarot card reading. (part 1).  </title><link>https://www.spreaker.com/episode/15-tarot-card-reading-part-1--72567925</link><description><![CDATA[Tarot card reading. (part 1).  <br />Tarot card reading is a form of cartomancy whereby practitioners use tarot cards to purportedly gain insight into the past, present or future. The process typically begins with formulation of a question, followed by drawing and interpreting cards to uncover meaning. A traditional tarot deck consists of 78 cards, which can be split into two groups, the Major Arcana and Minor Arcana. French-suited playing cards (Marseille tarot) can also be used; as can any card system with suits assigned to identifiable elements (e.g., air, earth, fire, water).  <br /><br />History.  <br />The first written references to tarot packs occurred between 1440 and 1450 in northern Italy, for example in Milan and Ferrara, when additional cards with allegorical illustrations were added to the common four-suit pack. These new packs were called carte da trionfi, triumph packs, and the additional cards were simply known as trionfi, which became "trumps" in English.  <br />One of the earliest references to tarot triumphs appears around c. 1450–1470 mentioned by a Dominican preacher in a sermon condemning dice, playing cards and 'triumphs'. References to the tarot as a social plague or as exempt from the bans that affected other games continued throughout the 16th and 17th centuries, but there are no indications that the cards were used for anything but games. As philosopher and tarot historian Michael Dummett noted, "it was only in the 1780s, when the practice of fortune-telling with regular playing cards had been well established for at least two decades, that anyone began to use the tarot pack for cartomancy."  <br />Claims by the early French occultists that tarot cards had esoteric links to ancient Egypt, the Kabbalah, Indic Tantra, or the I Ching have been frequently repeated by authors on card divination. However, scholarly research reveals that there is no evidence of any significant use of tarot cards for divination until the late 18th century as it was believed to be invented in Italy in the early 15th century. In fact, historians have described western views of the Tarot pack as "the subject of the most successful propaganda campaign ever launched... An entire false history and false interpretation of the Tarot pack was concocted by the occultists; and it is all but universally believed".  <br />The belief in the divinatory meaning of the cards is closely associated to the notion of their occult properties, a view commonly held in early modern Europe propagated by prominent Protestant Christian clerics and Freemasons.  <br />From its uptake as an instrument of divination in 18th-century France, the cards went on to be used in hermeneutic, magical, mystical, semiotic, and psychological practices. It was used by Romani people while telling fortunes, as a Jungian psychological apparatus for tapping into "absolute knowledge in the unconscious", a tool for archetypal analysis, and even for facilitating the Jungian process of individuation.  <br /><br />Court de Gébelin.  <br />Many involved in occult and divinatory practices attempt to trace the tarot to ancient Egypt, divine hermetic wisdom, and the mysteries of Isis.  <br />The first was Antoine Court de Gébelin, a French clergyman, who wrote that after seeing a group of women playing cards he had the idea that tarot was not merely a game of cards but was in fact of ancient Egyptian origin, of mystical Qabalistic import, and of deep divine significance. Court de Gébelin published a dissertation on the origins of the symbolism in the tarot in volume VIII of the work Le Monde primitif in 1781. He believed that the tarot represented ancient Egyptian Theology, including Isis, Osiris, and Typhon. For example, he thought the card he knew as the Papesse and known in occult circles today as the High Priestess represented Isis. He also related four tarot cards to the four Christian Cardinal virtues: Temperance, Justice, Strength and Prudence. He related The Tower to a Greek fable about avarice.  <br />Although the ancient Egyptian language had not yet been deciphered, Court de Gébelin asserted the name "Tarot" came from the Egyptian words Tar, 'path' or 'road', and the word Ro, Ros, or Rog, meaning 'king' or 'royal', and that the word literally translated to 'the Royal Road of Life'. Subsequent research by Egyptologists found nothing in the Egyptian language to support Court de Gébelin's etymologies. Despite this lack of any evidence, the belief that the tarot cards are linked to the Egyptian Book of Thoth continues to the present day.  <br />The actual source of the occult tarot can be traced to two articles in volume eight, one written by Court de Gébelin and one written by M. le C. de M.***, who has been identified as Major General Louis-Raphaël-Lucrèce de Fayolle, Comte de Mellet. This second essay is "considerably more impressive" than de Gébelin's, albeit "as full of assertions with no basis in truth", and has been even more influential than Court de Gébelin's. The author makes no acknowledgement of de Gébelin and, although he agrees with all his main conclusions, he also contradicts de Gébelin over such details as the meaning of the word "Tarot" and in how the cards spread across Europe. Moreover, he takes de Gébelin's speculations even further, agreeing with him about the mystical origins of the tarot in ancient Egypt, but making several additional, and influential, statements that continue to influence mass understanding of the occult tarot even to this day. He made the first statements proposing that the tarot was "The Book of Thoth" and made the first association of tarot with cartomancy. Meanwhile Court de Gébelin was the first to imply the existence of a connection between the Tarot and Romani people, although this connection did not become well established in the public consciousness until other French authors such as Boiteau d'Ambly and Jean-Alexandre Vaillant began in the 1850s to promote the theory that tarot cards had been brought to Europe by the Romani. In fact, there is virtually no evidence that Romani people used any form of playing cards for telling fortunes until the 20th century.  <br /><br />Etteilla.  <br />Cartomancer Etteilla, the pseudonym of Jean-Baptiste Alliette, was the first to assign divinatory meanings to tarot cards.   Etteilla devised a method of tarot divination in 1783, and published his cartomantic treatise comparing the cards to the Book of Thoth in 1785. Etteilla established the Société des Interprètes du Livre de Thot, the first society for tarot cartomancy, in 1788.  <br />He promoted the Grand Etteilla deck as the first corrected tarot (supposedly fixing errors that resulted from misinterpretation and corruption through the mists of antiquity); he created the first Egyptian tarot to be used exclusively for cartomancy, and published Dictionnaire synonimique du Livre de Thot, which "systematically tabulated all the possible meanings which each card could bear, when upright and reversed." Etteilla expanded tarot lore by describing the deck as a repository of the wisdom of Hermes Trismegistus, a book of eternal medicine, an account of the creation of the world, and claimed the first copy of the tarot was imprinted on leaves of gold.  <br />In his 1980 book, The Game of Tarot, Michael Dummett argued that Etteilla was attempting to supplant Court de Gébelin as the author of the occult tarot.[e] Etteilla in fact claimed to have been involved with tarot longer than Court de Gébelin.  <br /><br />Marie Anne Lenormand.  <br />Mlle Marie-Anne Adelaide Lenormand outshone even Etteilla and was the first cartomancer to people in high places, through her claims to be the personal confidant of Empress Josephine, Napoleon and other notables. Lenormand used both regular playing cards, in particular the Piquet pack, as well as tarot cards likely derived from the Tarot de Marseille. Following her death in 1843, several different cartomantic decks were published in her name, including the Grand Jeu de Mlle Lenormand, based on the standard 52-card deck, first published in 1845, and the Petit Lenormand, a 36-card deck derived from the German game Das Spiel der Hoffnung, first published around 1850.  <br /><br />Éliphas Lévi.  <br />The concept of the cards as a mystical key was extended by Éliphas Lévi. Lévi (whose actual name was Alphonse-Louis Constant) was educated in the seminary of Saint-Sulpice, and was ordained as a deacon, but never became a priest. Michael Dummett noted that it is from Lévi's book Dogme et rituel that the "whole of the modern occultist movement stems." Lévi's magical theory was based on a concept he called the Astral Light and according to Dummett, he claimed to be the first to:  <br />"have discovered intact and still unknown this key of all doctrines and all philosophies of the old world... without the tarot", he tells us, "the Magic of the ancients is a closed book...."  <br />Lévi accepted Court de Gébelin's claims that the deck had an Egyptian origin, but rejected Etteilla's interpretation and rectification of the cards in favor of a reinterpretation of the Tarot de Marseille. He called it The Book of Hermes and claimed that the tarot was antique, existed before Moses, and was in fact a universal key of erudition, philosophy, and magic that could unlock Hermetic and Qabalistic concepts. According to Lévi, "An imprisoned person with no other book than the Tarot, if he knew how to use it, could in a few years acquire universal knowledge, and would be able to speak on all subjects with unequaled learning and inexhaustible eloquence."  <br />According to Dummett, Lévi's notable contributions included the following:  <br />- Lévi was the first to suggest that the Magus (Bagatto) was to be depicted in conjunction with the symbols of the four suits.  <br />- Inspired by de Gébelin, Lévi associated the Hebrew alphabet with the Major Arcana (tarot trumps) and attributed an "onomantic astrology" system....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72567925</guid><pubDate>Wed, 17 Jun 2026 20:21:03 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72567925/ttsol_en_us_christopher_20260617_151820.mp3" length="6313968" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/6765d301-15c0-4c63-83a6-fdee4df59c1c/6765d301-15c0-4c63-83a6-fdee4df59c1c.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/6765d301-15c0-4c63-83a6-fdee4df59c1c/6765d301-15c0-4c63-83a6-fdee4df59c1c.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/6765d301-15c0-4c63-83a6-fdee4df59c1c/6765d301-15c0-4c63-83a6-fdee4df59c1c.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarot card reading. (part 1).  
Tarot card reading is a form of cartomancy whereby practitioners use tarot cards to purportedly gain insight into the past, present or future. The process typically begins with formulation of a question, followed by...</itunes:subtitle><itunes:summary><![CDATA[Tarot card reading. (part 1).  <br />Tarot card reading is a form of cartomancy whereby practitioners use tarot cards to purportedly gain insight into the past, present or future. The process typically begins with formulation of a question, followed by drawing and interpreting cards to uncover meaning. A traditional tarot deck consists of 78 cards, which can be split into two groups, the Major Arcana and Minor Arcana. French-suited playing cards (Marseille tarot) can also be used; as can any card system with suits assigned to identifiable elements (e.g., air, earth, fire, water).  <br /><br />History.  <br />The first written references to tarot packs occurred between 1440 and 1450 in northern Italy, for example in Milan and Ferrara, when additional cards with allegorical illustrations were added to the common four-suit pack. These new packs were called carte da trionfi, triumph packs, and the additional cards were simply known as trionfi, which became "trumps" in English.  <br />One of the earliest references to tarot triumphs appears around c. 1450–1470 mentioned by a Dominican preacher in a sermon condemning dice, playing cards and 'triumphs'. References to the tarot as a social plague or as exempt from the bans that affected other games continued throughout the 16th and 17th centuries, but there are no indications that the cards were used for anything but games. As philosopher and tarot historian Michael Dummett noted, "it was only in the 1780s, when the practice of fortune-telling with regular playing cards had been well established for at least two decades, that anyone began to use the tarot pack for cartomancy."  <br />Claims by the early French occultists that tarot cards had esoteric links to ancient Egypt, the Kabbalah, Indic Tantra, or the I Ching have been frequently repeated by authors on card divination. However, scholarly research reveals that there is no evidence of any significant use of tarot cards for divination until the late 18th century as it was believed to be invented in Italy in the early 15th century. In fact, historians have described western views of the Tarot pack as "the subject of the most successful propaganda campaign ever launched... An entire false history and false interpretation of the Tarot pack was concocted by the occultists; and it is all but universally believed".  <br />The belief in the divinatory meaning of the cards is closely associated to the notion of their occult properties, a view commonly held in early modern Europe propagated by prominent Protestant Christian clerics and Freemasons.  <br />From its uptake as an instrument of divination in 18th-century France, the cards went on to be used in hermeneutic, magical, mystical, semiotic, and psychological practices. It was used by Romani people while telling fortunes, as a Jungian psychological apparatus for tapping into "absolute knowledge in the unconscious", a tool for archetypal analysis, and even for facilitating the Jungian process of individuation.  <br /><br />Court de Gébelin.  <br />Many involved in occult and divinatory practices attempt to trace the tarot to ancient Egypt, divine hermetic wisdom, and the mysteries of Isis.  <br />The first was Antoine Court de Gébelin, a French clergyman, who wrote that after seeing a group of women playing cards he had the idea that tarot was not merely a game of cards but was in fact of ancient Egyptian origin, of mystical Qabalistic import, and of deep divine significance. Court de Gébelin published a dissertation on the origins of the symbolism in the tarot in volume VIII of the work Le Monde primitif in 1781. He believed that the tarot represented ancient Egyptian Theology, including Isis, Osiris, and Typhon. For example, he thought the card he knew as the Papesse and known in occult circles today as the High Priestess represented Isis. He also related four tarot cards to the four Christian Cardinal virtues: Temperance, Justice, Strength and Prudence. He related The Tower to a...]]></itunes:summary><itunes:duration>1053</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>14 - Tarocco Piemontese. (part 2).  </title><link>https://www.spreaker.com/episode/14-tarocco-piemontese-part-2--72566793</link><description><![CDATA[Tarocco Piemontese. (part 2).  <br />Gameplay.  <br />Basic Rules.  <br />The Tarocco Piemontese deck is primarily used for trick-taking games in northern Italy, with the most common being Scarto, a game for three individual players (no partnerships). Other variants exist for four players in fixed partnerships, such as regional games in the Piedmont valleys. Play generally proceeds anticlockwise, starting with the player to the dealer's right. The full 78-card deck is used, consisting of 22 trumps numbered from 0 (Matto, or Fool) to 21, and four suits (batons, cups, coins, swords) of 14 cards each (10 pips plus king, queen, knight, and jack). In Scarto and most Piemontese games, the trump hierarchy ranks the Angel (20) highest, followed by the World (21), then 19 down to 1, with the Matto as a special card.  <br />In Scarto, the dealer shuffles and deals packets of five cards to each player three times, giving each 25 cards. The remaining three cards form the scarto (discard pile), placed face down; the dealer also discards three cards from their hand face down onto the scarto (avoiding high-value cards like 5-point honors or the Fool where possible). The objective is to capture the most card points over one or more deals, with the player having the lowest cumulative score losing (traditionally paying for drinks or a stake). There are no declarations or bonuses beyond card points and the scarto.  <br />Trick-taking follows standard rules: the leader plays any card, and subsequent players must follow suit if possible; if unable, they must trump if able, otherwise play any card. The highest card of the led suit wins unless trumped, in which case the highest trump wins (with 20 &gt; 21 &gt; 19 &gt; ... &gt; 1). The Matto can be played at any time as an excuse, without following suit or trumping; it does not win the trick but is returned to the player's won tricks pile. The winner of each trick leads the next, and all 25 tricks per player are played (though the scarto is added to the dealer’s tricks if they win the last trick or per variant rules).  <br />At the end of the deal, card points are tallied using the nominal system: kings and trumps 1 &amp; 20 score 5 points each; queens and the Fool score 4; knights 3; jacks 2; all other cards (including trumps 2–19 except 20) score 1. The total raw points approximate 91 (exact varies by method); points are counted in batches of three cards from each player's won tricks (last batch may have 1–2 cards), subtracting 2 points per full batch of three, with adjustments for incomplete batches (e.g., +1 then -2 for Fool's 2-card batch). Each player's effective score is their adjusted points minus 26 (or half the total divided by 3). The scarto cards are typically added to the dealer's score. Multiple deals continue until a player reaches a loss threshold. Four-player partnership variants adjust dealing (e.g., 18–19 cards each with a small talon) and scoring to team totals, often aiming for over half the card points (around 45–57 depending on variant).  <br /><br />Strategies and Variants.  <br />Effective strategies in Tarocco Piemontese games focus on controlling tricks with high trumps, particularly preserving the Angel (20) and World (21) to capture honors and pips while forcing opponents to use lower trumps early. In individual play like Scarto, players balance aggressive leading of suits they are long in to draw trumps versus saving them for key moments. The Matto is valuable for evading unwanted tricks containing low points or avoiding ruffs. Timing is crucial, as over-trumping can deplete resources needed later.  <br />In partnership variants, signaling via card plays or gestures conveys information about trump length or voids, such as leading specific low trumps to indicate holdings in high trumps (15–21). Declarations of combinations (buon gioco), like sequences of trumps or matings (king-queen pairs), may be allowed for bonus points in some 4-player games, declared before play. The pozzetto (dealer's discard) encourages the dealer to win at least one trick to claim those points. Risk assessment weighs trumping for immediate gains against developing suits for length wins.  <br />The Piedicavallo variant, played in Piedmontese valleys, uses a 62-card deck (removing low pips: 1–4 swords/batons, 7–10 cups/coins), emphasizing trump play due to shorter suits. It is for four partnerships, with 15 cards each plus dealer's 17 (discarding 2), targeting 57+ points from 114 total, including vola bonus for all tricks. Signaling is explicit with words and gestures, and the Matto acts as a permanent excuse. Three-player adaptations like basic Scarto dominate, but 4-player versions vary regionally, such as in Turin-Milan areas with full deck, adjusted hierarchies, or declaration values. These preserve core mechanics while fitting local preferences.  <br /><br />Cultural and Symbolic Aspects.  <br />Role in Piedmontese Culture.  <br />Tarocco Piemontese has long served as a cornerstone of social interaction in Piedmontese society, particularly in urban centers like Turin and rural areas such as Pinerolo and the Biellese valleys. Traditionally played in piole—the region's historic taverns that functioned as communal gathering spots after work or on Sundays—the game facilitated lively exchanges over wine, strengthening bonds among locals and contrasting with more formal social venues. These settings, prevalent in the 19th and early 20th centuries, underscored the deck's role in everyday leisure, where groups of three or four players engaged in matches that blended strategy with camaraderie, often extending into late-night sessions known as veglioni or family evenings.  <br />In the 19th century, the game was embedded in Piedmont's agrarian and working-class life, with references to its play in military diaries, reflecting its accessibility across social strata during periods of rest from labor. By the mid-1800s, production by Turin-based families like the Vergnanos ensured widespread availability, embedding Tarocco Piemontese in local customs from taverns to informal home gatherings in areas like Cuneo and Turin. This era saw the deck evolve into a symbol of regional identity, played not just for amusement but to preserve dialect-infused rituals and storytelling.  <br />Preservation efforts have sustained its cultural vitality amid modern challenges. Local organizations, such as Pro Loco associations in Piedicavallo, Biella, and Viù, host annual tournaments like the Campionato di Tarocchi dell'Alta Valle del Cervo and Torneo di Tarocchi, drawing participants and spectators to foster intergenerational play and community spirit. These events integrate the game into regional tourism, featured in itineraries that highlight Piedmont's folk heritage, countering the post-1950s decline driven by urbanization and the disappearance of traditional piole due to economic shifts. Through such initiatives, Tarocco Piemontese continues to reinforce social ties in festivals and gatherings across Turin, Cuneo, and surrounding valleys, with the most recent Campionato di Tarocchi dell'Alta Valle del Cervo concluding on March 24, 2025, in Piedicavallo.  <br /><br />Symbolism and Interpretations.  <br />The arcani maggiori of the Tarocco Piemontese, comprising 22 trumps, embody moral allegories drawn from Renaissance-era Italian tarot traditions, reflecting themes of human virtue, vice, and spiritual progression similar to those in earlier decks like the Visconti-Sforza. For instance, the Hanged Man (L'Appeso) depicts a figure suspended upside down, symbolizing sacrifice, self-surrender, and a reversal of perspective to achieve enlightenment, a motif adapted through centuries of Italian card iconography. Likewise, the Devil (Il Diavolo) portrays a horned figure with a face embedded in its abdomen, representing temptation, materialism, and bondage to earthly desires, echoing allegorical warnings against moral corruption in pre-occult tarot imagery.  <br />The four suits—batons, cups, swords, and coins—carry interpretive layers in symbolic readings, rooted in classical cartomantic associations that predate modern occult systems. Batons signify creativity, action, and enterprise, often linked to growth and initiative; cups evoke emotions, intuition, and interpersonal bonds; swords denote conflict, intellect, and challenges; while coins symbolize material prosperity, stability, and practical concerns, with their circular motifs underscoring cycles of wealth and trade in regional contexts. These meanings, while not inherent to the deck's gaming origins, align with broader Italian tarot symbolism as documented in historical analyses of Marseille-influenced patterns.  <br />Although the Tarocco Piemontese was developed primarily for trick-taking games in 19th-century Piedmont, it has seen limited adaptation for divination since the 20th century, particularly in European occult practices that interpret the cards through narrative spreads without the elaborate esoteric overlays of decks like the Rider-Waite-Smith. Modern reproductions, such as those by Il Meneghello, emphasize the deck's unadorned Marseille-style visuals for intuitive readings focused on personal insight rather than arcane esotericism.  <br />Interpretations of the cards have evolved from their folk gaming roots to incorporate subtle regional nuances tied to Piedmontese daily life, though remaining less standardized than in French tarot traditions. For example, the Tower (La Torre), showing a structure struck by lightning, is commonly read as sudden disruption or misfortune, while the World (Il Mondo) signifies completion and harmony, as seen in its depiction of a dancing figure within a laurel wreath, symbolizing cosmic unity and fulfillment. This evolution reflects a blend of historical allegory and contemporary occult adaptation, preserving the deck's cultural integrity without imposing external mythologies.  <br /><br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72566793</guid><pubDate>Wed, 17 Jun 2026 18:44:35 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72566793/ttsol_en_us_christopher_20260617_134211.mp3" length="4057056" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/9c6f5f0b-e60f-4398-a7d4-68cf27ae604f/9c6f5f0b-e60f-4398-a7d4-68cf27ae604f.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/9c6f5f0b-e60f-4398-a7d4-68cf27ae604f/9c6f5f0b-e60f-4398-a7d4-68cf27ae604f.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/9c6f5f0b-e60f-4398-a7d4-68cf27ae604f/9c6f5f0b-e60f-4398-a7d4-68cf27ae604f.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarocco Piemontese. (part 2).  
