<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:podcast="https://podcastindex.org/namespace/1.0" xmlns:media="http://search.yahoo.com/mrss/" version="2.0"><channel><title>FunFactor</title><link>https://www.funfactorpod.com/</link><description><![CDATA[Ty Schalter (VICE, FiveThirtyEight) and Aidan Moher (WIRED, Vulture) review what rocked and what sucked about the classic video game magazines that inspired them to become professional journalists, authors, and critics—and what they can tell us about today's digital media and games.<br /><br />New episodes drop every other Tuesday!]]></description><atom:link href="https://www.spreaker.com/show/5859211/episodes/feed" rel="self" type="application/rss+xml"/><language>en</language><category>Video Games</category><copyright>Ty Schalter &amp; Aidan Moher</copyright><image><url>https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg</url><title>FunFactor</title><link>https://www.funfactorpod.com/</link></image><lastBuildDate>Wed, 12 Aug 2026 18:43:57 +0000</lastBuildDate><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:owner><itunes:name>Ty Schalter</itunes:name><itunes:email>funfactorpod@gmail.com</itunes:email></itunes:owner><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:subtitle>Ty Schalter (VICE, FiveThirtyEight) and Aidan Moher (WIRED, Vulture) review what rocked and what sucked about the classic video game magazines that inspired them to become professional journalists, authors, and critics—and what they can tell us about...</itunes:subtitle><itunes:summary><![CDATA[Ty Schalter (VICE, FiveThirtyEight) and Aidan Moher (WIRED, Vulture) review what rocked and what sucked about the classic video game magazines that inspired them to become professional journalists, authors, and critics—and what they can tell us about today's digital media and games.<br /><br />New episodes drop every other Tuesday!]]></itunes:summary><itunes:category text="Leisure"><itunes:category text="Video Games"/></itunes:category><itunes:category text="Arts"><itunes:category text="Books"/></itunes:category><itunes:category text="News"><itunes:category text="Tech News"/></itunes:category><itunes:explicit>true</itunes:explicit><podcast:guid>6a75426a-ceba-5286-8f20-221379112603</podcast:guid><itunes:type>episodic</itunes:type><item><title>Edge 113 - King of Fighters EX [S2E9]</title><link>https://www.spreaker.com/episode/edge-113-king-of-fighters-ex-s2e9--73855355</link><description><![CDATA[<b>ISSUE LINK</b>: <a href="https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20113/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20113/mode/2up</a><br /><br /><b>PIXELS &amp; POLYGONS QUARTERLY + ANNUAL COLLECTION</b>: <a href="https://www.kickstarter.com/projects/darrenhupke/pixels-and-polygons-quarterly-2026-q4-and-annual-collection?ref=3opks3" target="_blank" rel="noreferrer noopener">https://www.kickstarter.com/projects/darrenhupke/pixels-and-polygons-quarterly-2026-q4-and-annual-collection?ref=3opks3</a><br /><br /><b>LIE OF CAELUM: SPIRIT KICKSTARTER</b>: <a href="https://www.kickstarter.com/projects/lieofcaelumspirit/lie-of-caelum-spirit" target="_blank" rel="noreferrer noopener">https://www.kickstarter.com/projects/lieofcaelumspirit/lie-of-caelum-spirit</a><br /><br /><b>BEL’S FANFARE KICKSTARTER</b>: <a href="https://www.kickstarter.com/projects/chibig/bels-fanfare/" target="_blank" rel="noreferrer noopener">https://www.kickstarter.com/projects/chibig/bels-fanfare/</a><br /><br /><b>RETRO GAME FORGE KICKSTARTER</b>: <a href="https://popgeeks.com/retro-game-forge-a-potentially-all-in-one-homebrew-development-kit-launches-kickstarter/" target="_blank" rel="noreferrer noopener">https://popgeeks.com/retro-game-forge-a-potentially-all-in-one-homebrew-development-kit-launches-kickstarter/</a><br />Edge was doing it like no one else in 2002, and so we had to go longer than we ever have to talk about all of it!<br /><br />Before we review Edge magazine’s eyebrow-raising review of King of Fighters EX for the Game Boy Advance, we looked through all 130 pages of neutron-star-dense levels of thoughtful editorial—perhaps most notably so, an interview with Tecmo director Tomonobu Itagaki about pet project, Dead or Alive 3: Xtreme Beach Volleyball. <br /><br />Edge rightfully presses Itagaki on why he didn’t include any of the male characters, how much care and consideration was given to volleyball game mechanics, how it compares to other volleyball games, etc., and Itagaki just keeps artfully rephrasing the same admission: he just really wanted to make a boobie game to look at boobies.<br /><br />We also brought back our Letters section, answering questions from our awesome Discord members! <a href="https://discord.com/invite/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">GET ON THE DISCORD</a> so you can join in next time!<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/73855355</guid><pubDate>Wed, 12 Aug 2026 18:28:50 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/73855355/edge_113_king_of_fighters_ex_s2e9.mp3" length="117567640" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/835521ac-e493-4817-ab39-3388de7700da/835521ac-e493-4817-ab39-3388de7700da.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/835521ac-e493-4817-ab39-3388de7700da/835521ac-e493-4817-ab39-3388de7700da.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/835521ac-e493-4817-ab39-3388de7700da/835521ac-e493-4817-ab39-3388de7700da.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20113/mode/2up

PIXELS &amp;amp; POLYGONS QUARTERLY + ANNUAL COLLECTION:...</itunes:subtitle><itunes:summary><![CDATA[<b>ISSUE LINK</b>: <a href="https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20113/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20113/mode/2up</a><br /><br /><b>PIXELS &amp; POLYGONS QUARTERLY + ANNUAL COLLECTION</b>: <a href="https://www.kickstarter.com/projects/darrenhupke/pixels-and-polygons-quarterly-2026-q4-and-annual-collection?ref=3opks3" target="_blank" rel="noreferrer noopener">https://www.kickstarter.com/projects/darrenhupke/pixels-and-polygons-quarterly-2026-q4-and-annual-collection?ref=3opks3</a><br /><br /><b>LIE OF CAELUM: SPIRIT KICKSTARTER</b>: <a href="https://www.kickstarter.com/projects/lieofcaelumspirit/lie-of-caelum-spirit" target="_blank" rel="noreferrer noopener">https://www.kickstarter.com/projects/lieofcaelumspirit/lie-of-caelum-spirit</a><br /><br /><b>BEL’S FANFARE KICKSTARTER</b>: <a href="https://www.kickstarter.com/projects/chibig/bels-fanfare/" target="_blank" rel="noreferrer noopener">https://www.kickstarter.com/projects/chibig/bels-fanfare/</a><br /><br /><b>RETRO GAME FORGE KICKSTARTER</b>: <a href="https://popgeeks.com/retro-game-forge-a-potentially-all-in-one-homebrew-development-kit-launches-kickstarter/" target="_blank" rel="noreferrer noopener">https://popgeeks.com/retro-game-forge-a-potentially-all-in-one-homebrew-development-kit-launches-kickstarter/</a><br />Edge was doing it like no one else in 2002, and so we had to go longer than we ever have to talk about all of it!<br /><br />Before we review Edge magazine’s eyebrow-raising review of King of Fighters EX for the Game Boy Advance, we looked through all 130 pages of neutron-star-dense levels of thoughtful editorial—perhaps most notably so, an interview with Tecmo director Tomonobu Itagaki about pet project, Dead or Alive 3: Xtreme Beach Volleyball. <br /><br />Edge rightfully presses Itagaki on why he didn’t include any of the male characters, how much care and consideration was given to volleyball game mechanics, how it compares to other volleyball games, etc., and Itagaki just keeps artfully rephrasing the same admission: he just really wanted to make a boobie game to look at boobies.<br /><br />We also brought back our Letters section, answering questions from our awesome Discord members! <a href="https://discord.com/invite/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">GET ON THE DISCORD</a> so you can join in next time!<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>7348</itunes:duration><itunes:keywords>edge,edgemagazine,episodes,gaming,kingoffighters,kof,magazines,podcasts,ps2,retrogaming,tecmo,xbox</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>2</itunes:season><itunes:episode>9</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Pocket Games 7 - Mario Kart Super Circuit [S2E8]</title><link>https://www.spreaker.com/episode/pocket-games-7-mario-kart-super-circuit-s2e8--73217777</link><description><![CDATA[<b>ISSUE LINK</b>: <a href="https://archive.gamehistory.org/item/ebc34b2b-4088-4e7c-bc69-12e3a7a9f129" target="_blank" rel="noreferrer noopener">https://archive.gamehistory.org/item/ebc34b2b-4088-4e7c-bc69-12e3a7a9f129</a><br /><br /><b>Stop Skeletons From Fighting’s “My 2 Year Journey to Solve the 30-Year Myth of Faceball 2000” video</b>: <a href="https://www.youtube.com/watch?v=y2AG-gAuS-U&amp;t=6058s" target="_blank" rel="noreferrer noopener">https://www.youtube.com/watch?v=y2AG-gAuS-U&amp;t=6058s</a> <br /><br />Aidan’s back in the saddle, and he’s got takes about what Ty talked about with last episode’s guest-host <a href="https://linktr.ee/voidburger" target="_blank" rel="noreferrer noopener">Jess Voidburger</a>–but not <i>Sonic the Hedgehog</i>, handheld games!<br /><br />Aidan talks about how well portable systems fit into his life as a tween and teen, and this issue of Ziff-Davis’s <i>Pocket Games</i> magazine shows just how deep and rich Nintendo’s handheld scene was in the spring of 2002, even while the AAA console tides had gone way, way out between Christmas 2001 and the following summer.<br /><br />In an issue full of reviews and previews of absolute bangers, we looked at <i>Pocket Games</i>’ review of Mario Kart Super Circuit–what it does well, what it doesn’t, and whether we agree. <br /><br />———<br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/73217777</guid><pubDate>Tue, 28 Jul 2026 18:17:30 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/73217777/pocket_games_7_mario_kart_super_circuit_s2e8.mp3" length="99467092" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/f32151de-f827-4cbb-a213-5fe5d2fc91ea/f32151de-f827-4cbb-a213-5fe5d2fc91ea.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/f32151de-f827-4cbb-a213-5fe5d2fc91ea/f32151de-f827-4cbb-a213-5fe5d2fc91ea.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/f32151de-f827-4cbb-a213-5fe5d2fc91ea/f32151de-f827-4cbb-a213-5fe5d2fc91ea.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.gamehistory.org/item/ebc34b2b-4088-4e7c-bc69-12e3a7a9f129

Stop Skeletons From Fighting’s “My 2 Year Journey to Solve the 30-Year Myth of Faceball 2000” video: https://www.youtube.com/watch?v=y2AG-gAuS-U&amp;amp;t=6058s ...</itunes:subtitle><itunes:summary><![CDATA[<b>ISSUE LINK</b>: <a href="https://archive.gamehistory.org/item/ebc34b2b-4088-4e7c-bc69-12e3a7a9f129" target="_blank" rel="noreferrer noopener">https://archive.gamehistory.org/item/ebc34b2b-4088-4e7c-bc69-12e3a7a9f129</a><br /><br /><b>Stop Skeletons From Fighting’s “My 2 Year Journey to Solve the 30-Year Myth of Faceball 2000” video</b>: <a href="https://www.youtube.com/watch?v=y2AG-gAuS-U&amp;t=6058s" target="_blank" rel="noreferrer noopener">https://www.youtube.com/watch?v=y2AG-gAuS-U&amp;t=6058s</a> <br /><br />Aidan’s back in the saddle, and he’s got takes about what Ty talked about with last episode’s guest-host <a href="https://linktr.ee/voidburger" target="_blank" rel="noreferrer noopener">Jess Voidburger</a>–but not <i>Sonic the Hedgehog</i>, handheld games!<br /><br />Aidan talks about how well portable systems fit into his life as a tween and teen, and this issue of Ziff-Davis’s <i>Pocket Games</i> magazine shows just how deep and rich Nintendo’s handheld scene was in the spring of 2002, even while the AAA console tides had gone way, way out between Christmas 2001 and the following summer.<br /><br />In an issue full of reviews and previews of absolute bangers, we looked at <i>Pocket Games</i>’ review of Mario Kart Super Circuit–what it does well, what it doesn’t, and whether we agree. <br /><br />———<br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>6217</itunes:duration><itunes:keywords>aidanmoher,episodes,funfactor,gameboy,gameboyadvance,gaming,gba,gbc,magazines,mario,mariokart,nintendo,pocketgames,podcasts,retrogaming,tyschalter</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>2</itunes:season><itunes:episode>8</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Nintendo Power 154 - Sonic Adventure 2 Battle [S2E7]</title><link>https://www.spreaker.com/episode/nintendo-power-154-sonic-adventure-2-battle-s2e7--72971217</link><description><![CDATA[<b>ISSUE LINK: <a href="https://archive.gamehistory.org/item/a8041ebf-095f-4bb9-b2bd-57702a22aff0" target="_blank" rel="noreferrer noopener">https://archive.gamehistory.org/item/a8041ebf-095f-4bb9-b2bd-57702a22aff0</a></b><br /><b></b><br />SONIC ON THE COVER OF NINTENDO POWER??<br /><br />Special guest host <a href="https://linktr.ee/voidburger" target="_blank" rel="noreferrer noopener">Jess VoidBurger</a> joins Ty to revisit Nintendo’s legendary in-house publication during its awkward tween years: still clinging to some of the looks and features of its 16-bit glory days, but starting to evolve to compete with the super-professional, grownuppy output of the Ziff-Davis and Future/IGN publications.<br /><br />With Sonic the Hedgehog on the cover and longtime “Publisher” (Nintendo of America president Minoru Arakawa) announcing his departure in the News section, Ty and Jess get whiplashed by the old-school/new-school dichotomy–and flummoxed by just how few games there are being released in spring of 2002.<br /><br />They discuss how it’s much like today, with AA and AAA publishers constantly scaling back release schedules and focusing on key franchises. But unlike today, reviewers back then didn’t have a robust indie scene to cover.<br /><br />And speaking of reviews, have Nintendo Power’s reviews gotten any more ‘independent’ or ‘unbiased’ since the last time we looked?<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72971217</guid><pubDate>Tue, 14 Jul 2026 17:42:44 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72971217/nintendo_power_154_sonic_adventure_2_battle_s2e7.mp3" length="62757324" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/247943eb-2c88-4107-a4b4-ba9c80c1b682/247943eb-2c88-4107-a4b4-ba9c80c1b682.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/247943eb-2c88-4107-a4b4-ba9c80c1b682/247943eb-2c88-4107-a4b4-ba9c80c1b682.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/247943eb-2c88-4107-a4b4-ba9c80c1b682/247943eb-2c88-4107-a4b4-ba9c80c1b682.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.gamehistory.org/item/a8041ebf-095f-4bb9-b2bd-57702a22aff0

SONIC ON THE COVER OF NINTENDO POWER??

Special guest host https://linktr.ee/voidburger joins Ty to revisit Nintendo’s legendary in-house publication during its...</itunes:subtitle><itunes:summary><![CDATA[<b>ISSUE LINK: <a href="https://archive.gamehistory.org/item/a8041ebf-095f-4bb9-b2bd-57702a22aff0" target="_blank" rel="noreferrer noopener">https://archive.gamehistory.org/item/a8041ebf-095f-4bb9-b2bd-57702a22aff0</a></b><br /><b></b><br />SONIC ON THE COVER OF NINTENDO POWER??<br /><br />Special guest host <a href="https://linktr.ee/voidburger" target="_blank" rel="noreferrer noopener">Jess VoidBurger</a> joins Ty to revisit Nintendo’s legendary in-house publication during its awkward tween years: still clinging to some of the looks and features of its 16-bit glory days, but starting to evolve to compete with the super-professional, grownuppy output of the Ziff-Davis and Future/IGN publications.<br /><br />With Sonic the Hedgehog on the cover and longtime “Publisher” (Nintendo of America president Minoru Arakawa) announcing his departure in the News section, Ty and Jess get whiplashed by the old-school/new-school dichotomy–and flummoxed by just how few games there are being released in spring of 2002.<br /><br />They discuss how it’s much like today, with AA and AAA publishers constantly scaling back release schedules and focusing on key franchises. But unlike today, reviewers back then didn’t have a robust indie scene to cover.<br /><br />And speaking of reviews, have Nintendo Power’s reviews gotten any more ‘independent’ or ‘unbiased’ since the last time we looked?<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>3923</itunes:duration><itunes:keywords>episodes,funfactor,gamecube,gaming,jessvoidburger,nintendo,nintendopower,podcasts,retrogaming,reviews,sonic,sonicadventure,sonicadventure2,tyschalter,voidburger</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>2</itunes:season><itunes:episode>7</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>GameNOW Vol. 2, Issue 4 - Super Smash Bros. Melee [S2E6]</title><link>https://www.spreaker.com/episode/gamenow-vol-2-issue-4-super-smash-bros-melee-s2e6--72758789</link><description><![CDATA[ISSUE LINK: <a href="https://archive.gamehistory.org/item/ac4194d5-23d7-46fe-b6e2-0f364600532a" target="_blank" rel="noreferrer noopener">https://archive.gamehistory.org/item/ac4194d5-23d7-46fe-b6e2-0f364600532a</a><br /><br />Super Smash Bros. Melee is Nintendo’s tightest, deepest, most technically rewarding fighting game of all time, with an active playerbase and tournament scene still uncovering its secrets.<br /><br />But what did reviewers make of it in 2002, when “lets put all the characters and properties we own in one game” wasn’t an obligatory and trite cash grab, but a novelty?<br /><br />Aidan and Ty checked it out in “GameNOW,” an unfamiliar title for what turns out to be a familiar editorial crew. We kick the whole thing off with a discussion on whether selling our old games was an obvious thing to do, or *~breaching a sacred bond between player and game~*.<br /><br />———<br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72758789</guid><pubDate>Tue, 30 Jun 2026 15:44:09 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72758789/gamenow_vol_2_issue_4_super_smash_bros_melee_s2e6.mp3" length="101204138" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/f4a11089-26a5-4eba-b8d6-705cc5d69acc/f4a11089-26a5-4eba-b8d6-705cc5d69acc.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/f4a11089-26a5-4eba-b8d6-705cc5d69acc/f4a11089-26a5-4eba-b8d6-705cc5d69acc.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/f4a11089-26a5-4eba-b8d6-705cc5d69acc/f4a11089-26a5-4eba-b8d6-705cc5d69acc.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.gamehistory.org/item/ac4194d5-23d7-46fe-b6e2-0f364600532a

Super Smash Bros. Melee is Nintendo’s tightest, deepest, most technically rewarding fighting game of all time, with an active playerbase and tournament scene still...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.gamehistory.org/item/ac4194d5-23d7-46fe-b6e2-0f364600532a" target="_blank" rel="noreferrer noopener">https://archive.gamehistory.org/item/ac4194d5-23d7-46fe-b6e2-0f364600532a</a><br /><br />Super Smash Bros. Melee is Nintendo’s tightest, deepest, most technically rewarding fighting game of all time, with an active playerbase and tournament scene still uncovering its secrets.<br /><br />But what did reviewers make of it in 2002, when “lets put all the characters and properties we own in one game” wasn’t an obligatory and trite cash grab, but a novelty?<br /><br />Aidan and Ty checked it out in “GameNOW,” an unfamiliar title for what turns out to be a familiar editorial crew. We kick the whole thing off with a discussion on whether selling our old games was an obvious thing to do, or *~breaching a sacred bond between player and game~*.<br /><br />———<br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>6326</itunes:duration><itunes:keywords>aidanmoher,episodes,funfactor,gamecube,gaming,melee,nintendo,podcasts,retrogaming,smashbros,ssbm,tyschalter</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>2</itunes:season><itunes:episode>6</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>XBOX Nation 3 - Panzer Dragoon Orta + World Series Baseball [S2E5]</title><link>https://www.spreaker.com/episode/xbox-nation-3-panzer-dragoon-orta-world-series-baseball-s2e5--72564977</link><description><![CDATA[<b>ISSUE LINK</b>: <b><a href="https://archive.gamehistory.org/item/69555def-0cd8-4b5a-b4d2-3d324c7863f4" target="_blank" rel="noreferrer noopener">https://archive.gamehistory.org/item/69555def-0cd8-4b5a-b4d2-3d324c7863f4</a></b><br /><br />Console exclusivity was the talk of this recent Summer Game Fest, and Aidan and Ty start off the episode with a discussion of their most badly missed-out-on exclusives from platforms they didn't have.<br /><br />And then, the issue: With Future Publishing/Imagine Media getting the "official" XBox magazine tag, Ziff-Davis launched an "independent" one--and they poached Simon Cox from Future/Imagine to lead it!<br /><br />The result was an ambitious, artistic, <i>NEXT Generation</i>/<i>EDGE</i>-looking publication that (perhaps a decade or two too early) pivoted towards a quarterly launch schedule, more original art and photography, and more rare and in-depth features and interviews--like the one anchoring their massive preview of <i>Panzer Dragoon Orta</i>, the capper of Aidan and Ty's discussion.<br /><br />And then...a review of <i>World Series Baseball</i> from actual-factual baseball writer of the time, Jeff Pearlman?? Of <i>Sports Illustrated</i>?? Who since written a ton of book and the Amazon series "Winning Time??" How would this non-games-writer do writing about games in 2002??<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>,<a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener"> Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72564977</guid><pubDate>Wed, 17 Jun 2026 15:57:32 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72564977/xbox_nation_3_panzer_dragoon_orta_world_series_baseball_s2e5.mp3" length="81628612" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/fac790e3-fc63-42e2-b69d-d8a4f5fcd231/fac790e3-fc63-42e2-b69d-d8a4f5fcd231.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/fac790e3-fc63-42e2-b69d-d8a4f5fcd231/fac790e3-fc63-42e2-b69d-d8a4f5fcd231.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/fac790e3-fc63-42e2-b69d-d8a4f5fcd231/fac790e3-fc63-42e2-b69d-d8a4f5fcd231.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.gamehistory.org/item/69555def-0cd8-4b5a-b4d2-3d324c7863f4

