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<rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:podcast="https://podcastindex.org/namespace/1.0" xmlns:media="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Laws and Practice of the Game of Euchre. As Adopted by the Washington, D.C. Euchre Club</title><link>https://www.spreaker.com/podcast/laws-and-practice-of-the-game-of-euchre-as-adopted-by-the-washington-d-c-euchre-club--7060367</link><description><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></description><atom:link href="https://www.spreaker.com/show/7060367/episodes/feed" rel="self" type="application/rss+xml"/><language>en</language><category>Books</category><copyright>Copyright General Genre</copyright><image><url>https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg</url><title>Laws and Practice of the Game of Euchre. As Adopted by the Washington, D.C. Euchre Club</title><link>https://www.spreaker.com/podcast/laws-and-practice-of-the-game-of-euchre-as-adopted-by-the-washington-d-c-euchre-club--7060367</link></image><lastBuildDate>Mon, 17 Aug 2026 11:18:16 +0000</lastBuildDate><itunes:author>Charles Henry Wharton Meehan</itunes:author><itunes:owner><itunes:name>General Genre</itunes:name><itunes:email>spreaker54@podcastlibrary.org</itunes:email></itunes:owner><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg"/><itunes:subtitle>Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1)...</itunes:subtitle><itunes:summary><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></itunes:summary><itunes:category text="Arts"><itunes:category text="Books"/></itunes:category><itunes:category text="History"/><itunes:category text="Society &amp; Culture"/><itunes:explicit>false</itunes:explicit><podcast:guid>128597ca-fc43-5cab-be34-e9306acec8f3</podcast:guid><itunes:type>episodic</itunes:type><item><title>Ginger-Snaps-Fanny Fern</title><link>https://www.spreaker.com/episode/ginger-snaps-fanny-fern--74017180</link><description><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/74017180</guid><pubDate>Tue, 18 Aug 2026 09:04:10 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/74017180/ginger_snaps_fanny_fern.mp3" length="235396140" type="audio/mpeg"/><itunes:author>Charles Henry Wharton Meehan</itunes:author><itunes:subtitle>Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1)...</itunes:subtitle><itunes:summary><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></itunes:summary><itunes:duration>29395</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>Underground Railroad, Part 3-William Still</title><link>https://www.spreaker.com/episode/underground-railroad-part-3-william-still--73955587</link><description><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/73955587</guid><pubDate>Mon, 17 Aug 2026 09:04:12 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/73955587/underground_railroad_part_3_william_still.mp3" length="246698188" type="audio/mpeg"/><itunes:author>Charles Henry Wharton Meehan</itunes:author><itunes:subtitle>Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1)...</itunes:subtitle><itunes:summary><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></itunes:summary><itunes:duration>30806</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>H.M.S. Pinafore; Or, The Lass That Loved A Sailor-W. S. Gilbert</title><link>https://www.spreaker.com/episode/h-m-s-pinafore-or-the-lass-that-loved-a-sailor-w-s-gilbert--73911417</link><description><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/73911417</guid><pubDate>Sun, 16 Aug 2026 09:03:59 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/73911417/h_m_s_pinafore_or_the_lass_that_loved_a_sailor_w_s_gilbert.mp3" length="30216817" type="audio/mpeg"/><itunes:author>Charles Henry Wharton Meehan</itunes:author><itunes:subtitle>Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1)...</itunes:subtitle><itunes:summary><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></itunes:summary><itunes:duration>3773</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>Chronicles of Canada Volume 13 - The United Empire Loyalists A Chronicle of the Great Migration-W. Stewart Wallace</title><link>https://www.spreaker.com/episode/chronicles-of-canada-volume-13-the-united-empire-loyalists-a-chronicle-of-the-great-migration-w-stewart-wallace--73872125</link><description><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/73872125</guid><pubDate>Sat, 15 Aug 2026 09:05:38 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/73872125/chronicles_of_canada_volume_13_the_united_empire_loyalists_a_chronicle_of_the_great_migration_w_stewart_wallace.mp3" length="95831310" type="audio/mpeg"/><itunes:author>Charles Henry Wharton Meehan</itunes:author><itunes:subtitle>Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1)...</itunes:subtitle><itunes:summary><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></itunes:summary><itunes:duration>11967</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>Story of Electricity-John Munro</title><link>https://www.spreaker.com/episode/story-of-electricity-john-munro--73820980</link><description><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/73820980</guid><pubDate>Tue, 11 Aug 2026 12:47:29 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/73820980/story_of_electricity_john_munro.mp3" length="186283375" type="audio/mpeg"/><itunes:author>Charles Henry Wharton Meehan</itunes:author><itunes:subtitle>Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1)...</itunes:subtitle><itunes:summary><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></itunes:summary><itunes:duration>23262</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>An Essay on Criticism</title><link>https://www.spreaker.com/episode/an-essay-on-criticism--73788021</link><description><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/73788021</guid><pubDate>Tue, 11 Aug 2026 00:52:37 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/73788021/an_essay_on_criticism.mp3" length="21756952" type="audio/mpeg"/><itunes:author>Charles Henry Wharton Meehan</itunes:author><itunes:subtitle>Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1)...