Gameplay.  
Basic Rules.  
The Tarocco Piemontese deck is primarily used for trick-taking games in northern Italy, with the most common being Scarto, a game for three individual players (no partnerships). Other variants...</itunes:subtitle><itunes:summary><![CDATA[Tarocco Piemontese. (part 2).  <br />Gameplay.  <br />Basic Rules.  <br />The Tarocco Piemontese deck is primarily used for trick-taking games in northern Italy, with the most common being Scarto, a game for three individual players (no partnerships). Other variants exist for four players in fixed partnerships, such as regional games in the Piedmont valleys. Play generally proceeds anticlockwise, starting with the player to the dealer's right. The full 78-card deck is used, consisting of 22 trumps numbered from 0 (Matto, or Fool) to 21, and four suits (batons, cups, coins, swords) of 14 cards each (10 pips plus king, queen, knight, and jack). In Scarto and most Piemontese games, the trump hierarchy ranks the Angel (20) highest, followed by the World (21), then 19 down to 1, with the Matto as a special card.  <br />In Scarto, the dealer shuffles and deals packets of five cards to each player three times, giving each 25 cards. The remaining three cards form the scarto (discard pile), placed face down; the dealer also discards three cards from their hand face down onto the scarto (avoiding high-value cards like 5-point honors or the Fool where possible). The objective is to capture the most card points over one or more deals, with the player having the lowest cumulative score losing (traditionally paying for drinks or a stake). There are no declarations or bonuses beyond card points and the scarto.  <br />Trick-taking follows standard rules: the leader plays any card, and subsequent players must follow suit if possible; if unable, they must trump if able, otherwise play any card. The highest card of the led suit wins unless trumped, in which case the highest trump wins (with 20 &gt; 21 &gt; 19 &gt; ... &gt; 1). The Matto can be played at any time as an excuse, without following suit or trumping; it does not win the trick but is returned to the player's won tricks pile. The winner of each trick leads the next, and all 25 tricks per player are played (though the scarto is added to the dealer’s tricks if they win the last trick or per variant rules).  <br />At the end of the deal, card points are tallied using the nominal system: kings and trumps 1 &amp; 20 score 5 points each; queens and the Fool score 4; knights 3; jacks 2; all other cards (including trumps 2–19 except 20) score 1. The total raw points approximate 91 (exact varies by method); points are counted in batches of three cards from each player's won tricks (last batch may have 1–2 cards), subtracting 2 points per full batch of three, with adjustments for incomplete batches (e.g., +1 then -2 for Fool's 2-card batch). Each player's effective score is their adjusted points minus 26 (or half the total divided by 3). The scarto cards are typically added to the dealer's score. Multiple deals continue until a player reaches a loss threshold. Four-player partnership variants adjust dealing (e.g., 18–19 cards each with a small talon) and scoring to team totals, often aiming for over half the card points (around 45–57 depending on variant).  <br /><br />Strategies and Variants.  <br />Effective strategies in Tarocco Piemontese games focus on controlling tricks with high trumps, particularly preserving the Angel (20) and World (21) to capture honors and pips while forcing opponents to use lower trumps early. In individual play like Scarto, players balance aggressive leading of suits they are long in to draw trumps versus saving them for key moments. The Matto is valuable for evading unwanted tricks containing low points or avoiding ruffs. Timing is crucial, as over-trumping can deplete resources needed later.  <br />In partnership variants, signaling via card plays or gestures conveys information about trump length or voids, such as leading specific low trumps to indicate holdings in high trumps (15–21). Declarations of combinations (buon gioco), like sequences of trumps or matings (king-queen pairs), may be allowed for bonus points in some 4-player games, declared before play....]]></itunes:summary><itunes:duration>677</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>13 - Tarocco Piemontese. (part 1).</title><link>https://www.spreaker.com/episode/13-tarocco-piemontese-part-1--72566670</link><description><![CDATA[Tarocco Piemontese. (part 1).  <br />The Tarocco Piemontese, also known as the Piedmontese Tarot, is a 78-card tarot deck originating from the Piedmont region of northern Italy, featuring Italian-suited minor arcana and 22 trumps with distinctive iconography, primarily used for traditional tarot card games rather than divination.  <br />This deck evolved in the early 19th century in Turin, building on earlier 18th-century influences from French tarot styles, such as the Tarot de Marseille, which Piedmontese cardmakers gradually adapted by incorporating local Italian elements and eliminating French inscriptions by the mid-19th century. The structure consists of four suits—cups, swords, coins, and batons—each with 14 cards (ace through 10, plus king, queen, knight, and jack), alongside the 22 trumps consisting of 21 numbered cards (I to XXI) and the unnumbered Fool (Il Matto), all featuring Italian titles and Arabic numerals on the trumps for gameplay clarity.  <br />Key features include single- or double-ended designs, with the latter becoming standard in the late 19th century for easier play; notable artistic elements encompass hand-colored woodcuts, regional motifs like the Phrygian-capped Il Matto (Fool) with a butterfly and knapsack, and manufacturer marks on the ace of coins, such as those from historic Turin producers like Giovanni Rossi (18th century) or Alessandro Viassone (1875). By the 20th century, the Tarocco Piemontese emerged as Italy's sole surviving 78-card tarot pattern for games, produced by firms like Modiano and Dal Negro, and it remains popular in northern Italy and emigrant communities abroad.  <br /><br />Overview.  <br />Description.  <br />The Tarocco Piemontese is a 78-card tarot deck originating from the Piedmont region of Italy, primarily employed in the trick-taking card game Tarocchi Piemontese. This deck serves as the most prevalent tarot playing set in northern Italy, emphasizing practical gameplay over divinatory purposes in its traditional form.  <br />Its structure adheres to the classic tarot format, comprising 22 trumps (arcani maggiori)—21 numbered from I to XXI plus the unnumbered Fool (matto)—and 56 suit cards (arcani minori) organized into four Italian suits: batons (bastoni), cups (coppe), swords (spade), and coins (denari). Each suit includes 14 ranks: ace through 10, followed by knave, knight, queen, and king.  <br />Distinguishing it from other tarot decks, the Tarocco Piemontese represents a regional Italian variant closely aligned with the Tarot de Marseille tradition but featuring unique artistic elements, such as intricate single- or double-ended illustrations on the trumps and courts, without the esoteric alterations seen in later occult adaptations. Traditional versions prioritize functional, non-mystical designs suited to card play.  <br />The name "Tarocco" stems from the Italian tarocchi, a term for the 78-card decks used in 15th-century European trick-taking games, with uncertain deeper origins possibly linked to slang for "fool" or game replies.  <br /><br />Significance.  <br />Tarocco Piemontese serves as a preserved regional variant of tarocchi games, embodying a distinct folk tradition that traces its roots to the 16th century in Piedmont, Italy, where it evolved independently from broader European tarot influences. This deck, first documented in printed form around 1760 by Giuseppe Lando in Turin, represents one of the longest unbroken lineages of Italian tarot styles, blending elements of the Tarot de Marseille with unique local adaptations such as the Fool's butterfly emblem and regional suit designs. As a cornerstone of Piedmontese card-making, centered in areas like Turin and the Sesia Valley, it highlights the Duchy of Savoy's historical role in fostering specialized playing card production until Italy's unification in 1860.  <br />The deck's significance extends deeply into Piedmontese folk culture, where it has long facilitated social gatherings and reinforced community ties, particularly in rural settings during the 19th and 20th centuries. Commonly played in traditional osterias known as piòle—historic taverns that served as post-work social hubs—Tarocco Piemontese games often unfolded over extended sessions on Sundays, involving diverse groups from merchants to locals, and were regulated to curb excessive gambling while preserving their recreational essence. In family and village contexts, such as evening veglie in homes or bars across valleys like that of Piedicavallo, the game transcends mere entertainment, acting as a vessel for intergenerational transmission of customs and fostering bonds of friendship and shared identity. Local associations, including Pro Loco groups, continue to organize tournaments, underscoring its enduring role in rural Piedmontese life.  <br />In contrast to the esoteric or divinatory legacies of French-influenced tarots, Tarocco Piemontese emphasizes practical gaming within its native Italian context, originating as a sophisticated Renaissance-era card game among elites before becoming a popular folk pursuit. Emerging in 15th-century Italy as trionfi decks for strategic play rather than fortune-telling, the Piemontese variant perpetuates this gaming focus, with rule books printed as early as 1787 in Turin to guide communal matches. This utilitarian orientation distinguishes it from later occult interpretations that proliferated in 18th-century France, prioritizing social competition over mysticism.  <br />Today, Tarocco Piemontese maintains a niche yet vital status within Italian tarocchi traditions, exemplifying efforts to safeguard regional gaming heritage amid modernization. Historic decks, such as those produced by the Vergnano family around 1830, are preserved in institutions like the Accademia delle Scienze di Torino, while contemporary reproductions ensure its playability in both local communities and international circles. As a living artifact of Piedmont's cultural landscape, it contributes to broader recognitions of Italy's playing card history, including dedicated exhibitions and museums that celebrate tarot's Italian origins without esoteric connotations.  <br /><br />History.  <br />Origins.  <br />The Tarocco Piemontese emerged in the Piedmont region of the Duchy of Savoy (later the Kingdom of Sardinia after 1720) during the early 18th century, evolving as a distinct variant of Italian tarocchi decks under the rule of the House of Savoy. This period marked the establishment of local card production, with concessions for card games granted to manufacturers around 1701, facilitating the adaptation of imported patterns for regional use.  <br />Influenced by neighboring tarocchi traditions, the Tarocco Piemontese derived primarily from the Tarocco Milanese pattern prevalent in Lombardy, blending French-influenced Tarot de Marseille elements from early imports from Lyon. By the mid-18th century, a recognizable regional style began to form, as Piedmontese printers shifted from replicating foreign models to creating hybrid versions tailored to Savoyard tastes.  <br />The first extant examples of Tarocco Piemontese decks date to the 1730s, with Giuseppe Ottone of Serravalle producing a woodblock-printed set around 1736, now preserved in the Museo Fournier de Naipes. Subsequent productions, such as Giuseppe Lando's 1760 deck from Turin, further standardized the pattern by incorporating local artistic flourishes while maintaining the 78-card structure of earlier Italian tarots.  <br />In the socio-political context of Savoyard rule, the Tarocco Piemontese rose as a popular leisure activity among the nobility and emerging bourgeoisie, supported by ducal monopolies on card production that regulated taxation and quality from the 16th century onward. Card gambling was permitted under controlled conditions as early as 1430, when Duke Amedeo VIII issued edicts limiting stakes to promote orderly play, allowing the game to spread from elite circles to broader society by the 18th century. This integration into Piedmontese culture persisted through regulatory frameworks, underscoring the deck's role in social recreation amid the kingdom's economic consolidation.  <br /><br />Evolution and Modern Adaptations.  <br />In the 19th century, following Italian unification in 1861, the Tarocco Piemontese underwent significant standardization, transitioning from single-figured designs influenced by earlier French styles to a double-ended format that emerged in Turin during the second half of the century. This evolution included the adoption of Italian inscriptions and Arabic numerals on the trump cards, solidifying a consistent pattern by the 1880s that distinguished it from other regional tarots. Printing techniques advanced with the use of lithography by firms like Modiano, founded in 1868, enabling more uniform production and wider distribution of the 78-card deck across northern Italy.  <br />By the early 20th century, mass production peaked around the 1920s, with manufacturers such as Viassone issuing high-quality decks that maintained the standardized design while incorporating vibrant colors and durable materials. The pattern endured as the primary 78-card tarot in Italy, outlasting other variants and becoming the sole survivor of its type by mid-century, produced by companies like Dal Negro in Treviso and Modiano in Trieste. Post-World War II, production continued uninterrupted, reflecting the deck's resilience and ongoing popularity in regional gameplay. As of 2025, Dal Negro and Modiano continue to produce the deck.  <br />In the late 20th and early 21st centuries, modern adaptations have preserved the traditional iconography through limited-edition artistic reprints, such as Il Meneghello's 2015 facsimile of a late-19th-century Piedmontese deck, which replicates folk-art styles using high-quality card stock. Dal Negro and Modiano have issued contemporary reproductions faithful to the historical design, ensuring....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72566670</guid><pubDate>Wed, 17 Jun 2026 18:29:45 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72566670/ttsol_en_us_christopher_20260617_132648.mp3" length="5693616" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/42d7d762-96e8-43a4-9731-5d3ce1cc80c2/42d7d762-96e8-43a4-9731-5d3ce1cc80c2.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/42d7d762-96e8-43a4-9731-5d3ce1cc80c2/42d7d762-96e8-43a4-9731-5d3ce1cc80c2.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/42d7d762-96e8-43a4-9731-5d3ce1cc80c2/42d7d762-96e8-43a4-9731-5d3ce1cc80c2.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarocco Piemontese. (part 1).  