Console exclusivity was the talk of this recent Summer Game Fest, and Aidan and Ty start off the episode with a discussion of their most badly missed-out-on...</itunes:subtitle><itunes:summary><![CDATA[<b>ISSUE LINK</b>: <b><a href="https://archive.gamehistory.org/item/69555def-0cd8-4b5a-b4d2-3d324c7863f4" target="_blank" rel="noreferrer noopener">https://archive.gamehistory.org/item/69555def-0cd8-4b5a-b4d2-3d324c7863f4</a></b><br /><br />Console exclusivity was the talk of this recent Summer Game Fest, and Aidan and Ty start off the episode with a discussion of their most badly missed-out-on exclusives from platforms they didn't have.<br /><br />And then, the issue: With Future Publishing/Imagine Media getting the "official" XBox magazine tag, Ziff-Davis launched an "independent" one--and they poached Simon Cox from Future/Imagine to lead it!<br /><br />The result was an ambitious, artistic, <i>NEXT Generation</i>/<i>EDGE</i>-looking publication that (perhaps a decade or two too early) pivoted towards a quarterly launch schedule, more original art and photography, and more rare and in-depth features and interviews--like the one anchoring their massive preview of <i>Panzer Dragoon Orta</i>, the capper of Aidan and Ty's discussion.<br /><br />And then...a review of <i>World Series Baseball</i> from actual-factual baseball writer of the time, Jeff Pearlman?? Of <i>Sports Illustrated</i>?? Who since written a ton of book and the Amazon series "Winning Time??" How would this non-games-writer do writing about games in 2002??<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>,<a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener"> Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>5102</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>2</itunes:season><itunes:episode>5</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Game Informer 101 - Final Fantasy X [S2E4]</title><link>https://www.spreaker.com/episode/game-informer-101-final-fantasy-x-s2e4--72326578</link><description><![CDATA[<b>ISSUE LINK</b>: <a href="https://archive.org/details/game-informer-issue-105-january-2002" target="_blank" rel="noreferrer noopener">https://archive.org/details/game-informer-issue-105-january-2002</a><br /><br />(sped-up audio was Ty's fault; it's been fixed!)<br /><br />FINAL. FANTASY. X. After the final PS1 release was a mechanical, graphical, and literary callback to the deepest roots of the series, the first PS2 release set the tone for what this series would look–and, to an extent, play–like for the next quarter-century of HD video and streamed digital audio.<br /><br />We also check out how Game Informer has continued to grow and change since we last looked–years away from it being a glorified store catalog, but also years from it being the best magazine in the business. The seeds of the final form are present in here; are there seeds of the former?<br /><br />Aidan and Ty kick it all off with a surprisingly timely-for-Bluesky discussion on which super-popular games they’ve disliked, why, and what it means when that happens.<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>,<a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener"> Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72326578</guid><pubDate>Wed, 03 Jun 2026 17:07:32 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72326578/game_informer_101_final_fantasy_x_s1e4.mp3" length="105507432" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/743ebbf9-470d-4906-b9d1-8457f541fd88/743ebbf9-470d-4906-b9d1-8457f541fd88.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/743ebbf9-470d-4906-b9d1-8457f541fd88/743ebbf9-470d-4906-b9d1-8457f541fd88.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/743ebbf9-470d-4906-b9d1-8457f541fd88/743ebbf9-470d-4906-b9d1-8457f541fd88.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/game-informer-issue-105-january-2002

(sped-up audio was Ty's fault; it's been fixed!)

FINAL. FANTASY. X. After the final PS1 release was a mechanical, graphical, and literary callback to the deepest roots of...</itunes:subtitle><itunes:summary><![CDATA[<b>ISSUE LINK</b>: <a href="https://archive.org/details/game-informer-issue-105-january-2002" target="_blank" rel="noreferrer noopener">https://archive.org/details/game-informer-issue-105-january-2002</a><br /><br />(sped-up audio was Ty's fault; it's been fixed!)<br /><br />FINAL. FANTASY. X. After the final PS1 release was a mechanical, graphical, and literary callback to the deepest roots of the series, the first PS2 release set the tone for what this series would look–and, to an extent, play–like for the next quarter-century of HD video and streamed digital audio.<br /><br />We also check out how Game Informer has continued to grow and change since we last looked–years away from it being a glorified store catalog, but also years from it being the best magazine in the business. The seeds of the final form are present in here; are there seeds of the former?<br /><br />Aidan and Ty kick it all off with a surprisingly timely-for-Bluesky discussion on which super-popular games they’ve disliked, why, and what it means when that happens.<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>,<a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener"> Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>6595</itunes:duration><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>2</itunes:season><itunes:episode>4</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>ULTRA BONUS TEASER: What Killed the Sega Saturn? - Greg Sewart &amp; PandaMonium [S2B1]</title><link>https://www.spreaker.com/episode/ultra-bonus-teaser-what-killed-the-sega-saturn-greg-sewart-pandamonium-s2b1--72193672</link><description><![CDATA[NICK’S PATREON:<a href="https://archive.org/details/next-generation-24-dec-1996/NextGen%2085%20Jan%202002/" target="_blank" rel="noreferrer noopener"> </a><a href="https://www.patreon.com/pandamoniumnick/about" target="_blank" rel="noreferrer noopener">PandaMonium | creating a Sega Saturn documentary series. | Patreon</a> <br /><br />GREG’S PATREON: <a href="https://www.patreon.com/gregsewart/about" target="_blank" rel="noreferrer noopener">Greg Sewart | creating Generation 16 | Let's Read Videos | Retro Game Streams | Patreon</a> <br /><br />Please enjoy this snippet of our first Season Two ULTRA Review Crew bonus episode, where we're throwing it back to, um, the disastrous 1995 surprise launch of the Sega Saturn in North America??<br /><br />That’s right–thanks to a production whoopsie by someone very silly (Ty), we very nearly lost this amazing bonus episode. But thanks to a crucial save from our guests, a little bit of elbow grease, and a couple of months of Season Two launch stuff coming first, we managed to get this incredible conversation cleaned up and in your ears.<br /><br />We’re joined by two *incredible* guests: <a href="https://bsky.app/profile/sewart.bsky.social" target="_blank" rel="noreferrer noopener">Greg “Stewy” Sewart</a>, a former editor at EGM, and <a href="https://bsky.app/profile/pandamonium.bsky.social" target="_blank" rel="noreferrer noopener">Nick “PandaMonium</a>,” perhaps the Internet’s foremost Sega Saturn documentarian. We ask all the hard questions: What went wrong? Who’s fault was it? And–perhaps most importantly–could Sonic X-Treme have saved everything?<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>,<a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener"> Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!<br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72193672</guid><pubDate>Wed, 27 May 2026 21:44:14 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72193672/teaser_what_killed_the_sega_saturn_greg_sewart_pandamonium_s2b1.mp3" length="22983514" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/dedf7587-c328-4f98-9f5a-9467929e5a3d/dedf7587-c328-4f98-9f5a-9467929e5a3d.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/dedf7587-c328-4f98-9f5a-9467929e5a3d/dedf7587-c328-4f98-9f5a-9467929e5a3d.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/dedf7587-c328-4f98-9f5a-9467929e5a3d/dedf7587-c328-4f98-9f5a-9467929e5a3d.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>NICK’S PATREON:https://archive.org/details/next-generation-24-dec-1996/NextGen%2085%20Jan%202002/https://www.patreon.com/pandamoniumnick/about 

GREG’S PATREON: https://www.patreon.com/gregsewart/about 

Please enjoy this snippet of our first Season...</itunes:subtitle><itunes:summary><![CDATA[NICK’S PATREON:<a href="https://archive.org/details/next-generation-24-dec-1996/NextGen%2085%20Jan%202002/" target="_blank" rel="noreferrer noopener"> </a><a href="https://www.patreon.com/pandamoniumnick/about" target="_blank" rel="noreferrer noopener">PandaMonium | creating a Sega Saturn documentary series. | Patreon</a> <br /><br />GREG’S PATREON: <a href="https://www.patreon.com/gregsewart/about" target="_blank" rel="noreferrer noopener">Greg Sewart | creating Generation 16 | Let's Read Videos | Retro Game Streams | Patreon</a> <br /><br />Please enjoy this snippet of our first Season Two ULTRA Review Crew bonus episode, where we're throwing it back to, um, the disastrous 1995 surprise launch of the Sega Saturn in North America??<br /><br />That’s right–thanks to a production whoopsie by someone very silly (Ty), we very nearly lost this amazing bonus episode. But thanks to a crucial save from our guests, a little bit of elbow grease, and a couple of months of Season Two launch stuff coming first, we managed to get this incredible conversation cleaned up and in your ears.<br /><br />We’re joined by two *incredible* guests: <a href="https://bsky.app/profile/sewart.bsky.social" target="_blank" rel="noreferrer noopener">Greg “Stewy” Sewart</a>, a former editor at EGM, and <a href="https://bsky.app/profile/pandamonium.bsky.social" target="_blank" rel="noreferrer noopener">Nick “PandaMonium</a>,” perhaps the Internet’s foremost Sega Saturn documentarian. We ask all the hard questions: What went wrong? Who’s fault was it? And–perhaps most importantly–could Sonic X-Treme have saved everything?<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>,<a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener"> Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!<br />]]></itunes:summary><itunes:duration>1437</itunes:duration><itunes:keywords>aidanmoher,bonus,clips,egm,episodes,funfactor,gaming,gregsewart,pandamonium,podcast,retrogaming,saturn,sega,tyschalter</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>2</itunes:season><itunes:episode>1</itunes:episode><itunes:episodeType>bonus</itunes:episodeType></item><item><title>XBox Official Magazine 2 - Halo + Munch's Oddysee [S2E3]</title><link>https://www.spreaker.com/episode/xbox-official-magazine-2-halo-munch-s-oddysee-s2e3--72072088</link><description><![CDATA[<b>ISSUE LINK:<a href="https://archive.org/details/next-generation-24-dec-1996/NextGen%2085%20Jan%202002/" target="_blank" rel="noreferrer noopener"> </a></b><a href="https://www.retromags.com/magazines/usa/official-xbox-magazine/official-xbox-magazine-issue-2/" target="_blank" rel="noreferrer noopener">https://www.retromags.com/magazines/usa/official-xbox-magazine/official-xbox-magazine-issue-2/</a><br /><br />XBOX OFFICIAL MAGAZINE: MAGAZINES EVOLVED.<br /><br />We had to stay in January 2002 for one more episode this season, because we just couldn’t overlook <i>XBox Offical Magazine</i>’s massive walkthrough for <i>Halo: Combat Evolved</i>. We also couldn’t overlook the fact that Imagine Media/Future U.S. Publishing launched this magazine at the same time they were sunsetting NextGen–and there was plenty of overlap between the two staffs.<br /><br />Goodbye to think-y features for (real and aspiring) grown-ups, hello to world-exclusive previews, reviews, and digital assets obtained via first-party licensing.<br /><br />For everything <i>XBox Official Magazine</i> did well, though, we were rubbed very much the wrong way by its unholy union of <i>Ultra Game Players</i>’s 100-point review scale and <i>NextGen</i>’s five-star rubric. Even still, we came away (mostly) very impressed with eventual editor-in-chief Francesca Reyes’s review of the idiosyncratic <i>Munch’s Oddysee</i>.<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>,<a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener"> Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/72072088</guid><pubDate>Tue, 19 May 2026 17:33:24 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/72072088/xbox_official_magazine_2_halo_munch_s_oddysee_s2e3.mp3" length="87613778" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/5d9812fb-34f5-4597-a8ed-4d4fa05fb593/5d9812fb-34f5-4597-a8ed-4d4fa05fb593.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/5d9812fb-34f5-4597-a8ed-4d4fa05fb593/5d9812fb-34f5-4597-a8ed-4d4fa05fb593.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/5d9812fb-34f5-4597-a8ed-4d4fa05fb593/5d9812fb-34f5-4597-a8ed-4d4fa05fb593.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK:https://archive.org/details/next-generation-24-dec-1996/NextGen%2085%20Jan%202002/https://www.retromags.com/magazines/usa/official-xbox-magazine/official-xbox-magazine-issue-2/

XBOX OFFICIAL MAGAZINE: MAGAZINES EVOLVED.

We had to stay in...</itunes:subtitle><itunes:summary><![CDATA[<b>ISSUE LINK:<a href="https://archive.org/details/next-generation-24-dec-1996/NextGen%2085%20Jan%202002/" target="_blank" rel="noreferrer noopener"> </a></b><a href="https://www.retromags.com/magazines/usa/official-xbox-magazine/official-xbox-magazine-issue-2/" target="_blank" rel="noreferrer noopener">https://www.retromags.com/magazines/usa/official-xbox-magazine/official-xbox-magazine-issue-2/</a><br /><br />XBOX OFFICIAL MAGAZINE: MAGAZINES EVOLVED.<br /><br />We had to stay in January 2002 for one more episode this season, because we just couldn’t overlook <i>XBox Offical Magazine</i>’s massive walkthrough for <i>Halo: Combat Evolved</i>. We also couldn’t overlook the fact that Imagine Media/Future U.S. Publishing launched this magazine at the same time they were sunsetting NextGen–and there was plenty of overlap between the two staffs.<br /><br />Goodbye to think-y features for (real and aspiring) grown-ups, hello to world-exclusive previews, reviews, and digital assets obtained via first-party licensing.<br /><br />For everything <i>XBox Official Magazine</i> did well, though, we were rubbed very much the wrong way by its unholy union of <i>Ultra Game Players</i>’s 100-point review scale and <i>NextGen</i>’s five-star rubric. Even still, we came away (mostly) very impressed with eventual editor-in-chief Francesca Reyes’s review of the idiosyncratic <i>Munch’s Oddysee</i>.<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>,<a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener"> Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>5476</itunes:duration><itunes:keywords>episodes,francescareyes,gaming,halo,mikesalmon,munchsoddyssee,oddworld,podcasts,retrogaming,xbox,xboxofficialmagazine</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>2</itunes:season><itunes:episode>3</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>EGM 150 - Metal Gear Solid 2 [S2E2]</title><link>https://www.spreaker.com/episode/egm-150-metal-gear-solid-2-s2e2--71881352</link><description><![CDATA[<b>ISSUE LINK</b>: <a href="https://archive.org/details/electronic-gaming-monthly-issue-150-january-2002/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/electronic-gaming-monthly-issue-150-january-2002/mode/2up</a><br /><br />January 2002 was all killer, no filler! EGM kicked off the new year by revisiting their Top 100 games of all time, and we take a look at the changes since their last attempt (which we covered last season)!<br /><br />But EGM also ranked their worst 20 games of all time, thanks to freelancer <a href="http://www.seanbaby.com/" target="_blank" rel="noreferrer noopener">Seanbaby</a>, and we start the episode with a discussion of the worst games we ever bought.<br /><br />We go back to the best-of-the-best with the review, though, as three EGM editors do a fantastic job with Metal Gear Solid 2–and as an extra-special surprise, the previews editor of the magazine at the time (and FunFactor ULTRA member) Greg Sewart jumped in mid-episode to share some incredible behind-the-scenes stories of how the MGS2 review came together!<br /><br />And, as always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at <a href="https://funfactorpod.com" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a>! We'll see you on <a href="https://discord.gg/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">the Discord</a>, and you’ll see us when we next go live!<br /><br />———<br /><br />Sources include the <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">Video Game History Foundation</a>, the <a href="https://archive.org/" target="_blank" rel="noreferrer noopener">Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener">millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/71881352</guid><pubDate>Tue, 05 May 2026 22:07:00 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/71881352/egm_150_metal_gear_solid_2_s2e2.mp3" length="93445541" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/4d4a184b-c970-4dfb-b811-661e9f6501aa/4d4a184b-c970-4dfb-b811-661e9f6501aa.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/4d4a184b-c970-4dfb-b811-661e9f6501aa/4d4a184b-c970-4dfb-b811-661e9f6501aa.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/4d4a184b-c970-4dfb-b811-661e9f6501aa/4d4a184b-c970-4dfb-b811-661e9f6501aa.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/electronic-gaming-monthly-issue-150-january-2002/mode/2up

January 2002 was all killer, no filler! EGM kicked off the new year by revisiting their Top 100 games of all time, and we take a look at the changes...</itunes:subtitle><itunes:summary><![CDATA[<b>ISSUE LINK</b>: <a href="https://archive.org/details/electronic-gaming-monthly-issue-150-january-2002/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/electronic-gaming-monthly-issue-150-january-2002/mode/2up</a><br /><br />January 2002 was all killer, no filler! EGM kicked off the new year by revisiting their Top 100 games of all time, and we take a look at the changes since their last attempt (which we covered last season)!<br /><br />But EGM also ranked their worst 20 games of all time, thanks to freelancer <a href="http://www.seanbaby.com/" target="_blank" rel="noreferrer noopener">Seanbaby</a>, and we start the episode with a discussion of the worst games we ever bought.<br /><br />We go back to the best-of-the-best with the review, though, as three EGM editors do a fantastic job with Metal Gear Solid 2–and as an extra-special surprise, the previews editor of the magazine at the time (and FunFactor ULTRA member) Greg Sewart jumped in mid-episode to share some incredible behind-the-scenes stories of how the MGS2 review came together!<br /><br />And, as always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at <a href="https://funfactorpod.com" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a>! We'll see you on <a href="https://discord.gg/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">the Discord</a>, and you’ll see us when we next go live!<br /><br />———<br /><br />Sources include the <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">Video Game History Foundation</a>, the <a href="https://archive.org/" target="_blank" rel="noreferrer noopener">Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener">millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>5841</itunes:duration><itunes:keywords>aidanmoher,egm,episodes,funfactor,gaming,gregsewart,journalism,magazines,mgs2,playstation,podcasts,ps2,retrogaming,reviews,tyschalter</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>2</itunes:season><itunes:episode>2</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>NextGen 83 - Pikmin [S2E1]</title><link>https://www.spreaker.com/episode/nextgen-83-pikmin-s2e1--71522543</link><description><![CDATA[ISSUE LINK: <a href="https://archive.org/details/next-generation-24-dec-1996/NextGen%2085%20Jan%202002/" target="_blank" rel="noreferrer noopener">NextGen issue 85 at the Internet Archive</a><br /><br />SEASON TWO: RISE OF THE CORPOS has arrived! We've skipped forward in time to the dawn of a new era - where the dorky world leader in business software, Microsoft, has dropped a massive black-and-neon-green bomb on a gaming industry.<br /><br />Likewise, the games media's shift to both an older target audience and parallel online coverage means a lot of beloved magazines are dead or dying--including "NextGen," as it's been called for a couple of years. Blake Fischer takes over as the magazine's second, and final, top editor for its 85th--and final (!)--issue.<br /><br />But while this issue of NextGen reviews all 26 XBOX launch titles, Nintendo has also just launched the Gamecube; and our reviewed review is of its iconically iconoclastic launch title: Pikmin.<br /><br />And, as always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a>! We'll see you on <a href="https://discord.gg/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">the Discord</a>, and you’ll see us when we next go live!<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>,<a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener"> Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/71522543</guid><pubDate>Tue, 21 Apr 2026 15:20:46 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/71522543/nextgen_83_pikmin_s2e1.mp3" length="58916670" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/8792fa10-f6db-4d9a-99a5-ce4131fa3c41/8792fa10-f6db-4d9a-99a5-ce4131fa3c41.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/8792fa10-f6db-4d9a-99a5-ce4131fa3c41/8792fa10-f6db-4d9a-99a5-ce4131fa3c41.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/8792fa10-f6db-4d9a-99a5-ce4131fa3c41/8792fa10-f6db-4d9a-99a5-ce4131fa3c41.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/next-generation-24-dec-1996/NextGen%2085%20Jan%202002/

SEASON TWO: RISE OF THE CORPOS has arrived! We've skipped forward in time to the dawn of a new era - where the dorky world leader in business software,...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.org/details/next-generation-24-dec-1996/NextGen%2085%20Jan%202002/" target="_blank" rel="noreferrer noopener">NextGen issue 85 at the Internet Archive</a><br /><br />SEASON TWO: RISE OF THE CORPOS has arrived! We've skipped forward in time to the dawn of a new era - where the dorky world leader in business software, Microsoft, has dropped a massive black-and-neon-green bomb on a gaming industry.<br /><br />Likewise, the games media's shift to both an older target audience and parallel online coverage means a lot of beloved magazines are dead or dying--including "NextGen," as it's been called for a couple of years. Blake Fischer takes over as the magazine's second, and final, top editor for its 85th--and final (!)--issue.<br /><br />But while this issue of NextGen reviews all 26 XBOX launch titles, Nintendo has also just launched the Gamecube; and our reviewed review is of its iconically iconoclastic launch title: Pikmin.<br /><br />And, as always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a>! We'll see you on <a href="https://discord.gg/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">the Discord</a>, and you’ll see us when we next go live!<br /><br />———<br /><br />Sources include the<a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener"> Video Game History Foundation</a>, the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>,<a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener"> Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>3683</itunes:duration><itunes:keywords>aidanmoher,episodes,funfactor,gamecube,gaming,magazines,nextgen,nintendo,pikmin,podcasts,retrogaming,tyschalter,xbox</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>2</itunes:season><itunes:episode>1</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Video Game Fantasy Draft with "My Life in Gaming!" [S1X3]</title><link>https://www.spreaker.com/episode/video-game-fantasy-draft-with-my-life-in-gaming-s1x3--71138300</link><description><![CDATA[Four people, five rounds, and all the best video games of 1995-1997! <br /><br />Coury and Try from <a href="https://www.youtube.com/@mylifeingaming" target="_blank" rel="noreferrer noopener">My Life in Gaming</a> join us to snake-draft our way through the Generation Gap--building four 'teams' of five games each released across all game systems and regions during our first-season time period.<br /><br />The competition was friendly but fierce, with plenty of you-took-my-picks and even more surprise curveballs! We all walked away with at least one new must-play game for our backlogs.<br /><br />And, as always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live!<br /><br />-----<br /><br />Sources include the <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">Video Game History Foundation</a>, the <a href="https://archive.org/" target="_blank" rel="noreferrer noopener">Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/71138300</guid><pubDate>Tue, 07 Apr 2026 15:39:03 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/71138300/funfactor_draft_episode_full.mp3" length="143916235" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/e1bcb8ca-1540-4d22-b704-fb326c919585/e1bcb8ca-1540-4d22-b704-fb326c919585.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/e1bcb8ca-1540-4d22-b704-fb326c919585/e1bcb8ca-1540-4d22-b704-fb326c919585.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/e1bcb8ca-1540-4d22-b704-fb326c919585/e1bcb8ca-1540-4d22-b704-fb326c919585.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>Four people, five rounds, and all the best video games of 1995-1997! 