</itunes:subtitle><itunes:summary><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></itunes:summary><itunes:duration>2717</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>Art of War (Neville Translation)-Niccolò Machiavelli</title><link>https://www.spreaker.com/episode/art-of-war-neville-translation-niccolo-machiavelli--73758176</link><description><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/73758176</guid><pubDate>Mon, 10 Aug 2026 12:57:22 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/73758176/art_of_war_neville_translation_niccolo_machiavelli.mp3" length="202287878" type="audio/mpeg"/><itunes:author>Charles Henry Wharton Meehan</itunes:author><itunes:subtitle>Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1)...</itunes:subtitle><itunes:summary><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></itunes:summary><itunes:duration>25261</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>Philippics-Marcus Tullius Cicero</title><link>https://www.spreaker.com/episode/philippics-marcus-tullius-cicero--73731596</link><description><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/73731596</guid><pubDate>Mon, 10 Aug 2026 01:12:31 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/73731596/philippics_marcus_tullius_cicero.mp3" length="281758316" type="audio/mpeg"/><itunes:author>Charles Henry Wharton Meehan</itunes:author><itunes:subtitle>Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1)...</itunes:subtitle><itunes:summary><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></itunes:summary><itunes:duration>35184</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>Diatessaron A Harmony of the Four Gospels - Tatian</title><link>https://www.spreaker.com/episode/diatessaron-a-harmony-of-the-four-gospels-tatian--73311376</link><description><![CDATA[Diatessaron: A Harmony of the Four Gospels by Tatian presents a unique synthesis of the four canonical gospels, weaving together their narratives into a single, cohesive account of the life and teachings of Jesus Christ. This work is significant not only for its historical context but also for its exploration of faith, unity, and the essence of the Christian message. Hearing this audiobook allows listeners to engage with the foundational stories of Christianity in a fresh way, highlighting the enduring themes of compassion, redemption, and the quest for understanding. Tatian's harmonization invites reflection on the common threads that bind diverse perspectives, making it a timeless exploration of spirituality and belief.]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/73311376</guid><pubDate>Sat, 01 Aug 2026 11:16:23 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/73311376/diatessaron_a_harmony_of_the_four_gospels_tatian.mp3" length="187974101" type="audio/mpeg"/><itunes:author>Charles Henry Wharton Meehan</itunes:author><itunes:subtitle>Diatessaron: A Harmony of the Four Gospels by Tatian presents a unique synthesis of the four canonical gospels, weaving together their narratives into a single, cohesive account of the life and teachings of Jesus Christ. This work is significant not...</itunes:subtitle><itunes:summary><![CDATA[Diatessaron: A Harmony of the Four Gospels by Tatian presents a unique synthesis of the four canonical gospels, weaving together their narratives into a single, cohesive account of the life and teachings of Jesus Christ. This work is significant not only for its historical context but also for its exploration of faith, unity, and the essence of the Christian message. Hearing this audiobook allows listeners to engage with the foundational stories of Christianity in a fresh way, highlighting the enduring themes of compassion, redemption, and the quest for understanding. Tatian's harmonization invites reflection on the common threads that bind diverse perspectives, making it a timeless exploration of spirituality and belief.]]></itunes:summary><itunes:duration>23473</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg"/><itunes:episodeType>full</itunes:episodeType></item><item><title>Laws and Practice of the Game of Euchre As Adopted by the Washington DC Euchre Club - Charles Henry Wharton Meehan</title><link>https://www.spreaker.com/episode/laws-and-practice-of-the-game-of-euchre-as-adopted-by-the-washington-dc-euchre-club-charles-henry-wharton-meehan--72173465</link><description><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72173465</guid><pubDate>Tue, 26 May 2026 18:02:23 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72173465/laws_and_practice_of_the_game_of_euchre_as_adopted_by_the_washington_dc_euchre_club_charles_henry_wharton_meehan.mp3" length="67691453" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/a7104f69-bdf3-4eb2-9fa0-dd77ac91bf24/a7104f69-bdf3-4eb2-9fa0-dd77ac91bf24.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/a7104f69-bdf3-4eb2-9fa0-dd77ac91bf24/a7104f69-bdf3-4eb2-9fa0-dd77ac91bf24.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/a7104f69-bdf3-4eb2-9fa0-dd77ac91bf24/a7104f69-bdf3-4eb2-9fa0-dd77ac91bf24.vtt" type="text/vtt" language="en"/><itunes:author>Charles Henry Wharton Meehan</itunes:author><itunes:subtitle>Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1)...</itunes:subtitle><itunes:summary><![CDATA[Sprinkled with literary quotes and little jests, this is a history of and guide to playing Euchre, with a short portion on playing 5-card draw poker. Some of the major differences between the described game and modern Euchre include the following:(1) Today, a game is generally played to 10 points, rather than 5 (and the 5 cards are used for scoring). This will also change the "playing to the Bridge" discussion in this work. (2) Today, only the 9, 10, J (called "Knave" in this work), Q, K, and A cards are used (not the 7 and 8). (3) Today, when a player announces they are playing alone, their partner cannot take the privilege of playing alone away from them. (4) Often today, when a player orders up their partner (the dealer), the player must play alone. (I've been told, however, that in an evening of progressive euchre, a player can order up their partner without going alone.) (5) Lap, Slam, Jambone, and Jamboree are not variations of the game that are common today. Other minor differences also exist. However, it is still an informative work for those who are new to the game, as well as a look back to the card tables of the previous century. (Summary by TriciaG)]]></itunes:summary><itunes:duration>8462</itunes:duration><itunes:keywords>adopted,club,euchre,game,games,laws,meehan,player,practice,washington</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/6c645c3c718dc958c18cb7d5eb0eb2de.jpg"/><itunes:episodeType>full</itunes:episodeType></item></channel></rss>