The Tarocco Piemontese, also known as the Piedmontese Tarot, is a 78-card tarot deck originating from the Piedmont region of northern Italy, featuring Italian-suited minor arcana and 22 trumps with distinctive...</itunes:subtitle><itunes:summary><![CDATA[Tarocco Piemontese. (part 1).  <br />The Tarocco Piemontese, also known as the Piedmontese Tarot, is a 78-card tarot deck originating from the Piedmont region of northern Italy, featuring Italian-suited minor arcana and 22 trumps with distinctive iconography, primarily used for traditional tarot card games rather than divination.  <br />This deck evolved in the early 19th century in Turin, building on earlier 18th-century influences from French tarot styles, such as the Tarot de Marseille, which Piedmontese cardmakers gradually adapted by incorporating local Italian elements and eliminating French inscriptions by the mid-19th century. The structure consists of four suits—cups, swords, coins, and batons—each with 14 cards (ace through 10, plus king, queen, knight, and jack), alongside the 22 trumps consisting of 21 numbered cards (I to XXI) and the unnumbered Fool (Il Matto), all featuring Italian titles and Arabic numerals on the trumps for gameplay clarity.  <br />Key features include single- or double-ended designs, with the latter becoming standard in the late 19th century for easier play; notable artistic elements encompass hand-colored woodcuts, regional motifs like the Phrygian-capped Il Matto (Fool) with a butterfly and knapsack, and manufacturer marks on the ace of coins, such as those from historic Turin producers like Giovanni Rossi (18th century) or Alessandro Viassone (1875). By the 20th century, the Tarocco Piemontese emerged as Italy's sole surviving 78-card tarot pattern for games, produced by firms like Modiano and Dal Negro, and it remains popular in northern Italy and emigrant communities abroad.  <br /><br />Overview.  <br />Description.  <br />The Tarocco Piemontese is a 78-card tarot deck originating from the Piedmont region of Italy, primarily employed in the trick-taking card game Tarocchi Piemontese. This deck serves as the most prevalent tarot playing set in northern Italy, emphasizing practical gameplay over divinatory purposes in its traditional form.  <br />Its structure adheres to the classic tarot format, comprising 22 trumps (arcani maggiori)—21 numbered from I to XXI plus the unnumbered Fool (matto)—and 56 suit cards (arcani minori) organized into four Italian suits: batons (bastoni), cups (coppe), swords (spade), and coins (denari). Each suit includes 14 ranks: ace through 10, followed by knave, knight, queen, and king.  <br />Distinguishing it from other tarot decks, the Tarocco Piemontese represents a regional Italian variant closely aligned with the Tarot de Marseille tradition but featuring unique artistic elements, such as intricate single- or double-ended illustrations on the trumps and courts, without the esoteric alterations seen in later occult adaptations. Traditional versions prioritize functional, non-mystical designs suited to card play.  <br />The name "Tarocco" stems from the Italian tarocchi, a term for the 78-card decks used in 15th-century European trick-taking games, with uncertain deeper origins possibly linked to slang for "fool" or game replies.  <br /><br />Significance.  <br />Tarocco Piemontese serves as a preserved regional variant of tarocchi games, embodying a distinct folk tradition that traces its roots to the 16th century in Piedmont, Italy, where it evolved independently from broader European tarot influences. This deck, first documented in printed form around 1760 by Giuseppe Lando in Turin, represents one of the longest unbroken lineages of Italian tarot styles, blending elements of the Tarot de Marseille with unique local adaptations such as the Fool's butterfly emblem and regional suit designs. As a cornerstone of Piedmontese card-making, centered in areas like Turin and the Sesia Valley, it highlights the Duchy of Savoy's historical role in fostering specialized playing card production until Italy's unification in 1860.  <br />The deck's significance extends deeply into Piedmontese folk culture, where it has long facilitated social gatherings and...]]></itunes:summary><itunes:duration>949</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>12 - Swiss Tarot. (part 2).  </title><link>https://www.spreaker.com/episode/12-swiss-tarot-part-2--72566279</link><description><![CDATA[Swiss Tarot. (part 2).  <br />Distinctive Features.  <br />Iconographic Variations.  <br />Swiss Tarot decks exhibit notable iconographic variations rooted in regional adaptations of the broader Tarot de Marseille tradition, particularly through the incorporation of pagan elements that diverge from Christian symbolism prevalent in many European tarot patterns. In place of the traditional Papess (II) and Pope (V) figures, Swiss decks feature the Roman deities Juno and Jupiter, depicted as regal, enthroned gods in classical attire—Juno often shown with a peacock or scepter, and Jupiter with thunderbolts or an eagle—reflecting a secular shift influenced by anti-clerical sentiments in Protestant regions following the Reformation. This substitution, originating in the Besançon pattern from which Swiss Tarot derives in the late 17th century, underscores a deliberate move toward mythological rather than ecclesiastical imagery, aligning with post-Reformation trends toward de-Christianization in popular art and games in Protestant areas of Europe.  <br />The artistic style of Swiss Tarot remains closely tied to its Marseille heritage, characterized by simplified, bold color palettes in primary hues—reds, blues, and golds—applied to flat, two-dimensional figures with minimal shading and sparse backgrounds that emphasize symbolic clarity over narrative depth. Unlike the more illustrative Rider-Waite deck, which incorporates detailed scenes and esoteric embellishments, Swiss Tarot maintains a stark, woodcut-inspired aesthetic with unadorned pip cards and trump figures in period costumes, prioritizing functionality for gameplay while evoking 19th-century folk art traditions.  <br />Specific trump imagery in Swiss Tarot adheres to traditional motifs with French titles printed on the trump cards. The Fool (unnumbered or XXI), for instance, portrays a jester-like wanderer in motley attire adorned with bells, carrying a bindle and accompanied by a snapping dog, symbolizing naive adventure and folly in a manner consistent with early Marseille depictions.  Similarly, the Death card (XIII) shows a skeletal figure wielding a scythe amid falling bodies or a barren landscape, representing inevitable transformation through its grim, unembellished reaper iconography.  <br />Unlike later occult tarot interpretations, Swiss Tarot lacks modern esoteric overlays such as astrological glyphs, Kabbalistic trees, or alchemical symbols, preserving a purely pictorial tradition focused on moral and allegorical themes derived from medieval trionfi without 19th-century hermetic additions. This absence reinforces the deck's historical role as a game tool rather than a divinatory or mystical instrument, maintaining iconographic purity in its reproductions.  <br /><br />Design and Printing Characteristics.  <br />Swiss Tarot decks, exemplified by the 1JJ variant, employ traditional Roman numeral indexing on the trump cards, utilizing additive notation such as IIII for 4 and VIIII for 9 in certain instances, without any Arabic numeral alternatives to preserve historical authenticity.[6] This numbering system extends to the minor arcana pips, where inconsistencies appear, such as VIIII for the nine of cups while other suits use IX, reflecting the deck's roots in early European printing conventions.  <br />The court cards in Swiss Tarot are single-sided and lack corner indices or reversible designs, which supports gameplay functionality in games like Troccas and Troggu by requiring players to fully reveal each card's orientation and suit. Face cards are not vertically symmetrical, adhering to classic Marseille-style layouts that prioritize illustrative detail over modern convenience features.  <br />Early editions of Swiss Tarot were produced using woodblock printing techniques, with designs carved into wood and colored via stenciling or block overlays in limited hues like red, blue, green, yellow, and brown on a black base. Over time, production evolved to lithographic methods in the 19th century for more consistent reproduction, while contemporary versions utilize offset printing to maintain the hand-drawn, woodcut aesthetics of originals dating back to around 1830.  <br />Standard Swiss Tarot decks consist of 78 cards with proportions approximately 60mm by 110mm, though slight variations occur across publishers like AGMüller. Some modern editions feature bilingual labels in German and French to accommodate Switzerland's linguistic diversity, alongside traditional French titles on the majors and suits.  <br /><br />Usage and Gameplay.  <br />Troccas.  <br />Troccas is a trick-taking card game played with the full 78-card Swiss Tarot deck, typically for four players in two fixed partnerships, though variants exist for three players. The deck, comprising 21 trumps (numbered I to XXI), the Fool, and four suits (cups, coins, swords, and batons) of 14 cards each, enables the game's structure by providing powerful trumps and an excuse card in the Fool. All cards are dealt in packets—usually in three rounds of six, six, and seven cards, with the dealer receiving an extra two cards as a discard (scart)—resulting in each player holding 19 cards, plus the dealer's scart.  <br />The objective is to capture tricks containing high-value cards, with play proceeding anticlockwise starting from the player to the dealer's right. Players must follow suit if possible; otherwise, they may trump or play any card. Trumps outrank all suits, with the highest trump winning the trick if multiple are played, or the highest card of the led suit otherwise. The Fool (il narr) serves as an excuse, playable at any time without following suit or trumping, and remains with the player's team unless exchanged for a low card when captured by opponents. Special rules include the "buob" call, where leading a king of the suit allows the leader to demand the jack (buob) from an opponent holding it, under certain conditions.[8] Scoring focuses on the point values of cards won in tricks, totaling 72 points across the deck (after adjustments). Key values include 5 points each for the Fool, the highest trump (il mund, XXI), the lowest trump (il bagat or Pagat, I), and the four kings; 1 point each for trumps II through XX and numeral cards (1-10); and 4, 3, or 2 points for queens, cavaliers, and jacks, respectively. Card points are counted in groups of four (subtracting 3 per group), with the dealer's scart added to their team's total at face value minus 1 point. Each partnership aims for more than 36 points per hand; the game consists of four hands, with the team achieving a positive cumulative score declared the winner.  <br />A distinctive feature is the optional "tschintschar," a coded Romansh conversation during dealing to subtly communicate hand strength to partners while misleading opponents, adding a layer of strategy unique to Swiss play. There is no formal bidding auction, but players may declare or abandon the deal collectively if hands are weak (e.g., lacking trumps), with the dealer holding veto power.  <br />The name "Troccas" derives from the Italian "tarocchi," adapted into Romansh for this regional variant. The game has been formalized for competitive play since the 1970s, with official rules codified in publications like "Turnier da Troccas a Savognin" (1985) by Norbert Berther and Gieri Carigiet, and later in "Cuorta introducziun el giug da Troccas" (2000) by Annalisa Cathomas. Tournaments, governed by organizations such as the Uniun grischuna da troccas, have been held regularly since the 1970s, including official Graubünden championships starting in 2006. As of 2025, the Uniun grischuna da troccas continues to organize annual championships, with the 18th Graubünden championship scheduled for May 11, 2025.  <br /><br />Troggu and Other Variants.  <br />Troggu, also known as Trogga or Tappä, is a trick-taking Tarot game played with a 62-card Swiss Tarot deck, consisting of the 22 trumps (I–XXI plus the Fool) and 40 suit cards (excluding the 1–4 of swords and batons, and 7–10 of cups and coins). This variant is primarily found in the German-speaking villages of the Upper Valais region, such as around Visp, where it remains a traditional pastime despite declining popularity among younger generations. Observed as early as the late 20th century in places like Grächen and Visperterminen, Troggu represents a transitional form of Tarot play, blending elements of Italian and Central European traditions.  <br />The game accommodates 3 to 8 players, with optimal play for 6 or 7, and adjusts dealing to ensure fair distribution while forming a central talon known as the Tapp. For 3 players, it operates as a partnership variant, with the declarer (Tappist or soloist) facing a temporary team of the other two, similar to core Troccas mechanics but without complex partnership signaling. Adaptations for 5 players involve individual play against the declarer, with modified trick values and a reduced hand size of 11 cards each after the talon is set aside. Bidding proceeds simply from the player to the dealer's right, offering options to pass, claim the Tapp (exchanging for equal discards while retaining high-value cards like the four kings), or declare solo without the talon; the declarer aims to capture more than 57 of the 114 total card points through standard trick-taking, where the Fool acts as the highest trump but may be discarded as an excuse if it is the last trump remaining. Scoring stakes in Rappen double for poor performance (under 30 points) or treble if no tricks are taken, emphasizing defensive play.  <br />Other regional variants of Swiss Tarot games include Le Tape, a French-influenced adaptation played in the canton of Fribourg near the western border, using a full 78-card deck and supporting 3 to 7 players through variable talon sizes and bidding auctions for control. In these border areas, partial decks and knocking bids (reminiscent of French Tarot's "klopfen"-style.....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72566279</guid><pubDate>Wed, 17 Jun 2026 17:48:50 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72566279/ttsol_en_us_christopher_20260617_124518.mp3" length="5699376" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/781cda3e-8de9-4c9c-b04b-ab34463c8cd2/781cda3e-8de9-4c9c-b04b-ab34463c8cd2.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/781cda3e-8de9-4c9c-b04b-ab34463c8cd2/781cda3e-8de9-4c9c-b04b-ab34463c8cd2.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/781cda3e-8de9-4c9c-b04b-ab34463c8cd2/781cda3e-8de9-4c9c-b04b-ab34463c8cd2.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Swiss Tarot. (part 2).  
Distinctive Features.  
Iconographic Variations.  