Coury and Try from https://www.youtube.com/@mylifeingaming join us to snake-draft our way through the Generation Gap--building four 'teams' of five games each released across all...</itunes:subtitle><itunes:summary><![CDATA[Four people, five rounds, and all the best video games of 1995-1997! <br /><br />Coury and Try from <a href="https://www.youtube.com/@mylifeingaming" target="_blank" rel="noreferrer noopener">My Life in Gaming</a> join us to snake-draft our way through the Generation Gap--building four 'teams' of five games each released across all game systems and regions during our first-season time period.<br /><br />The competition was friendly but fierce, with plenty of you-took-my-picks and even more surprise curveballs! We all walked away with at least one new must-play game for our backlogs.<br /><br />And, as always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live!<br /><br />-----<br /><br />Sources include the <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">Video Game History Foundation</a>, the <a href="https://archive.org/" target="_blank" rel="noreferrer noopener">Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>8995</itunes:duration><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>27</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>NEXTGen's "Are You Hardcore?" Quiz, with Retrograde Amnesia [S1X2]</title><link>https://www.spreaker.com/episode/nextgen-s-are-you-hardcore-quiz-with-retrograde-amnesia-s1x2--70909418</link><description><![CDATA[ISSUE LINK: <a href="https://archive.org/details/NextGeneration38Feb1998" target="_blank" rel="noreferrer noopener">https://archive.org/details/NextGeneration38Feb1998</a><br /><br />QUIZ LINK: <a href="https://forms.gle/9cFPG8EsJesFAEB59" target="_blank" rel="noreferrer noopener">https://forms.gle/9cFPG8EsJesFAEB59</a><br /><br />BILLY BAKER’S 2007 BOSTON GLOBE PIECE ON HIS WIFE SECRETLY BEING THE WORLD’S BEST TETRIS PLAYER: <a href="https://archive.boston.com/news/globe/magazine/articles/2007/08/19/bizarro_world/" target="_blank" rel="noreferrer noopener">https://archive.boston.com/news/globe/magazine/articles/2007/08/19/bizarro_world/<br /><br /></a>Our Season 1 wrap-up extravaganza has never been more extravagant: Chris and Eric from <a href="https://www.patreon.com/cw/retroAM" target="_blank" rel="noreferrer noopener">Retrograde Amnesia</a> join us to take NEXT Generation’s “Are you Hardcore?” quiz! Thanks to Josh from the <a href="https://www.stillloadingpodcast.com/" target="_blank" rel="noreferrer noopener">Still Loading Podcast</a>, we were able to see and take the whole quiz for the first live via Google Form–and hey, <a href="https://forms.gle/9cFPG8EsJesFAEB59" target="_blank" rel="noreferrer noopener">so can you</a>!<br /><br />Back in February 1998, the staff of NEXT Generation issued a challenge to their readership with a 200-plus-question quiz determining whether they’re truly hardcore. This being 1998, some of the questions were more about whether you were an actual dirtbag, and many of them assumed you were a North American male of roughly GenX age. But most of them were great fodder for telling stories, claiming points of pride, and owning points of shame.<br /><br />As always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at<a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener"> https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live!<br /><br />-----<br /><br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/70909418</guid><pubDate>Fri, 27 Mar 2026 00:32:50 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/70909418/ffs1x2_nextgen_hardcore_quiz_with_retrograde_amnesia.mp3" length="133009988" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/d53a4882-7f42-4f2f-9e1c-08e7d9942d4d/d53a4882-7f42-4f2f-9e1c-08e7d9942d4d.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/d53a4882-7f42-4f2f-9e1c-08e7d9942d4d/d53a4882-7f42-4f2f-9e1c-08e7d9942d4d.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/d53a4882-7f42-4f2f-9e1c-08e7d9942d4d/d53a4882-7f42-4f2f-9e1c-08e7d9942d4d.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/NextGeneration38Feb1998

QUIZ LINK: https://forms.gle/9cFPG8EsJesFAEB59

BILLY BAKER’S 2007 BOSTON GLOBE PIECE ON HIS WIFE SECRETLY BEING THE WORLD’S BEST TETRIS PLAYER:...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.org/details/NextGeneration38Feb1998" target="_blank" rel="noreferrer noopener">https://archive.org/details/NextGeneration38Feb1998</a><br /><br />QUIZ LINK: <a href="https://forms.gle/9cFPG8EsJesFAEB59" target="_blank" rel="noreferrer noopener">https://forms.gle/9cFPG8EsJesFAEB59</a><br /><br />BILLY BAKER’S 2007 BOSTON GLOBE PIECE ON HIS WIFE SECRETLY BEING THE WORLD’S BEST TETRIS PLAYER: <a href="https://archive.boston.com/news/globe/magazine/articles/2007/08/19/bizarro_world/" target="_blank" rel="noreferrer noopener">https://archive.boston.com/news/globe/magazine/articles/2007/08/19/bizarro_world/<br /><br /></a>Our Season 1 wrap-up extravaganza has never been more extravagant: Chris and Eric from <a href="https://www.patreon.com/cw/retroAM" target="_blank" rel="noreferrer noopener">Retrograde Amnesia</a> join us to take NEXT Generation’s “Are you Hardcore?” quiz! Thanks to Josh from the <a href="https://www.stillloadingpodcast.com/" target="_blank" rel="noreferrer noopener">Still Loading Podcast</a>, we were able to see and take the whole quiz for the first live via Google Form–and hey, <a href="https://forms.gle/9cFPG8EsJesFAEB59" target="_blank" rel="noreferrer noopener">so can you</a>!<br /><br />Back in February 1998, the staff of NEXT Generation issued a challenge to their readership with a 200-plus-question quiz determining whether they’re truly hardcore. This being 1998, some of the questions were more about whether you were an actual dirtbag, and many of them assumed you were a North American male of roughly GenX age. But most of them were great fodder for telling stories, claiming points of pride, and owning points of shame.<br /><br />As always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at<a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener"> https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live!<br /><br />-----<br /><br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>8314</itunes:duration><itunes:keywords>episodes,funfactor,gamer,gamers,gaming,magazines,nextgen,nextgeneration,podcast,quizzes,retroam,retrogaming,retrogradeamnesia</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>26</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Audience Q&amp;A! - "Generation Gap" Season Extras [S1X1]</title><link>https://www.spreaker.com/episode/audience-q-a-generation-gap-season-extras-s1x1--70574433</link><description><![CDATA[We told you to ask us anything, and you did! Our Season 1 wrap-up continues with a special AMA/Q&amp;A. From assembling our own ultimate mid-90s gaming mag Voltron-style to talking through how we handle offensive/problematic content, we answered all the questions you submitted via Discord and Bluesky!<br /><br />As an extra-special treat, Ty also reveals the (published!) letter he sent in to Game Players back in the day. Cringe level: MAXIMUM.<br /><br />As always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at<a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener"> https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live! <br /><br />-----<br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/70574433</guid><pubDate>Tue, 10 Mar 2026 18:13:23 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/70574433/s1w1_full_episode.mp3" length="78201740" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/dbdc6987-a1e3-4204-bb6a-d67935830726/dbdc6987-a1e3-4204-bb6a-d67935830726.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/dbdc6987-a1e3-4204-bb6a-d67935830726/dbdc6987-a1e3-4204-bb6a-d67935830726.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/dbdc6987-a1e3-4204-bb6a-d67935830726/dbdc6987-a1e3-4204-bb6a-d67935830726.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>We told you to ask us anything, and you did! Our Season 1 wrap-up continues with a special AMA/Q&amp;amp;A. From assembling our own ultimate mid-90s gaming mag Voltron-style to talking through how we handle offensive/problematic content, we answered all...</itunes:subtitle><itunes:summary><![CDATA[We told you to ask us anything, and you did! Our Season 1 wrap-up continues with a special AMA/Q&amp;A. From assembling our own ultimate mid-90s gaming mag Voltron-style to talking through how we handle offensive/problematic content, we answered all the questions you submitted via Discord and Bluesky!<br /><br />As an extra-special treat, Ty also reveals the (published!) letter he sent in to Game Players back in the day. Cringe level: MAXIMUM.<br /><br />As always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at<a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener"> https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live! <br /><br />-----<br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>4888</itunes:duration><itunes:keywords>aidanmoher,episodes,funfactor,gaming,journalism,magazines,n64,podcasts,ps1,retrogaming,sega,segasaturn,tyschalter,writing</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>25</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Season 1 Finale - Every Final Fantasy VII Review [S1E24]</title><link>https://www.spreaker.com/episode/season-1-finale-every-final-fantasy-vii-review-s1e24--70257359</link><description><![CDATA[The grand finale of Season One is here! Our coverage of the 1995-1997 “Generation Gap” ends with a blowout review of (nearly) every (English-language print) review of Final Fantasy VII that we could find.<br /><br />Starting with a quick look back at the first year of FunFactor, and discussion of what’s coming next, we then re-looked at the magazine we debuted the podcast with nearly a year ago, PSM No. 1. <br /><br />We then went on to review, well, all of these reviews:<br /><br />PSM 1: <a href="https://archive.org/details/PSM_Issue_001_September_1997/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/PSM_Issue_001_September_1997/mode/2up</a><br />Ultra Game Players 102: <a href="https://archive.org/details/Ultra_Gameplayers_102_October_1997_U/page/n83/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/Ultra_Gameplayers_102_October_1997_U/page/n83/mode/2up</a> <br /><br />The Duelist 21: <a href="https://archive.org/details/duelist-21/page/n105/mode/1up" target="_blank" rel="noreferrer noopener">https://archive.org/details/duelist-21/page/n105/mode/1up</a><br /><br />The Official U.S. PlayStation Magazine 1: <a href="https://archive.org/details/Official_US_PlayStation_Magazine_Volume_1_Issue_1_1997-10_Ziff_Davis_US/page/n85/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/Official_US_PlayStation_Magazine_Volume_1_Issue_1_1997-10_Ziff_Davis_US/page/n85/mode/2up</a><br /><br />EGM 99: <a href="https://archive.org/details/ElectronicGamingMonthly_201902" target="_blank" rel="noreferrer noopener">https://archive.org/details/ElectronicGamingMonthly_201902</a><br /><br />NEXT Generation 34: <br /><a href="https://archive.org/details/NEXT_Generation_34/page/n53/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/NEXT_Generation_34/page/n53/mode/2up</a><br /><br />GameFan Vol. 5, Issue 9: <a href="https://archive.org/details/GamefanVolume5Issue09September1997/page/n3/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/GamefanVolume5Issue09September1997/page/n3/mode/2up</a><br /><br />GamePro 46: <a href="https://archive.org/details/GamePro_Issue_099_October_1997/page/n49/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/GamePro_Issue_099_October_1997/page/n49/mode/2up</a><br /><br />EDGE 049: <a href="https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20051/page/n65/mode/1up" target="_blank" rel="noreferrer noopener">https://archive.org/details/Edge_Gaming/Edge%20Gaming%20vMagazine%20051/page/n65/mode/1up</a> <br /><br />Game Informer 53: <a href="https://archive.org/details/game-informer-issue-53-september-1997" target="_blank" rel="noreferrer noopener">https://archive.org/details/game-informer-issue-53-september-1997</a><br /><br />Campus Life Magazine (partial text archive): <a href="https://cmnexus.org/magazines/Campus_Life/issues" target="_blank" rel="noreferrer noopener">https://cmnexus.org/magazines/Campus_Life/issues</a><br /><br />As always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at<a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener"> https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live! <br /><br />-----<br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/70257359</guid><pubDate>Tue, 24 Feb 2026 22:12:56 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/70257359/s1e24_full_episode.mp3" length="105660416" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/a4731eb6-9ce7-4905-a395-bda6c735a7a9/a4731eb6-9ce7-4905-a395-bda6c735a7a9.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/a4731eb6-9ce7-4905-a395-bda6c735a7a9/a4731eb6-9ce7-4905-a395-bda6c735a7a9.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/a4731eb6-9ce7-4905-a395-bda6c735a7a9/a4731eb6-9ce7-4905-a395-bda6c735a7a9.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>The grand finale of Season One is here! Our coverage of the 1995-1997 “Generation Gap” ends with a blowout review of (nearly) every (English-language print) review of Final Fantasy VII that we could find.

Starting with a quick look back at the first...</itunes:subtitle><itunes:summary><![CDATA[The grand finale of Season One is here! Our coverage of the 1995-1997 “Generation Gap” ends with a blowout review of (nearly) every (English-language print) review of Final Fantasy VII that we could find.<br /><br />Starting with a quick look back at the first year of FunFactor, and discussion of what’s coming next, we then re-looked at the magazine we debuted the podcast with nearly a year ago, PSM No. 1. <br /><br />We then went on to review, well, all of these reviews:<br /><br />PSM 1: <a href="https://archive.org/details/PSM_Issue_001_September_1997/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/PSM_Issue_001_September_1997/mode/2up</a><br />Ultra Game Players 102: <a href="https://archive.org/details/Ultra_Gameplayers_102_October_1997_U/page/n83/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/Ultra_Gameplayers_102_October_1997_U/page/n83/mode/2up</a> <br /><br />The Duelist 21: <a href="https://archive.org/details/duelist-21/page/n105/mode/1up" target="_blank" rel="noreferrer noopener">https://archive.org/details/duelist-21/page/n105/mode/1up</a><br /><br />The Official U.S. PlayStation Magazine 1: <a href="https://archive.org/details/Official_US_PlayStation_Magazine_Volume_1_Issue_1_1997-10_Ziff_Davis_US/page/n85/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/Official_US_PlayStation_Magazine_Volume_1_Issue_1_1997-10_Ziff_Davis_US/page/n85/mode/2up</a><br /><br />EGM 99: <a href="https://archive.org/details/ElectronicGamingMonthly_201902" target="_blank" rel="noreferrer noopener">https://archive.org/details/ElectronicGamingMonthly_201902</a><br /><br />NEXT Generation 34: <br /><a href="https://archive.org/details/NEXT_Generation_34/page/n53/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/NEXT_Generation_34/page/n53/mode/2up</a><br /><br />GameFan Vol. 5, Issue 9: <a href="https://archive.org/details/GamefanVolume5Issue09September1997/page/n3/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/GamefanVolume5Issue09September1997/page/n3/mode/2up</a><br /><br />GamePro 46: <a href="https://archive.org/details/GamePro_Issue_099_October_1997/page/n49/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/GamePro_Issue_099_October_1997/page/n49/mode/2up</a><br /><br />EDGE 049: <a href="https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20051/page/n65/mode/1up" target="_blank" rel="noreferrer noopener">https://archive.org/details/Edge_Gaming/Edge%20Gaming%20vMagazine%20051/page/n65/mode/1up</a> <br /><br />Game Informer 53: <a href="https://archive.org/details/game-informer-issue-53-september-1997" target="_blank" rel="noreferrer noopener">https://archive.org/details/game-informer-issue-53-september-1997</a><br /><br />Campus Life Magazine (partial text archive): <a href="https://cmnexus.org/magazines/Campus_Life/issues" target="_blank" rel="noreferrer noopener">https://cmnexus.org/magazines/Campus_Life/issues</a><br /><br />As always, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at<a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener"> https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live! <br /><br />-----<br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>6604</itunes:duration><itunes:keywords>episodes,ffvii,finalfantasyvii,funfactor,gaming,magazines,podcast,podcasts,retrogaming,reviews,squareenix</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>24</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Game Informer 53 - GoldenEye 007 [S1E23]</title><link>https://www.spreaker.com/episode/game-informer-53-goldeneye-007-s1e23--69953019</link><description><![CDATA[ISSUE LINK:<a href="https://archive.org/details/NEXT_Generation_36" target="_blank" rel="noreferrer noopener"> </a><a href="https://archive.org/details/game-informer-issue-53-september-1997/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/game-informer-issue-53-september-1997/mode/2up</a><br /><br />EGM DOCUMENTARY BY MY LIFE IN GAMING &amp; GAME SACK:<a href="https://www.youtube.com/watch?v=E010OPY1Tzw" target="_blank" rel="noreferrer noopener"> https://www.youtube.com/watch?v=E010OPY1Tzw</a><br /><br />Everybody’s favorite* N64 game ever is here: GoldenEye 007! But did Game Informer’s weird four-voice feature review system capture all the excitement at release?<br /><br />*if you didn’t have a PC capable of playing first-person shooters online, that is. Did Game Informer’s review capture the skepticism Aidan and Ty had of it at the time?<br /><br />Longtime EIC Andy McNamara’s letter from the editor takes shots at other magazines that allegedly don’t really play the games they’re reviewing, and we dig deep into who he could possibly have been talking about.<br /><br />We also shared our best, brightest memories of that “new console smell,” the console acquisition and unboxing experiences that have stuck with us most.<br /><br />As always, streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at<a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener"> https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live! <br /><br />-----<br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/69953019</guid><pubDate>Tue, 10 Feb 2026 15:55:47 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/69953019/funfactors1e23_game_informer_53_goldeneye.mp3" length="91448116" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/504a5409-fbc9-4f8b-8a9f-6eb51ffd6e11/504a5409-fbc9-4f8b-8a9f-6eb51ffd6e11.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/504a5409-fbc9-4f8b-8a9f-6eb51ffd6e11/504a5409-fbc9-4f8b-8a9f-6eb51ffd6e11.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/504a5409-fbc9-4f8b-8a9f-6eb51ffd6e11/504a5409-fbc9-4f8b-8a9f-6eb51ffd6e11.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK:https://archive.org/details/NEXT_Generation_36https://archive.org/details/game-informer-issue-53-september-1997/mode/2up

EGM DOCUMENTARY BY MY LIFE IN GAMING &amp;amp; GAME SACK:https://www.youtube.com/watch?v=E010OPY1Tzw

Everybody’s...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK:<a href="https://archive.org/details/NEXT_Generation_36" target="_blank" rel="noreferrer noopener"> </a><a href="https://archive.org/details/game-informer-issue-53-september-1997/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/game-informer-issue-53-september-1997/mode/2up</a><br /><br />EGM DOCUMENTARY BY MY LIFE IN GAMING &amp; GAME SACK:<a href="https://www.youtube.com/watch?v=E010OPY1Tzw" target="_blank" rel="noreferrer noopener"> https://www.youtube.com/watch?v=E010OPY1Tzw</a><br /><br />Everybody’s favorite* N64 game ever is here: GoldenEye 007! But did Game Informer’s weird four-voice feature review system capture all the excitement at release?<br /><br />*if you didn’t have a PC capable of playing first-person shooters online, that is. Did Game Informer’s review capture the skepticism Aidan and Ty had of it at the time?<br /><br />Longtime EIC Andy McNamara’s letter from the editor takes shots at other magazines that allegedly don’t really play the games they’re reviewing, and we dig deep into who he could possibly have been talking about.<br /><br />We also shared our best, brightest memories of that “new console smell,” the console acquisition and unboxing experiences that have stuck with us most.<br /><br />As always, streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at<a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener"> https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live! <br /><br />-----<br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>5716</itunes:duration><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>23</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>NEXT Generation 36 - The Sega Saturn S1E22]</title><link>https://www.spreaker.com/episode/next-generation-36-the-sega-saturn-s1e22--69624428</link><description><![CDATA[ISSUE LINK: <a href="https://archive.org/details/NEXT_Generation_36" target="_blank" rel="noreferrer noopener">https://archive.org/details/NEXT_Generation_36</a><br /><br />It’s time to review…the consoles??<br /><br />NEXT Generation issue 36 marks the start of the magazine’s third year–and they’re not only calling winners and losers of the console generation the magazine was named after, this issue has leaks and rumors of the specs of the next-next generation! And then, wonder of wonders, they declare *the PC* the best console of the year!<br /><br />That said, they also declare Lara Croft *the most famous woman in the world*, and we unpack a deep (and deeply cringey) interview with one of execs of the developer who created her. Then we reviewed their review of the SEGA Saturn!<br /><br />Once again, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live!<br /><br />-----<br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener">millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/69624428</guid><pubDate>Tue, 27 Jan 2026 17:41:50 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/69624428/funfactor_s1e22_full.mp3" length="91993975" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/528e39fe-f429-45a9-a2fc-a075b8323a2e/528e39fe-f429-45a9-a2fc-a075b8323a2e.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/528e39fe-f429-45a9-a2fc-a075b8323a2e/528e39fe-f429-45a9-a2fc-a075b8323a2e.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/528e39fe-f429-45a9-a2fc-a075b8323a2e/528e39fe-f429-45a9-a2fc-a075b8323a2e.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/NEXT_Generation_36

It’s time to review…the consoles??