Swiss Tarot decks exhibit notable iconographic variations rooted in regional adaptations of the broader Tarot de Marseille tradition, particularly through the incorporation of...</itunes:subtitle><itunes:summary><![CDATA[Swiss Tarot. (part 2).  <br />Distinctive Features.  <br />Iconographic Variations.  <br />Swiss Tarot decks exhibit notable iconographic variations rooted in regional adaptations of the broader Tarot de Marseille tradition, particularly through the incorporation of pagan elements that diverge from Christian symbolism prevalent in many European tarot patterns. In place of the traditional Papess (II) and Pope (V) figures, Swiss decks feature the Roman deities Juno and Jupiter, depicted as regal, enthroned gods in classical attire—Juno often shown with a peacock or scepter, and Jupiter with thunderbolts or an eagle—reflecting a secular shift influenced by anti-clerical sentiments in Protestant regions following the Reformation. This substitution, originating in the Besançon pattern from which Swiss Tarot derives in the late 17th century, underscores a deliberate move toward mythological rather than ecclesiastical imagery, aligning with post-Reformation trends toward de-Christianization in popular art and games in Protestant areas of Europe.  <br />The artistic style of Swiss Tarot remains closely tied to its Marseille heritage, characterized by simplified, bold color palettes in primary hues—reds, blues, and golds—applied to flat, two-dimensional figures with minimal shading and sparse backgrounds that emphasize symbolic clarity over narrative depth. Unlike the more illustrative Rider-Waite deck, which incorporates detailed scenes and esoteric embellishments, Swiss Tarot maintains a stark, woodcut-inspired aesthetic with unadorned pip cards and trump figures in period costumes, prioritizing functionality for gameplay while evoking 19th-century folk art traditions.  <br />Specific trump imagery in Swiss Tarot adheres to traditional motifs with French titles printed on the trump cards. The Fool (unnumbered or XXI), for instance, portrays a jester-like wanderer in motley attire adorned with bells, carrying a bindle and accompanied by a snapping dog, symbolizing naive adventure and folly in a manner consistent with early Marseille depictions.  Similarly, the Death card (XIII) shows a skeletal figure wielding a scythe amid falling bodies or a barren landscape, representing inevitable transformation through its grim, unembellished reaper iconography.  <br />Unlike later occult tarot interpretations, Swiss Tarot lacks modern esoteric overlays such as astrological glyphs, Kabbalistic trees, or alchemical symbols, preserving a purely pictorial tradition focused on moral and allegorical themes derived from medieval trionfi without 19th-century hermetic additions. This absence reinforces the deck's historical role as a game tool rather than a divinatory or mystical instrument, maintaining iconographic purity in its reproductions.  <br /><br />Design and Printing Characteristics.  <br />Swiss Tarot decks, exemplified by the 1JJ variant, employ traditional Roman numeral indexing on the trump cards, utilizing additive notation such as IIII for 4 and VIIII for 9 in certain instances, without any Arabic numeral alternatives to preserve historical authenticity.[6] This numbering system extends to the minor arcana pips, where inconsistencies appear, such as VIIII for the nine of cups while other suits use IX, reflecting the deck's roots in early European printing conventions.  <br />The court cards in Swiss Tarot are single-sided and lack corner indices or reversible designs, which supports gameplay functionality in games like Troccas and Troggu by requiring players to fully reveal each card's orientation and suit. Face cards are not vertically symmetrical, adhering to classic Marseille-style layouts that prioritize illustrative detail over modern convenience features.  <br />Early editions of Swiss Tarot were produced using woodblock printing techniques, with designs carved into wood and colored via stenciling or block overlays in limited hues like red, blue, green, yellow, and brown on a black base. Over time, production evolved to...]]></itunes:summary><itunes:duration>950</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>11 - Swiss Tarot. (part 1).</title><link>https://www.spreaker.com/episode/11-swiss-tarot-part-1--72565957</link><description><![CDATA[Swiss Tarot. (part 1).<br />Swiss Tarot is a traditional 78-card tarot deck that emerged in the 17th century as a regional variant primarily used in card games such as Troccas and Troggu, distinguished by its vivid colors, woodblock-style illustrations in the Marseille tradition, and the unique replacement of the Pope and Popess trumps with figures of Jupiter and Juno to avoid religious iconography influenced by the Protestant Reformation. This pattern, also known as the 1JJ Tarot (referring to the initial letters of Jupiter and Juno), originated as an evolution of earlier French and Belgian tarot styles, likely in the Besançon area near the Swiss border, and spread to eastern France (such as Strasbourg), western Germany (like Mannheim), and northern Switzerland. By the late 18th to early 19th centuries, it was widely produced for both gaming and emerging cartomantic purposes, featuring Baroque elements like a tureen-shaped Ace of Cups and French-named trumps, though it fell into near obscurity in the early 20th century before being revived in the mid-20th century by the Swiss manufacturer A.G. Müller as a reproduction of 19th-century woodcuts. Today, the deck is valued for its historical authenticity and artistic simplicity, often reprinted for collectors, players of traditional games, and modern tarot enthusiasts seeking a non-esoteric, pattern-based alternative to more ornate decks.  <br /><br />History and Origins.  <br />Early Development.  <br />The Swiss Tarot pattern originated as an adaptation of 17th-century French and Italian tarot traditions, particularly evolving from the Tarot de Besançon—a variant of the Tarot de Marseille that replaced the Pope and Papess with Jupiter and Juno to reflect Protestant influences amid religious tensions. This deck type, characterized by French inscriptions and Italian suit symbols (cups, swords, batons, and coins), drew heavily from cross-border exchanges in the French-speaking Swiss cantons and nearby regions. Early productions emerged in the 18th century, with Swiss cardmakers copying Besançon-style decks for local markets. These efforts were bolstered by the migration of French cardmakers from Lyon to Switzerland in the late 16th century, escaping heavy taxes, which introduced refined woodblock printing techniques.  <br />The pattern's development was further shaped by influences from Belgian and French border areas, including Strasbourg and eastern France, where similar tarot variants circulated through trade routes and shared cultural practices. By the early 19th century, Swiss factories had redrawn the Besançon designs with distinctive local flourishes, such as bolder colors and simplified figures, to suit regional tastes while maintaining the 78-card structure of 22 trumps and 56 suit cards. The first documented production of a specifically Swiss tarot deck took place between 1831 and 1838 at the factory of Johann Georg Rauch in Diessenhofen, where the Besançon pattern was adapted for broader Swiss use, marking a shift toward a unified national style.  Rauch's workshop, originally focused on standard playing cards, expanded into tarot to meet growing demand in the Confederation.  <br />Swiss Tarot spread quickly across the cantons in the 19th century, gaining prominence in German-speaking regions like Schaffhausen and Thurgau, where it became a staple for social gaming rather than occult practices. Decks were primarily employed in trick-taking games, emphasizing strategy over fortune-telling, and their production in Protestant areas avoided Catholic iconography to align with local sensibilities. This regional adoption solidified the pattern's role in Swiss leisure culture, with factories like those in Diessenhofen outputting thousands of packs annually by the mid-1800s. Production later transitioned to modern standardization by A.G. Müller in the 20th century.  <br /><br />Modern Production and Standardization.  <br />In the 20th century, the production of Swiss Tarot decks saw significant commercialization and refinement, building on earlier patterns to create a standardized version suitable for widespread use in games like Troccas. The pivotal development occurred in 1965 when the Swiss card manufacturer A.G. Müller reissued the deck with simplified, cleaner line art derived from woodcut originals, which established the "1JJ Tarot" as the definitive Swiss pattern. This edition, named after the figures of Jupiter (I) and Juno (II) replacing traditional papal trumps, featured vibrant block coloring in primary hues and maintained the 78-card structure while enhancing clarity for practical play.  <br />A key aspect of this standardization was the numbering system for the 22 trump cards, employing additive Roman numerals from I (Le Bateleur) to XXI (Le Monde), with the Fool remaining unnumbered and typically placed at the end of the sequence.   This convention, consistent across modern prints, facilitated easy identification during gameplay and reflected a deliberate choice to preserve historical aesthetics while improving usability. By the 1970s, the 1JJ Tarot had gained official status as the tournament deck for Swiss games such as Troccas, ensuring uniformity in competitive settings across French- and Romansh-speaking regions.  <br />Recent productions continue to emphasize cultural preservation alongside standardization. These editions retain the core 1JJ design but incorporate regional language elements on the trumps, demonstrating ongoing adaptation to maintain the deck's role in Swiss traditions.  <br /><br />Deck Composition.  <br />Trump Cards.  <br />The Swiss Tarot deck includes 22 trump cards, comprising 21 numbered cards designated I through XXI and an unnumbered Fool referred to as Der Narr. These trumps form the Major Arcana, distinct from the suit cards, and embody symbolic archetypes drawn from a blend of Christian and pagan motifs adapted to regional sensibilities.  <br />A defining characteristic of the Swiss Tarot trumps is the replacement of certain traditional figures to reflect mythological rather than strictly ecclesiastical themes: card II depicts Juno in place of the Popess or High Priestess, card V shows Jupiter instead of the Pope or Hierophant. This substitution of Roman deities for papal figures likely arose from local cultural and religious contexts in Switzerland, avoiding direct representation of church hierarchy while maintaining allegorical depth. The remaining trumps follow a standard sequence rooted in Tarot de Marseille traditions, such as I The Magician (Le Bateleur, a youthful figure with table and tools), VII The Chariot (a armored noble in a triumphal vehicle), and XXI The World (a central figure enclosed in a wreath, symbolizing completion). Illustrations feature woodcut-style engravings in primary colors—reds, blues, greens, and yellows—with figures in 19th-century European attire, emphasizing symbolic roles like initiation (Magician), conquest (Chariot), and cosmic harmony (World).  <br />In gameplay variants like Troccas and Troggu, the trumps hold elevated status over suit cards, ranking in ascending numerical order from I (lowest) to XXI (highest), which determines their power in trick-taking. The Fool (Der Narr) functions as an excusing trump, playable at any time to avoid following suit without capturing the trick, thereby adding strategic flexibility while integrating with the suit cards during play. These cards' symbolic roles extend beyond gaming to cartomancy, where they represent life's journey, moral lessons, and divination insights in Swiss cultural practices.  <br /><br />Suit Cards.  <br />The Swiss Tarot deck consists of 56 suit cards, forming the Minor Arcana and divided into four suits: batons (also called wands or staves), coins (or pentacles), cups, and swords. Each suit comprises 14 cards, reflecting the traditional structure of early tarot packs used in games like Troccas and Troggu. These suits draw from Latin-suited patterns originating in 15th-century Italy, with symbols that include straight batons as simple rods, round coins as discs, chalice-like cups, and single-edged swords with curved quillons. Unlike later French playing card adaptations, the Swiss Tarot retains these distinct, non-colored symbols without assigning red (hearts and diamonds) or black (spades and clubs) hues to differentiate suits, preserving the original iconographic purity.  <br />The pip cards in each suit range from ace to ten and are illustrated using a multiplicative pip system characteristic of pre-18th-century tarot designs. For instance, the two of batons depicts two batons crossed at the center, while higher numbers arrange the suit symbols in symmetrical, decorative patterns without narrative scenes or human figures, emphasizing quantity over storytelling. This approach aligns with the Marseille and Besançon traditions from which the Swiss variant descends, where the ace represents a single prominent symbol—such as one upright sword for the ace of swords—and the ten shows a full array, often in a grid-like formation for clarity in gameplay. The lack of scenic illustrations distinguishes these pips from modern decks like the Rider-Waite-Smith, focusing instead on symbolic repetition to denote rank.  <br />The court cards, one per rank in each suit, form the upper hierarchy and feature single-headed human figures oriented for upright reading only, without the reversible double-headed designs of standard playing cards. The ranks, from highest to lowest, are the king (roi), a crowned male figure seated or standing in profile; the queen (reine), a similarly attired female counterpart; the chevalier (knight or over knave), a mounted or standing warrior holding the suit symbol; and the valet (under knave or jack), a youthful attendant or foot soldier bearing the suit emblem. These figures are rendered in woodcut style with vibrant colors—typically reds, blues, greens, and yellows—and French titles, reflecting the...<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72565957</guid><pubDate>Wed, 17 Jun 2026 17:21:53 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72565957/ttsol_en_us_christopher_20260617_121852.mp3" length="3903840" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/8dca0621-b570-4cb1-a73a-75bb647d070b/8dca0621-b570-4cb1-a73a-75bb647d070b.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/8dca0621-b570-4cb1-a73a-75bb647d070b/8dca0621-b570-4cb1-a73a-75bb647d070b.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/8dca0621-b570-4cb1-a73a-75bb647d070b/8dca0621-b570-4cb1-a73a-75bb647d070b.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Swiss Tarot. (part 1).
Swiss Tarot is a traditional 78-card tarot deck that emerged in the 17th century as a regional variant primarily used in card games such as Troccas and Troggu, distinguished by its vivid colors, woodblock-style illustrations in...</itunes:subtitle><itunes:summary><![CDATA[Swiss Tarot. (part 1).<br />Swiss Tarot is a traditional 78-card tarot deck that emerged in the 17th century as a regional variant primarily used in card games such as Troccas and Troggu, distinguished by its vivid colors, woodblock-style illustrations in the Marseille tradition, and the unique replacement of the Pope and Popess trumps with figures of Jupiter and Juno to avoid religious iconography influenced by the Protestant Reformation. This pattern, also known as the 1JJ Tarot (referring to the initial letters of Jupiter and Juno), originated as an evolution of earlier French and Belgian tarot styles, likely in the Besançon area near the Swiss border, and spread to eastern France (such as Strasbourg), western Germany (like Mannheim), and northern Switzerland. By the late 18th to early 19th centuries, it was widely produced for both gaming and emerging cartomantic purposes, featuring Baroque elements like a tureen-shaped Ace of Cups and French-named trumps, though it fell into near obscurity in the early 20th century before being revived in the mid-20th century by the Swiss manufacturer A.G. Müller as a reproduction of 19th-century woodcuts. Today, the deck is valued for its historical authenticity and artistic simplicity, often reprinted for collectors, players of traditional games, and modern tarot enthusiasts seeking a non-esoteric, pattern-based alternative to more ornate decks.  <br /><br />History and Origins.  <br />Early Development.  <br />The Swiss Tarot pattern originated as an adaptation of 17th-century French and Italian tarot traditions, particularly evolving from the Tarot de Besançon—a variant of the Tarot de Marseille that replaced the Pope and Papess with Jupiter and Juno to reflect Protestant influences amid religious tensions. This deck type, characterized by French inscriptions and Italian suit symbols (cups, swords, batons, and coins), drew heavily from cross-border exchanges in the French-speaking Swiss cantons and nearby regions. Early productions emerged in the 18th century, with Swiss cardmakers copying Besançon-style decks for local markets. These efforts were bolstered by the migration of French cardmakers from Lyon to Switzerland in the late 16th century, escaping heavy taxes, which introduced refined woodblock printing techniques.  <br />The pattern's development was further shaped by influences from Belgian and French border areas, including Strasbourg and eastern France, where similar tarot variants circulated through trade routes and shared cultural practices. By the early 19th century, Swiss factories had redrawn the Besançon designs with distinctive local flourishes, such as bolder colors and simplified figures, to suit regional tastes while maintaining the 78-card structure of 22 trumps and 56 suit cards. The first documented production of a specifically Swiss tarot deck took place between 1831 and 1838 at the factory of Johann Georg Rauch in Diessenhofen, where the Besançon pattern was adapted for broader Swiss use, marking a shift toward a unified national style.  Rauch's workshop, originally focused on standard playing cards, expanded into tarot to meet growing demand in the Confederation.  <br />Swiss Tarot spread quickly across the cantons in the 19th century, gaining prominence in German-speaking regions like Schaffhausen and Thurgau, where it became a staple for social gaming rather than occult practices. Decks were primarily employed in trick-taking games, emphasizing strategy over fortune-telling, and their production in Protestant areas avoided Catholic iconography to align with local sensibilities. This regional adoption solidified the pattern's role in Swiss leisure culture, with factories like those in Diessenhofen outputting thousands of packs annually by the mid-1800s. Production later transitioned to modern standardization by A.G. Müller in the 20th century.  <br /><br />Modern Production and Standardization.  <br />In the 20th century, the production of Swiss Tarot...]]></itunes:summary><itunes:duration>651</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>10 - Tarocco Bolognese. (part 2).  </title><link>https://www.spreaker.com/episode/10-tarocco-bolognese-part-2--72565753</link><description><![CDATA[Tarocco Bolognese. (part 2).  <br />Gameplay<br />Basic Rules of Tarocchini<br />Tarocchini is a trick-taking card game typically played by four players in fixed partnerships of two, using the full 62-card Tarocco Bolognese deck. A three-player variant, Terziglio, exists in which 18 cards are dealt to each player, with the remaining 8 cards forming a pool available under certain conditions.  <br />The objective is to win tricks containing valuable cards, such as trumps and kings, in order to score points at the end of the hand.  <br />The dealer shuffles the deck and has it cut to the left before dealing anticlockwise in packets of five cards each, resulting in 15 cards to each of the other three players and 17 cards to the dealer, who then discards two low-value cards face down to reach 15 cards. Play proceeds anticlockwise, beginning with the player to the dealer's right. There is no bidding phase in basic tarocchini.  <br />The leader to a trick may play any card from their hand, and players in turn must follow suit if possible; failure to follow suit allows playing a trump (if held) or any other card. Trumps outrank all non-trump suits, and the highest card of the led suit—or the highest trump if any are played—wins the trick, with the winner leading to the next trick. The trump hierarchy ranks the Angel highest, followed by the World, Sun, Moon, trumps numbered 16 through 5, the four Moors (of equal rank, with the last-played prevailing), and the Bagatto lowest; the Fool holds no fixed rank in the hierarchy.  <br />The Fool functions as an excused card, permitting it to be played at any time regardless of whether the player can follow suit, thereby avoiding any penalty for reneging. It is always retained by the side that played it; if the other side wins the trick, the owner exchanges it for a low-value card from their captured tricks (or waits until they have one). If the Fool wins the trick, the owner takes the trick normally without exchange.  <br />Trumps are valuable for both winning tricks and points, with the four tarocchi (Angel, World, Bégato, Fool) worth 5 points each and other trumps worth 1 point each; kings are worth 5 points, queens 4 points, knights 3 points, and jacks 2 points each.   Players capture opponents' cards by winning tricks with superior cards, particularly trumps, to collect these valuables. A solo play option, in which one player competes alone against the others, is available in certain tarocchini variants.  <br /><br />Scoring and Declarations.  <br />In tarocchini, the point-trick game played with the Tarocco Bolognese deck, the total points available per deal are fixed at 87 for the cards, divided among players or partnerships based on the cards captured in tricks, with an additional 6 points awarded to the side that takes the last trick, for a grand total of 93 points. Cards are counted in pairs, deducting 1 point per pair to simplify tallying.  <br />Card point values are assigned as follows: the four tarocchi (the Angel, the World, the Bégato, and the Fool) are worth 5 points each; all other trumps and the four Moors are worth 1 point each; kings are worth 5 points; queens 4 points; knights 3 points; jacks 2 points; and lower pip cards are valued at 1 point. The last trick carries a bonus of 6 points.  <br />Declarations, made optionally during the first trick by laying cards face-up, allow players to score bonus points for specific combinations held in hand, which are added to the team's total before play begins. These include cricche (sets of three or four identical-rank cards, such as three kings for 17 points or four kings—known as "nello" in some local parlance—for 34 points, though simplified to 20 points in casual play) and sequences (runs of three or more consecutive cards in suit or trumps, starting at 10 points for three cards plus 5 per additional card, with the Bégato and Fool serving as wild cards but not consecutively). A special "bagatto" declaration may be made for holding both the Fool and the Bégato together, often counting as a short sequence worth 10 points or integrating into longer runs for higher value. Multiple declarations of the same type (three or more) double the bonus points, and they are scored to the partnership but declared by one player only.  <br />The game is won by the first partnership to reach 800 points in the Ottocento variant or 1000 points in the Millone variant, with scores combined across multiple deals until one side achieves the target; if both sides reach the threshold in the same deal, the higher score prevails. Partnerships tally points collectively, and high-scoring declarations can sometimes secure victory before full play.  <br />Penalties apply for rule violations, such as failing to follow suit when possible, which results in the loss of the trick and any points it contains to the opponents; additionally, if the Fool is captured without having been declared as part of a combination, it may be "killed" and score 0 points for the captor instead of its usual value. The dealer's discard of two cards counts toward their partnership's score only if they capture at least one trick; otherwise, it is forfeited to the opponents.  <br />At the end of each hand, after declarations and trick-taking, captured cards are laid out by suit and rank for verification, with points tallied using the pairing method to halve values efficiently before adding bonuses.  <br /><br />Variants and Influences.  <br />Regional Adaptations.  <br />The Tarocco Siciliano represents a southern Italian adaptation of the Bolognese tradition, featuring a reduced 64-card deck that omits certain low pip cards from the minor arcana while retaining a core structure influenced by the Tarocco Bolognese. This variant employs an Italo-Portuguese suit system with interlocking swords and batons, and its trumps include distinctive imagery such as the Sun and Moon among the higher ranks, though these function as standard trumps rather than wild cards. The deck's design and gameplay, which emphasize trick-taking similar to tarocchini, reflect Bolognese origins but incorporate local Sicilian modifications, such as the absence of aces in three suits and an added ace of coins.   <br />In Florence, the Minchiate deck expands the tarot model into a 97-card pack by incorporating additional trumps representing the twelve zodiac signs, the four classical elements, and the three theological virtues (Faith, Hope, and Charity) alongside the cardinal virtues already present in standard tarot hierarchies. This elaboration extends the trump sequence to 40 cards, with the highest unnumbered trumps known as the Arie (Trumpet, World, Sun, Moon, and Star), and the Fool separate. The resulting game, also called Minchiate, maintains a tarot-inspired scoring system focused on declarations and captures but adapts the expanded trumps for more complex combinations and sequences.  <br />The Tarocco Piemontese, prevalent in northern Italy during the 19th century, adopts a full 78-card structure but draws on Bolognese influences in its unnumbered lower trumps and regional Italian suits, blending elements from both Bolognese and Florentine patterns. Early descriptions indicate sparse but clear terminology overlaps with Bolognese gameplay, such as emphasis on the hierarchy of Moors (replacing lower court figures) and a trump order that echoes the unlabelled sequence typical of Tarocco Bolognese decks. This variant facilitated the spread of tarocchi games into adjacent regions, with 19th-century packs often produced in Milan for Piedmontese use.  <br />Traces of Bolognese style appear in 19th-century French Tarot developments, diverging from the fully numbered Marseille pattern. Michael Dummett notes that these elements likely stemmed from direct Italian imports, influencing French trick-taking rules by prioritizing unlabelled trumps in captures while adapting to a 78-card standard over time.  <br />In Belgium and Switzerland, local tarocchi games adapted Bolognese-inspired decks with subtle rule adjustments, using 78-card packs with Italian suits and incorporating local customs. These adaptations contributed to regional Tarock variants.  <br />Among 20th-century Italian emigrant communities, particularly in the United States, simplified versions of tarocchini emerged, often played with standard 52-card poker decks substituting for the traditional 62-card pack by treating certain cards as proxies for trumps and courts. These variants retained core Bolognese scoring for declarations like marriages but streamlined rules for accessibility in non-Italian settings, as documented in oral histories from Italian-American social clubs.  <br /><br />Impact on Other Tarot Traditions.  <br />The Tarocco Bolognese exerted significant influence on the evolution of French Tarot, particularly through the adoption of its distinctive trump ranking in early variants, where the Angel (representing Judgement) outranks the World, a sequence mirrored in the Tarocco Piemontese. This hierarchical arrangement, with the Angel as the highest trump, shaped gameplay mechanics in some Italian-suited decks, emphasizing spiritual triumph over material completion. Additionally, early French packs occasionally featured reduced minor suits—omitting lower pip cards akin to the Bolognese structure of 62 cards—reflecting direct borrowing during the cross-regional exchange of printing techniques and card designs in northern Italy and southern France.  <br />The unnumbered trumps characteristic of the Tarocco Bolognese, particularly in Giuseppe Maria Mitelli's 1664 deck, served as an early artistic precedent for interpretive flexibility in later tarot traditions, inspiring the symbolic depth and creative liberty seen in modern occult decks such as the Rider-Waite-Smith. Mitelli's engravings, renowned for their baroque detail and departure from rigid iconography, bypassed traditional labeling and numbering, allowing players and....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72565753</guid><pubDate>Wed, 17 Jun 2026 16:55:36 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72565753/ttsol_en_us_christopher_20260617_115228.mp3" length="6753600" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/78981b55-1b79-4e33-b664-fdf45fb8d399/78981b55-1b79-4e33-b664-fdf45fb8d399.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/78981b55-1b79-4e33-b664-fdf45fb8d399/78981b55-1b79-4e33-b664-fdf45fb8d399.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/78981b55-1b79-4e33-b664-fdf45fb8d399/78981b55-1b79-4e33-b664-fdf45fb8d399.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarocco Bolognese. (part 2).  
Gameplay
Basic Rules of Tarocchini
Tarocchini is a trick-taking card game typically played by four players in fixed partnerships of two, using the full 62-card Tarocco Bolognese deck. A three-player variant, Terziglio,...</itunes:subtitle><itunes:summary><![CDATA[Tarocco Bolognese. (part 2).  <br />Gameplay<br />Basic Rules of Tarocchini<br />Tarocchini is a trick-taking card game typically played by four players in fixed partnerships of two, using the full 62-card Tarocco Bolognese deck. A three-player variant, Terziglio, exists in which 18 cards are dealt to each player, with the remaining 8 cards forming a pool available under certain conditions.  <br />The objective is to win tricks containing valuable cards, such as trumps and kings, in order to score points at the end of the hand.  <br />The dealer shuffles the deck and has it cut to the left before dealing anticlockwise in packets of five cards each, resulting in 15 cards to each of the other three players and 17 cards to the dealer, who then discards two low-value cards face down to reach 15 cards. Play proceeds anticlockwise, beginning with the player to the dealer's right. There is no bidding phase in basic tarocchini.  <br />The leader to a trick may play any card from their hand, and players in turn must follow suit if possible; failure to follow suit allows playing a trump (if held) or any other card. Trumps outrank all non-trump suits, and the highest card of the led suit—or the highest trump if any are played—wins the trick, with the winner leading to the next trick. The trump hierarchy ranks the Angel highest, followed by the World, Sun, Moon, trumps numbered 16 through 5, the four Moors (of equal rank, with the last-played prevailing), and the Bagatto lowest; the Fool holds no fixed rank in the hierarchy.  <br />The Fool functions as an excused card, permitting it to be played at any time regardless of whether the player can follow suit, thereby avoiding any penalty for reneging. It is always retained by the side that played it; if the other side wins the trick, the owner exchanges it for a low-value card from their captured tricks (or waits until they have one). If the Fool wins the trick, the owner takes the trick normally without exchange.  <br />Trumps are valuable for both winning tricks and points, with the four tarocchi (Angel, World, Bégato, Fool) worth 5 points each and other trumps worth 1 point each; kings are worth 5 points, queens 4 points, knights 3 points, and jacks 2 points each.   Players capture opponents' cards by winning tricks with superior cards, particularly trumps, to collect these valuables. A solo play option, in which one player competes alone against the others, is available in certain tarocchini variants.  <br /><br />Scoring and Declarations.  <br />In tarocchini, the point-trick game played with the Tarocco Bolognese deck, the total points available per deal are fixed at 87 for the cards, divided among players or partnerships based on the cards captured in tricks, with an additional 6 points awarded to the side that takes the last trick, for a grand total of 93 points. Cards are counted in pairs, deducting 1 point per pair to simplify tallying.  <br />Card point values are assigned as follows: the four tarocchi (the Angel, the World, the Bégato, and the Fool) are worth 5 points each; all other trumps and the four Moors are worth 1 point each; kings are worth 5 points; queens 4 points; knights 3 points; jacks 2 points; and lower pip cards are valued at 1 point. The last trick carries a bonus of 6 points.  <br />Declarations, made optionally during the first trick by laying cards face-up, allow players to score bonus points for specific combinations held in hand, which are added to the team's total before play begins. These include cricche (sets of three or four identical-rank cards, such as three kings for 17 points or four kings—known as "nello" in some local parlance—for 34 points, though simplified to 20 points in casual play) and sequences (runs of three or more consecutive cards in suit or trumps, starting at 10 points for three cards plus 5 per additional card, with the Bégato and Fool serving as wild cards but not consecutively). A special "bagatto" declaration may be made for...]]></itunes:summary><itunes:duration>1126</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>09 - Tarocco Bolognese. (part 1).</title><link>https://www.spreaker.com/episode/09-tarocco-bolognese-part-1--72565542</link><description><![CDATA[Tarocco Bolognese. (part 1). <br />Tarocco Bolognese, also known as Tarocchino, is a variant of the tarot card deck and associated trick-taking game originating in Bologna, Italy, characterized by its reduced 62-card pack and localized play tradition spanning over five centuries.  <br />The deck consists of four suits—swords, batons, coins, and cups—with 10 cards each (omitting the numeral cards 2 through 5), alongside 22 trumps, consisting of the unnumbered Matto (Fool) and 21 other trumps (with only those ranked 6–16 numbered), that follow a unique sequence with the Angel (highest, unnumbered) followed by the World, Sun, Moon, and lower cards down to the Bégato. This structure, which emerged as an early divergence from the standard 78-card tarot pack during the 16th century, has remained confined primarily to Bologna, where it is used exclusively for gameplay rather than widespread divination, though some oral traditions suggest limited divinatory use in the region for at least 300 years.   Historical evidence points to its origins in the late 15th or early 16th century, with the earliest documented references to tarocchi in Bologna dating to 1442 and legends attributing invention to figures like Prince Francesco Fibbia in the 1410s, though concrete records are sparse until later manuscripts from the 1590s. By the 18th century, the deck evolved to include double-ended designs with Arabic numerals on the trumps and substitutions like the Four Moors for certain allegorical cards, reflecting its adaptation for practical play while preserving regional distinctiveness.  <br />The primary game played with Tarocco Bolognese is Ottocento, a four-player partnership point-trick game dealing 15 cards per player from a 62-card deck (with the dealer discarding two non-point cards), where players score points from captured cards (totaling 87 points plus 6 for the last trick) and bonus declarations such as cricconi (three or more cards of the same rank) and sequences of consecutive cards. Play proceeds anticlockwise, with trumps outranking suits and the Matto functioning as an excusing card that returns to its owner after capture, emphasizing strategic declarations during the first trick and signals like volo (announcing the last card) to coordinate with partners. The objective is to reach 800 points first in a rubber, with variations like Millone (targeting 1000 points) or Quattro Scartate (four deals per rubber) attesting to its enduring flexibility within Bolognese culture, supported today by organizations such as the Accademia del Tarocchino Bolognese. This game's antiquity and isolation make Tarocco Bolognese one of the oldest continuously played tarot variants in Europe, highlighting Bologna's pivotal role in the evolution of tarot from 15th-century Italian courts.  <br /><br />History.  <br />Origins and Early Mentions.  <br />The earliest documented connection between Bologna and tarot cards appears in Ferrara's court records from July 28, 1442, when a Bolognese merchant named Marchio Burdochi sold one deck of trionfi (triumphs) for 12 soldi and 3 denari. This transaction indicates that tarot decks were already in production or circulation in Bologna by the early 15th century, predating similar records from other northern Italian cities. The first direct reference to tarot within Bologna itself dates to 1459, when municipal records describe the recovery of a stolen pack of triumphi from a local resident, confirming active use of the cards in the city by mid-century.  <br />A longstanding tradition, emerging in the 17th century, attributes the invention of the Tarocco Bolognese to Francesco Antelminelli Castracani Fibbia (c. 1360–1419), a condottiero and exiled prince of Pisa who settled in Bologna around 1410. This folklore, possibly inspired by Fibbia's noble status and military background, portrays him as creating the deck during his exile, but it lacks contemporary evidence and is widely regarded as apocryphal, serving more as local legend than historical fact.[8] Paintings and inscriptions from later centuries, such as a 17th-century portrait depicting Fibbia holding cards, reinforced this narrative without substantiating it.  <br />The oldest surviving physical evidence of the Tarocco Bolognese consists of uncut woodblock-printed sheets from the late 15th or early 16th century, featuring early versions of the trumps and suit cards in a style characteristic of Bolognese production.   One such sheet, containing fragments including the trumps The Sun and The World, is held in the Rothschild Collection at the Louvre in Paris, while another with six triumph cards—depicting figures like The Hanged Man and Death—resides in the Bibliothèque de l'École nationale supérieure des Beaux-Arts, also in Paris. These artifacts, printed in black and white with hand-coloring traces, illustrate the deck's initial non-reversible, single-ended format and regional iconography.  <br />By the mid-15th century, the Tarocco Bolognese had established a foothold primarily in Bologna and the surrounding areas of Emilia-Romagna, where it remained a localized variant distinct from contemporaneous tarot traditions in Ferrara or Milan. This confined spread underscores its roots as a regional adaptation, with no evidence of widespread export or adoption beyond northern Italy during this formative period.  <br /><br />Evolution Through the Centuries.  <br />The Tarocco Bolognese underwent significant structural modifications in the 16th century to suit regional gameplay preferences in Bologna, reducing the standard 78-card tarot deck to 62 cards by eliminating the minor arcana pip cards numbered 2 through 5 from each suit. This adaptation, which left 24 pip cards (aces and 6-10), 16 court cards, and 22 trumps including the Fool, likely emerged as an early localization of tarot traditions to streamline trick-taking games like tarocchini.  <br />A landmark artistic production occurred in the 1660s when engraver Giuseppe Maria Mitelli created the Tarocchino Mitelli deck for the noble Bentivoglio family in Bologna. This 62-card set featured copper engravings later adapted to woodblocks, showcasing playful baroque imagery infused with satirical elements and local Bolognese references, such as Mitelli's self-portrait on the Ace of Coins and heraldic symbols of the patrons. The trumps drew from classical myths while incorporating two popes and two emperors in positions II-V, reflecting the deck's pre-reform structure.  <br />By 1725, ecclesiastical intervention prompted a key change: the four papal and imperial trumps (Popess, Empress, Emperor, and Pope) were replaced with the Four Moors—unnumbered secular figures depicted as rulers or satraps—to avoid portraying religious authorities in gaming contexts, following a decree from the Papal Legate in Bologna. This alteration, implemented by figures like Count Luigi Bentivoglio, standardized the Moors as symbolic stand-ins for worldly powers, maintaining the deck's 22 trumps while shifting toward more neutral iconography. In the ensuing decades, practical innovations emerged; by the second half of the 18th century, Bologna pioneered the use of reversible (double-headed) face cards and trumps across tarot packs, facilitating faster gameplay by eliminating the need to orient cards upright.  <br />The 19th century brought further standardization, particularly in trump numbering, with Arabic numerals added to cards 5 through 16 (from Amore to La Torre) around the late 1700s to mid-1800s, while the Four Moors (positions 1-4, following the unnumbered Bagattino), and the highest trumps 17-20 (Luna, Sole, Mondo, Angelo) remained unnumbered to preserve traditional sequencing. This period also saw continued production by regional makers, such as G. Murari in Bari during the late 19th and early 20th centuries, who issued wood-engraved Tarocco Bolognese decks that adhered to the evolved 62-card format and double-headed design. These developments solidified the deck's distinct identity, influencing subsequent Italian tarot variants while emphasizing Bologna's conservative yet adaptive approach to card evolution.  <br /><br />Deck Composition.  <br />Minor Arcana Structure.  <br />The minor arcana of the Tarocco Bolognese deck consists of 40 cards divided across four traditional Italian suits: cups (coppe), coins (denari), swords (spade), and batons (bastoni). These suits represent the suited cards used primarily for trick-taking in games like Tarocchino, distinguishing them from the unsuited trumps.  <br />Each suit contains 10 cards, comprising four court cards and six numeral cards, a structure that omits the 2 through 5 pips found in fuller 14-card minor suits of other tarot traditions such as the Tarot de Marseille. The court cards—king (re), queen (dama), knight (cavallo), and jack (fante)—are present in all four suits and follow a consistent descending hierarchy: king highest, followed by queen, knight, and jack lowest. The inclusion of queens in the minor arcana is a distinctive feature of Italian-suited tarots like the Tarocco Bolognese, absent in French-derived decks where minors typically feature only three court ranks.  <br />The numeral cards in each suit include the ace (asso) and pips numbered 6 through 10, with pips depicted through repeated suit symbols in a traditional Italian pattern—such as multiple cups for the cups suit or batons for the batons suit—without scenic illustrations or figurative scenes. This non-illustrated pip design emphasizes numerical repetition for clarity in gameplay, aligning with historical Italian cardmaking conventions.  <br />Suit-specific rank orders vary between the "long" suits (swords and batons) and the "round" suits (cups and coins), reflecting regional adaptations in the Bolognese tradition. In the long suits, the full hierarchy descends continuously: king, queen, knight, jack, 10, 9, 8, 7, 6, ace (lowest). In contrast, the round suits maintain the courts as the hig<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72565542</guid><pubDate>Wed, 17 Jun 2026 16:27:59 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72565542/ttsol_en_us_christopher_20260617_112517.mp3" length="7653456" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/0174f743-0fad-4277-bb3c-7d32a7a2ed59/0174f743-0fad-4277-bb3c-7d32a7a2ed59.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/0174f743-0fad-4277-bb3c-7d32a7a2ed59/0174f743-0fad-4277-bb3c-7d32a7a2ed59.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/0174f743-0fad-4277-bb3c-7d32a7a2ed59/0174f743-0fad-4277-bb3c-7d32a7a2ed59.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarocco Bolognese. (part 1). 