NEXT Generation issue 36 marks the start of the magazine’s third year–and they’re not only calling winners and losers of the console generation the...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.org/details/NEXT_Generation_36" target="_blank" rel="noreferrer noopener">https://archive.org/details/NEXT_Generation_36</a><br /><br />It’s time to review…the consoles??<br /><br />NEXT Generation issue 36 marks the start of the magazine’s third year–and they’re not only calling winners and losers of the console generation the magazine was named after, this issue has leaks and rumors of the specs of the next-next generation! And then, wonder of wonders, they declare *the PC* the best console of the year!<br /><br />That said, they also declare Lara Croft *the most famous woman in the world*, and we unpack a deep (and deeply cringey) interview with one of execs of the developer who created her. Then we reviewed their review of the SEGA Saturn!<br /><br />Once again, we streamed this recording session live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live!<br /><br />-----<br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="https://millenniumfalck.com" target="_blank" rel="noreferrer noopener">millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>5750</itunes:duration><itunes:keywords>1997,aidanmoher,episode,funfactor,laracroft,nextgen,nextgeneration,pcgaming,podcast,ps1,psx,retrogames,retrogaming,segasaturn,tombraider,tyschalter</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>22</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>PC Gamer 37 - Magic: The Gathering [S1E21]</title><link>https://www.spreaker.com/episode/pc-gamer-37-magic-the-gathering-s1e21--69422820</link><description><![CDATA[ISSUE LINK: <a href="https://www.retromags.com/files/file/6814-pc-gamer-issue-037-june-1997" target="_blank" rel="noreferrer noopener">https://www.retromags.com/files/file/6814-pc-gamer-issue-037-june-1997</a><br /><br />One of the world’s biggest, hottest developers took an unprecedented dive into the rich fantasy world of one of their beloved gaming IPs, and pulled strings to get its beautiful, hand-painted art onto the cover of PC Gamer.<br /><br />So why didn’t it ever come out?<br /><br />PC Gamer’s huge feature preview of WarCraft Adventures: War of the Clans had great art, full professional voice acting, and young Aidan holding his breath for a game that would never be released. He and Ty talk about the pain of canceled games, and review PC Gamer’s review of Magic: The Gathering (known as “Shandalar”) for the PC.<br /><br />We streamed this live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live!<br /><br />-----<br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com/" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!<br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/69422820</guid><pubDate>Tue, 13 Jan 2026 17:12:11 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/69422820/funfactors1e21_pc_gamer_mtg.mp3" length="79583093" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/173954de-c61f-4022-8d8e-1354b516665e/173954de-c61f-4022-8d8e-1354b516665e.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/173954de-c61f-4022-8d8e-1354b516665e/173954de-c61f-4022-8d8e-1354b516665e.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/173954de-c61f-4022-8d8e-1354b516665e/173954de-c61f-4022-8d8e-1354b516665e.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://www.retromags.com/files/file/6814-pc-gamer-issue-037-june-1997

One of the world’s biggest, hottest developers took an unprecedented dive into the rich fantasy world of one of their beloved gaming IPs, and pulled strings to get its...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://www.retromags.com/files/file/6814-pc-gamer-issue-037-june-1997" target="_blank" rel="noreferrer noopener">https://www.retromags.com/files/file/6814-pc-gamer-issue-037-june-1997</a><br /><br />One of the world’s biggest, hottest developers took an unprecedented dive into the rich fantasy world of one of their beloved gaming IPs, and pulled strings to get its beautiful, hand-painted art onto the cover of PC Gamer.<br /><br />So why didn’t it ever come out?<br /><br />PC Gamer’s huge feature preview of WarCraft Adventures: War of the Clans had great art, full professional voice acting, and young Aidan holding his breath for a game that would never be released. He and Ty talk about the pain of canceled games, and review PC Gamer’s review of Magic: The Gathering (known as “Shandalar”) for the PC.<br /><br />We streamed this live to FunFactor ULTRA members–so if you’d like to get in on the fun, just sign up at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a>! See you on the Discord, and you’ll see us when we next go live!<br /><br />-----<br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at<a href="https://millenniumfalck.com/" target="_blank" rel="noreferrer noopener"> millenniumfalck.com</a>!<br />]]></itunes:summary><itunes:duration>4974</itunes:duration><itunes:keywords>aidanmoher,episodes,funfactor,gaming,magazines,magicthegathering,mtg,pcgaming,podcast,retrogaming,shandalar,tyschalter</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>21</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>GameFan Volume 5, Issue 12 - Quake (Saturn) [S1E20]</title><link>https://www.spreaker.com/episode/gamefan-volume-5-issue-12-quake-saturn-s1e20--69253044</link><description><![CDATA[ISSUE LINK: <a href="https://archive.org/details/GameFan9700/GameFan%20Vol.%205%20-%2012%20%28Dec%201997%29%20Quest%2064/page/n112/mode/1up" target="_blank" rel="noreferrer noopener">https://archive.org/details/GameFan9700/GameFan%20Vol.%205%20-%2012%20%28Dec%201997%29%20Quest%2064/page/n112/mode/1up</a><a href="https://archive.org/details/official-u.-s.-play-station-magazine-volume-1-issue-02-november-1997" target="_blank" rel="noreferrer noopener"></a><br /><br />MOLLIE L. PATTERSON'S OLD LETTER TO DAVE HALVERSON (she's since said she's cooled down quite a bit, and they're on better terms): <a href="http://www.hardcoregaming101.net/gamefan/fatbabies.txt" target="_blank" rel="noreferrer noopener">http://www.hardcoregaming101.net/gamefan/fatbabies.txt</a><br /><br />Don't let the extremely long intro discussion on journalism, writing, and editorial mentorship--something both Aidan and Ty are clearly passionate about--dissuade you from checking out our look at the December 1997 issue of GameFan!<br /><br />It's a huge one for the magazine, as it's the one where founding/longtime/iconic/controversial editor Dave Halverson steps down to make way for David S. J. Hodgson. There's some clear leveling up of GameFan's fannish production from the first issue we did, but there are still plenty of wild decisions being made in pursuit of cramming the most magazine the staff at the time could. <br /><br />It's also a huge time for our show, as we're wrapping up the first season and getting your feedback on what we're doing and where we're going next! Get on the Discord and let your thoughts be heard: <a href="https://discord.com/invite/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">https://discord.com/invite/5VBpWGSuz6</a><br /><br />----- <br /><br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="https://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com</a>!<br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/69253044</guid><pubDate>Tue, 30 Dec 2025 18:56:29 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/69253044/funfactor_s1e20_gamefan_vol_5_issue_12_quake.mp3" length="91241640" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/16b11083-dd3c-4f26-b510-42ce0feef5cc/16b11083-dd3c-4f26-b510-42ce0feef5cc.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/16b11083-dd3c-4f26-b510-42ce0feef5cc/16b11083-dd3c-4f26-b510-42ce0feef5cc.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/16b11083-dd3c-4f26-b510-42ce0feef5cc/16b11083-dd3c-4f26-b510-42ce0feef5cc.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/GameFan9700/GameFan%20Vol.%205%20-%2012%20%28Dec%201997%29%20Quest%2064/page/n112/mode/1up

MOLLIE L. PATTERSON'S OLD LETTER TO DAVE HALVERSON (she's since said she's cooled down quite a bit, and they're on...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.org/details/GameFan9700/GameFan%20Vol.%205%20-%2012%20%28Dec%201997%29%20Quest%2064/page/n112/mode/1up" target="_blank" rel="noreferrer noopener">https://archive.org/details/GameFan9700/GameFan%20Vol.%205%20-%2012%20%28Dec%201997%29%20Quest%2064/page/n112/mode/1up</a><a href="https://archive.org/details/official-u.-s.-play-station-magazine-volume-1-issue-02-november-1997" target="_blank" rel="noreferrer noopener"></a><br /><br />MOLLIE L. PATTERSON'S OLD LETTER TO DAVE HALVERSON (she's since said she's cooled down quite a bit, and they're on better terms): <a href="http://www.hardcoregaming101.net/gamefan/fatbabies.txt" target="_blank" rel="noreferrer noopener">http://www.hardcoregaming101.net/gamefan/fatbabies.txt</a><br /><br />Don't let the extremely long intro discussion on journalism, writing, and editorial mentorship--something both Aidan and Ty are clearly passionate about--dissuade you from checking out our look at the December 1997 issue of GameFan!<br /><br />It's a huge one for the magazine, as it's the one where founding/longtime/iconic/controversial editor Dave Halverson steps down to make way for David S. J. Hodgson. There's some clear leveling up of GameFan's fannish production from the first issue we did, but there are still plenty of wild decisions being made in pursuit of cramming the most magazine the staff at the time could. <br /><br />It's also a huge time for our show, as we're wrapping up the first season and getting your feedback on what we're doing and where we're going next! Get on the Discord and let your thoughts be heard: <a href="https://discord.com/invite/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">https://discord.com/invite/5VBpWGSuz6</a><br /><br />----- <br /><br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="https://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com</a>!<br />]]></itunes:summary><itunes:duration>5703</itunes:duration><itunes:keywords>aidanmoher,episodes,funfactor,gamefan,gaming,idsoftware,journalism,magazines,podcasts,quake,retrogaming,reviews,saturn,sega,segasaturn,tyschalter,writing</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>20</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>EGM 100 - The 100 Best Games of All Time [S1E19]</title><link>https://www.spreaker.com/episode/egm-100-the-100-best-games-of-all-time-s1e19--69082776</link><description><![CDATA[ISSUE LINK: <a href="https://archive.gamehistory.org/item/9e656342-878a-4098-9f49-0ca4dc313cb2" target="_blank" rel="noreferrer noopener">https://archive.gamehistory.org/item/9e656342-878a-4098-9f49-0ca4dc313cb2</a><br /><br />It's a huge episode for a huge issue: EGM No. 100! <br /><br />Aidan and Ty go through the magic of Christmastime gaming, before settling in to a nice long trip through this 100-game time capsule of how EGM's staff viewed the history of games at the time. Some such lists were made before, and many many many made since--but the choices they made say a lot about both themselves and the industry at the time. <br /><br />And once again, we recorded it LIVE and ON-CAMERA for FunFactor ULTRA members! The edited video version is up at our YouTube Channel (<a href="https://www.youtube.com/@FunFactorPod" target="_blank" rel="noreferrer noopener">https://www.youtube.com/@FunFactorPod</a>), if you want to check it out. <br /><br />And if you want to attend a recording session? Well, we hook up everyone in #the-ultra-lounge, the members-only channel of our Discord, with the dates, times, and stream links. Join now and get in on all the benefits--including ad-free episodes and bonus episodes! <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a><br /><br />-----<br /><br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at millenniumfalck.com!<br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/69082776</guid><pubDate>Tue, 16 Dec 2025 19:53:55 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/69082776/ffs1e19_egm_100_final_full_mix.mp3" length="95504418" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/2f986d85-67a6-4552-8d5b-f37d9c6f05b7/2f986d85-67a6-4552-8d5b-f37d9c6f05b7.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/2f986d85-67a6-4552-8d5b-f37d9c6f05b7/2f986d85-67a6-4552-8d5b-f37d9c6f05b7.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/2f986d85-67a6-4552-8d5b-f37d9c6f05b7/2f986d85-67a6-4552-8d5b-f37d9c6f05b7.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.gamehistory.org/item/9e656342-878a-4098-9f49-0ca4dc313cb2

It's a huge episode for a huge issue: EGM No. 100! 

Aidan and Ty go through the magic of Christmastime gaming, before settling in to a nice long trip through this...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.gamehistory.org/item/9e656342-878a-4098-9f49-0ca4dc313cb2" target="_blank" rel="noreferrer noopener">https://archive.gamehistory.org/item/9e656342-878a-4098-9f49-0ca4dc313cb2</a><br /><br />It's a huge episode for a huge issue: EGM No. 100! <br /><br />Aidan and Ty go through the magic of Christmastime gaming, before settling in to a nice long trip through this 100-game time capsule of how EGM's staff viewed the history of games at the time. Some such lists were made before, and many many many made since--but the choices they made say a lot about both themselves and the industry at the time. <br /><br />And once again, we recorded it LIVE and ON-CAMERA for FunFactor ULTRA members! The edited video version is up at our YouTube Channel (<a href="https://www.youtube.com/@FunFactorPod" target="_blank" rel="noreferrer noopener">https://www.youtube.com/@FunFactorPod</a>), if you want to check it out. <br /><br />And if you want to attend a recording session? Well, we hook up everyone in #the-ultra-lounge, the members-only channel of our Discord, with the dates, times, and stream links. Join now and get in on all the benefits--including ad-free episodes and bonus episodes! <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">https://funfactorpod.com/</a><br /><br />-----<br /><br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at millenniumfalck.com!<br />]]></itunes:summary><itunes:duration>5969</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>19</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>The Official U.S. PlayStation Magazine 2 - The Lost World: Jurassic Park [S1E18]</title><link>https://www.spreaker.com/episode/the-official-u-s-playstation-magazine-2-the-lost-world-jurassic-park-s1e18--68834931</link><description><![CDATA[ISSUE LINK: <a href="https://archive.org/details/official-u.-s.-play-station-magazine-volume-1-issue-02-november-1997" target="_blank" rel="noreferrer noopener">https://archive.org/details/official-u.-s.-play-station-magazine-volume-1-issue-02-november-1997</a><br /><br />For the first time, we were ON CAMERA as we dug in to The Official U.S. PlayStation Magazine's hard pan of The Lost World, a beautiful and ambitious mess from Dreamworks that barely connects to the blockbuster Jurassic Park movie sequel it's an adaptation of. Check out the video on our YouTube channel! <a href="https://youtu.be/DRaYBvpndkk" target="_blank" rel="noreferrer noopener">https://youtu.be/DRaYBvpndkk</a> <br /><br />Are negative reviews like this one, as Ratatouille's Anton Ego said, "fun to write and to read?" As a Hugo Award-winning critic himself, Aidan has a lot to say. <br /><br />We're working on a lot of the technical aspects of this, from getting zoomed-in shots of the content to getting Ty better framed in the video, but we'd love to hear your feedback! Join our Discord server and let us know: <a href="https://discord.com/invite/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">https://discord.com/invite/5VBpWGSuz6</a><br /><br />----- <br /><br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="https://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com</a>!]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/68834931</guid><pubDate>Tue, 02 Dec 2025 18:04:56 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/68834931/funfactors1e18_touspm_2_the_lost_world_jurassic_park_2.mp3" length="93861870" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/af6961e3-a398-470f-be5a-a4fb16b629a0/af6961e3-a398-470f-be5a-a4fb16b629a0.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/af6961e3-a398-470f-be5a-a4fb16b629a0/af6961e3-a398-470f-be5a-a4fb16b629a0.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/af6961e3-a398-470f-be5a-a4fb16b629a0/af6961e3-a398-470f-be5a-a4fb16b629a0.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/official-u.-s.-play-station-magazine-volume-1-issue-02-november-1997

For the first time, we were ON CAMERA as we dug in to The Official U.S. PlayStation Magazine's hard pan of The Lost World, a beautiful and...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.org/details/official-u.-s.-play-station-magazine-volume-1-issue-02-november-1997" target="_blank" rel="noreferrer noopener">https://archive.org/details/official-u.-s.-play-station-magazine-volume-1-issue-02-november-1997</a><br /><br />For the first time, we were ON CAMERA as we dug in to The Official U.S. PlayStation Magazine's hard pan of The Lost World, a beautiful and ambitious mess from Dreamworks that barely connects to the blockbuster Jurassic Park movie sequel it's an adaptation of. Check out the video on our YouTube channel! <a href="https://youtu.be/DRaYBvpndkk" target="_blank" rel="noreferrer noopener">https://youtu.be/DRaYBvpndkk</a> <br /><br />Are negative reviews like this one, as Ratatouille's Anton Ego said, "fun to write and to read?" As a Hugo Award-winning critic himself, Aidan has a lot to say. <br /><br />We're working on a lot of the technical aspects of this, from getting zoomed-in shots of the content to getting Ty better framed in the video, but we'd love to hear your feedback! Join our Discord server and let us know: <a href="https://discord.com/invite/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">https://discord.com/invite/5VBpWGSuz6</a><br /><br />----- <br /><br />Sources include the Video Game History Foundation, the Internet Archive, Retromags.com, our original research, and our personal magazine collections. The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="https://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com</a>!]]></itunes:summary><itunes:duration>5867</itunes:duration><itunes:keywords>aidanmoher,criticism,episode,funfactor,gaming,journalism,jurassicpark,magazines,playstation,podcast,ps1,psx,retrogames,retrogaming,reviews,thelostworld,tyschalter</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>18</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>GamePro 108 - Castlevania: Symphony of the Night [S1E17]</title><link>https://www.spreaker.com/episode/gamepro-108-castlevania-symphony-of-the-night-s1e17--68630891</link><description><![CDATA[ISSUE LINK: <a href="https://archive.org/details/gamepro-issue-108-september-1997/GamePro%20-%20Issue%20108%20%28September%201997%29/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/gamepro-issue-108-september-1997/GamePro%20-%20Issue%20108%20%28September%201997%29/mode/2up</a><br /><br /><br />Grab your whip, your holy water, and your PlayStation 1, because we're reviewing GamePro's review of Castlevania: Symphony of the Night!<br /><br />We also get on one of Aidan's biggest hobby horses--2D graphics vs. 3D graphics, and whether the latter inherently beat the former--and ride. We had a ton of fun talking through the different biases that we (and different magazines, editors, and writers!) had when discussing the power of novel technology versus, and in the pursuit of, creative ideals.<br /><br />-----<br />Sources include the <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">Video Game History Foundation</a>, the <a href="https://archive.org/" target="_blank" rel="noreferrer noopener">Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/68630891</guid><pubDate>Wed, 19 Nov 2025 01:31:22 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/68630891/funfactor_s1e17_gamepro_108.mp3" length="85166625" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/284e5342-fa13-48e0-8032-be2cfa44ff4a/284e5342-fa13-48e0-8032-be2cfa44ff4a.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/284e5342-fa13-48e0-8032-be2cfa44ff4a/284e5342-fa13-48e0-8032-be2cfa44ff4a.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/284e5342-fa13-48e0-8032-be2cfa44ff4a/284e5342-fa13-48e0-8032-be2cfa44ff4a.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/gamepro-issue-108-september-1997/GamePro%20-%20Issue%20108%20%28September%201997%29/mode/2up


Grab your whip, your holy water, and your PlayStation 1, because we're reviewing GamePro's review of Castlevania:...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.org/details/gamepro-issue-108-september-1997/GamePro%20-%20Issue%20108%20%28September%201997%29/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/gamepro-issue-108-september-1997/GamePro%20-%20Issue%20108%20%28September%201997%29/mode/2up</a><br /><br /><br />Grab your whip, your holy water, and your PlayStation 1, because we're reviewing GamePro's review of Castlevania: Symphony of the Night!<br /><br />We also get on one of Aidan's biggest hobby horses--2D graphics vs. 3D graphics, and whether the latter inherently beat the former--and ride. We had a ton of fun talking through the different biases that we (and different magazines, editors, and writers!) had when discussing the power of novel technology versus, and in the pursuit of, creative ideals.<br /><br />-----<br />Sources include the <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">Video Game History Foundation</a>, the <a href="https://archive.org/" target="_blank" rel="noreferrer noopener">Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></itunes:summary><itunes:duration>5323</itunes:duration><itunes:keywords>castlevania,episode,gamepro,gaming,magazine,playstation,podcast,ps1,psx,retrogaming,symphonyofthenight</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>17</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>NEXT Generation 31 - Blasto [S1E16]</title><link>https://www.spreaker.com/episode/next-generation-31-blasto-s1e16--68452873</link><description><![CDATA[ISSUE LINK:<a href="https://archive.org/details/NEXT_Generation_31/mode/1up" target="_blank" rel="noreferrer noopener"> https://archive.org/details/NEXT_Generation_31/mode/1up</a><br /><br />Great jumpin' ray guns, or some similar 1950sesque exclamation!<br /><br />Captain Blasto, everyone's favorite James Bond-meets-Inspector-Clouseau-meets-Flash-Gordon, except make it a parody, and also it's Looney Tunes, superhero got a big, splashy cover and a huge preview spread in this issue--and why wouldn't it? A bold, new, original-IP action platformer from Sony's top U.S. studio, led by legendary programmer Dylan Cuthbert. <br /><br />Except, well, it didn't turn out great--and the seeds of why it didn't were right there in the preview. How did they handle it? And how did WE handle how they handled it?? Listen to find out!!<br /><br />We also go long on journalists' role in the PR hype cycle, then and now, as well as dig in to NG's big interview with Sid Meier, and super-ambitious feature declaring the six essential elements of great game design.<br /><br />-----<br /><a href="https://gamehistory.org/computerentertainer/" target="_blank" rel="noreferrer noopener">Computer Entertainer images and information are sourced from the Video Game History Foundation, under the Creative Commons license: https://creativecommons.org/licenses/by/4.0/deed.en</a><br /><br />Other sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/68452873</guid><pubDate>Thu, 06 Nov 2025 21:23:20 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/68452873/funfactors1e16_next_generation_31.mp3" length="90823680" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/81632111-34a0-4b83-9f5b-719ad8ed11a5/81632111-34a0-4b83-9f5b-719ad8ed11a5.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/81632111-34a0-4b83-9f5b-719ad8ed11a5/81632111-34a0-4b83-9f5b-719ad8ed11a5.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/81632111-34a0-4b83-9f5b-719ad8ed11a5/81632111-34a0-4b83-9f5b-719ad8ed11a5.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK:https://archive.org/details/NEXT_Generation_31/mode/1up

Great jumpin' ray guns, or some similar 1950sesque exclamation!

Captain Blasto, everyone's favorite James Bond-meets-Inspector-Clouseau-meets-Flash-Gordon, except make it a parody,...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK:<a href="https://archive.org/details/NEXT_Generation_31/mode/1up" target="_blank" rel="noreferrer noopener"> https://archive.org/details/NEXT_Generation_31/mode/1up</a><br /><br />Great jumpin' ray guns, or some similar 1950sesque exclamation!<br /><br />Captain Blasto, everyone's favorite James Bond-meets-Inspector-Clouseau-meets-Flash-Gordon, except make it a parody, and also it's Looney Tunes, superhero got a big, splashy cover and a huge preview spread in this issue--and why wouldn't it? A bold, new, original-IP action platformer from Sony's top U.S. studio, led by legendary programmer Dylan Cuthbert. <br /><br />Except, well, it didn't turn out great--and the seeds of why it didn't were right there in the preview. How did they handle it? And how did WE handle how they handled it?? Listen to find out!!<br /><br />We also go long on journalists' role in the PR hype cycle, then and now, as well as dig in to NG's big interview with Sid Meier, and super-ambitious feature declaring the six essential elements of great game design.<br /><br />-----<br /><a href="https://gamehistory.org/computerentertainer/" target="_blank" rel="noreferrer noopener">Computer Entertainer images and information are sourced from the Video Game History Foundation, under the Creative Commons license: https://creativecommons.org/licenses/by/4.0/deed.en</a><br /><br />Other sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></itunes:summary><itunes:duration>5677</itunes:duration><itunes:keywords>aidanmoher,blasto,dylancuthbert,funfactor,gaming,ign,magazines,nextgen,nextgeneration,podcast,ps1,psx,retro,retrogames,retrogaming,sony,tyschalter</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>16</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>ULTRA Review Crew Bonus UNLOCKED - Computer Entertainer reviews Super Mario Bros., featuring the Video Game History Foundation [S1B5]</title><link>https://www.spreaker.com/episode/ultra-review-crew-bonus-unlocked-computer-entertainer-reviews-super-mario-bros-featuring-the-video-game-history-foundation-s1b5--68231517</link><description><![CDATA[ISSUE LINK: <a href="https://archive.gamehistory.org/item/d4e32107-2d52-4d81-88e8-f141f8e5a3c1" target="_blank" rel="noreferrer noopener">Computer Entertainer, Volume 5, Number 3 | Video Game History Foundation Library – Digital Archive</a><a href="https://archive.gamehistory.org/item/d4e32107-2d52-4d81-88e8-f141f8e5a3c1" target="_blank" rel="noreferrer noopener"></a><br /><br />VHGF HOME: <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">Home | Video Game History Foundation</a><br /><br />BONUS UNLOCKED!! This week, for our six-month anniversary, we're making one of our favorite bonus episodes available for everyone--one featuring a pair of guests we've been dreaming about landing since before we launched the show: Frank Cifaldi and Phil Salvador of the Video Game History Foundation They're two of the highest authorities on the planet on retro games, games media, and the culture around it all.<br /><br />The VGHF recently acquired the copyright to the 1980s game mag Computer Entertainer, and their contemporary review of Super Mario Bros. for the NES might be the only such surviving American professional written critique of one of the pillars of console gaming history.<br /><br />Unusually for one of our bonus episodes, we--as well as Frank and Phil--review it!<br /><br />As always, we thank all of you so much for supporting the show. If you dig it, please tell people! We'd love nothing more than to get more cool people in the ULTRA Lounge of our Discord server--and have the support we need to keep doing this show we love.<br /><br />-----<br /><a href="https://gamehistory.org/computerentertainer/" target="_blank" rel="noreferrer noopener">Computer Entertainer images and information are sourced from the Video Game History Foundation, under the Creative Commons license: https://creativecommons.org/licenses/by/4.0/deed.en</a><br /><br />Other sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/68231517</guid><pubDate>Tue, 21 Oct 2025 20:07:47 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/68231517/ultra_review_crew_bonus_video_game_history_foundation_s1b5.mp3" length="76063892" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/63872666-398b-4dfb-8c9f-f4ce2ac5b030/63872666-398b-4dfb-8c9f-f4ce2ac5b030.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/63872666-398b-4dfb-8c9f-f4ce2ac5b030/63872666-398b-4dfb-8c9f-f4ce2ac5b030.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/63872666-398b-4dfb-8c9f-f4ce2ac5b030/63872666-398b-4dfb-8c9f-f4ce2ac5b030.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.gamehistory.org/item/d4e32107-2d52-4d81-88e8-f141f8e5a3c1

VHGF HOME: https://gamehistory.org/

BONUS UNLOCKED!! This week, for our six-month anniversary, we're making one of our favorite bonus episodes available for...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.gamehistory.org/item/d4e32107-2d52-4d81-88e8-f141f8e5a3c1" target="_blank" rel="noreferrer noopener">Computer Entertainer, Volume 5, Number 3 | Video Game History Foundation Library – Digital Archive</a><a href="https://archive.gamehistory.org/item/d4e32107-2d52-4d81-88e8-f141f8e5a3c1" target="_blank" rel="noreferrer noopener"></a><br /><br />VHGF HOME: <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">Home | Video Game History Foundation</a><br /><br />BONUS UNLOCKED!! This week, for our six-month anniversary, we're making one of our favorite bonus episodes available for everyone--one featuring a pair of guests we've been dreaming about landing since before we launched the show: Frank Cifaldi and Phil Salvador of the Video Game History Foundation They're two of the highest authorities on the planet on retro games, games media, and the culture around it all.<br /><br />The VGHF recently acquired the copyright to the 1980s game mag Computer Entertainer, and their contemporary review of Super Mario Bros. for the NES might be the only such surviving American professional written critique of one of the pillars of console gaming history.<br /><br />Unusually for one of our bonus episodes, we--as well as Frank and Phil--review it!<br /><br />As always, we thank all of you so much for supporting the show. If you dig it, please tell people! We'd love nothing more than to get more cool people in the ULTRA Lounge of our Discord server--and have the support we need to keep doing this show we love.<br /><br />-----<br /><a href="https://gamehistory.org/computerentertainer/" target="_blank" rel="noreferrer noopener">Computer Entertainer images and information are sourced from the Video Game History Foundation, under the Creative Commons license: https://creativecommons.org/licenses/by/4.0/deed.en</a><br /><br />Other sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></itunes:summary><itunes:duration>4754</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>5</itunes:episode><itunes:episodeType>bonus</itunes:episodeType></item><item><title>ULTRA Review Crew TEASER - Matt Leone's Design Room [S1B6]</title><link>https://www.spreaker.com/episode/ultra-review-crew-teaser-matt-leone-s-design-room-s1b6--68205675</link><description><![CDATA[DESIGN ROOM DOT SITE: <a href="https://www.designroom.site/" target="_blank" rel="noreferrer noopener">https://www.designroom.site/</a><a href="https://www.designroom.site/" target="_blank" rel="noreferrer noopener"></a><br /><br />Matt Leone, formerly of Polygon, EGM, and elsewhere, has launched a new subscription-based site that gets right to the heart of everything Ty and Aidan love about games media: oral histories of classic, beloved and/or interesting old games.<br /><br />Not only do we get deep into how and why Matt launched the site, we also look back on some of the vital work Matt did at some of the mainstream games media outlets we've covered--and it inspired and guided Aidan's own work in games-history storytelling.<br /><br />Matt was super generous with his time on the eve of the launch, and we had a great conversation.<br /><br />-----<br />Sources include the <a href="https://archive.org/" target="_blank" rel="noreferrer noopener">Internet Archive</a>, <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">the Video Game History Foundation</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/68205675</guid><pubDate>Sun, 19 Oct 2025 18:33:54 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/68205675/ultra_review_crew_teaser_matt_leone_s_design_room_s1b6.mp3" length="8232887" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/bbaaf76e-15e8-4aa8-b3fa-f9b4e526ef95/bbaaf76e-15e8-4aa8-b3fa-f9b4e526ef95.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/bbaaf76e-15e8-4aa8-b3fa-f9b4e526ef95/bbaaf76e-15e8-4aa8-b3fa-f9b4e526ef95.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/bbaaf76e-15e8-4aa8-b3fa-f9b4e526ef95/bbaaf76e-15e8-4aa8-b3fa-f9b4e526ef95.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>DESIGN ROOM DOT SITE: https://www.designroom.site/

Matt Leone, formerly of Polygon, EGM, and elsewhere, has launched a new subscription-based site that gets right to the heart of everything Ty and Aidan love about games media: oral histories of...</itunes:subtitle><itunes:summary><![CDATA[DESIGN ROOM DOT SITE: <a href="https://www.designroom.site/" target="_blank" rel="noreferrer noopener">https://www.designroom.site/</a><a href="https://www.designroom.site/" target="_blank" rel="noreferrer noopener"></a><br /><br />Matt Leone, formerly of Polygon, EGM, and elsewhere, has launched a new subscription-based site that gets right to the heart of everything Ty and Aidan love about games media: oral histories of classic, beloved and/or interesting old games.<br /><br />Not only do we get deep into how and why Matt launched the site, we also look back on some of the vital work Matt did at some of the mainstream games media outlets we've covered--and it inspired and guided Aidan's own work in games-history storytelling.<br /><br />Matt was super generous with his time on the eve of the launch, and we had a great conversation.<br /><br />-----<br />Sources include the <a href="https://archive.org/" target="_blank" rel="noreferrer noopener">Internet Archive</a>, <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">the Video Game History Foundation</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></itunes:summary><itunes:duration>515</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>6</itunes:episode><itunes:episodeType>bonus</itunes:episodeType></item><item><title>Game Players 83 - Resident Evil [S1E15]</title><link>https://www.spreaker.com/episode/game-players-83-resident-evil-s1e15--68051115</link><description><![CDATA[ISSUE LINK: <a href="https://www.retromags.com/magazines/usa/game-players-1993/game-players-issue-83/" target="_blank" rel="noreferrer noopener">https://www.retromags.com/magazines/usa/game-players-1993/game-players-issue-83/</a><br /><br />Here come the RPGs...sort of. Aidan and Ty revisit <i>Game Players</i> yet again, as the drumbeat for more RPGs gets louder across 1996 and 1997. The splashy cover art of <i>Beyond the Beyond</i>'s Finn helped rook a young Ty into buying one of the most disappointing and frustrating games he's ever played.<br /><br />But the review is actually for the seminal <i>Resident Evil</i>, with the GP crew doing its level best to review a genre-shattering, brilliantly innovative game with a couple of truly nasty flaws. <br /><br />-----<br />Sources include the <a href="https://archive.org/" target="_blank" rel="noreferrer noopener">Internet Archive</a>, <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">the Video Game History Foundation</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/68051115</guid><pubDate>Tue, 07 Oct 2025 18:41:30 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/68051115/funfactors1e15_game_players_83.mp3" length="81250753" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/08076228-8b76-4a05-a93c-a8471b5ae264/08076228-8b76-4a05-a93c-a8471b5ae264.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/08076228-8b76-4a05-a93c-a8471b5ae264/08076228-8b76-4a05-a93c-a8471b5ae264.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/08076228-8b76-4a05-a93c-a8471b5ae264/08076228-8b76-4a05-a93c-a8471b5ae264.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://www.retromags.com/magazines/usa/game-players-1993/game-players-issue-83/

Here come the RPGs...sort of. Aidan and Ty revisit Game Players yet again, as the drumbeat for more RPGs gets louder across 1996 and 1997. The splashy cover...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://www.retromags.com/magazines/usa/game-players-1993/game-players-issue-83/" target="_blank" rel="noreferrer noopener">https://www.retromags.com/magazines/usa/game-players-1993/game-players-issue-83/</a><br /><br />Here come the RPGs...sort of. Aidan and Ty revisit <i>Game Players</i> yet again, as the drumbeat for more RPGs gets louder across 1996 and 1997. The splashy cover art of <i>Beyond the Beyond</i>'s Finn helped rook a young Ty into buying one of the most disappointing and frustrating games he's ever played.<br /><br />But the review is actually for the seminal <i>Resident Evil</i>, with the GP crew doing its level best to review a genre-shattering, brilliantly innovative game with a couple of truly nasty flaws. <br /><br />-----<br />Sources include the <a href="https://archive.org/" target="_blank" rel="noreferrer noopener">Internet Archive</a>, <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">the Video Game History Foundation</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></itunes:summary><itunes:duration>5079</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>15</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Game Informer 47 - Carnage Heart [S1E14]</title><link>https://www.spreaker.com/episode/game-informer-47-carnage-heart-s1e14--67868128</link><description><![CDATA[ISSUE LINK: https://archive.org/details/game-informer-issue-47-march-1997<br /><br />ANDY MCNAMARA ON MY PERFECT CONSOLE: https://shows.acast.com/my-perfect-console/episodes/andy-macnamara-former-editor-in-chief-game-informer<br /><br />MATT MILLER ANNOUNCING GI'S RETURN: https://gameinformer.com/letter-from-the-editor/2025/03/25/game-informer-is-back<br /><br />We've been grinding XP and saving up MP for this one: Our first issue of Game Informer--<br />though in 1997, the mag is years from its dominant Aughties peak, and decades from its shocking 2024 closure and its thrilling 2025 revival.<br /><br />Ty comes clean about his lack of history with the magazine, Aidan discusses having written for it; they both talk about how the PS1 library was chock full of brilliant, groundbreaking, unconventional, and nevertheless first-party (or AA/AAA-level funded) experiments of the kind that are so hard to get greenlit these days.<br /><br />And then...Carnage Heart.<br /><br />It was Ty's bizarre obsession, Aidan had never heard of it, and it was (and is) one of the most unusual, tough-to-talk-about games of all time.<br /><br />How did the GI staff handle it? Listen to find out!<br />-----<br />Sources include the Internet Archive, the Video Game History Foundation, Retromags.com,  our original research, and our personal magazine collections.<br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at millenniumfalck.com!<br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/67868128</guid><pubDate>Tue, 23 Sep 2025 18:11:44 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/67868128/funfactors1e14_game_informer_47_sfw.mp3" length="106128520" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/82c719cd-2457-4e7c-9e60-7d56dd09671f/82c719cd-2457-4e7c-9e60-7d56dd09671f.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/82c719cd-2457-4e7c-9e60-7d56dd09671f/82c719cd-2457-4e7c-9e60-7d56dd09671f.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/82c719cd-2457-4e7c-9e60-7d56dd09671f/82c719cd-2457-4e7c-9e60-7d56dd09671f.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/game-informer-issue-47-march-1997

ANDY MCNAMARA ON MY PERFECT CONSOLE: https://shows.acast.com/my-perfect-console/episodes/andy-macnamara-former-editor-in-chief-game-informer

MATT MILLER ANNOUNCING GI'S...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: https://archive.org/details/game-informer-issue-47-march-1997<br /><br />ANDY MCNAMARA ON MY PERFECT CONSOLE: https://shows.acast.com/my-perfect-console/episodes/andy-macnamara-former-editor-in-chief-game-informer<br /><br />MATT MILLER ANNOUNCING GI'S RETURN: https://gameinformer.com/letter-from-the-editor/2025/03/25/game-informer-is-back<br /><br />We've been grinding XP and saving up MP for this one: Our first issue of Game Informer--<br />though in 1997, the mag is years from its dominant Aughties peak, and decades from its shocking 2024 closure and its thrilling 2025 revival.<br /><br />Ty comes clean about his lack of history with the magazine, Aidan discusses having written for it; they both talk about how the PS1 library was chock full of brilliant, groundbreaking, unconventional, and nevertheless first-party (or AA/AAA-level funded) experiments of the kind that are so hard to get greenlit these days.<br /><br />And then...Carnage Heart.<br /><br />It was Ty's bizarre obsession, Aidan had never heard of it, and it was (and is) one of the most unusual, tough-to-talk-about games of all time.<br /><br />How did the GI staff handle it? Listen to find out!<br />-----<br />Sources include the Internet Archive, the Video Game History Foundation, Retromags.com,  our original research, and our personal magazine collections.<br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at millenniumfalck.com!<br />]]></itunes:summary><itunes:duration>6633</itunes:duration><itunes:keywords>aidanmoher,carnageheart,episode,funfactor,gameinformer,journalism,magazine,playstation,podcast,ps1,psx,retrogames,retrogaming,tyschalter,writing</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>14</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>PC Gamer Vol. 4, Issue 3 - Diablo [S1E13]</title><link>https://www.spreaker.com/episode/pc-gamer-vol-4-issue-3-diablo-s1e13--67692919</link><description><![CDATA[ISSUE LINK: <a href="https://archive.gamehistory.org/item/008599e4-9847-41aa-b24d-193d813f8d38" target="_blank" rel="noreferrer noopener">Video Game History Foundation Library | Collection: PC GAMER (US)</a><br /><br />More info on "<i>Free Speech and Magic Money</i>," Jillan E. Foley, PhD's forthcoming book from Harvard University Press: <a href="https://www.jillianefoley.com/book/" target="_blank" rel="noreferrer noopener">Book – Jillian E. Foley</a><br /><br />We enter the dangerously Adult world of PC gaming: Mail-order explicit games, game-deletion utilities to keep people from finding out you play explicit games, politicians fear-mongering about games being a "dirty, dangerous" gateway to Hell--and a very thorough and excellent review of Diablo!<br /><br />You know, a game about going to actual Hell!<br /><br />For one of our most-requested mags, <i>PC Gamer</i>, Aidan and Ty get personal about their history with PC gaming, the thrill of the illicit, and late-stage AOL's idealized business model.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">the Video Game History Foundation</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>,  our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/67692919</guid><pubDate>Tue, 09 Sep 2025 18:37:49 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/67692919/funfactors1e12_pc_gamer_march_97_001.mp3" length="98839725" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/8a9052c5-ea8c-4209-be14-5f7c679ec31f/8a9052c5-ea8c-4209-be14-5f7c679ec31f.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/8a9052c5-ea8c-4209-be14-5f7c679ec31f/8a9052c5-ea8c-4209-be14-5f7c679ec31f.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/8a9052c5-ea8c-4209-be14-5f7c679ec31f/8a9052c5-ea8c-4209-be14-5f7c679ec31f.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.gamehistory.org/item/008599e4-9847-41aa-b24d-193d813f8d38