Tarocco Bolognese, also known as Tarocchino, is a variant of the tarot card deck and associated trick-taking game originating in Bologna, Italy, characterized by its reduced 62-card pack and localized play tradition...</itunes:subtitle><itunes:summary><![CDATA[Tarocco Bolognese. (part 1). <br />Tarocco Bolognese, also known as Tarocchino, is a variant of the tarot card deck and associated trick-taking game originating in Bologna, Italy, characterized by its reduced 62-card pack and localized play tradition spanning over five centuries.  <br />The deck consists of four suits—swords, batons, coins, and cups—with 10 cards each (omitting the numeral cards 2 through 5), alongside 22 trumps, consisting of the unnumbered Matto (Fool) and 21 other trumps (with only those ranked 6–16 numbered), that follow a unique sequence with the Angel (highest, unnumbered) followed by the World, Sun, Moon, and lower cards down to the Bégato. This structure, which emerged as an early divergence from the standard 78-card tarot pack during the 16th century, has remained confined primarily to Bologna, where it is used exclusively for gameplay rather than widespread divination, though some oral traditions suggest limited divinatory use in the region for at least 300 years.   Historical evidence points to its origins in the late 15th or early 16th century, with the earliest documented references to tarocchi in Bologna dating to 1442 and legends attributing invention to figures like Prince Francesco Fibbia in the 1410s, though concrete records are sparse until later manuscripts from the 1590s. By the 18th century, the deck evolved to include double-ended designs with Arabic numerals on the trumps and substitutions like the Four Moors for certain allegorical cards, reflecting its adaptation for practical play while preserving regional distinctiveness.  <br />The primary game played with Tarocco Bolognese is Ottocento, a four-player partnership point-trick game dealing 15 cards per player from a 62-card deck (with the dealer discarding two non-point cards), where players score points from captured cards (totaling 87 points plus 6 for the last trick) and bonus declarations such as cricconi (three or more cards of the same rank) and sequences of consecutive cards. Play proceeds anticlockwise, with trumps outranking suits and the Matto functioning as an excusing card that returns to its owner after capture, emphasizing strategic declarations during the first trick and signals like volo (announcing the last card) to coordinate with partners. The objective is to reach 800 points first in a rubber, with variations like Millone (targeting 1000 points) or Quattro Scartate (four deals per rubber) attesting to its enduring flexibility within Bolognese culture, supported today by organizations such as the Accademia del Tarocchino Bolognese. This game's antiquity and isolation make Tarocco Bolognese one of the oldest continuously played tarot variants in Europe, highlighting Bologna's pivotal role in the evolution of tarot from 15th-century Italian courts.  <br /><br />History.  <br />Origins and Early Mentions.  <br />The earliest documented connection between Bologna and tarot cards appears in Ferrara's court records from July 28, 1442, when a Bolognese merchant named Marchio Burdochi sold one deck of trionfi (triumphs) for 12 soldi and 3 denari. This transaction indicates that tarot decks were already in production or circulation in Bologna by the early 15th century, predating similar records from other northern Italian cities. The first direct reference to tarot within Bologna itself dates to 1459, when municipal records describe the recovery of a stolen pack of triumphi from a local resident, confirming active use of the cards in the city by mid-century.  <br />A longstanding tradition, emerging in the 17th century, attributes the invention of the Tarocco Bolognese to Francesco Antelminelli Castracani Fibbia (c. 1360–1419), a condottiero and exiled prince of Pisa who settled in Bologna around 1410. This folklore, possibly inspired by Fibbia's noble status and military background, portrays him as creating the deck during his exile, but it lacks contemporary evidence and is widely regarded as apocryphal, serving more...]]></itunes:summary><itunes:duration>1276</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>08 - Tarot card games.  </title><link>https://www.spreaker.com/episode/08-tarot-card-games--72564987</link><description><![CDATA[Tarot card games.  <br />Tarot games are card games played with tarot packs designed for card play and which have a permanent trump suit alongside the usual four card suits. The games and packs which English-speakers call by the French name tarot are called tarocchi in the original Italian, Tarock in German and similar words in other languages.  <br />Tarot games are increasingly popular in Europe, especially in France where French tarot is the second most popular card game after Belote. In Austria, Tarock games, especially Königrufen, have become widespread and there are several major national and international tournaments each year. Italy, the home of tarot, remains a stronghold. Games of the tarot family are also played in Hungary, Slovenia, Liechtenstein, Czechia, Slovakia, Switzerland, Denmark, south Germany and south Poland.  <br /><br />History.  <br />The introduction of trumps is one of only two major innovations to trick-taking games since they were invented, the other being the idea of bidding. Trump cards, initially called trionfi, first appeared with the advent of tarot cards, in which there is a separate, permanent trump suit comprising a number of picture cards. In contrast, a different concept arose in the game of the contemporary game of Karnöffel. In this south German game played with an ordinary pack, some cards of the chosen or selected suits had full trump powers, others were partial trumps and the 7s had a special role. These features are retained in games of the Karnöffel family to the present, but are never seen in tarot games.  <br />The earliest known example of a fifth suit of trumps was ordered by Filippo Maria Visconti around 1420 and included 16 trumps with images of Greek and Roman gods. A basic description first appeared in the manuscript of Martiano da Tortona, written before 1425.<br />From Italy, Tarot first spread to France and Switzerland in the 16th century and Belgium in the late 17th century. Then to most parts of Europe in the 18th century with the notable exceptions being the British Isles, the Iberian peninsula, and the Balkans.  While there are many brief or vague descriptions of how Tarot was played in its first two centuries, the earliest detailed description of rules for a tarot game in any language were published by the Abbé de Marolles in Nevers in 1637. The abbot learnt this variant from Princess Louise-Marie of Gonzague-Nevers, who introduced some rule variations from the normal game. It was played by three players with a 66-card pack, obtained by removing the 3 lowest cards of each suit from a standard 78-card, Italian-suited tarot pack. Two players received 21 cards each. The dealer received 25, from which four were discarded. There were payments for declaring certain card combinations at the start, for playing the Ace of Coins and for taking the last trick with a King or the Pagat. The usual tarot rules or play and card point values applied. The winner was the one with the most points in tricks and was paid an amount by the losers based on the difference in scores.  <br />Tarot decks did not precede decks having four suits of the same length, and they were invented not for occult purposes but purely for gaming. In 1781, Court de Gébelin published an essay associating the cards with ancient wisdom, the earliest record of this idea, subsequently debunked by Dummett. As a result of the unsupported theories of de Gébelin and other occultists,  tarot cards have since been used for cartomancy and divination as well as gaming, although now fortune-tellers tend to use specially developed tarot decks rather than those used for games.  <br /><br />Rules.  <br />Number of players.  <br />Tarot can be played by two to eight players, but the vast majority of rules are for three or four players. Players can compete individually or be part of a fixed partnership or have variable alliances that change with each hand.  <br /><br />Deck of cards.  <br />A complete Tarot deck such as one for French Tarot contains the full 78-card complement. It can be used to play any game in the family, with the exception of Minchiate, an extinct game that used 97 cards. Austrian-Hungarian Tarock and Italian Tarocco decks are a smaller subset, of 63, 54, 40, or even 36 cards, suitable only for games of a particular region. These games remove various ranks of pip cards to increase the chances of a void or short suit.  <br />Regional tarot decks commonly feature culture-specific suits. In Italy (excluding Trieste) and parts of Switzerland, the original Latin suits of Cups, Coins, Clubs, and Swords are used. In Trieste and everywhere else, the French suits of Hearts, Diamonds, Clubs, and Spades are used. The trump suit does not have a suit symbol, they are ranked by large Arabic or additive Roman numerals.  <br />The 78-card tarot deck contains:  <br />- 14 cards each in four suits (French or Latin depending on the region): "pip" cards numbered one (but called Ace) to ten. Plus four court cards, a Jack (or Knave or Valet), a Knight (or Cavalier), a Queen, and a King.  <br />- The 21 tarots function in the game as a permanent suit of trumps.  <br />- The Fool, also known as the Excuse, is an unnumbered card that excuses the player from following suit or playing a trump in some variations, and that acts as the strongest trump in others.  <br />The 54-card 'Tarock' deck contains:  <br />- 8 cards each in four suits (usually French), the "pip" cards being stripped out leaving 1 to 4 in the red suits (Ace highest) and 10 to 7 in the black suits (ten highest). The court cards remain the same. <br />- 22 Tarocks as permanent trumps, including the Sküs (the Fool) as an unnumbered Tarock XXII, the Mond as Tarock XXI and the Pagat as Tarock I, which are collectively known as the Trull or "Honours" and have a special role.  <br />Due to the antiquity of tarot games, the cards are ordered in an archaic ranking. In the plain suits, Kings are always high. With the exception of modern French tarot and Sicilian tarocchi, the ranking in the Latin round suits (cups and coins) or the French red suits (diamonds and hearts) goes from King (high), Queen, Cavalier, Jack, 1, 2, 3 ... 10 (low).  <br />For the purpose of the rules, the numbering of the trumps is all that matters. The symbolic tarot images have no effect in the game itself other than influencing the naming of a few of the cards (Fool, Mond, Pagat, Little Man). The design traditions of these decks evolved independently, and they often bear only numbers and whimsical scenes arbitrarily chosen by the engraver.   There are still traditional sequences of images in which the common lineage is visible. E.g. the moon that is commonly visible at a corner of the trump card 21 in the Industrie und Glück stems from confusion of the German word Mond, meaning "moon", with Italian mondo and French monde, meaning "world", the usual symbol associated with the trump card 21 on Italian-suited tarots.  <br /><br />Basic rules of play.  <br />Play is typically anti-clockwise; the player to the right of the dealer plays to the first trick. Players must follow suit if they have a card of the suit led, otherwise they must play a trump if possible. The winner of each trick leads to the next.  <br />After the hand has been played, a score is taken based on the point values of the cards in the tricks each player has managed to capture.  <br /><br />Common card values.  <br />The aim in almost all card games of the Tarot family is to make as many points as possible from the cards taken in tricks, the cards having different point values. Those cards which have little or no point value are called various names – Skartins, Ladons or cartes basses depending on the region – but may be referred to as low cards.  <br />Cards which have a higher point value may be called counting cards or counters. They usually include the Fool (Excuse or Sküs), the I (Pagat Petit, Bagatto or Little Man) and the XXI (Mond) plus all the court cards. In such a case, the low cards are the remaining tarots (II to XX) and all the pip cards. Not all games follow this precisely. In some games, other cards are included among the counters. However, the division of counters and low cards described is the most common and is often accompanied by the following 'standard' card values:  <br />- Oudlers or Trull cards – Trumps I, XXI and the Fool: 5 points.  <br />- Kings: 5 points.  <br />- Queens: 4 points.  <br />- Cavaliers or Knights: 3 points.  <br />- Knaves, Valets or Jacks: 2 points.  <br />- Low cards: 1 point.  <br /><br />Tarot scoring.  <br />The system by which players work out their scores in almost all Tarot games may appear "eccentric and puzzling", but the rationale to it is that, originally, the cards were each valued at one less point than that shown above (e.g. Kings were worth 4 points and low cards had no point value), but every trick taken scored one point. Dummett argues that the tedious work of counting tricks and card points separately led players to fuse the two processes into a single operation. There are several practical methods, but all are designed to achieve the same aim: a quick and relatively simple way of calculating the score.  <br />A very common system used in many 54-card Tarock games is counting in packets of three. Under the original scoring scheme, the pack would have been worth 52 points and there would have been 18 points for the 18 tricks making a total of 70 points in total; thus, in most cases, a declarer needs 36 points to win. Mayr and Sedlaczek described 3 common systems:  <br />Counting in threes with low cards.  <br />The first, easiest and oldest method is counting in threes with low cards. A player gathers the cards won in tricks and groups them into triplets each comprising one counting card and two low cards. Each triplet scores the value of the counter only e.g. a Queen and two low cards scores 4. A triplet of three low cards scores exactly 1 point. In some....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72564987</guid><pubDate>Wed, 17 Jun 2026 15:50:33 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72564987/ttsol_en_us_christopher_20260617_104646.mp3" length="9920592" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/d52e2957-0e86-4a4b-943a-c14f9706d1c8/d52e2957-0e86-4a4b-943a-c14f9706d1c8.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/d52e2957-0e86-4a4b-943a-c14f9706d1c8/d52e2957-0e86-4a4b-943a-c14f9706d1c8.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/d52e2957-0e86-4a4b-943a-c14f9706d1c8/d52e2957-0e86-4a4b-943a-c14f9706d1c8.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarot card games.  