More info on "Free Speech and Magic Money," Jillan E. Foley, PhD's forthcoming book from Harvard University Press: https://www.jillianefoley.com/book/

We enter the...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.gamehistory.org/item/008599e4-9847-41aa-b24d-193d813f8d38" target="_blank" rel="noreferrer noopener">Video Game History Foundation Library | Collection: PC GAMER (US)</a><br /><br />More info on "<i>Free Speech and Magic Money</i>," Jillan E. Foley, PhD's forthcoming book from Harvard University Press: <a href="https://www.jillianefoley.com/book/" target="_blank" rel="noreferrer noopener">Book – Jillian E. Foley</a><br /><br />We enter the dangerously Adult world of PC gaming: Mail-order explicit games, game-deletion utilities to keep people from finding out you play explicit games, politicians fear-mongering about games being a "dirty, dangerous" gateway to Hell--and a very thorough and excellent review of Diablo!<br /><br />You know, a game about going to actual Hell!<br /><br />For one of our most-requested mags, <i>PC Gamer</i>, Aidan and Ty get personal about their history with PC gaming, the thrill of the illicit, and late-stage AOL's idealized business model.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">the Video Game History Foundation</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>,  our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></itunes:summary><itunes:duration>6178</itunes:duration><itunes:keywords>aidanmoher,diablo,episode,funfactor,gaming,journalism,magazine,pcgamer,podcast,retrogames,retrogaming,review,tyschalter</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>13</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Tips &amp; Tricks Vol. IV, Issue 1 - Tomb Raider [S1E12]</title><link>https://www.spreaker.com/episode/tips-tricks-vol-iv-issue-1-tomb-raider-s1e12--67542813</link><description><![CDATA[ISSUE LINK: <b><a href="https://archive.org/details/Tips_Tricks_Volume_IV_Issue_1_1997-01_LFP_US/page/n33/mode/2up" target="_blank" rel="noreferrer noopener">Tips &amp; Tricks - Volume IV Issue 1 </a></b><br /><br />GAME LOSERS T&amp;T ARTICLE: <b><a href="https://web.archive.org/web/20150212055944/http://gamelosers.net/blog/2014/07/23/tips-tricks/" target="_blank" rel="noreferrer noopener">A Comprehensive Oral History Of Tips &amp; Tricks – The #1 Video-Game Tips Magazine | Game Losers</a></b><br /><br />We're the Tomb Raiders! Aidan and Ty teased Tomb Raider takes last episode, and here they finally are--and so is our look at a very popular game magazine that didn't (quite) have reviews at all, Tips &amp; Tricks.<br /><br />Our hosts explain the appeal this magazine had (or didn't) to them at the time, flip out about the masthead featuring a very diverse staff working under Larry Flynt, and flip through the unique combination of in-depth strategy reference material with little-to-no traditional editorial.<br /><br />And then: we review their walkthrough (?) of <i>Tomb Raider</i>, and talk about how the game itself might have impacted it.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">the Video Game History Foundation</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>,  our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/67542813</guid><pubDate>Thu, 28 Aug 2025 13:57:41 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/67542813/funfactors1e11_tips_tricks_january_1997.mp3" length="77181926" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/a7d29a76-2ef7-44b5-b85c-e96fb523f677/a7d29a76-2ef7-44b5-b85c-e96fb523f677.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/a7d29a76-2ef7-44b5-b85c-e96fb523f677/a7d29a76-2ef7-44b5-b85c-e96fb523f677.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/a7d29a76-2ef7-44b5-b85c-e96fb523f677/a7d29a76-2ef7-44b5-b85c-e96fb523f677.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/Tips_Tricks_Volume_IV_Issue_1_1997-01_LFP_US/page/n33/mode/2up

GAME LOSERS T&amp;amp;T ARTICLE: https://web.archive.org/web/20150212055944/http://gamelosers.net/blog/2014/07/23/tips-tricks/

We're the Tomb Raiders!...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <b><a href="https://archive.org/details/Tips_Tricks_Volume_IV_Issue_1_1997-01_LFP_US/page/n33/mode/2up" target="_blank" rel="noreferrer noopener">Tips &amp; Tricks - Volume IV Issue 1 </a></b><br /><br />GAME LOSERS T&amp;T ARTICLE: <b><a href="https://web.archive.org/web/20150212055944/http://gamelosers.net/blog/2014/07/23/tips-tricks/" target="_blank" rel="noreferrer noopener">A Comprehensive Oral History Of Tips &amp; Tricks – The #1 Video-Game Tips Magazine | Game Losers</a></b><br /><br />We're the Tomb Raiders! Aidan and Ty teased Tomb Raider takes last episode, and here they finally are--and so is our look at a very popular game magazine that didn't (quite) have reviews at all, Tips &amp; Tricks.<br /><br />Our hosts explain the appeal this magazine had (or didn't) to them at the time, flip out about the masthead featuring a very diverse staff working under Larry Flynt, and flip through the unique combination of in-depth strategy reference material with little-to-no traditional editorial.<br /><br />And then: we review their walkthrough (?) of <i>Tomb Raider</i>, and talk about how the game itself might have impacted it.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">the Video Game History Foundation</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>,  our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></itunes:summary><itunes:duration>4824</itunes:duration><itunes:keywords>aidanmoher,episode,funfactor,magazine,podcast,ps1,psx,retrogames,retrogaming,review,tips&amp;tricks,tombraider,tyschalter,walkthrough</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>12</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>ULTRA Review Crew TEASER: Video Game History Foundation - Super Mario Bros. 1 [S1B5]</title><link>https://www.spreaker.com/episode/ultra-review-crew-teaser-video-game-history-foundation-super-mario-bros-1-s1b5--67473107</link><description><![CDATA[ISSUE LINK: <a href="https://archive.gamehistory.org/item/d4e32107-2d52-4d81-88e8-f141f8e5a3c1" target="_blank" rel="noreferrer noopener">Computer Entertainer, Volume 5, Number 3 | Video Game History Foundation Library – Digital Archive</a><a href="https://archive.gamehistory.org/item/d4e32107-2d52-4d81-88e8-f141f8e5a3c1" target="_blank" rel="noreferrer noopener"></a><br /><br />VHGF HOME: <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">Home | Video Game History Foundation</a><br /><br />A pair of guests we've been dreaming about landing since before we launched the show, Frank Cifaldi and Phil Salvador of the Video Game History Foundation are two of the highest authorities on the planet on retro games, games media, and the culture around it all.<br /><br />The VGHF recently acquired the copyright to the 1980s game mag Computer Entertainer, and their contemporary review of Super Mario Bros. for the NES might be the only such surviving American professional written critique of one of the pillars of console gaming history.<br /><br />Unusually for one of our bonus episodes, we--as well as Frank and Phil--review it!<br /><br />As always, we thank all of you so much for supporting the show. If you dig it, please tell people! We'd love nothing more than to get more cool people in the ULTRA Lounge of our Discord server--and have the support we need to keep doing this show we love.<br /><br />-----<br /><a href="https://gamehistory.org/computerentertainer/" target="_blank" rel="noreferrer noopener">Computer Entertainer images and information are sourced from the Video Game History Foundation, under the Creative Commons license: https://creativecommons.org/licenses/by/4.0/deed.en</a><br /><br />Other sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/67473107</guid><pubDate>Fri, 22 Aug 2025 01:44:41 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/67473107/teaser_funfactor_s1b5_vghf.mp3" length="21803592" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/e8722a39-7106-4ce2-bda3-3c7955ab44d1/e8722a39-7106-4ce2-bda3-3c7955ab44d1.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/e8722a39-7106-4ce2-bda3-3c7955ab44d1/e8722a39-7106-4ce2-bda3-3c7955ab44d1.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/e8722a39-7106-4ce2-bda3-3c7955ab44d1/e8722a39-7106-4ce2-bda3-3c7955ab44d1.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.gamehistory.org/item/d4e32107-2d52-4d81-88e8-f141f8e5a3c1

VHGF HOME: https://gamehistory.org/

A pair of guests we've been dreaming about landing since before we launched the show, Frank Cifaldi and Phil Salvador of the...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.gamehistory.org/item/d4e32107-2d52-4d81-88e8-f141f8e5a3c1" target="_blank" rel="noreferrer noopener">Computer Entertainer, Volume 5, Number 3 | Video Game History Foundation Library – Digital Archive</a><a href="https://archive.gamehistory.org/item/d4e32107-2d52-4d81-88e8-f141f8e5a3c1" target="_blank" rel="noreferrer noopener"></a><br /><br />VHGF HOME: <a href="https://gamehistory.org/" target="_blank" rel="noreferrer noopener">Home | Video Game History Foundation</a><br /><br />A pair of guests we've been dreaming about landing since before we launched the show, Frank Cifaldi and Phil Salvador of the Video Game History Foundation are two of the highest authorities on the planet on retro games, games media, and the culture around it all.<br /><br />The VGHF recently acquired the copyright to the 1980s game mag Computer Entertainer, and their contemporary review of Super Mario Bros. for the NES might be the only such surviving American professional written critique of one of the pillars of console gaming history.<br /><br />Unusually for one of our bonus episodes, we--as well as Frank and Phil--review it!<br /><br />As always, we thank all of you so much for supporting the show. If you dig it, please tell people! We'd love nothing more than to get more cool people in the ULTRA Lounge of our Discord server--and have the support we need to keep doing this show we love.<br /><br />-----<br /><a href="https://gamehistory.org/computerentertainer/" target="_blank" rel="noreferrer noopener">Computer Entertainer images and information are sourced from the Video Game History Foundation, under the Creative Commons license: https://creativecommons.org/licenses/by/4.0/deed.en</a><br /><br />Other sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></itunes:summary><itunes:duration>1363</itunes:duration><itunes:keywords>aidanmoher,bonus,frankcifaldi,funfactor,interview,journalism,magazines,mario,nes,philsalvador,podcast,retrogames,retrogaming,review,supermariobros,teaser,tyschalter,vghf</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>5</itunes:episode><itunes:episodeType>bonus</itunes:episodeType></item><item><title>Edge 16 - Final Fantasy VI [S1E11]</title><link>https://www.spreaker.com/episode/edge-16-final-fantasy-vi-s1e11--67352073</link><description><![CDATA[ISSUE LINK: <a href="https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20016/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20016/mode/2up</a><br /><br />KEITH STUART EULOGY FOR JASON BROOKES: <a href="https://www.eurogamer.net/always-on-edge-my-life-with-jason-brookes" target="_blank" rel="noreferrer noopener">https://www.eurogamer.net/always-on-edge-my-life-with-jason-brookes</a><a href="https://www.eurogamer.net/always-on-edge-my-life-with-jason-brookes" target="_blank" rel="noreferrer noopener"></a><br /><br />We're going back to the future of interactive entertainment! EDGE magazine, the UK-made precursor to/sister publication of NEXT Generation, revolutionized games media way back in 1993. But the revolution wasn't televised, so to speak, in North America, and Aidan and Ty were barely aware of its impact until they were well into adulthood.<br /><br />But as much as Aidan and Ty love this magazine's quality, ethos, and production values, their year-and-change late review of Final Fantasy VI raised more questions than it answered.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/67352073</guid><pubDate>Wed, 13 Aug 2025 01:37:54 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/67352073/funfactors1e10_edge_16_002.mp3" length="120924264" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/61afb7f6-3690-4284-9871-04271b31bc24/61afb7f6-3690-4284-9871-04271b31bc24.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/61afb7f6-3690-4284-9871-04271b31bc24/61afb7f6-3690-4284-9871-04271b31bc24.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/61afb7f6-3690-4284-9871-04271b31bc24/61afb7f6-3690-4284-9871-04271b31bc24.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20016/mode/2up

KEITH STUART EULOGY FOR JASON BROOKES: https://www.eurogamer.net/always-on-edge-my-life-with-jason-brookes

We're going back to the future of interactive...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20016/mode/2up" target="_blank" rel="noreferrer noopener">https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20016/mode/2up</a><br /><br />KEITH STUART EULOGY FOR JASON BROOKES: <a href="https://www.eurogamer.net/always-on-edge-my-life-with-jason-brookes" target="_blank" rel="noreferrer noopener">https://www.eurogamer.net/always-on-edge-my-life-with-jason-brookes</a><a href="https://www.eurogamer.net/always-on-edge-my-life-with-jason-brookes" target="_blank" rel="noreferrer noopener"></a><br /><br />We're going back to the future of interactive entertainment! EDGE magazine, the UK-made precursor to/sister publication of NEXT Generation, revolutionized games media way back in 1993. But the revolution wasn't televised, so to speak, in North America, and Aidan and Ty were barely aware of its impact until they were well into adulthood.<br /><br />But as much as Aidan and Ty love this magazine's quality, ethos, and production values, their year-and-change late review of Final Fantasy VI raised more questions than it answered.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></itunes:summary><itunes:duration>7558</itunes:duration><itunes:keywords>aidanmoher,edgemagazine,episode,ffvi,finalfantasy,funfactor,magazine,podcast,retrogames,retrogaming,tyschalter,uk</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>11</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Game Players 92 - NBA Live '97 [S1E10]</title><link>https://www.spreaker.com/episode/game-players-92-nba-live-97-s1e10--67180609</link><description><![CDATA[ISSUE LINK: <b><a href="https://archive.org/details/ultra-game-players-issue-92-holiday-1996/mode/2up" target="_blank" rel="noreferrer noopener">Ultra Game Players No. 92 - Christmas 1996</a></b><br /><br />Mike Salmon's shot-calling review of NBA Live '97 stuck with Ty for almost 30 years—and it cuts to the heart of everything our podcast is about. <br /><br />For the first time ever, we revisit a magazine: Game Players, right after the "ULTRA" makeover that inspired the name of the very premium tiers you subscribe to! We take a hard look at the makeover, their 1996 year-end reviews, and Mike Salmon's refusal to give a major publisher's release a score it didn't deserve.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/67180609</guid><pubDate>Tue, 29 Jul 2025 20:17:02 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/67180609/funfactors1e9_game_players_92.mp3" length="71024125" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/04d071eb-3b88-4986-b1f0-569b3e361036/04d071eb-3b88-4986-b1f0-569b3e361036.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/04d071eb-3b88-4986-b1f0-569b3e361036/04d071eb-3b88-4986-b1f0-569b3e361036.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/04d071eb-3b88-4986-b1f0-569b3e361036/04d071eb-3b88-4986-b1f0-569b3e361036.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/ultra-game-players-issue-92-holiday-1996/mode/2up

Mike Salmon's shot-calling review of NBA Live '97 stuck with Ty for almost 30 years—and it cuts to the heart of everything our podcast is about. 

For the first...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <b><a href="https://archive.org/details/ultra-game-players-issue-92-holiday-1996/mode/2up" target="_blank" rel="noreferrer noopener">Ultra Game Players No. 92 - Christmas 1996</a></b><br /><br />Mike Salmon's shot-calling review of NBA Live '97 stuck with Ty for almost 30 years—and it cuts to the heart of everything our podcast is about. <br /><br />For the first time ever, we revisit a magazine: Game Players, right after the "ULTRA" makeover that inspired the name of the very premium tiers you subscribe to! We take a hard look at the makeover, their 1996 year-end reviews, and Mike Salmon's refusal to give a major publisher's release a score it didn't deserve.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></itunes:summary><itunes:duration>4439</itunes:duration><itunes:keywords>aidanmoher,funfactor,gameplayers,magazine,mikesalmon,nba,nbalive,podcast,retrogames,retrogaming,review,tyschalter</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>10</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Magic: The Gathering Final Fantasy, with set designer Gavin Verhey [S1E9]</title><link>https://www.spreaker.com/episode/magic-the-gathering-final-fantasy-with-set-designer-gavin-verhey-s1e9--66988195</link><description><![CDATA[ISSUE LINK: <a href="https://archive.org/details/duelist-21/page/n105/mode/1up" target="_blank" rel="noreferrer noopener">The Duelist No. 21, January 1997</a><br /><br />ALLISON MCKENZIE'S TERRA PRINT: <a href="https://allimackart.ecwid.com/FFVI-Terra-and-Mog-Print-p295456089" target="_blank" rel="noreferrer noopener">FFVI - Terra and Mog Print</a><br /><br />It's a bonus BONUS! Ever since the <i>Magic: The Gathering Final Fantasy</i> set dropped, <a href="https://discord.com/invite/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">our Discord's hottest channel</a> has been <b>#ttrpgs-and-card-games</b>. Aidan and Ty decided that if it's all they could talk about, and all our most engaged listeners could talk about, then heck why not interview Magic: The Gathering design lead Gavin Verhey, who was the design lead for the FF set as well? <br /><br />Then Aidan dropped a bomb on us: A contemporary review of <i>Final Fantasy VII</i> in Wizards of the Coast's classic Magic mag, <i>The Duelist</i>! <br /><br />We not only had an amazing interview with Gavin, we had a great discussion afterwards reacting to everything he said, and discussing all the fun we've been having playing Magic--and in a sense all our favorite Final Fantasy games--at the same time.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/66988195</guid><pubDate>Tue, 15 Jul 2025 18:06:11 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/66988195/funfactor_s1b4_magic_the_gathering_final_fantasy_s_gavin_verhey.mp3" length="96468261" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/58dcf638-8529-49ed-a22b-894e84591f25/58dcf638-8529-49ed-a22b-894e84591f25.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/58dcf638-8529-49ed-a22b-894e84591f25/58dcf638-8529-49ed-a22b-894e84591f25.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/58dcf638-8529-49ed-a22b-894e84591f25/58dcf638-8529-49ed-a22b-894e84591f25.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>ISSUE LINK: https://archive.org/details/duelist-21/page/n105/mode/1up

ALLISON MCKENZIE'S TERRA PRINT: https://allimackart.ecwid.com/FFVI-Terra-and-Mog-Print-p295456089

It's a bonus BONUS! Ever since the Magic: The Gathering Final Fantasy set...</itunes:subtitle><itunes:summary><![CDATA[ISSUE LINK: <a href="https://archive.org/details/duelist-21/page/n105/mode/1up" target="_blank" rel="noreferrer noopener">The Duelist No. 21, January 1997</a><br /><br />ALLISON MCKENZIE'S TERRA PRINT: <a href="https://allimackart.ecwid.com/FFVI-Terra-and-Mog-Print-p295456089" target="_blank" rel="noreferrer noopener">FFVI - Terra and Mog Print</a><br /><br />It's a bonus BONUS! Ever since the <i>Magic: The Gathering Final Fantasy</i> set dropped, <a href="https://discord.com/invite/5VBpWGSuz6" target="_blank" rel="noreferrer noopener">our Discord's hottest channel</a> has been <b>#ttrpgs-and-card-games</b>. Aidan and Ty decided that if it's all they could talk about, and all our most engaged listeners could talk about, then heck why not interview Magic: The Gathering design lead Gavin Verhey, who was the design lead for the FF set as well? <br /><br />Then Aidan dropped a bomb on us: A contemporary review of <i>Final Fantasy VII</i> in Wizards of the Coast's classic Magic mag, <i>The Duelist</i>! <br /><br />We not only had an amazing interview with Gavin, we had a great discussion afterwards reacting to everything he said, and discussing all the fun we've been having playing Magic--and in a sense all our favorite Final Fantasy games--at the same time.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></itunes:summary><itunes:duration>6030</itunes:duration><itunes:keywords>aidanmoher,bonus,finalfantasy,funfactor,gavinverhey,interview,magicthegathering,podcast,squareenix,theduelist,tyschalter,wizardsofthecoast</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>9</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Nintendo Power 88 - Super Mario 64 [S1E8]</title><link>https://www.spreaker.com/episode/nintendo-power-88-super-mario-64-s1e8--66824066</link><description><![CDATA[<a href="https://archive.org/details/NintendoPower1988-2004/Nintendo%20Power%20Issue%20088%20%28September%201996%29/page/n105/mode/2up" target="_blank" rel="noreferrer noopener">ISSUE LINK: Nintendo Power 88, September 1996</a><br /><br /><a href="https://www.kickstarter.com/projects/437762268/gamemaster-classified?category_id=48" target="_blank" rel="noreferrer noopener">Gamemaster Classified book KS page</a><br /><br /><a href="https://www.certainpov.com/fun-and-games" target="_blank" rel="noreferrer noopener">"Fun" &amp; Games Podcast home</a><br /><br />The episode so many of you have been waiting for: Our first look at Nintendo Power!<br /><br />And boy, is it ever a big one--the debut of Super Mario 64, the game that would define the Nintendo 64, and the company itself, for the entire console generation (and, arguably, beyond). Packed with tons of incredible original art and exclusive assets, it's also got a very...<i>interesting</i>...review of the game itself.<br /><br />What's our review of their review? And, does reviewing what amounts to in-house advertorial content even matter?? Listen to find out!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/66824066</guid><pubDate>Tue, 01 Jul 2025 17:54:54 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/66824066/nintendo_power_88_super_mario_64_s1e8.mp3" length="72833887" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/8663cc2b-0118-4142-819e-f1945292ea74/8663cc2b-0118-4142-819e-f1945292ea74.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/8663cc2b-0118-4142-819e-f1945292ea74/8663cc2b-0118-4142-819e-f1945292ea74.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/8663cc2b-0118-4142-819e-f1945292ea74/8663cc2b-0118-4142-819e-f1945292ea74.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>https://archive.org/details/NintendoPower1988-2004/Nintendo%20Power%20Issue%20088%20%28September%201996%29/page/n105/mode/2up