Tarot games are card games played with tarot packs designed for card play and which have a permanent trump suit alongside the usual four card suits. The games and packs which English-speakers call by the French name tarot are...</itunes:subtitle><itunes:summary><![CDATA[Tarot card games.  <br />Tarot games are card games played with tarot packs designed for card play and which have a permanent trump suit alongside the usual four card suits. The games and packs which English-speakers call by the French name tarot are called tarocchi in the original Italian, Tarock in German and similar words in other languages.  <br />Tarot games are increasingly popular in Europe, especially in France where French tarot is the second most popular card game after Belote. In Austria, Tarock games, especially Königrufen, have become widespread and there are several major national and international tournaments each year. Italy, the home of tarot, remains a stronghold. Games of the tarot family are also played in Hungary, Slovenia, Liechtenstein, Czechia, Slovakia, Switzerland, Denmark, south Germany and south Poland.  <br /><br />History.  <br />The introduction of trumps is one of only two major innovations to trick-taking games since they were invented, the other being the idea of bidding. Trump cards, initially called trionfi, first appeared with the advent of tarot cards, in which there is a separate, permanent trump suit comprising a number of picture cards. In contrast, a different concept arose in the game of the contemporary game of Karnöffel. In this south German game played with an ordinary pack, some cards of the chosen or selected suits had full trump powers, others were partial trumps and the 7s had a special role. These features are retained in games of the Karnöffel family to the present, but are never seen in tarot games.  <br />The earliest known example of a fifth suit of trumps was ordered by Filippo Maria Visconti around 1420 and included 16 trumps with images of Greek and Roman gods. A basic description first appeared in the manuscript of Martiano da Tortona, written before 1425.<br />From Italy, Tarot first spread to France and Switzerland in the 16th century and Belgium in the late 17th century. Then to most parts of Europe in the 18th century with the notable exceptions being the British Isles, the Iberian peninsula, and the Balkans.  While there are many brief or vague descriptions of how Tarot was played in its first two centuries, the earliest detailed description of rules for a tarot game in any language were published by the Abbé de Marolles in Nevers in 1637. The abbot learnt this variant from Princess Louise-Marie of Gonzague-Nevers, who introduced some rule variations from the normal game. It was played by three players with a 66-card pack, obtained by removing the 3 lowest cards of each suit from a standard 78-card, Italian-suited tarot pack. Two players received 21 cards each. The dealer received 25, from which four were discarded. There were payments for declaring certain card combinations at the start, for playing the Ace of Coins and for taking the last trick with a King or the Pagat. The usual tarot rules or play and card point values applied. The winner was the one with the most points in tricks and was paid an amount by the losers based on the difference in scores.  <br />Tarot decks did not precede decks having four suits of the same length, and they were invented not for occult purposes but purely for gaming. In 1781, Court de Gébelin published an essay associating the cards with ancient wisdom, the earliest record of this idea, subsequently debunked by Dummett. As a result of the unsupported theories of de Gébelin and other occultists,  tarot cards have since been used for cartomancy and divination as well as gaming, although now fortune-tellers tend to use specially developed tarot decks rather than those used for games.  <br /><br />Rules.  <br />Number of players.  <br />Tarot can be played by two to eight players, but the vast majority of rules are for three or four players. Players can compete individually or be part of a fixed partnership or have variable alliances that change with each hand.  <br /><br />Deck of cards.  <br />A complete Tarot deck such as one...]]></itunes:summary><itunes:duration>1654</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>07 - Tarot. (part 2).  </title><link>https://www.spreaker.com/episode/07-tarot-part-2--72563236</link><description><![CDATA[Tarot. (part 2).  <br />Playing card decks.  <br />The original purpose of tarot cards was to play games. A very cursory explanation of rules for a tarot-like deck is given in a manuscript by Martiano da Tortona before 1425. Vague descriptions of game play or game terminology follow for the next two centuries until the earliest known complete description of rules for a French variant in 1637. The game of tarot has many regional variations. Tarocchini has survived in Bologna and there are still others played in Piedmont and Sicily, but in Italy the game is generally less popular than elsewhere.  <br />The 18th century saw tarot's greatest revival, during which it became one of the most popular card games in Europe, played everywhere except Ireland and Britain, the Iberian peninsula, and the Ottoman Balkans. French tarot experienced another revival, beginning in the 1970s, and France has the strongest tarot gaming community. Regional tarot games—often known as tarock, tarok, or tarokk—are widely played in central Europe within the borders of the former Austro-Hungarian empire.  <br /><br />Italian-suited decks.  <br />Italian-suited decks were first devised in the 15th century in northern Italy. Three decks of this category are still used to play certain games:  <br />- The Tarocco Piemontese consists of the four suits of swords, batons, cups and coins, each headed by a king, queen, cavalier and jack, followed by the pip cards for a total of 78 cards. Trump 20 outranks 21 in most games and the Fool is numbered 0 despite not being a trump.  <br />- The Swiss 1JJ Tarot is similar, but replaces the Pope with Jupiter, the Popess with Juno, and the Angel with the Judgement. The trumps rank in numerical order and the Tower is known as the House of God. The cards are not reversible like the Tarocco Piemontese.  <br />- The Tarocco Bolognese omits numeral cards two to five in plain suits, leaving it with 62 cards, and has somewhat different trumps, not all of which are numbered and four of which are equal in rank. It has a different graphical design than the two above as it was not derived from the Tarot of Marseilles.  <br /><br />Italo-Portuguese-suited deck.  <br />The Tarocco Siciliano is the only deck to use the so-called Portuguese suit system, which uses Spanish pips but intersects them like Italian pips. Some of the trumps are different such as the lowest trump, Miseria (destitution). It omits the Two and Three of coins, and numerals one to four in clubs, swords and cups: it thus has 64 cards, but the ace of coins is not used, being the bearer of the former stamp tax. The cards are quite small and not reversible.  <br /><br />Spanish-suited deck.  <br />The sole surviving example of a Spanish-suited deck was produced around 1820 by Giacomo Recchi of Oneglia, Liguria and destined for Sardinia. The plain suit cards are copied from the Sardinian pattern designed just ten years earlier by José Martinez de Castro for Clemente Roxas in Madrid but with the addition of 10s and queens. The trumps are largely copied from an early version of the Tarocco Piemontese. At that time, Liguria, Sardinia, and Piedmont were all territories of the Savoyard state.  <br /><br />French-suited decks.  <br />French suited tarot cards use the suit signs of clubs, diamonds, hearts, and spades. With the exception of novelty decks, French-suited tarot cards are almost exclusively used for card games. The earliest French-suited tarot decks were made by the de Poilly family of engravers, beginning with a Minchiate deck by François de Poilly in the late 1650s. Aside from these early outliers, the first generation of French-suited tarots depicted scenes of animals on the trumps and were thus called "Tiertarock" (Tier being German for "animal") and first appeared around 1740. Around 1800, a greater variety of decks were produced, mostly with genre art or veduta. The German states used to produce a variety of 78-card tarot packs using Italian suits, but later switching to French suited cards; some were imported to France. There remain only two French-suited patterns of Cego packs - the Cego Adler pack manufactured by ASS Altenburger and one with genre scenes by F.X. Schmid, which may reflect the mainstream German cards of the 19th century. Current French-suited tarot decks come in these patterns:  <br />- Industrie und Glück – the Industrie und Glück ("Diligence and Fortune") genre art tarock deck of Central Europe uses Roman numerals for the trumps. It is sold with 54 cards; the 5 to 10 of the red suits and the 1 to 6 of the black suits are removed. There are 3 patterns – Types A, B and C – of which Type C has become the standard, whereas Types A and B appear in limited editions or specials.  <br />- Tarot Nouveau – also called the Tarot Bourgeois – has a 78-card pack. It is commonly used for tarot games in France and for Danish Tarok in Denmark. It is also sometimes used in Germany to play Cego. Its genre art trumps use Arabic numerals in corner indices.  <br />- Adler-Cego – this is an animal tarot that is used in the Upper Rhine valley and neighbouring mountain regions such as the Black Forest or the Vosges It has 54 cards organized in the same fashion as the Industrie und Glück packs. Its trumps use Arabic numerals but within centered indices.  <br />- Schmid-Cego - this pack by F.X. Schmid is of the Bourgeois Tarot type and has genre scenes similar to those of the Tarot Nouveau, but the Arabic numerals are centred as in the Adler-Cego pack.  <br /><br />German-suited Tarock cards.  <br />From the late 18th century, in addition to producing their own true Tarot packs, the south German states manufactured German-suited packs labeled "Taroc", "Tarock" or "Deutsch-Tarok". These survive as "Schafkopf/Tarock" packs of the Bavarian and Franconian pattern. These are not true tarot packs, but standard 36-card German-suited decks for games like German Tarok, Bauerntarock, Württemberg Tarock and Bavarian Tarock. Until the 1980s there were also Tarock packs in the Württemberg pattern. There are 36 cards; the pip cards ranging from 6 to 10, Under Knave (Unter), Over Knave (Ober), King, and Ace. These use ace–ten ranking, like klaverjas, where ace is the highest followed by 10, king, Ober, Unter, then 9 to 6. The heart suit is the default trump suit.[5] The Bavarian pack is also used to play Schafkopf by excluding the Sixes.  <br /><br />Cartomancy.  <br />In countries where tarot trick taking games are not widely played, such as English-speaking countries, only specially designed cartomantic tarot cards, used primarily for novelty and divination, are readily available. The early French occultists claimed that tarot cards had esoteric links to ancient Egypt, Kabbalah, the Indic Tantra, or I Ching, claims that have been frequently repeated by authors on card divination. However, scholarly research has demonstrated that tarot cards were invented in northern Italy in the mid-15th century and confirmed that there is no historical evidence of any significant use of tarot cards for divination until the late 18th century. The tarot's esoteric ties and obscured origins proposed in theories by freemasons and occultists during this period led to the implied authority of the deck and its users. Historians such as Michael Dummett have described the Tarot pack as "the subject of the most successful propaganda campaign ever launched. An entire false history and false interpretation of the Tarot pack was concocted by the occultists and it is all but universally believed."  <br />The earliest evidence of a tarot deck used for cartomancy comes from an anonymous manuscript from around 1750 which documents rudimentary divinatory meanings for the cards of the Tarocco Bolognese. The popularization of esoteric tarot started with Antoine Court and Jean-Baptiste Alliette (Etteilla) in Paris during the 1780s, using the Tarot of Marseilles. French tarot players abandoned the Marseilles tarot in favor of the Tarot Nouveau around 1900, with the result that the Marseilles pattern is now used mostly by cartomancers.  <br />Etteilla was the first to produce a bespoke tarot deck specifically designed for occult purposes around 1789. In keeping with the unsubstantiated belief that such cards were derived from the Book of Thoth, Etteilla's tarot contained themes related to ancient Egypt.  <br />In the occult tradition, tarot cards are referred to as "arcana", with the Fool and 21 trumps being termed the Major Arcana and the suit cards the Minor Arcana, terms not used by players of tarot card games.  <br />The 78-card tarot deck used by esotericists has two distinct parts:  <br />- The Major Arcana (greater secrets) consists of 22 cards without suits. Their names and numbers vary, but in a typical scheme, the names are:  <br />The Fool, The Magician, The High Priestess, The Empress, The Emperor, The Hierophant, The Lovers, The Chariot, Strength, The Hermit, Wheel of Fortune, Justice, The Hanged Man, Death, Temperance, The Devil, The Tower, The Star, The Moon, The Sun, Judgement, and The World. Cards from The Magician to The World are numbered in Roman numerals from I to XXI, while The Fool is the only unnumbered card, sometimes placed at the beginning of the deck as 0, or at the end as XXII.  <br />- The Minor Arcana (lesser secrets) consists of 56 cards, divided into four suits of 14 cards each;  <br />Ten numbered cards and four court cards. The court cards are the King, Queen, Knight and Page/Jack, in each of the four tarot suits. The traditional Italian tarot suits are swords, batons, coins and cups; however, in modern occult tarot decks, the suit of batons is often called wands, rods or staves; the suit of coins is often called pentacles or disks and the suit of cups is often referred to as goblets.  <br />The terms "Major Arcana" and "Minor Arcana" were first used by Jean-Baptiste Pitois (also known as Paul Christian), but are never used in relation to tarot card games.....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72563236</guid><pubDate>Wed, 17 Jun 2026 13:30:33 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72563236/ttsol_en_us_christopher_20260617_082708.mp3" length="4363920" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/b98d685e-f94e-4817-811b-d6fd7f30a2a9/b98d685e-f94e-4817-811b-d6fd7f30a2a9.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/b98d685e-f94e-4817-811b-d6fd7f30a2a9/b98d685e-f94e-4817-811b-d6fd7f30a2a9.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/b98d685e-f94e-4817-811b-d6fd7f30a2a9/b98d685e-f94e-4817-811b-d6fd7f30a2a9.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarot. (part 2).  
Playing card decks.  
The original purpose of tarot cards was to play games. A very cursory explanation of rules for a tarot-like deck is given in a manuscript by Martiano da Tortona before 1425. Vague descriptions of game play or...</itunes:subtitle><itunes:summary><![CDATA[Tarot. (part 2).  <br />Playing card decks.  <br />The original purpose of tarot cards was to play games. A very cursory explanation of rules for a tarot-like deck is given in a manuscript by Martiano da Tortona before 1425. Vague descriptions of game play or game terminology follow for the next two centuries until the earliest known complete description of rules for a French variant in 1637. The game of tarot has many regional variations. Tarocchini has survived in Bologna and there are still others played in Piedmont and Sicily, but in Italy the game is generally less popular than elsewhere.  <br />The 18th century saw tarot's greatest revival, during which it became one of the most popular card games in Europe, played everywhere except Ireland and Britain, the Iberian peninsula, and the Ottoman Balkans. French tarot experienced another revival, beginning in the 1970s, and France has the strongest tarot gaming community. Regional tarot games—often known as tarock, tarok, or tarokk—are widely played in central Europe within the borders of the former Austro-Hungarian empire.  <br /><br />Italian-suited decks.  <br />Italian-suited decks were first devised in the 15th century in northern Italy. Three decks of this category are still used to play certain games:  <br />- The Tarocco Piemontese consists of the four suits of swords, batons, cups and coins, each headed by a king, queen, cavalier and jack, followed by the pip cards for a total of 78 cards. Trump 20 outranks 21 in most games and the Fool is numbered 0 despite not being a trump.  <br />- The Swiss 1JJ Tarot is similar, but replaces the Pope with Jupiter, the Popess with Juno, and the Angel with the Judgement. The trumps rank in numerical order and the Tower is known as the House of God. The cards are not reversible like the Tarocco Piemontese.  <br />- The Tarocco Bolognese omits numeral cards two to five in plain suits, leaving it with 62 cards, and has somewhat different trumps, not all of which are numbered and four of which are equal in rank. It has a different graphical design than the two above as it was not derived from the Tarot of Marseilles.  <br /><br />Italo-Portuguese-suited deck.  <br />The Tarocco Siciliano is the only deck to use the so-called Portuguese suit system, which uses Spanish pips but intersects them like Italian pips. Some of the trumps are different such as the lowest trump, Miseria (destitution). It omits the Two and Three of coins, and numerals one to four in clubs, swords and cups: it thus has 64 cards, but the ace of coins is not used, being the bearer of the former stamp tax. The cards are quite small and not reversible.  <br /><br />Spanish-suited deck.  <br />The sole surviving example of a Spanish-suited deck was produced around 1820 by Giacomo Recchi of Oneglia, Liguria and destined for Sardinia. The plain suit cards are copied from the Sardinian pattern designed just ten years earlier by José Martinez de Castro for Clemente Roxas in Madrid but with the addition of 10s and queens. The trumps are largely copied from an early version of the Tarocco Piemontese. At that time, Liguria, Sardinia, and Piedmont were all territories of the Savoyard state.  <br /><br />French-suited decks.  <br />French suited tarot cards use the suit signs of clubs, diamonds, hearts, and spades. With the exception of novelty decks, French-suited tarot cards are almost exclusively used for card games. The earliest French-suited tarot decks were made by the de Poilly family of engravers, beginning with a Minchiate deck by François de Poilly in the late 1650s. Aside from these early outliers, the first generation of French-suited tarots depicted scenes of animals on the trumps and were thus called "Tiertarock" (Tier being German for "animal") and first appeared around 1740. Around 1800, a greater variety of decks were produced, mostly with genre art or veduta. The German states used to produce a variety of 78-card tarot packs using Italian suits, but later...]]></itunes:summary><itunes:duration>728</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>06 - Tarot. (part 1).</title><link>https://www.spreaker.com/episode/06-tarot-part-1--72562902</link><description><![CDATA[Tarot. (part 1).<br />Tarot (first known as trionfi and later as tarocchi or tarocks) is a set of playing cards used in tarot games and in fortune-telling or divination. From at least the mid-15th century, the tarot was used to play trick-taking card games such as Tarocchini.  <br />From their Italian roots, tarot games spread to most of Europe, evolving into new forms including German Grosstarok and modern examples such as French Tarot and Austrian Königrufen.  <br />Tarot is commonly found in many countries, especially in English- and Spanish-speaking countries where tarot games are not as widely played, in the form of specially designed cartomantic decks used primarily for tarot card reading, in which each card corresponds to an assigned archetype or interpretation for divination, fortune-telling or for other non-gaming uses.  <br />The emergence of custom decks for use in divination via tarot card reading and cartomancy began after French occultists made elaborate, but unsubstantiated, claims about their history and meaning in the late 18th century. Thus, there are two distinct types of tarot packs in circulation: those used for card games and those used for divination. However, some older patterns, such as the Tarot de Marseille and the Swiss 1JJ Tarot, originally intended for playing card games, are also used for cartomancy.  <br />Tarot has four suits that vary by region: French suits are used in western, central and eastern Europe, and Latin suits in southern Europe. Each suit has 14 cards: ten pip cards numbering from one (or Ace) to ten; and four face cards: King, Queen, Knight, and Jack/Knave/Page. In addition, the tarot also has a separate 21-card trump suit and a single card known as the Fool. Depending on the game, the Fool may act as the top trump or may be played to avoid following suit. These tarot cards are still used throughout much of Europe to play trick-taking card games.  <br /><br />Distribution.  <br />The use of tarot for trick-taking games was at one time widespread across the whole of Europe except the British Isles, the Iberian Peninsula, and the Balkans. Having fallen into decline by the 20th century, the games later experienced a renaissance in some countries and regions. For example, French Tarot was largely confined to Provence in the 18th century, but took off in the 1950s to such an extent that, in 1973, the French Tarot Association (Fédération Française de Tarot) was formed and French Tarot itself is now the second most popular card game in France. Tarock games like Königrufen have experienced significant growth in Austria where international tournaments are held with other nations, especially those from eastern Europe that still play such games, including Hungary, Romania, Slovakia and Slovenia.  <br />Denmark appears to be the only Scandinavian country that still plays tarot games, Danish Tarok being a derivative of historical German Grosstarock. The game of Cego has grown in popularity again in the south German region of Baden. Italy continues to play regionally popular games with their distinctive Tarot packs. These include: Ottocento in Bologna and Sicilian Tarocchi in parts of Sicily. Meanwhile Troccas and Troggu are still played locally in parts of Switzerland.  <br /><br />History.  <br />Playing cards and early tarot-like games.  <br />Tarot cards, then known as tarocchi (Italian), first appeared in Ferrara and Milan in northern Italy, with the Fool and 21 trumps (then called trionfi) being added to the standard Italian pack of four suits: batons, coins, cups and swords. Scholarship has established that early European playing cards were probably based on the Egyptian Mamluk deck invented in or before the 14th century, which followed the introduction of paper from Asia into Western Europe. By the late 1300s, Europeans were producing their own cards, the earliest patterns being based on the Mamluk deck but with variations to the suit symbols and court cards.  <br />The first records of playing cards in Europe date to 1367 in Bern and they appear to have spread very rapidly across the whole of Europe, as may be seen from the records, mainly of card games being banned. Little is known about the appearance and number of these cards, the only significant information being provided by a text by John of Rheinfelden in 1377 from Freiburg im Breisgau, who, in addition to other versions, describes the basic pack as containing the still-current 4 suits of 13 cards, the courts usually being the King, Ober and Unter ("marshals"), although Dames and Queens were already known by then.  <br />An early pattern of playing cards used the suits of batons or clubs, coins, swords, and cups. These suits are still used in traditional Italian, Spanish and Portuguese playing card decks, and are also used in modern (occult) tarot divination cards that first appeared in the late 18th century.  <br />A lost tarot-like pack was commissioned by Duke Filippo Maria Visconti and described by Martiano da Tortona, probably between 1418 and 1425 since the painter he mentions, Michelino da Besozzo, returned to Milan in 1418, while Martiano himself died in 1425. He described a 60-card deck with 16 cards having images of the Roman gods and suits depicting four kinds of birds. The 16 cards were regarded as "trumps" since, in 1449, Jacopo Antonio Marcello recalled that the now deceased duke had invented a novum quoddam et exquisitum triumphorum genus, or "a new and exquisite kind of triumphs." Other early decks showcasing classical motifs include the Boiardo–Viti and Sola Busca tarots of the 1490s.  <br /><br />Early tarot decks.  <br />The first documented tarot decks were recorded between 1440 and 1450 in Milan, Ferrara, Florence and Bologna, when additional trump cards with allegorical illustrations were added to the common four-suit pack. These new decks were called carte da trionfi, triumph cards, and the additional cards known simply as trionfi, which became "trumps" in English. The earliest documentation of trionfi is found in a written statement in the court records of Florence, in 1440, regarding the transfer of two decks to Sigismondo Pandolfo Malatesta.  <br />The oldest surviving tarot cards are the 15 or so decks of the Visconti-Sforza Tarot painted in the mid-15th century for the rulers of the Duchy of Milan. In 15th century Italy, the set of cards that was included in tarot packs, including trumps, seems to have been consistent, even if naming and ordering varied. There are two main exceptions: <br />- Some late 15th-century decks like the Sola Busca tarot and the Boiardo deck had four suits, a fool, and 21 trumps, but none of the trump images match the images normally used on Italian tarot cards. They seem to have been made on the model of tarot decks, but were voluntary departures from an established standard.  <br />- The Visconti di Mondrone pack, one of the Visconti-Sforza decks, originally had a Dame and a Maid in each suit, in addition to the standard King, Queen, Knight, and Jack. Additionally, the pack includes three trump cards which represent the theological virtues of Faith, Hope, and Charity, and are not present in any other tarot deck of that era.  <br />Although a Dominican preacher inveighed against the evil inherent in playing cards, chiefly because of their use in gambling, in a sermon in the 15th century, no routine condemnations of tarot were found during its early history.  <br /><br />Propagation.  <br />Because the earliest tarot cards were hand-painted, the number of the decks produced is thought to have been small. It was only after the invention of the printing press that mass production of cards became possible. The expansion of tarot outside of Italy, first to France and Switzerland, occurred during the Italian Wars. The most prominent tarot deck version used in these two countries was the Tarot of Marseilles, of Milanese origin. The oldest Tarot deck produced in Marseille is that of Philippe Vachier, dated 1639.  <br />While the set of trumps was generally consistent, their order varied by region, perhaps as early as the 1440s. Michael Dummett placed them into three categories. In Bologna and Florence, the highest trump is the Angel, followed by the World. This group spread mainly southward through the Papal States, the Kingdom of Naples, and finally down to the Kingdom of Sicily but was also known in the Savoyard states. In Ferrara, the World was the highest, followed by Justice and the Angel. This group spread mainly to the northeast to Venice and Trento where it was only a passing fad. By the end of the 16th century, this order became extinct. In Milan, the World was highest, followed by the Angel; this ordering is used in the Tarot of Marseilles.  Dummett also wrote about a possible fourth lineage that may have existed along the Franco-Italian border. It spread north through France until its last descendant, the Belgian Tarot, went extinct around 1800.  <br />In Florence, an expanded deck called Minchiate was later used. This deck of 97 cards includes astrological symbols and the four elements, as well as traditional tarot motifs. The earliest known mention of this game, under the name of germini, dates to 1506.  <br /><br />Etymology.  <br />The word "tarot" and German Tarock derive from the Italian Tarocchi, the origin of which is uncertain, although taroch was used as a synonym for foolishness in the late 15th and early 16th centuries. The decks were known exclusively as Trionfi during the fifteenth century. The new name first appeared in Brescia around 1502 as Tarocho. During the 16th century, a new game played with a standard deck but sharing a very similar name (Trionfa) was quickly becoming popular. This coincided with the older game being renamed tarocchi. In modern Italian, the singular term is Tarocco, which, as a noun, is a cultivar of blood orange. The attribute Tarocco and the verb Taroccare are used regionally to indicate that something is....<br /><br />This episode includes AI-generated content.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72562902</guid><pubDate>Wed, 17 Jun 2026 12:57:30 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72562902/ttsol_en_us_christopher_20260617_075427.mp3" length="4068576" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/f67eab01-6edf-4f18-993f-382edd16f58a/f67eab01-6edf-4f18-993f-382edd16f58a.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/f67eab01-6edf-4f18-993f-382edd16f58a/f67eab01-6edf-4f18-993f-382edd16f58a.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/f67eab01-6edf-4f18-993f-382edd16f58a/f67eab01-6edf-4f18-993f-382edd16f58a.vtt" type="text/vtt" language="en"/><podcast:txt purpose="ai-content">true</podcast:txt><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>Tarot. (part 1).