https://www.kickstarter.com/projects/437762268/gamemaster-classified?category_id=48...</itunes:subtitle><itunes:summary><![CDATA[<a href="https://archive.org/details/NintendoPower1988-2004/Nintendo%20Power%20Issue%20088%20%28September%201996%29/page/n105/mode/2up" target="_blank" rel="noreferrer noopener">ISSUE LINK: Nintendo Power 88, September 1996</a><br /><br /><a href="https://www.kickstarter.com/projects/437762268/gamemaster-classified?category_id=48" target="_blank" rel="noreferrer noopener">Gamemaster Classified book KS page</a><br /><br /><a href="https://www.certainpov.com/fun-and-games" target="_blank" rel="noreferrer noopener">"Fun" &amp; Games Podcast home</a><br /><br />The episode so many of you have been waiting for: Our first look at Nintendo Power!<br /><br />And boy, is it ever a big one--the debut of Super Mario 64, the game that would define the Nintendo 64, and the company itself, for the entire console generation (and, arguably, beyond). Packed with tons of incredible original art and exclusive assets, it's also got a very...<i>interesting</i>...review of the game itself.<br /><br />What's our review of their review? And, does reviewing what amounts to in-house advertorial content even matter?? Listen to find out!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></itunes:summary><itunes:duration>4553</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>8</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>ULTRA Review Crew Bonus UNLOCKED - Mollie Patterson of EGM &amp; GameFan [S1B2]</title><link>https://www.spreaker.com/episode/ultra-review-crew-bonus-unlocked-mollie-patterson-of-egm-gamefan-s1b2--66728295</link><description><![CDATA[Mollie Patterson's Bluesky: <a href="https://bsky.app/profile/mollipen.bsky.social" target="_blank" rel="noreferrer noopener">https://bsky.app/profile/mollipen.bsky.social</a><br /><a href="https://bsky.app/profile/mikedrucker.bsky.social" target="_blank" rel="noreferrer noopener"></a>Mollie Patterson's homepage: <a href="https://mollielpatterson.com/" target="_blank" rel="noreferrer noopener">https://mollielpatterson.com/</a><br />The EGM Compendium Kickstarter:<a href="https://www.kickstarter.com/projects/egmbook/egmcompendium" target="_blank" rel="noreferrer noopener"> https://www.kickstarter.com/projects/egmbook/egmcompendium</a><br /><br />UNLOCKED AND FREE FOR ALL LISTENERS: A FunFactor ULTRA Review Crew bonus episode!! We talk with the great Mollie L. Patterson of EGM and GameFan fame about her (very) early years as a 'zine writer, joining the rough-and-tumble world of GameFan, and graduating to layouts and editing at EGM.<br /><br />Of course, we also talk about the state of games media, the EGM Compendium project, and how some of the retro stuff we loved has stayed relevant today. <br /><br />We thank all of you, so much, for supporting the show. If you dig it, please tell people! We'd love nothing more than to get more cool people in the ULTRA Lounge of our Discord server--and have the support we need to keep doing this show we love.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/66728295</guid><pubDate>Tue, 24 Jun 2025 16:51:02 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/66728295/funfactor_s1b2_mollie_patterson_of_egm_gamefan.mp3" length="87384738" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/b350c08c-853a-4732-bd26-d8a096549881/b350c08c-853a-4732-bd26-d8a096549881.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/b350c08c-853a-4732-bd26-d8a096549881/b350c08c-853a-4732-bd26-d8a096549881.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/b350c08c-853a-4732-bd26-d8a096549881/b350c08c-853a-4732-bd26-d8a096549881.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>Mollie Patterson's Bluesky: https://bsky.app/profile/mollipen.bsky.social
Mollie Patterson's homepage: https://mollielpatterson.com/
The EGM Compendium Kickstarter:https://www.kickstarter.com/projects/egmbook/egmcompendium

UNLOCKED AND FREE FOR ALL...</itunes:subtitle><itunes:summary><![CDATA[Mollie Patterson's Bluesky: <a href="https://bsky.app/profile/mollipen.bsky.social" target="_blank" rel="noreferrer noopener">https://bsky.app/profile/mollipen.bsky.social</a><br /><a href="https://bsky.app/profile/mikedrucker.bsky.social" target="_blank" rel="noreferrer noopener"></a>Mollie Patterson's homepage: <a href="https://mollielpatterson.com/" target="_blank" rel="noreferrer noopener">https://mollielpatterson.com/</a><br />The EGM Compendium Kickstarter:<a href="https://www.kickstarter.com/projects/egmbook/egmcompendium" target="_blank" rel="noreferrer noopener"> https://www.kickstarter.com/projects/egmbook/egmcompendium</a><br /><br />UNLOCKED AND FREE FOR ALL LISTENERS: A FunFactor ULTRA Review Crew bonus episode!! We talk with the great Mollie L. Patterson of EGM and GameFan fame about her (very) early years as a 'zine writer, joining the rough-and-tumble world of GameFan, and graduating to layouts and editing at EGM.<br /><br />Of course, we also talk about the state of games media, the EGM Compendium project, and how some of the retro stuff we loved has stayed relevant today. <br /><br />We thank all of you, so much, for supporting the show. If you dig it, please tell people! We'd love nothing more than to get more cool people in the ULTRA Lounge of our Discord server--and have the support we need to keep doing this show we love.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></itunes:summary><itunes:duration>5462</itunes:duration><itunes:keywords>bonus,dhgf,diehardgamefan,editing,egm,episode,funfactor,gamefan,gaming,interview,journalism,magazine,magazines,mollielpatterson,molliepatterson,podcast,retro,retrogaming,unlocked,writing</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/e725e9dbb10054d23320dbb7e00f6e4f.jpg"/><itunes:season>1</itunes:season><itunes:episode>1</itunes:episode><itunes:episodeType>bonus</itunes:episodeType></item><item><title>Intelligent Gamer 2 - Jumping Flash! 2 [S1E7]</title><link>https://www.spreaker.com/episode/intelligent-gamer-2-jumping-flash-2-s1e7--66586282</link><description><![CDATA[<a href="https://archive.org/details/intelligent-gamer-1996-07/mode/2up" target="_blank" rel="noreferrer noopener">ISSUE LINK: Intelligent Gamer No. 2, July 1996</a><br /><br />A true trailblazer of a magazine, which Ty mistook at the time for a craven NEXT Generation ripoff. Instead, Ziff-Davis bought what might have been the world's first fully digital online games magazine and soon put its precocious editor at the head of a real, monthly, big-boy print equivalent. <br /><br />Besides giving Aidan and Ty an excuse to riff on the benefits and drawbacks of physical magazines in the modern era, this issue's super deep previews and reviews give them plenty to chew on.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/66586282</guid><pubDate>Tue, 17 Jun 2025 04:39:08 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/66586282/funfactor_s1e7_intelligent_gamer_2_sfw.mp3" length="85163686" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/c0547d09-f758-4235-a6a2-544c0f43bc63/c0547d09-f758-4235-a6a2-544c0f43bc63.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/c0547d09-f758-4235-a6a2-544c0f43bc63/c0547d09-f758-4235-a6a2-544c0f43bc63.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/c0547d09-f758-4235-a6a2-544c0f43bc63/c0547d09-f758-4235-a6a2-544c0f43bc63.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>https://archive.org/details/intelligent-gamer-1996-07/mode/2up

A true trailblazer of a magazine, which Ty mistook at the time for a craven NEXT Generation ripoff. Instead, Ziff-Davis bought what might have been the world's first fully digital online...</itunes:subtitle><itunes:summary><![CDATA[<a href="https://archive.org/details/intelligent-gamer-1996-07/mode/2up" target="_blank" rel="noreferrer noopener">ISSUE LINK: Intelligent Gamer No. 2, July 1996</a><br /><br />A true trailblazer of a magazine, which Ty mistook at the time for a craven NEXT Generation ripoff. Instead, Ziff-Davis bought what might have been the world's first fully digital online games magazine and soon put its precocious editor at the head of a real, monthly, big-boy print equivalent. <br /><br />Besides giving Aidan and Ty an excuse to riff on the benefits and drawbacks of physical magazines in the modern era, this issue's super deep previews and reviews give them plenty to chew on.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></itunes:summary><itunes:duration>5323</itunes:duration><itunes:keywords>aidanmoher,episode,funfactor,intelligentgamer,jeremyhorowitz,jumpingflash,jumpingflash2,magazine,podcast,ps1,psx,retro,retrogames,retrogaming,review,tyschalter,writing</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>7</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>ULTRA Review Crew bonus TEASER - Demo Discs with Sean Seanson &amp; EposVox [S1B3]</title><link>https://www.spreaker.com/episode/ultra-review-crew-bonus-teaser-demo-discs-with-sean-seanson-eposvox-s1b3--66497043</link><description><![CDATA[Please enjoy this sample of a FunFactor ULTRA Review Crew bonus episode bursting with international flavor! With <a href="https://eposvox.com/" target="_blank" rel="noreferrer noopener">EposVox</a> and <a href="https://linktr.ee/seanseanson" target="_blank" rel="noreferrer noopener">Sean Seanson</a> joining Aidan and Ty, we bridged three countries and seven time zones to go deep on our love of demo discs--the best (and sometimes only) way to taste the breadth of some old consoles' libraries and indie scenes. <br /><br />It's our first two-guest episode, and an absolute banger. Sean's most recent deep-dive video is all about the set of 7 <a href="https://www.youtube.com/watch?v=EYz8VcDi028" target="_blank" rel="noreferrer noopener">PlayStation EU/PAL-region demo discs</a>, while EposVox has been creating <a href="https://www.youtube.com/watch?v=BlYNLH-v-WQ" target="_blank" rel="noreferrer noopener">genius-tier content on retro tech and gaming hardware</a> for years and years.<br /><br />As always, we thank all of you so much for supporting the show. If you dig it, please join <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactor ULTRA at the Review Crew tier</a> to unlock these episodes--and then tell people about us! We'd love nothing more than to get more cool people in the ULTRA Lounge of our Discord server, and have the support we need to keep doing this show we love.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/66497043</guid><pubDate>Tue, 10 Jun 2025 17:38:51 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/66497043/funfactor_s1b3_teaser_demo_discs_with_eposvox_sean_seanson.mp3" length="10490700" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/357a4c54-1d03-4a93-8acc-fbba856fc1c3/357a4c54-1d03-4a93-8acc-fbba856fc1c3.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/357a4c54-1d03-4a93-8acc-fbba856fc1c3/357a4c54-1d03-4a93-8acc-fbba856fc1c3.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/357a4c54-1d03-4a93-8acc-fbba856fc1c3/357a4c54-1d03-4a93-8acc-fbba856fc1c3.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>Please enjoy this sample of a FunFactor ULTRA Review Crew bonus episode bursting with international flavor! With https://eposvox.com/ and https://linktr.ee/seanseanson joining Aidan and Ty, we bridged three countries and seven time zones to go deep on...</itunes:subtitle><itunes:summary><![CDATA[Please enjoy this sample of a FunFactor ULTRA Review Crew bonus episode bursting with international flavor! With <a href="https://eposvox.com/" target="_blank" rel="noreferrer noopener">EposVox</a> and <a href="https://linktr.ee/seanseanson" target="_blank" rel="noreferrer noopener">Sean Seanson</a> joining Aidan and Ty, we bridged three countries and seven time zones to go deep on our love of demo discs--the best (and sometimes only) way to taste the breadth of some old consoles' libraries and indie scenes. <br /><br />It's our first two-guest episode, and an absolute banger. Sean's most recent deep-dive video is all about the set of 7 <a href="https://www.youtube.com/watch?v=EYz8VcDi028" target="_blank" rel="noreferrer noopener">PlayStation EU/PAL-region demo discs</a>, while EposVox has been creating <a href="https://www.youtube.com/watch?v=BlYNLH-v-WQ" target="_blank" rel="noreferrer noopener">genius-tier content on retro tech and gaming hardware</a> for years and years.<br /><br />As always, we thank all of you so much for supporting the show. If you dig it, please join <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactor ULTRA at the Review Crew tier</a> to unlock these episodes--and then tell people about us! We'd love nothing more than to get more cool people in the ULTRA Lounge of our Discord server, and have the support we need to keep doing this show we love.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></itunes:summary><itunes:duration>656</itunes:duration><itunes:keywords>90s,aidanmoher,bonus,demodiscs,demos,episode,eposvox,magazines,pc,podcast,ps1,retro,retrogaming,seanseanson,shareware,teaser,tyschalter</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>3</itunes:episode><itunes:episodeType>bonus</itunes:episodeType></item><item><title>GameFan Volume 4, Issue 5 - Lufia II [S1E6]</title><link>https://www.spreaker.com/episode/gamefan-volume-4-issue-5-lufia-ii-s1e6--66387081</link><description><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/GamefanVolume4Issue05May1996/mode/2up" target="_blank" rel="noreferrer noopener">GameFan Volume 4, Issue 5 - May 1996</a><br /><br />This one's special -- we recorded it right before the Mollie Patterson bonus episode (which you should <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">join the FunFactor ULTRA Review Crew</a> to hear!), wherein she gave the amazing backstory behind some of the unique production and culture wrinkles that were evident in the final product of this unique mag.<br /><br />We talk about our connections to the seedy underbelly of order-by-phone import stores--one of which GameFan actually started its life as a catalog for (!).<br /><br />For the review, we go back to our JRPG roots with an underrated-at-the-time classic of the late 16-bit era, Lufia II! <br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/66387081</guid><pubDate>Tue, 03 Jun 2025 22:07:27 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/66387081/funfactor_s1e6_gamefan_v4i2.mp3" length="87925560" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/003eb96f-af4c-4282-ae8f-70097eb142e5/003eb96f-af4c-4282-ae8f-70097eb142e5.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/003eb96f-af4c-4282-ae8f-70097eb142e5/003eb96f-af4c-4282-ae8f-70097eb142e5.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/003eb96f-af4c-4282-ae8f-70097eb142e5/003eb96f-af4c-4282-ae8f-70097eb142e5.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>TODAY'S ISSUE: https://archive.org/details/GamefanVolume4Issue05May1996/mode/2up

This one's special -- we recorded it right before the Mollie Patterson bonus episode (which you should https://funfactorpod.com/ to hear!), wherein she gave the amazing...</itunes:subtitle><itunes:summary><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/GamefanVolume4Issue05May1996/mode/2up" target="_blank" rel="noreferrer noopener">GameFan Volume 4, Issue 5 - May 1996</a><br /><br />This one's special -- we recorded it right before the Mollie Patterson bonus episode (which you should <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">join the FunFactor ULTRA Review Crew</a> to hear!), wherein she gave the amazing backstory behind some of the unique production and culture wrinkles that were evident in the final product of this unique mag.<br /><br />We talk about our connections to the seedy underbelly of order-by-phone import stores--one of which GameFan actually started its life as a catalog for (!).<br /><br />For the review, we go back to our JRPG roots with an underrated-at-the-time classic of the late 16-bit era, Lufia II! <br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></itunes:summary><itunes:duration>5496</itunes:duration><itunes:keywords>aidanmoher,diehardgamefan,editing,funfactor,gamefan,journalism,jrpg,lufiaii,magazine,mollielpatterson,podcast,retro,retrogames,retrogaming,rpg,snes,supernintendo,tyschalter,writing</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>6</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>NEXT Generation 5 - Kirby's Dream Course [S1E5]</title><link>https://www.spreaker.com/episode/next-generation-5-kirby-s-dream-course-s1e5--66164292</link><description><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/nextgen-issue-005" target="_blank" rel="noreferrer noopener">NEXT Generation Issue No. 5, May 1995</a><br /><br />Whew, this one's a doozy. Not just diving into one of Ty's favorite magazines for the very first time, but the very first issue he ever picked up: A massive roundup of all the news and rumors ever about Nintendo's Ultra 64 project. Ty and Aidan also dig into console launches successful and -un, then and now, plus go long on journalistic responsibility when reporting "rumors." <br /><br />Of course, they review NEXT Generation's review of Kirby's Super Nintendo debut: <i>Kirby's Dream Course</i>, a sparkling little gem of a golf/pool/puzzle/marble game. Yes, really. They also can't help but review the review of <i>Fight For Life</i> on the Atari Jaguar on the way.<br /><br />Oh, and uh...the outtakes are pretty good this time. And very long!<br /><br />Finally, please consider supporting us directly by becoming a member of FunFactor ULTRA at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactorPod.com</a>!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br /><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/66164292</guid><pubDate>Tue, 20 May 2025 05:22:38 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/66164292/funfactor_s1e5_next_generation_5.mp3" length="94905484" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/b26102ee-1ec4-4f7a-a5fd-d4adffeed8e1/b26102ee-1ec4-4f7a-a5fd-d4adffeed8e1.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/b26102ee-1ec4-4f7a-a5fd-d4adffeed8e1/b26102ee-1ec4-4f7a-a5fd-d4adffeed8e1.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/b26102ee-1ec4-4f7a-a5fd-d4adffeed8e1/b26102ee-1ec4-4f7a-a5fd-d4adffeed8e1.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>TODAY'S ISSUE: https://archive.org/details/nextgen-issue-005

Whew, this one's a doozy. Not just diving into one of Ty's favorite magazines for the very first time, but the very first issue he ever picked up: A massive roundup of all the news and...</itunes:subtitle><itunes:summary><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/nextgen-issue-005" target="_blank" rel="noreferrer noopener">NEXT Generation Issue No. 5, May 1995</a><br /><br />Whew, this one's a doozy. Not just diving into one of Ty's favorite magazines for the very first time, but the very first issue he ever picked up: A massive roundup of all the news and rumors ever about Nintendo's Ultra 64 project. Ty and Aidan also dig into console launches successful and -un, then and now, plus go long on journalistic responsibility when reporting "rumors." <br /><br />Of course, they review NEXT Generation's review of Kirby's Super Nintendo debut: <i>Kirby's Dream Course</i>, a sparkling little gem of a golf/pool/puzzle/marble game. Yes, really. They also can't help but review the review of <i>Fight For Life</i> on the Atari Jaguar on the way.<br /><br />Oh, and uh...the outtakes are pretty good this time. And very long!<br /><br />Finally, please consider supporting us directly by becoming a member of FunFactor ULTRA at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactorPod.com</a>!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br /><br />]]></itunes:summary><itunes:duration>5932</itunes:duration><itunes:keywords>aidanmoher,funfactor,gamemagazines,kirby,kirbysdreamcourse,magazines,nextgeneration,podcast,podcasts,retro,retrogames,snes,supernintendo,tyschalter</itunes:keywords><itunes:explicit>true</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>5</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>ULTRA Review Crew bonus TEASER - Mollie Patterson of EGM &amp; GameFan [S1B2]</title><link>https://www.spreaker.com/episode/ultra-review-crew-bonus-teaser-mollie-patterson-of-egm-gamefan-s1b2--66075702</link><description><![CDATA[Mollie Patterson's Bluesky: <a href="https://bsky.app/profile/mollipen.bsky.social" target="_blank" rel="noreferrer noopener">https://bsky.app/profile/mollipen.bsky.social</a><br /><a href="https://bsky.app/profile/mikedrucker.bsky.social" target="_blank" rel="noreferrer noopener"></a>Mollie Patterson's homepage: <a href="https://mollielpatterson.com/" target="_blank" rel="noreferrer noopener">https://mollielpatterson.com/</a><br />The EGM Compendium Kickstarter:<a href="https://www.kickstarter.com/projects/egmbook/egmcompendium" target="_blank" rel="noreferrer noopener"> https://www.kickstarter.com/projects/egmbook/egmcompendium</a><br /><br />FunFactor ULTRA subscribers are getting our full 91-minute interview with the great Mollie L. Patterson of EGM and GameFan fame, talking about her (very) early years as a 'zine writer, joining the rough-and-tumble world of GameFan, and graduating to layouts and editing at EGM--not to mention the state of games media, the EGM Compendium project, and how some of the retro stuff we loved has stayed relevant today. <br /><br /><br />But we wanted to make sure all our listeners got a nice, meaty taste of the full-course meal, as well. To hear the rest, just go to <a href="https://www.funfactorpod.com" target="_blank" rel="noreferrer noopener">https://www.funfactorpod.com</a> and join the Review Crew! You'll also get exclusive input on what we cover in Season Two of the main show.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br /><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/66075702</guid><pubDate>Tue, 13 May 2025 19:10:34 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/66075702/ultra_bonus_2_teaser_mollie_patterson_of_egm_gamefan_s1b2.mp3" length="22534610" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/691aecf8-dc2a-4632-b7a3-ed739bf758c9/691aecf8-dc2a-4632-b7a3-ed739bf758c9.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/691aecf8-dc2a-4632-b7a3-ed739bf758c9/691aecf8-dc2a-4632-b7a3-ed739bf758c9.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/691aecf8-dc2a-4632-b7a3-ed739bf758c9/691aecf8-dc2a-4632-b7a3-ed739bf758c9.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>Mollie Patterson's Bluesky: https://bsky.app/profile/mollipen.bsky.social
Mollie Patterson's homepage: https://mollielpatterson.com/
The EGM Compendium Kickstarter:https://www.kickstarter.com/projects/egmbook/egmcompendium