Tarot (first known as trionfi and later as tarocchi or tarocks) is a set of playing cards used in tarot games and in fortune-telling or divination. From at least the mid-15th century, the tarot was used to play trick-taking card games...</itunes:subtitle><itunes:summary><![CDATA[Tarot. (part 1).<br />Tarot (first known as trionfi and later as tarocchi or tarocks) is a set of playing cards used in tarot games and in fortune-telling or divination. From at least the mid-15th century, the tarot was used to play trick-taking card games such as Tarocchini.  <br />From their Italian roots, tarot games spread to most of Europe, evolving into new forms including German Grosstarok and modern examples such as French Tarot and Austrian Königrufen.  <br />Tarot is commonly found in many countries, especially in English- and Spanish-speaking countries where tarot games are not as widely played, in the form of specially designed cartomantic decks used primarily for tarot card reading, in which each card corresponds to an assigned archetype or interpretation for divination, fortune-telling or for other non-gaming uses.  <br />The emergence of custom decks for use in divination via tarot card reading and cartomancy began after French occultists made elaborate, but unsubstantiated, claims about their history and meaning in the late 18th century. Thus, there are two distinct types of tarot packs in circulation: those used for card games and those used for divination. However, some older patterns, such as the Tarot de Marseille and the Swiss 1JJ Tarot, originally intended for playing card games, are also used for cartomancy.  <br />Tarot has four suits that vary by region: French suits are used in western, central and eastern Europe, and Latin suits in southern Europe. Each suit has 14 cards: ten pip cards numbering from one (or Ace) to ten; and four face cards: King, Queen, Knight, and Jack/Knave/Page. In addition, the tarot also has a separate 21-card trump suit and a single card known as the Fool. Depending on the game, the Fool may act as the top trump or may be played to avoid following suit. These tarot cards are still used throughout much of Europe to play trick-taking card games.  <br /><br />Distribution.  <br />The use of tarot for trick-taking games was at one time widespread across the whole of Europe except the British Isles, the Iberian Peninsula, and the Balkans. Having fallen into decline by the 20th century, the games later experienced a renaissance in some countries and regions. For example, French Tarot was largely confined to Provence in the 18th century, but took off in the 1950s to such an extent that, in 1973, the French Tarot Association (Fédération Française de Tarot) was formed and French Tarot itself is now the second most popular card game in France. Tarock games like Königrufen have experienced significant growth in Austria where international tournaments are held with other nations, especially those from eastern Europe that still play such games, including Hungary, Romania, Slovakia and Slovenia.  <br />Denmark appears to be the only Scandinavian country that still plays tarot games, Danish Tarok being a derivative of historical German Grosstarock. The game of Cego has grown in popularity again in the south German region of Baden. Italy continues to play regionally popular games with their distinctive Tarot packs. These include: Ottocento in Bologna and Sicilian Tarocchi in parts of Sicily. Meanwhile Troccas and Troggu are still played locally in parts of Switzerland.  <br /><br />History.  <br />Playing cards and early tarot-like games.  <br />Tarot cards, then known as tarocchi (Italian), first appeared in Ferrara and Milan in northern Italy, with the Fool and 21 trumps (then called trionfi) being added to the standard Italian pack of four suits: batons, coins, cups and swords. Scholarship has established that early European playing cards were probably based on the Egyptian Mamluk deck invented in or before the 14th century, which followed the introduction of paper from Asia into Western Europe. By the late 1300s, Europeans were producing their own cards, the earliest patterns being based on the Mamluk deck but with variations to the suit symbols and court cards.  <br />The first...]]></itunes:summary><itunes:duration>679</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/f8978499c5bae1378d6db2d8d9896000.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>05 - Part 3 - The Outer Methods of the Oracles, Sections 4 - 9. The Illustrated Key to the Tarot by L. W. de Laurence.  </title><link>https://www.spreaker.com/episode/05-part-3-the-outer-methods-of-the-oracles-sections-4-9-the-illustrated-key-to-the-tarot-by-l-w-de-laurence--72552089</link><description><![CDATA[05 - Part 3 - The Outer Methods of the Oracles, Sections 4 - 9. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72552089</guid><pubDate>Tue, 16 Jun 2026 17:13:41 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72552089/006_part_3_the_outer_methods_of_the_oracles_sections_4_9.mp3" length="19180556" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/00dd63d8-aab3-4c6e-a7f1-0ec28cd15a5a/00dd63d8-aab3-4c6e-a7f1-0ec28cd15a5a.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/00dd63d8-aab3-4c6e-a7f1-0ec28cd15a5a/00dd63d8-aab3-4c6e-a7f1-0ec28cd15a5a.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/00dd63d8-aab3-4c6e-a7f1-0ec28cd15a5a/00dd63d8-aab3-4c6e-a7f1-0ec28cd15a5a.vtt" type="text/vtt" language="en"/><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>05 - Part 3 - The Outer Methods of the Oracles, Sections 4 - 9. The Illustrated Key to the Tarot by L. W. de Laurence.  
L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling...</itunes:subtitle><itunes:summary><![CDATA[05 - Part 3 - The Outer Methods of the Oracles, Sections 4 - 9. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></itunes:summary><itunes:duration>2395</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/56d726183a1eb227cb35a17e8c6e2a25.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>04 - Part 3 - The Outer Methods of the Oracles, Sections 1 - 3. The Illustrated Key to the Tarot by L. W. de Laurence.  </title><link>https://www.spreaker.com/episode/04-part-3-the-outer-methods-of-the-oracles-sections-1-3-the-illustrated-key-to-the-tarot-by-l-w-de-laurence--72552058</link><description><![CDATA[04 - Part 3 - The Outer Methods of the Oracles, Sections 1 - 3. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72552058</guid><pubDate>Tue, 16 Jun 2026 17:10:20 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72552058/005_part_3_the_outer_methods_of_the_oracles_sections_1_3.mp3" length="27812513" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/0902cce2-de7a-487e-9378-8f11d704254e/0902cce2-de7a-487e-9378-8f11d704254e.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/0902cce2-de7a-487e-9378-8f11d704254e/0902cce2-de7a-487e-9378-8f11d704254e.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/0902cce2-de7a-487e-9378-8f11d704254e/0902cce2-de7a-487e-9378-8f11d704254e.vtt" type="text/vtt" language="en"/><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>04 - Part 3 - The Outer Methods of the Oracles, Sections 1 - 3. The Illustrated Key to the Tarot by L. W. de Laurence.  
L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling...</itunes:subtitle><itunes:summary><![CDATA[04 - Part 3 - The Outer Methods of the Oracles, Sections 1 - 3. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></itunes:summary><itunes:duration>3473</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/56d726183a1eb227cb35a17e8c6e2a25.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>03 - Part 2 - The Doctrine Behind the Veil. The Illustrated Key to the Tarot by L. W. de Laurence.  </title><link>https://www.spreaker.com/episode/03-part-2-the-doctrine-behind-the-veil-the-illustrated-key-to-the-tarot-by-l-w-de-laurence--72552037</link><description><![CDATA[03 - Part 2 - The Doctrine Behind the Veil. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72552037</guid><pubDate>Tue, 16 Jun 2026 17:07:35 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72552037/004_part_2_the_doctrine_behind_the_veil.mp3" length="33654711" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/12fa6a7d-874a-4a5e-9a06-86fcc8d43477/12fa6a7d-874a-4a5e-9a06-86fcc8d43477.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/12fa6a7d-874a-4a5e-9a06-86fcc8d43477/12fa6a7d-874a-4a5e-9a06-86fcc8d43477.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/12fa6a7d-874a-4a5e-9a06-86fcc8d43477/12fa6a7d-874a-4a5e-9a06-86fcc8d43477.vtt" type="text/vtt" language="en"/><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>03 - Part 2 - The Doctrine Behind the Veil. The Illustrated Key to the Tarot by L. W. de Laurence.  
L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a...</itunes:subtitle><itunes:summary><![CDATA[03 - Part 2 - The Doctrine Behind the Veil. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></itunes:summary><itunes:duration>4203</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/56d726183a1eb227cb35a17e8c6e2a25.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>02 - Part 1 - The Veil and its Symbols - Section 4. The Illustrated Key to the Tarot by L. W. de Laurence.  </title><link>https://www.spreaker.com/episode/02-part-1-the-veil-and-its-symbols-section-4-the-illustrated-key-to-the-tarot-by-l-w-de-laurence--72552020</link><description><![CDATA[02 - Part 1 - The Veil and its Symbols - Section 4. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72552020</guid><pubDate>Tue, 16 Jun 2026 17:04:53 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72552020/003_part_1_the_veil_and_its_symbols_section_4.mp3" length="15282734" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/4cd6f377-5978-47c5-aefa-451b8a827531/4cd6f377-5978-47c5-aefa-451b8a827531.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/4cd6f377-5978-47c5-aefa-451b8a827531/4cd6f377-5978-47c5-aefa-451b8a827531.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/4cd6f377-5978-47c5-aefa-451b8a827531/4cd6f377-5978-47c5-aefa-451b8a827531.vtt" type="text/vtt" language="en"/><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>02 - Part 1 - The Veil and its Symbols - Section 4. The Illustrated Key to the Tarot by L. W. de Laurence.  
L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but...</itunes:subtitle><itunes:summary><![CDATA[02 - Part 1 - The Veil and its Symbols - Section 4. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></itunes:summary><itunes:duration>1909</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/56d726183a1eb227cb35a17e8c6e2a25.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>01 - Part 1 - The Veil and its Symbols - Sections 1-3. The Illustrated Key to the Tarot by L. W. de Laurence.  </title><link>https://www.spreaker.com/episode/01-part-1-the-veil-and-its-symbols-sections-1-3-the-illustrated-key-to-the-tarot-by-l-w-de-laurence--72552002</link><description><![CDATA[01 - Part 1 - The Veil and its Symbols - Sections 1-3. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72552002</guid><pubDate>Tue, 16 Jun 2026 17:02:26 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72552002/002_part_1_the_veil_and_its_symbols_sections_1_3.mp3" length="19106913" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/910774b5-9bdf-4538-ab22-22b8ab515e77/910774b5-9bdf-4538-ab22-22b8ab515e77.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/910774b5-9bdf-4538-ab22-22b8ab515e77/910774b5-9bdf-4538-ab22-22b8ab515e77.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/910774b5-9bdf-4538-ab22-22b8ab515e77/910774b5-9bdf-4538-ab22-22b8ab515e77.vtt" type="text/vtt" language="en"/><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>01 - Part 1 - The Veil and its Symbols - Sections 1-3. The Illustrated Key to the Tarot by L. W. de Laurence.  
L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but...</itunes:subtitle><itunes:summary><![CDATA[01 - Part 1 - The Veil and its Symbols - Sections 1-3. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></itunes:summary><itunes:duration>2386</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/56d726183a1eb227cb35a17e8c6e2a25.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>00 - Preface. The Illustrated Key to the Tarot by L. W. de Laurence.  </title><link>https://www.spreaker.com/episode/00-preface-the-illustrated-key-to-the-tarot-by-l-w-de-laurence--72551885</link><description><![CDATA[00 - Preface. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72551885</guid><pubDate>Tue, 16 Jun 2026 17:00:14 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72551885/001_preface.mp3" length="2998514" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/4cb66ec9-c43e-4041-a4df-b0c7e4963c58/4cb66ec9-c43e-4041-a4df-b0c7e4963c58.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/4cb66ec9-c43e-4041-a4df-b0c7e4963c58/4cb66ec9-c43e-4041-a4df-b0c7e4963c58.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/4cb66ec9-c43e-4041-a4df-b0c7e4963c58/4cb66ec9-c43e-4041-a4df-b0c7e4963c58.vtt" type="text/vtt" language="en"/><itunes:author>Popular Culture and Religion.</itunes:author><itunes:subtitle>00 - Preface. The Illustrated Key to the Tarot by L. W. de Laurence.  
L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which...</itunes:subtitle><itunes:summary><![CDATA[00 - Preface. The Illustrated Key to the Tarot by L. W. de Laurence.  <br />L.W. de Laurence, an occult and spiritual author and publisher, not only provides a history of the Tarot for fortune-telling purposes, but writes "a harmony of the meanings which have been attached to the various cards." De Laurence also offers a simple method for divinatory work with the cards, as opposed to the "cumbrous and involved" handbooks of the day. ]]></itunes:summary><itunes:duration>375</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/56d726183a1eb227cb35a17e8c6e2a25.jpg"/><itunes:episodeType>full</itunes:episodeType></item></channel></rss>