FunFactor ULTRA subscribers...</itunes:subtitle><itunes:summary><![CDATA[Mollie Patterson's Bluesky: <a href="https://bsky.app/profile/mollipen.bsky.social" target="_blank" rel="noreferrer noopener">https://bsky.app/profile/mollipen.bsky.social</a><br /><a href="https://bsky.app/profile/mikedrucker.bsky.social" target="_blank" rel="noreferrer noopener"></a>Mollie Patterson's homepage: <a href="https://mollielpatterson.com/" target="_blank" rel="noreferrer noopener">https://mollielpatterson.com/</a><br />The EGM Compendium Kickstarter:<a href="https://www.kickstarter.com/projects/egmbook/egmcompendium" target="_blank" rel="noreferrer noopener"> https://www.kickstarter.com/projects/egmbook/egmcompendium</a><br /><br />FunFactor ULTRA subscribers are getting our full 91-minute interview with the great Mollie L. Patterson of EGM and GameFan fame, talking about her (very) early years as a 'zine writer, joining the rough-and-tumble world of GameFan, and graduating to layouts and editing at EGM--not to mention the state of games media, the EGM Compendium project, and how some of the retro stuff we loved has stayed relevant today. <br /><br /><br />But we wanted to make sure all our listeners got a nice, meaty taste of the full-course meal, as well. To hear the rest, just go to <a href="https://www.funfactorpod.com" target="_blank" rel="noreferrer noopener">https://www.funfactorpod.com</a> and join the Review Crew! You'll also get exclusive input on what we cover in Season Two of the main show.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br /><br />]]></itunes:summary><itunes:duration>1409</itunes:duration><itunes:keywords>bonus,editing,egm,funfactor,gamefan,interview,journalism,magazines,molliepatterson,podcast,retro,retrogaming,writing</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>2</itunes:episode><itunes:episodeType>bonus</itunes:episodeType></item><item><title>EGM 74 - DOOM [S1E4]</title><link>https://www.spreaker.com/episode/egm-74-doom-s1e4--65933202</link><description><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/electronic-gaming-monthly-issue-074-september-1995_202105" target="_blank" rel="noreferrer noopener">EGM No. 74 - September 1995</a><br /><br />Ty and Aidan dive into the super-edgy EGM ads, before flipping through one of the most fearless, innovative outlets of a fearless, innovative era. Then they dig into the four-way capsule review of the Super Nintendo port of DOOM, highlighting the strengths and faults of both the EGM review system and the game itself.<br /><br />As always, our Letters section features YOUR comments and reviews! So if you want to be read on the air, just rate or review FunFactor wherever you're getting your podcasts.<br /><br />And, hey: please consider supporting us directly by becoming a member at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactorPod.com</a>!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/65933202</guid><pubDate>Tue, 06 May 2025 04:36:56 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/65933202/egm_74_doom_s1e1.mp3" length="55985516" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/9b32e037-4ec6-4577-88cd-527683fdb603/9b32e037-4ec6-4577-88cd-527683fdb603.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/9b32e037-4ec6-4577-88cd-527683fdb603/9b32e037-4ec6-4577-88cd-527683fdb603.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/9b32e037-4ec6-4577-88cd-527683fdb603/9b32e037-4ec6-4577-88cd-527683fdb603.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>TODAY'S ISSUE: https://archive.org/details/electronic-gaming-monthly-issue-074-september-1995_202105

Ty and Aidan dive into the super-edgy EGM ads, before flipping through one of the most fearless, innovative outlets of a fearless, innovative era....</itunes:subtitle><itunes:summary><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/electronic-gaming-monthly-issue-074-september-1995_202105" target="_blank" rel="noreferrer noopener">EGM No. 74 - September 1995</a><br /><br />Ty and Aidan dive into the super-edgy EGM ads, before flipping through one of the most fearless, innovative outlets of a fearless, innovative era. Then they dig into the four-way capsule review of the Super Nintendo port of DOOM, highlighting the strengths and faults of both the EGM review system and the game itself.<br /><br />As always, our Letters section features YOUR comments and reviews! So if you want to be read on the air, just rate or review FunFactor wherever you're getting your podcasts.<br /><br />And, hey: please consider supporting us directly by becoming a member at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactorPod.com</a>!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></itunes:summary><itunes:duration>3500</itunes:duration><itunes:keywords>aidanmoher,doom,egm,electronicgamingmonthly,funfactor,games,idsoftware,magazine,podcast,podcasts,retro,retrogames,retrogaming,snes,supernintendo,tyschalter,videogames</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>4</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>GamePro 77 - White Men Can't Jump [S1E3]</title><link>https://www.spreaker.com/episode/gamepro-77-white-men-can-t-jump-s1e3--65660239</link><description><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/GamePro_Issue_077_December_1995/page/n11/mode/1up" target="_blank" rel="noreferrer noopener">GamePro No. 77, December 1995 (Internet Archive)</a><br /><br />Ty and Aidan are two short white guys who don't play basketball--but do love sports, and sports video games. We've had quite few pleas from listeners to break down a good review of a <i>bad game</i>, and GamePro 77 has the goods.<br /><br />Of course, there are plenty of other things to talk about in the issue, from the letters and ads to the Jim Davis re-draw of the GamePro rating scale featuring Garfield's face??<br /><br />Here's that GDQ Virtual Hydlide segment: <a href="https://www.youtube.com/watch?v=tpW1OVdBNGI" target="_blank" rel="noreferrer noopener">Virtual Hydlide by Mechalink in 27:11 - Awesome Games Done Quick 2024</a><br /><br />We also drop our first-ever Letters section, featuring YOUR comments and reviews! So if you want to be read on the air, just rate or review FunFactor wherever you're getting your podcasts.<br /><br />And, hey: please consider supporting us directly by becoming a member at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactorPod.com</a>!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/65660239</guid><pubDate>Tue, 22 Apr 2025 05:09:03 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/65660239/gamepro_77_white_men_can_t_jump_s1e3.mp3" length="42657654" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/2f446631-8643-4535-afa0-0a34f758ad08/2f446631-8643-4535-afa0-0a34f758ad08.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/2f446631-8643-4535-afa0-0a34f758ad08/2f446631-8643-4535-afa0-0a34f758ad08.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/2f446631-8643-4535-afa0-0a34f758ad08/2f446631-8643-4535-afa0-0a34f758ad08.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>TODAY'S ISSUE: https://archive.org/details/GamePro_Issue_077_December_1995/page/n11/mode/1up

Ty and Aidan are two short white guys who don't play basketball--but do love sports, and sports video games. We've had quite few pleas from listeners to...</itunes:subtitle><itunes:summary><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/GamePro_Issue_077_December_1995/page/n11/mode/1up" target="_blank" rel="noreferrer noopener">GamePro No. 77, December 1995 (Internet Archive)</a><br /><br />Ty and Aidan are two short white guys who don't play basketball--but do love sports, and sports video games. We've had quite few pleas from listeners to break down a good review of a <i>bad game</i>, and GamePro 77 has the goods.<br /><br />Of course, there are plenty of other things to talk about in the issue, from the letters and ads to the Jim Davis re-draw of the GamePro rating scale featuring Garfield's face??<br /><br />Here's that GDQ Virtual Hydlide segment: <a href="https://www.youtube.com/watch?v=tpW1OVdBNGI" target="_blank" rel="noreferrer noopener">Virtual Hydlide by Mechalink in 27:11 - Awesome Games Done Quick 2024</a><br /><br />We also drop our first-ever Letters section, featuring YOUR comments and reviews! So if you want to be read on the air, just rate or review FunFactor wherever you're getting your podcasts.<br /><br />And, hey: please consider supporting us directly by becoming a member at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactorPod.com</a>!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></itunes:summary><itunes:duration>2667</itunes:duration><itunes:keywords>aidanmoher,atari,atarijaguar,critique,funfactor,gamepro,genesis,journalism,podcast,retrogames,retrogaming,review,reviews,snes,tyschalter,writing</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>3</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>ULTRA Review Crew bonus TEASER - Mike Drucker interview [S1B1]</title><link>https://www.spreaker.com/episode/ultra-review-crew-bonus-teaser-mike-drucker-interview-s1b1--65575208</link><description><![CDATA[Mike Drucker's Bluesky: <a href="https://bsky.app/profile/mikedrucker.bsky.social" target="_blank" rel="noreferrer noopener">https://bsky.app/profile/mikedrucker.bsky.social</a><br /><br />Here's a teaser of the very first FunFactor ULTRA bonus episode!<br /><br />It's our exclusive interview with Mike Drucker--the author of "Good Game, No Rematch: A Life Made of Video Games." We talk about the book, Mike's life as a gamer and writer for some of the most prestigious shows in TV (including Saturday Night Live, The Tonight Show, Full Frontal, and Bill Nye Saves the World),  and what it even means to be a critic or commentator who writes out their words.<br /><br />If you like what you hear, go to FunFactorPod.com and become a member to hear the full version (and another bonus episode every month, plus get access to the members-only ULTRA Lounge channels of our Discord)!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/65575208</guid><pubDate>Tue, 15 Apr 2025 03:33:06 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/65575208/ultra_bonus_1_teaser_mike_drucker_interview_s1b1.mp3" length="13414719" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/3ada94b4-5350-4b40-9beb-8d5b46933d99/3ada94b4-5350-4b40-9beb-8d5b46933d99.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/3ada94b4-5350-4b40-9beb-8d5b46933d99/3ada94b4-5350-4b40-9beb-8d5b46933d99.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/3ada94b4-5350-4b40-9beb-8d5b46933d99/3ada94b4-5350-4b40-9beb-8d5b46933d99.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>Mike Drucker's Bluesky: https://bsky.app/profile/mikedrucker.bsky.social

Here's a teaser of the very first FunFactor ULTRA bonus episode!

It's our exclusive interview with Mike Drucker--the author of "Good Game, No Rematch: A Life Made of Video...</itunes:subtitle><itunes:summary><![CDATA[Mike Drucker's Bluesky: <a href="https://bsky.app/profile/mikedrucker.bsky.social" target="_blank" rel="noreferrer noopener">https://bsky.app/profile/mikedrucker.bsky.social</a><br /><br />Here's a teaser of the very first FunFactor ULTRA bonus episode!<br /><br />It's our exclusive interview with Mike Drucker--the author of "Good Game, No Rematch: A Life Made of Video Games." We talk about the book, Mike's life as a gamer and writer for some of the most prestigious shows in TV (including Saturday Night Live, The Tonight Show, Full Frontal, and Bill Nye Saves the World),  and what it even means to be a critic or commentator who writes out their words.<br /><br />If you like what you hear, go to FunFactorPod.com and become a member to hear the full version (and another bonus episode every month, plus get access to the members-only ULTRA Lounge channels of our Discord)!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a><br />]]></itunes:summary><itunes:duration>839</itunes:duration><itunes:keywords>fullfrontal,funfactor,gaming,journalism,magazines,mikedrucker,podcast,retrogames,retrogaming,samanthabee,snl,tonightshow,writing</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>1</itunes:episode><itunes:episodeType>bonus</itunes:episodeType></item><item><title>Game Players 75 - Chrono Trigger [S1E2]</title><link>https://www.spreaker.com/episode/game-players-75-chrono-trigger-s1e2--65412995</link><description><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/game-players-issue-75/mode/2up" target="_blank" rel="noreferrer noopener">Game Players No. 75, September 1995 (Internet Archive)</a><br /><br />Ty and Aidan basically became friends over their shared love of Chrono Trigger, and everything it stood for as an artistic achievement in video games. Game Players was also their mutual favorite magazine--so Game Players No. 75, and its dual-writer review of Chrono Trigger, naturally looms large in the canon.<br /><br />Ty and Aidan flip through the rest of issue, freak out about the pen-pal section, and talk about the console-launch dynamics of the PlayStation and Sega Saturn. Then they go long on Chrono Trigger, the review, and what it means to watch a game you thought you were weird for loving become remembered by history as one of the universally agreed-upon classics.<br /><br />Please rate or review FunFactor wherever you're getting your podcasts, and please consider supporting us directly by becoming a member at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactorPod.com</a>!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/65412995</guid><pubDate>Tue, 08 Apr 2025 03:14:20 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/65412995/game_players_75_chrono_trigger_s1e2.mp3" length="85221962" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/f74b6b83-5584-41b5-a1ad-0282ef5dbe20/f74b6b83-5584-41b5-a1ad-0282ef5dbe20.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/f74b6b83-5584-41b5-a1ad-0282ef5dbe20/f74b6b83-5584-41b5-a1ad-0282ef5dbe20.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/f74b6b83-5584-41b5-a1ad-0282ef5dbe20/f74b6b83-5584-41b5-a1ad-0282ef5dbe20.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>TODAY'S ISSUE: https://archive.org/details/game-players-issue-75/mode/2up

Ty and Aidan basically became friends over their shared love of Chrono Trigger, and everything it stood for as an artistic achievement in video games. Game Players was also...</itunes:subtitle><itunes:summary><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/game-players-issue-75/mode/2up" target="_blank" rel="noreferrer noopener">Game Players No. 75, September 1995 (Internet Archive)</a><br /><br />Ty and Aidan basically became friends over their shared love of Chrono Trigger, and everything it stood for as an artistic achievement in video games. Game Players was also their mutual favorite magazine--so Game Players No. 75, and its dual-writer review of Chrono Trigger, naturally looms large in the canon.<br /><br />Ty and Aidan flip through the rest of issue, freak out about the pen-pal section, and talk about the console-launch dynamics of the PlayStation and Sega Saturn. Then they go long on Chrono Trigger, the review, and what it means to watch a game you thought you were weird for loving become remembered by history as one of the universally agreed-upon classics.<br /><br />Please rate or review FunFactor wherever you're getting your podcasts, and please consider supporting us directly by becoming a member at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactorPod.com</a>!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></itunes:summary><itunes:duration>5327</itunes:duration><itunes:keywords>chronotrigger,gameplayers,gaming,journalism,magazines,media,podcast,retro,retrogames,retrogaming,reviews,videogames,writing</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>2</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>PSM No. 1 - Final Fantasy VII [S1E1]</title><link>https://www.spreaker.com/episode/psm-no-1-final-fantasy-vii-s1e1--65086304</link><description><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/PSM_Issue_001_September_1997" target="_blank" rel="noreferrer noopener">PSM No. 1, September 1997 (Internet Archive)</a><br /><br />The very first issue of PlayStation Magazine went big on "independent" 'tude, and on Final Fantasy VII--including cover art, a massive walkthrough, and a five-star review of the game that would redefine a series, a genre, and arguably the top console of the 32-bit generation. <br /><br />Ty and Aidan go deep on the conflicting tensions inherent in independent and official publications, and what those terms even mean in 2025. They also, of course, flip through the issue, talk about the various sections, and review the review of Final Fantasy VII. They couldn't help but run a little long talking about the significance of FFVII to their lives as gamers and creators--but hey, what else is a podcast for?<br /><br />Please rate or review FunFactor wherever you're getting your podcasts, and please consider supporting us directly by becoming a member at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactorPod.com</a>!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/65086304</guid><pubDate>Tue, 25 Mar 2025 04:02:51 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/65086304/psm_number_1_final_fantasy_vii.mp3" length="74773185" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/6a88095f-123b-46bd-b0ec-a63ce7178b77/6a88095f-123b-46bd-b0ec-a63ce7178b77.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/6a88095f-123b-46bd-b0ec-a63ce7178b77/6a88095f-123b-46bd-b0ec-a63ce7178b77.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/6a88095f-123b-46bd-b0ec-a63ce7178b77/6a88095f-123b-46bd-b0ec-a63ce7178b77.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>TODAY'S ISSUE: https://archive.org/details/PSM_Issue_001_September_1997

The very first issue of PlayStation Magazine went big on "independent" 'tude, and on Final Fantasy VII--including cover art, a massive walkthrough, and a five-star review of the...</itunes:subtitle><itunes:summary><![CDATA[TODAY'S ISSUE: <a href="https://archive.org/details/PSM_Issue_001_September_1997" target="_blank" rel="noreferrer noopener">PSM No. 1, September 1997 (Internet Archive)</a><br /><br />The very first issue of PlayStation Magazine went big on "independent" 'tude, and on Final Fantasy VII--including cover art, a massive walkthrough, and a five-star review of the game that would redefine a series, a genre, and arguably the top console of the 32-bit generation. <br /><br />Ty and Aidan go deep on the conflicting tensions inherent in independent and official publications, and what those terms even mean in 2025. They also, of course, flip through the issue, talk about the various sections, and review the review of Final Fantasy VII. They couldn't help but run a little long talking about the significance of FFVII to their lives as gamers and creators--but hey, what else is a podcast for?<br /><br />Please rate or review FunFactor wherever you're getting your podcasts, and please consider supporting us directly by becoming a member at <a href="https://funfactorpod.com/" target="_blank" rel="noreferrer noopener">FunFactorPod.com</a>!<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></itunes:summary><itunes:duration>4674</itunes:duration><itunes:keywords>1997,aidanmoher,ffvii,funfactor,funfactorpod,journalism,magazines,playstation,podcast,psm,retro,retrogames,retrogaming,retromagazines,tyschalter,videogames</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:season>1</itunes:season><itunes:episode>1</itunes:episode><itunes:episodeType>full</itunes:episodeType></item><item><title>Introducing: FunFactor! [episode zero]</title><link>https://www.spreaker.com/episode/introducing-funfactor-episode-zero--64872957</link><description><![CDATA[Professional authors, journalists, gamers, and critics Ty Schalter and Aidan Moher introduce FunFactor: an insightful and incisive look back at the retro video game magazines that inspired them to do what they do. <br /><br />In this trailer they play highlights from the first few episodes, discuss the passions that drove them to read about games as well as play them, and the impacts--positive and negative--they had on them as writers and people.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></description><guid isPermaLink="false">https://api.spreaker.com/episode/64872957</guid><pubDate>Fri, 14 Mar 2025 03:27:49 +0000</pubDate><enclosure url="https://dts.podtrac.com/redirect.mp3/api.spreaker.com/download/episode/64872957/introducing_funfactor_s1e0.mp3" length="8039592" type="audio/mpeg"/><podcast:transcript url="https://transcription.spreaker.com/starship/d8e236da-6943-4f8b-a0d0-642bf99b8b1f/d8e236da-6943-4f8b-a0d0-642bf99b8b1f.srt" type="application/x-subrip" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/d8e236da-6943-4f8b-a0d0-642bf99b8b1f/d8e236da-6943-4f8b-a0d0-642bf99b8b1f.txt" type="text/plain" language="en"/><podcast:transcript url="https://transcription.spreaker.com/starship/d8e236da-6943-4f8b-a0d0-642bf99b8b1f/d8e236da-6943-4f8b-a0d0-642bf99b8b1f.vtt" type="text/vtt" language="en"/><itunes:author>Ty Schalter &amp; Aidan Moher</itunes:author><itunes:subtitle>Professional authors, journalists, gamers, and critics Ty Schalter and Aidan Moher introduce FunFactor: an insightful and incisive look back at the retro video game magazines that inspired them to do what they do. 

In this trailer they play...</itunes:subtitle><itunes:summary><![CDATA[Professional authors, journalists, gamers, and critics Ty Schalter and Aidan Moher introduce FunFactor: an insightful and incisive look back at the retro video game magazines that inspired them to do what they do. <br /><br />In this trailer they play highlights from the first few episodes, discuss the passions that drove them to read about games as well as play them, and the impacts--positive and negative--they had on them as writers and people.<br /><br />-----<br />Sources include the<a href="https://archive.org/" target="_blank" rel="noreferrer noopener"> Internet Archive</a>, <a href="https://www.retromags.com/" target="_blank" rel="noreferrer noopener">Retromags.com</a>, our original research, and our personal magazine collections.<br /><br />The FunFactor theme, and all other original songs, are composed and performed by Millennium Falck. Check out his work at <a href="http://millenniumfalck.com/" target="_blank" rel="noreferrer noopener">millenniumfalck.com!</a>]]></itunes:summary><itunes:duration>503</itunes:duration><itunes:keywords>aidanmoher,gamereviews,journalism,launch,magazines,retrogames,reviews,trailer,tyschalter,videogames,writing</itunes:keywords><itunes:explicit>false</itunes:explicit><itunes:image href="https://d3wo5wojvuv7l.cloudfront.net/t_rss_itunes_square_1400/images.spreaker.com/original/c857218fdfcc86a8302cd77459d3c14b.jpg"/><itunes:episodeType>trailer</itunes:episodeType></item></channel></rss>
